https://wiki.cemu.info/api.php?action=feedcontributions&user=Arnes&feedformat=atomCemu Wiki - User contributions [en]2024-03-29T08:03:11ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=12912Paper Mario: Color Splash2020-04-18T19:19:42Z<p>Arnes: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Runs<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Mario not rendering during Cutout sequences ===<br />
*When using Cutout after selecting the area to cut out on the Gamepad Mario and the flag don't render. The sequences can still be completed but you aren't able to see where you or the flag are during them. <br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
'''As of Cemu 1.15.4, this issue is fixed.'''<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right. Colorless spots cannot be displayed properly.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
After playing for a while, this issue will sometimes re-appear after a battle.<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there is green fog on character renderings, set '''accurateShaderMul = min''' on the game profile can make a workaround.<br />
<br />
=== Walking slowly ===<br />
In the level "Sunset Express", you need to walk slowly to hit a Shy Guy. Keyboards do not detect levels of pressure, so a controller with an analogue stick is needed to complete the level.<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended. 30 FPS lock is needed to pass some passages of the game.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star (As of Cemu 1.12.2, this issue is fixed).}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2 GHz|GPU=Integrated Radeon HD Graphics|user=Jkcoxson|FPS=21-35|rating=Runs|notes=Crashes and freezes, characters do not appear occasionally. Unpainted spots do not show. Default settings used.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=60|rating=Runs|notes=Crashes while Mario fighting Larry in the train.}}<br />
<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i7 4720 HQ @ 2.6 GHz|GPU=Nvidia GeForce GTX 950M|user=Jasmijn_F|FPS=30 (60)|rating=Runs|notes= A lot of issues were fixed by using the 30 FPS lock (s.a. battle cards not falling to the ground, Draggadon moving too fast etc.), although it crashed at the battle with Lemmy at the circus. Disabling the 30 fps lock fixed that problem. The game rarely froze and crashed, has rarely graphical glitches (usually in the battle and cutout cutscenes) and audio stuttering. }}<br />
{{testend}}<br />
<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.1d|OS=Windows 7|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz|GPU=Nvidia GeForce GTX 660|user=Reeces_Pieces|FPS=30|rating=Runs|notes= Crashes when using the megaphone Thing, which is needed to progress through the game. Also, the BGM scratching noise issue sometimes reoccurs after a battle. }}<br />
{{testline|version=1.13.2c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= I don't have the problem with using the megaphone thing. Random crashs happens rarely (level "Sunset Express", in a battle). Crashes while Mario fighting Larry in the train at the end of this level (after the first wave of sbires). BGM scratching noise issue very rarely occurs after a battle. Crash when Lemmy summoning a piranha plant at the circus.}}<br />
{{testend}}<br />
<br />
{{testsection|1.14|collapsed}}<br />
{{testline|version=1.14.0c|OS=Windows 7|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz|GPU=Nvidia GeForce GTX 660|user=Reeces_Pieces|FPS=30|rating=Runs|notes= Crashes when using the megaphone Thing, which is needed to progress through the game. Also, the BGM scratching noise issue sometimes reoccurs after a battle. Some graphical glitches during the main menu. And sometimes there are graphical glitches during the Thing squeezing scenes. }}<br />
<br />
{{testline|version=1.14.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.0 GHz|GPU=Nvidia GeForce GTX 1080|user=trianta2|FPS=30|rating=Runs|notes= The game crashes in Indigo Underground as documented in https://www.reddit.com/r/cemu/comments/9vjx6w/weekly_troubleshooting_thread_november_09_2018/e9czc3t/ but Cemu 1.13.2d does not have this issue.}}<br />
{{testend}}<br />
<br />
{{testsection|1.15|collapsed}}<br />
{{testline|version=1.15.0e-1.15.1e|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Infinite loading when trying to enter the second scene in the level "Marmalade Valley". Problem has appear from cemu 1.14. Last good version to pass that point is 1.13.2c. Using 30 FPS lock is needed to pass the next room (the eathquake scene), otherwise Mario will be stuck on the ground. Crashes while Mario fighting Larry in the train.}}<br />
{{testline|version=1.15.2d|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Random crash while fighting Larry in the train (happening most of the times). Infinite loading when trying to enter the second scene in the level "Marmalade Valley", even after the level has been accomplished (you can pass this scene with cemu 1.13.2 with 30 FPS lock). Crash when Lemmy is summoning a piranha plant at the circus (happening 100% of the times). Note : it is possible to beat Lemmy with a workaround : you will have to down him to 50% on the first wave, so he will never summons a piranha plant. On the first turn use a maxi double jump, kill the first hammer bro, and hit the second, but let him alive. On the second turn, use 4x maxi double jump. The first maxi jump will kill the 2nd hammer bro, the 7 remaining maxi jumps are enough to lower Lemmy to 50% hp. The second phase does not crash.}}<br />
{{testline|version=1.15.2d|OS=Windows 10|region=EUR|CPU=Intel Core i7-8750H|GPU=Nvidia GeForce GTX 1070|user=kai2018new|FPS=30/60|rating=Playable|notes= Used two different versions and 30fps lock to play through the game. I've used the 1.13.2d and 1.15.2d. To avoid crashing while being in the Indigo Underground using the 1.13.2d CEMU version. To avoid crashing while fighting against Larry on the Sunset Express use the 1.15.2d OR NEWER version WITHOUT the 30fps lock! To avoid crashing while fighting against Lemmy I used the 1.13.2d version also WITHOUT the 30fps lock! BGM scratching noise issue sometimes reappears... To reduce the probability of the sound issue's reappearing use the 30fps lock. Furthermore I've noticed the reappearing of the sound issue can be simply reproduced by putting in a false card after cutting out a piece of landscape... Maybe this knowledge can be help to completely fix the issue(s)... After all I have to say that the game is fully playable if you know what you have to do to avoid crashes... So maybe the emulation state should be changed from 'Runs' to 'Playable´'}}<br />
{{testline|version=1.15.7-1.15.17c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Loading second scene in level "Mamelade Valley" has been fixed. However, the game is still crashing when Lemmy is summoning a Piranha plant (see my workaround above).}}<br />
{{testend}}<br />
{{testsection|1.16|collapsed}}<br />
{{testline|version=1.16.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Still crashes while fighting Lemmy in the circus (Vulkan API does not change anything).}}<br />
{{testend}}<br />
{{testsection|1.17}}<br />
{{testline|version=1.17.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 9600k|GPU=Nvidia GeForce GTX 1060|user=Jkcoxson|FPS=30|rating=Perfect|notes= Finally runs without hiccups and DOESN'T CRASH ANYMORE! The train is beatable without workarounds. I am using OpenGL, with all other default settings. This game does take a huge chunk of CPU performance.}}<br />
{{testline|version=1.17.2b|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Perfect|notes= The bug happening while fighting Lemmy has been fixed. I have not tested the whole game with that version but if there's no regressions, this game now runs perfectly.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Donkey_Kong_Country:_Tropical_Freeze&diff=12910Donkey Kong Country: Tropical Freeze2020-04-14T14:53:12Z<p>Arnes: /* Configuration */</p>
<hr />
<div>{{Infobox VG<br />
|title = Donkey Kong Country: Tropical Freeze<br />
|type = <br />
|image = [[File:DKC5_box_art.jpg|295px]]<br />
|developer = Retro Studios, Monster Games<br />
|publisher = Nintendo<br />
|series = Donkey Kong Country<br />
|released = {{vgrelease|JP=February 14, 2014|NA=February 21, 2014|EU=February 21, 2014|AUS=February 22, 2014}}<br />
|genre = Platformer<br />
|modes = Single-player, multiplayer (2)<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk <br />
|wikipedia = Donkey_Kong_Country:_Tropical_Freeze<br />
|rating = Playable<br />
}}<br />
'''Donkey Kong Country: Tropical Freeze''' is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title '''Donkey Kong: Tropical Freeze'''.<br />
<br />
== Known Issues ==<br />
=== I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶ ===<br />
The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one).<br />
<br />
=== Wii U Pro Controller Input/Multiplayer ===<br />
Wii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead:<br />
{{#ev:youtube|6lRYm9yWzC0|500|inline|Pro Controller workaround|frame}}<br />
<br />
=== Vendor-Specific Issues ===<br />
Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects.<br />
<br />
=== Funky's Fly 'n' Buy ===<br />
If you are stuck in the loading screen when trying to enter Funky's Fly 'n' Buy, a workaround is using the CPU mode "single-core interpreter". It is not recommend using this CPU mode to play the whole game because of much worse performance.<br />
<br />
== Configuration ==<br />
When the game asks where you want to play, choose Television otherwise you will have a black screen.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|YI2Q6FxZkg4|400|inline|[https://youtu.be/YI2Q6FxZkg4 Cemu 1.15.2 - Fully playable again - GTX 1060 6GB]|frame}}<br />
{{#ev:youtube|_j-awpKNraA|400|inline|[https://youtu.be/_j-awpKNraA Donkey Kong Country: Tropical Freeze on 1.7.4 AMD GPU]|frame}}<br />
{{#ev:youtube|MTs1Q8Fj9lA|400|inline|[https://youtu.be/MTs1Q8Fj9lA Cemu Emulator 1.12: Donkey Kong Country: Tropical Freeze]|frame}}<br />
{{#ev:youtube|_jMQUj3U5lE|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.12 - 980ti - 1440p]|frame}}<br />
{{#ev:youtube|6IVSBHf4jJI|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.17.1 Vulkan - Vega64+R5 3600+16 ram]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA GeForce GTX 760 |user=Moi75ts|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=N/A|rating=Loads|notes=Hangs in visible loading screen, ultimately freezes. (no pun intended) }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=5 - 9|rating=Loads|notes=No sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential "freeze" pun)}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Loads|notes=~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-60|rating=Runs|notes=20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file. <br />
Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) <br />
No character texture/audio issues to speak of, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Runs|notes=50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0<br />
No character texture/audio issues so far, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Loads|notes=While loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc|user=OmegaForceYT|FPS=35/45 FPS |rating=Playable|notes=Texture Issues/Slowdowns on Some Times }}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Core i5-4690 3.5GHz|GPU=Nvidia GeForce GTX 960 4GB|user=Malkierian|FPS=50-60|rating=Playable|notes=Character texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Playable|notes=It does not work the control and can not play, but videos play an music works perfectly}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Loads|notes=The game not detected gamepad and when tick full screen, crash windows}}<br />
{{testline|version=1.6.0|OS=WIndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeonn R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly. <br />
It appears enabling ""overwrite vertex buffer size"" significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. <br />
Wii U Pro controller input settings still not detected. (no multiplayer)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5-4460|GPU=Intel HD 7800|user=Jakub|FPS=55|rating=Playable|notes=Seems to run faster in fullscreen mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Coloured impossible to play screen with sound and music}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Runs|notes=Graphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=55-60|rating=Playable|notes=60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game. <br />
Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Consistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=50-60|rating=Playable|notes=The game runs more or less great except for some levels that have a lot of thing happening in the background. This sometimes drags the fps down to 15, making it hard to complete the level. (at least if you die constantly at the same spot as I do)}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.2}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.3}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i3-5005 CPU@2.00ghz|GPU=Intel HD Graphics 5500|user=Rigo|FPS=30-60|rating=Runs|notes=Game is playable besides some slowdowns, but some characters (like DK or some enemies) are invisible, making it difficult to play.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=Nvidia GTX 1060|user=deathzero021|FPS=6-60|rating=Runs|notes=Very slow in some levels, making the game mostly unplayable for me. }}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.4. Nearly perfect, appears to be AMD GPU-specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GTX 970|user=dubstepranger|FPS=N/A|rating=Runs|notes=Game does not detect Wii U Classic Controller and still does not detect Wii U Pro controller. Game runs smoothly until about 15 minutes into gameplay when framerate drops from consistent 50-60 to <10FPS.}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Greatly improved performance in slowdown stages/areas, though still somewhat present in certain specific spots. Other than that no major changes from 1.7.1. }}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=30-60|rating=Playable|notes=Game runs smoothly @60fps until getting a second character, then drops to 30-50fps.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 980|user=macbeef|FPS=30-60|rating=Playable|notes=Game runs smoothly. 2 Player Mode works with that trick... Its not that handy, but working still. https://www.youtube.com/watch?v=6lRYm9yWzC0}}<br />
{{testline|version=1.8.0b|OS=Windows 7|region=EUR|CPU=Intel i5 7600|GPU=Nvidia GTX 1060|user=Furoryan|FPS=30-60|rating=Playable|notes=There's a problem with shader cache, if you try to load "Funky's Fly 'N' Buy" too early (just after level 1-2). Use a transferable sharder cache file as a workaround, or don't load Funky's Fly 'N' Buy before level 1-4 is cleared.}}<br />
{{testline|version=1.8.2b|OS=Windows 7|region=EUR|CPU=Intel i5 4570|GPU=AMD RX 480 8GB Nitro+OC|user=AngeLusFr|FPS=30-60|rating=Playable|notes=Perfectly playable, only some lite visual bug and some freeze.<br />
Note : when the game ask where you want to play chose Television otherwise you will have a black screen}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play the game you need to change the settings to Gamepad, not ProController.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=30-60|rating=Playable|notes=Minimal graphical issues. Runs identical to EUR version.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5 4670K @ 3.4~3.8GHz|GPU=NVidia GTX 1060 6GB|user=pedrofleck|FPS=40-60|rating=Playable|notes=Game is playable, but with unstable FPS even in 720p it's pretty hard considering it's a DK game. In 1.7.2 it works with 60FPS in 1080p, so if you got a mid-range computer like me, try an older version for this game.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=NVidia GTX 1070|user=Mononoko|FPS=Mostly 60|rating=Playable|notes=Game is very playable. Cut scene played at beginning (with corrupt sound), and there are certain shadows that do not load, but besides those small issues, the game runs great.}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=NVidia GTX 980ti|user=Sonicarrow|FPS=Mostly 50-60|rating=Playable|notes=Game is very playable in 1080p/1440p. Cut scene at beginning with corrupt sound}}<br />
{{testline|version=1.12.0d|OS=Windows 10 x64 (Spring Update)|region=EUR|CPU=AMD FX-8320E @3.6Ghz|GPU=NVidia GTX 1060 6GB SC|user=Neimex23|FPS= 25-30 (45-60)|rating=Playable|notes= Cut scene at beginning have corrupt sound, In the game its present a slow motion that happen because the fps drop to 30fps or less, but in my couse is present in 30-40fps, this if the option: GPUBufferCacheAccuracy = 0, if change this value to 1, the fps rate is 45-60fps, but have visual gliches. Amd cpu always...}}<br />
{{testend}}<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.1d|OS=Windows 10|region=EUR|CPU=Intel Core i5 7400 @ 3GHz|GPU=NVidia GTX 1060 6GB|user=Squesh|FPS=20-60|rating=Runs|notes=At least on what is considered to be mid-range hardware, the game is almost unplayable. More demanding levels later in the game suffer performance-wise, and picking up a buddy results in abysmal frame rates in later stages (sometimes in the 20's).}}<br />
{{testend}}<br />
{{testsection|1.15|collapsed}}<br />
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700k @ 4GHz|GPU=NVidia GTX 1070ti 8GB|user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, Shader Cache, 1080p Graphics pack etc. Majority of the game runs at 60fps, can drop to between 40 and 50 depending on the level, particularly more demanding levels with lots going on (i.e. Cliffside Slide). Last boss unfortunately played at 25-30fps. Definitely playable throughout albeit with some fps ups and downs. Bizarre bug where it wouldn't recognise directional movement on Wii U GamePad input but it would on Pro Controller. Funky's Shop can also fail to load sometimes (seems to be random). Pretty good overall and definitely worth playing!}}<br />
{{testline|version=1.15.2|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 1060 6GB|user=chriztr|FPS=60|rating=Playable|notes=After the recent optimization of the GPU Buffer it's back at full speed everywhere when compared to previous builds.}}<br />
{{testline|version=1.15.2d|OS=Windows 10|region=USA|CPU=Intel Core i3 4150 @ 3.50GHz|GPU=nVidia GTX 1050 2GB|user=kdesktop|FPS=50-60|rating=Playable|notes=I finished the whole main story. 99% of the time gets 60fps, some areas drop to 50fps. There are minor flaws in the Background on certain levels, nothing that prevents gameplay}}<br />
{{testline|version=1.15.10|OS=Windows 10 Pro|region=USA|CPU=AMD Ryzen 2600 @ 3.4GHz|GPU=NVidia GTX 1070Ti 8GB|user=PolarIceCaps|FPS=57-60|rating=Playable|notes=Video Playback works perfectly, runs at 60FPS majority of the time with a few drops here and there. Works with Low Cache Accuracy too.}} <br />
{{testend}}<br />
{{testsection|1.16}}<br />
{{testline|version=1.16.1|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=60|rating=Playable|notes=Mode Vulkan - Has glitched pick-ups}}<br />
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=USA|CPU=AMD Ryzen 5 2600X|GPU=NVidia GTX 660 2GB|user=JaleSwiftpaw|FPS=60|rating=Runs|notes=OpenGL: Game freezes after a few minutes (doesn't crash, just freezes), Vulkan: Freezes on loading screen. Perhaps this game doesn't work with older GPUs.}}<br />
{{testline|version=1.16.1|OS=Windows 10 x64 1909|region=EU v17|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.66)|user=Xetron4|FPS=60|rating=Playable|notes=Mode Vulkan - Works Great (No test before 1.16.1 & OpenGL) - no crash but big glitchs with bananas & coins - Game Time = 1h}}<br />
{{testend}}<br />
{{testsection|1.17}}<br />
{{testline|version=1.17.1|OS=Windows 10 x64 1909|region=EU v17|CPU=AMD 2700X DDR4 16Go|GPU=NVIDIA GTX970 (Driver 441.87)|user=Xetron4|FPS=60|rating=Playable|notes='''Mode Vulkan''' - crash in level 1-3 and always big glitchs with bananas & coins - Game Time = 0.5h // '''Mode OpenGL''' Perfect No crash no glitch. }}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Mario_%26_Sonic_at_the_Rio_2016_Olympic_Games&diff=12909Mario & Sonic at the Rio 2016 Olympic Games2020-04-14T14:52:09Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario & Sonic at the Rio 2016 Olympic Games<br />
|image = [[File:Mario & Sonic at the Rio 2016 Olympic Games.jpg|295px]]<br />
|developer = SEGA<br />
|publisher = Nintendo<br />
|series = Sonic the Hedgehog, Super Mario<br />
|released = {{vgrelease|JP=June 23, 2016|EU=June 24, 2016|NA=June 24, 2016|AUS=June 25, 2016}}<br />
|genre = Sports, party<br />
|modes = Single-Player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Mario_%26_Sonic_at_the_Rio_2016_Olympic_Games<br />
}}<br />
'''Mario & Sonic at the Rio 2016 Olympic Games''' is a collection of Olympic sports themed mini-games featuring characters from the Mario series and the Sonic the Hedgehog series.<br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=0|rating=Unplayable|notes=Game crashes at start.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5 2300|GPU=Nvidia GTX 650|user=RTSPTK|FPS=0|rating=Unplayable|notes=Game crashes at start.}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i5 2300|GPU=Nvidia GTX 650|user=RTSPTK|FPS=0|rating=Unplayable|notes=Game crashes at start.}}<br />
{{testend}}<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.0e|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=slashiee|FPS=3|rating=Runs|notes=Game now boots again. Low FPS unless using cycle counter and RDTSC off.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.3b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=NVIDIA GeForce GTX 1070ti 8GB|user=Sabby|FPS=30|rating=Runs|notes=Game runs with good FPS on default settings, but half of the events crash game on start.}}<br />
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770k|GPU=Nvidia GTX 1060 6Gb|user=Slade1972|FPS=30|rating=Playable|notes=Game runs well, stable at 30fps. Good audio. Some graphical glitches on event title screens, these clear up during the events. No crashes on events noted. CPU Mode Single Core Recompiler (fast).}}<br />
{{testend}}<br />
{{testsection|1.16}}<br />
{{testline|version=1.16.1|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=60|rating=Playable|notes=Vulkan API, Mostly 60fps with slowdowns, Update not installed}}<br />
{{testend}}<br />
{{testsection|1.17}}<br />
{{testline|version=1.17.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k 3.60GHz|GPU=GeForce GTX 1060 3GB|FPS=60|rating=Runs|notes=Vulkan API, Usually 60fps with slowdowns as shader cache is compiled, ('''IMPORTANT!''') All events work without crashing ONLY on '''first time start-up with no previous save'''. Half of the events will begin crashing upon a second or further play session. Possible issue within the mlc folder, further testing and experimentation required.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Nintendo_Land&diff=12908Nintendo Land2020-04-14T14:39:02Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Nintendo Land<br />
|image = [[File:Nintendo Land.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=December 8, 2012|NA=November 18, 2012|EU=November 30, 2012 }} <br />
|genre = Party<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad<br />
|rating = Runs<br />
|wikipedia = Nintendo_Land<br />
}}<br />
'''Nintendo Land''' is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. Nintendo Land features twelve different minigames, each based on an existing Nintendo game franchise such as Mario and The Legend of Zelda, depicted as attractions in the eponymous fictional amusement park. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game Wii Sports demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities. <br />
<br />
== Known Issues ==<br />
<br />
=== Broken Graphics ===<br />
*There are some graphics that don't look quite right.<br />
<br />
=== Missing Mii Faces ===<br />
*Every Mii is missing the head.<br />
'''To fix this, You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.'''<br />
<br />
=== Broken Music ===<br />
*The music in some attractions doesn't sound quite right.<br />
'''As of Cemu 1.11.5, this seems to be fixed.'''<br />
<br />
=== Multiplayer not working with '''Emulated''' Wiimotes ===<br />
*The game will see the inputs of the emulated Wiimotes in the menus, but when trying to start a multiplayer attraction it will say that the Wiimotes aren't found. See - https://www.reddit.com/r/cemu/comments/8vkn0k/emulated_wiimote_not_paired/<br />
<br />
== Configuration ==<br />
<br />
*Go to CPU -> Mode and select "Single core interpreter" to play the game.<br />
<br />
'''As of Cemu 1.9.1, this is no longer needed.'''<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|C_ozlSDngJo|300|inline|[https://youtu.be/C_ozlSDngJo Nintendo Land on Cemu 1.7.2]|frame}}<br />
{{#ev:youtube|R3eEUq4GZyg|300|inline|[https://youtu.be/R3eEUq4GZyg Nintendo Land on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|lgFor0kz7bQ|300|inline|[https://youtu.be/lgFor0kz7bQ Nintendo Land on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=60fps in plaza, attractions do not work properly, mii head is invisible/missing. }}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=60fps in plaza, 50-60 in attractions mii head is invisible/missing, certain attractions are difficult to play due to relying on gamepad screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=Missing some 3D elements; cannot move gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3630QM|GPU=Nvidia Geforce GT 650M|user=Sneppy|FPS=50|rating=Runs|notes=Relays heavily on the gamepad screen in multiplayer games}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Audio is slowed down, occasional random distorted colors. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-60|rating=Playable|notes=Some missing textures. Psychedelic colours in some minigames. Most of the game require the gamepads motion control which makes them hard but not impossible to play in CEMU}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=50-60|rating=Runs|notes=Massive audio issues, some minigames are unplayable and some tend to crash the emulator.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Greatly improved shadows and [bloom] lighting.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.6.3}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core 4790k|GPU=AMD R9 390x|user=Gamedev1909|FPS=30fps|rating=Loads}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Runs|notes=Please notice that you need special CPU settings for this game.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Unplayable|notes=Game crashes instantly upon first 2 spotlights. Tested multiple times. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=50-60|rating=Runs|notes=Special CPU settings no longer seem to be required. Sound issues everywhere outside of main plaza. Wii remote emulation required for multiplayer, and most single player modes crash while loading the map.}}<br />
{{testend}}<br />
{{testsection|1.11|collapse}}<br />
{{testline|version=1.11.0c|OS=Windows 7 (64 bit)|region=Europe|CPU=Intel Core i5-4210U @ 2.4GHz|GPU=NVIDIA GeForce 840M|user=CyberMan|FPS=50-60|rating=Runs|notes=Nothing chaqnged since BayoNX19 tested it. No sound effects on some levels, also cant press A on some dialogs in minigames.}}<br />
{{testend}}<br />
{{testsection|1.12|collapse}}<br />
{{testline|version=1.12.2|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Playable|notes=This game runs fairly well now. You will need a Tablet with the spacedesk app to display the gamepad view on the Tablet and interact with it comfortably. You will also need Motion Controls. No special settings required. Music/sounds are working. There are some graphical glitches in the "Captain Falcon's Twister Race" attraction. Multiplayer won't work with EMULATED Wiimotes - see https://www.reddit.com/r/cemu/comments/8vkn0k/emulated_wiimote_not_paired/}}<br />
{{testend}}<br />
{{testsection|1.13|collapse}}<br />
{{testline|version=1.13.1|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Playable|notes=Same as 1.12.2}}<br />
{{testend}}<br />
{{testsection|1.14|collapse}}<br />
{{testline|version=1.14.0c|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Runs|notes=Black screens and freezes when starting an attraction. Mii's now have all their facial features instead of just a nose.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7 GHz |GPU=Nvidia GeForce GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Runs|notes=All attractions run, but some of them have broken graphics. Multiplayer is fine, and all is dandy except the graphics.}}<br />
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=i7 8750H @ 2.20GHz|GPU=Nvidia GTX 1060 6GB|user=Tester140915905|FPS=~60|rating=Playable|notes=All attractions run, but some of them have broken graphics. This game is very fickle with loading; sometimes it's quick and sometimes it takes a while you never know. Also, this is actually a horror game; whenever Monita shows up your body will tense as you're not sure whether you'll be able to get past her dialogue or you need to restart the game and roll the dice to see if you can continue with the game. Remember, reloading doesn't skip her, you'll need to get lucky and get through it. I recommended not pressing anything until she's clearly finished speaking, and if nothing's happening it MIGHT just be slowly loading for 5 minutes. If the dialogue text is scrolling but she's silent you've probably been screwed and need to restart.}}</div>Arneshttps://wiki.cemu.info/index.php?title=Nintendo_Land&diff=12907Nintendo Land2020-04-14T14:37:44Z<p>Arnes: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Nintendo Land<br />
|image = [[File:Nintendo Land.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=December 8, 2012|NA=November 18, 2012|EU=November 30, 2012 }} <br />
|genre = Party<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad<br />
|rating = Runs<br />
|wikipedia = Nintendo_Land<br />
}}<br />
'''Nintendo Land''' is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. Nintendo Land features twelve different minigames, each based on an existing Nintendo game franchise such as Mario and The Legend of Zelda, depicted as attractions in the eponymous fictional amusement park. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game Wii Sports demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities. <br />
<br />
== Known Issues ==<br />
<br />
=== Broken Graphics ===<br />
*There are some graphics that don't look quite right.<br />
<br />
=== Missing Mii Faces ===<br />
*Every Mii is missing the head.<br />
'''To fix this, You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.'''<br />
<br />
=== Broken Music ===<br />
*The music in some attractions doesn't sound quite right.<br />
'''As of Cemu 1.11.5, this seems to be fixed.'''<br />
<br />
=== Multiplayer not working with '''Emulated''' Wiimotes ===<br />
*The game will see the inputs of the emulated Wiimotes in the menus, but when trying to start a multiplayer attraction it will say that the Wiimotes aren't found. See - https://www.reddit.com/r/cemu/comments/8vkn0k/emulated_wiimote_not_paired/<br />
<br />
== Configuration ==<br />
<br />
*Go to CPU -> Mode and select "Single core interpreter" to play the game.<br />
<br />
'''As of Cemu 1.9.1, this is no longer needed.'''<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|C_ozlSDngJo|300|inline|[https://youtu.be/C_ozlSDngJo Nintendo Land on Cemu 1.7.2]|frame}}<br />
{{#ev:youtube|R3eEUq4GZyg|300|inline|[https://youtu.be/R3eEUq4GZyg Nintendo Land on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|lgFor0kz7bQ|300|inline|[https://youtu.be/lgFor0kz7bQ Nintendo Land on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=60fps in plaza, attractions do not work properly, mii head is invisible/missing. }}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=60fps in plaza, 50-60 in attractions mii head is invisible/missing, certain attractions are difficult to play due to relying on gamepad screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=Missing some 3D elements; cannot move gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3630QM|GPU=Nvidia Geforce GT 650M|user=Sneppy|FPS=50|rating=Runs|notes=Relays heavily on the gamepad screen in multiplayer games}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Audio is slowed down, occasional random distorted colors. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-60|rating=Playable|notes=Some missing textures. Psychedelic colours in some minigames. Most of the game require the gamepads motion control which makes them hard but not impossible to play in CEMU}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=50-60|rating=Runs|notes=Massive audio issues, some minigames are unplayable and some tend to crash the emulator.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Greatly improved shadows and [bloom] lighting.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.6.3}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core 4790k|GPU=AMD R9 390x|user=Gamedev1909|FPS=30fps|rating=Loads}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Runs|notes=Please notice that you need special CPU settings for this game.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Unplayable|notes=Game crashes instantly upon first 2 spotlights. Tested multiple times. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=50-60|rating=Runs|notes=Special CPU settings no longer seem to be required. Sound issues everywhere outside of main plaza. Wii remote emulation required for multiplayer, and most single player modes crash while loading the map.}}<br />
{{testend}}<br />
{{testsection|1.11|collapse}}<br />
{{testline|version=1.11.0c|OS=Windows 7 (64 bit)|region=Europe|CPU=Intel Core i5-4210U @ 2.4GHz|GPU=NVIDIA GeForce 840M|user=CyberMan|FPS=50-60|rating=Runs|notes=Nothing chaqnged since BayoNX19 tested it. No sound effects on some levels, also cant press A on some dialogs in minigames.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.2|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Playable|notes=This game runs fairly well now. You will need a Tablet with the spacedesk app to display the gamepad view on the Tablet and interact with it comfortably. You will also need Motion Controls. No special settings required. Music/sounds are working. There are some graphical glitches in the "Captain Falcon's Twister Race" attraction. Multiplayer won't work with EMULATED Wiimotes - see https://www.reddit.com/r/cemu/comments/8vkn0k/emulated_wiimote_not_paired/}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Playable|notes=Same as 1.12.2}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Runs|notes=Black screens and freezes when starting an attraction. Mii's now have all their facial features instead of just a nose.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7 GHz |GPU=Nvidia GeForce GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Runs|notes=All attractions run, but some of them have broken graphics. Multiplayer is fine, and all is dandy except the graphics.}}<br />
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=i7 8750H @ 2.20GHz|GPU=Nvidia GTX 1060 6GB|user=Tester140915905|FPS=~60|rating=Playable|notes=All attractions run, but some of them have broken graphics. This game is very fickle with loading; sometimes it's quick and sometimes it takes a while you never know. Also, this is actually a horror game; whenever Monita shows up your body will tense as you're not sure whether you'll be able to get past her dialogue or you need to restart the game and roll the dice to see if you can continue with the game. Remember, reloading doesn't skip her, you'll need to get lucky and get through it. I recommended not pressing anything until she's clearly finished speaking, and if nothing's happening it MIGHT just be slowly loading for 5 minutes. If the dialogue text is scrolling but she's silent you've probably been screwed and need to restart.}}</div>Arneshttps://wiki.cemu.info/index.php?title=Rayman_Legends&diff=12906Rayman Legends2020-04-14T14:27:31Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Raymand Legends<br />
|type = <br />
|image = [[File:Rayman-legends-cover.jpg|295px]]<br />
|developer = Ubisoft Montpellier<br />
|publisher = Ubisoft<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 3, 2013|PAL=August 30, 2013|JP=October 17, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Multiplayer (5)<br />
|input = <br />
|wikipedia = Rayman_Legends<br />
|rating = Runs<br />
}}<br />
'''Rayman''', named platformer of the year and winner of multiple artistic and musical achievements, is available now on the Wii U with a brand new adventure. Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® brings his innovative creativity to this new and exciting platform. Rayman Legends makes full use of the power of the Wii U. With the new Wii U™ GamePad, discover new ways to platform with its touch-based gameplay, gyroscope technology, and even the ability to extend your playing experience when the TV is off. Additionally, the power of the machine has helped pave the way for new, more detailed graphics and lighting.<br /><br />
<br /><br />
Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.<br /><br />
<br />
== Known Issues ==<br />
Game waits to connect to a Wii U gamepad and stays at that screen.<br /><br />
As of 1.11.2 it goes in-game but suffer really bad from input lag.<br/><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|6wg7nUdUBgU|450px|inline|Cemu 1.11.2 - GTX 750Ti 2Gb|frame}}<br />
{{#ev:youtube|zkgfbq5GRB0|450px|inline|Cemu 1.8.2b|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8.x|collapse}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Stuck at "Connect WiiU Gamepad" screen}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Runs|notes=Goes in-game but suffers really bad with input lag.}}<br />
{{testend}}<br />
{{testsection|1.13.x|collapse}}<br />
{{testline|version=1.13.0f|OS=Windows 10|region=USA|CPU=i5 4460|GPU=GTX 770 2GB|user=Alx|FPS=60|rating=Runs|notes=The input lag continues.}}<br />
{{testend}}<br />
{{testsection|1.18.x}}<br />
{{testline|version=1.18.0c|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 2.80Ghz|GPU=NVIDIA GTX 1070|user=Arnes|FPS=60|rating=Playable|notes=Runs perfectly in Singleplayer and Multiplayer with unnoticable or no input delay. Some screen tearing and frame jumps in some levels (like Castle Rock). Some Murphy sections require you to connect a motion input source to beat the level. Can't connect to Uplay service.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Rayman_Legends&diff=12905Rayman Legends2020-04-14T14:07:01Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Raymand Legends<br />
|type = <br />
|image = [[File:Rayman-legends-cover.jpg|295px]]<br />
|developer = Ubisoft Montpellier<br />
|publisher = Ubisoft<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 3, 2013|PAL=August 30, 2013|JP=October 17, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Multiplayer (5)<br />
|input = <br />
|wikipedia = Rayman_Legends<br />
|rating = Runs<br />
}}<br />
'''Rayman''', named platformer of the year and winner of multiple artistic and musical achievements, is available now on the Wii U with a brand new adventure. Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® brings his innovative creativity to this new and exciting platform. Rayman Legends makes full use of the power of the Wii U. With the new Wii U™ GamePad, discover new ways to platform with its touch-based gameplay, gyroscope technology, and even the ability to extend your playing experience when the TV is off. Additionally, the power of the machine has helped pave the way for new, more detailed graphics and lighting.<br /><br />
<br /><br />
Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.<br /><br />
<br />
== Known Issues ==<br />
Game waits to connect to a Wii U gamepad and stays at that screen.<br /><br />
As of 1.11.2 it goes in-game but suffer really bad from input lag.<br/><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|6wg7nUdUBgU|450px|inline|Cemu 1.11.2 - GTX 750Ti 2Gb|frame}}<br />
{{#ev:youtube|zkgfbq5GRB0|450px|inline|Cemu 1.8.2b|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8.x|collapse}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Stuck at "Connect WiiU Gamepad" screen}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Runs|notes=Goes in-game but suffers really bad with input lag.}}<br />
{{testend}}<br />
{{testsection|1.13.x|collapse}}<br />
{{testline|version=1.13.0f|OS=Windows 10|region=USA|CPU=i5 4460|GPU=GTX 770 2GB|user=Alx|FPS=60|rating=Runs|notes=The input lag continues.}}<br />
{{testend}}<br />
{{testsection|1.18.x}}<br />
{{testline|version=1.18.0c|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 2.80Ghz|GPU=NVIDIA GTX 1070|user=Arnes|FPS=60|rating=Perfect|notes=Runs perfectly in Singleplayer and Multiplayer with unnoticable or no input delay. Some Murphy sections require you to connect a motion input source to beat the level. Can't connect to Uplay service.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Rayman_Legends&diff=12904Rayman Legends2020-04-14T14:06:13Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Raymand Legends<br />
|type = <br />
|image = [[File:Rayman-legends-cover.jpg|295px]]<br />
|developer = Ubisoft Montpellier<br />
|publisher = Ubisoft<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 3, 2013|PAL=August 30, 2013|JP=October 17, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Multiplayer (5)<br />
|input = <br />
|wikipedia = Rayman_Legends<br />
|rating = Runs<br />
}}<br />
'''Rayman''', named platformer of the year and winner of multiple artistic and musical achievements, is available now on the Wii U with a brand new adventure. Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® brings his innovative creativity to this new and exciting platform. Rayman Legends makes full use of the power of the Wii U. With the new Wii U™ GamePad, discover new ways to platform with its touch-based gameplay, gyroscope technology, and even the ability to extend your playing experience when the TV is off. Additionally, the power of the machine has helped pave the way for new, more detailed graphics and lighting.<br /><br />
<br /><br />
Rayman, Globox, and the Teensies are off wandering through an enchanted forest when they discover a mysterious tent filled with a series of captivating paintings. As they look more closely, they notice each painting seems to tell the story of a mythical world. While focusing on a painting that shows a medieval land, they are suddenly sucked into the painting, entering the world, and the adventure begins. The gang must run, jump and fight their way through each world to save the day and discover the secrets of every legendary painting.<br /><br />
<br />
== Known Issues ==<br />
Game waits to connect to a Wii U gamepad and stays at that screen.<br /><br />
As of 1.11.2 it goes in-game but suffer really bad from input lag.<br/><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|6wg7nUdUBgU|450px|inline|Cemu 1.11.2 - GTX 750Ti 2Gb|frame}}<br />
{{#ev:youtube|zkgfbq5GRB0|450px|inline|Cemu 1.8.2b|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8.x|collapse}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Stuck at "Connect WiiU Gamepad" screen}}<br />
{{testend}}<br />
{{testsection|1.9.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Runs|notes=Goes in-game but suffers really bad with input lag.}}<br />
{{testend}}<br />
{{testsection|1.13.x|collapse}}<br />
{{testline|version=1.13.0f|OS=Windows 10|region=USA|CPU=i5 4460|GPU=GTX 770 2GB|user=Alx|FPS=60|rating=Runs|notes=The input lag continues.}}<br />
{{testend}}<br />
{{testsection|1.18.x}}<br />
{{testline|version=1.18.0c|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 2.80Ghz|GPU=NVIDIA GTX 1070|user=Arnes|FPS=60|rating=Perfect|notes=Runs perfectly in Singleplayer and Multiplayer with unnoticable or no input delay. Some Murphy sections require you to connect a motion input source to beat the level. Can't connect to Uplay service.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Super_Smash_Bros._U&diff=12903Super Smash Bros. U2020-04-14T13:19:32Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Smash Bros for Wii U<br />
|image = [[File:Super Smash Bros U.png|295px]]<br />
|developer = Sora Ltd., Bandai Namco Games<br />
|publisher = Nintendo<br />
|series = Super Smash Bros.<br />
|released = {{vgrelease|NA=November 21, 2014|EU=November 28, 2014|AUS=November 29, 2014|JP=December 6, 2014}}<br />
|genre = Fighting, platformer<br />
|modes = Single-player, Multiplayer (8), Online (4)<br />
|input = GamePad, Wii MotionPlus + Nunchuk, Classic Controller Pro, GameCube Controller<br />
|wikipedia = Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U<br />
|rating = Playable<br />
}}<br />
'''Super Smash Bros for Wii U''' is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.<br />
<br />
== Known Issues ==<br />
=== Character/Stage Specific Slowdowns ===<br />
*Certain specific stages and high-poly characters result in slower than normal performance.<br />
<br />
=== Item Spawns ===<br />
*Glitched item spawning with squares/polygons when an item is initially spawned.<br />
<br />
=== Vendor-Specific Issues ===<br />
* Flickering/disappearing objects/effects/characters in certain stages on Nvidia GPUs.<br />
<br />
=== Sound Problems ===<br />
*In-game sounds have a lot of issues. In order to fix this you need to:<br />
- Click '''Options''' and then '''Experimental''' and enable '''Use RDTSC'''<br />
- Click on '''Debug''' and then '''Custom Timer''' and set it to '''QPC''' or '''RDTSC'''<br />
<br />
=== Amiibos Don't Work ===<br />
*In some cases, attempting to load an Amiibo using a file isn't registered by the game. In some cases the game will give a blank textbox.<br />
<br />
=== Stage designer mode using gamepad view with touch ===<br />
*In Smash Bros the gamepad view remains blank, however it appears that moving the main Cemu game view over to a touchscreen allows it to function which is odd. This does not appear to be a controller profile setup issue.<br><br />
*It seems that you can draw on the gamepad view using touch and the inputs will appear in the main window, the image is just not rendered in the gamepad view.<br><br />
[[File:Imagessb.png|frameless|650px]]<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|4mbHWx_EDKE|300|inline|[https://youtu.be/4mbHWx_EDKE CEMU v1.11.4b Super Smash Bros. U Test]|frame}}<br />
{{#ev:youtube|9MYrG28a6os|300|inline|[https://youtu.be/9MYrG28a6os Super Smash Bros. U on Cemu 1.11.6]|frame}}<br />
{{#ev:youtube|Slr-tch1wrM|300|inline|[https://youtu.be/Slr-tch1wrM Super Smash Bros. U on Cemu 1.12.0b]|frame}}<br />
{{#ev:youtube|RgVjJ0UegPA|300|inline|[https://youtu.be/RgVjJ0UegPA Cemu Emulator 1.12: Super Smash Bros. for Wii U]|frame}}<br />
{{#ev:youtube|HFKGT690hJs|300|inline|[https://youtu.be/HFKGT690hJs Super Smash Bros. for Wii U on Cemu 1.13.1 - 7700K + GTX 970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 750Ti|user=KingLava|FPS=5 - 10|rating=Loads|notes=Game loads to start screen. Subsequently black screens when start is pressed}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=USA|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=AMD Radeon R9 Nano|user=Hellz|FPS=N/A|rating=Unplayable|notes=Emulator is stuck on "Loading..." black screen as soon as tries to load up the game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=26|rating=Loads|notes=Loads but straightaway stuck on flickering black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Game appears to be stuck in loading on white screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=N/A|rating=Unplayable|notes=Black flickering screen on load. Changing framebuffer makes the screen white/red}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 970|user=PTKickass|FPS=23|rating=Unplayable|notes=It does manage to boot (hence the average FPS) but simply shows a black screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i4930k|GPU=Nvidia GTX 780Ti SLI (2x)|user=MrObjection|FPS=N/A|rating=Unplayable|notes=Stuck on "loading" black screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-5200U|GPU=NVIDIA GeForce 940M|user=Miguel92398|FPS=About 5 - 16|rating=Runs|notes="Smash 4 boots m8 and I'm using a phone to do that!}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Unchanged from 1.4.1, game stuck loading on white screen.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GTX 970m|user=Jobenblue|FPS=6-30|rating=Loads|notes=gets to title on fb 6 but not any farther}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=10-20|rating=Loads|notes=Loads to title on framebuffer 6, after a few minutes it crashes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel i7-5500U @ 2.4GHz|GPU=Nvidia GeForce GTX 950M|user=Playtester|FPS=3-14|rating=Loads|notes=Gets to title with framebuffer 6 then crashes after few minutes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=17-20|rating=Loads|notes=5-10 FPS on heavy graphics usage (animation of title screen), 27-30 FPS on black screen."}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Loads|notes=Self dumped copy of PAL Smash. Framebuffer 6: ~30 FPS in dialog boxes and 50 FPS in black screen. Unlike the NTSC-U .wud version I tested, this does not make it to the title screen after the second dialog box.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2,4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=4-50|rating=Loads|notes=Game loads to title on framebuffer 6 with 6 fps. Now has messed up sound (probably because of 6 fps). After title 50 fps on black screen till crash.}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=25|rating=Unplayable|notes=25fps seems to be the cap}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22|rating=Unplayable|notes=Game does not seem to load anymore, even with framebuffer (6).}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22-25|rating=Loads|notes=Loads on framebuffer 6, audio works but does not get to the title screen. stable ~35 FPS on black screen.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-3570K|GPU=Nvidia GTX 770|user=OCEANaf|FPS=10|rating=Unplayable|notes=Flickering black screen; Frame buffer 1, 2, 5, and 7 produces results of white, red, white, and green screen while everything else is black flicker.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @4.0 Ghz|GPU=AMD Radeon HD 7750|user=Sharpjaws|FPS=60|rating=Loads|notes=No more blackscreen. the game loads fine but its stuck on the startup loading screen forever. There seems to be missing text like "Saving Data..." as the window is completely blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4720 HQ|GPU=Nvidia GTX 960M|user=Hawkins|FPS=45 (Menus) 15-20 (ingame)|rating=Runs|notes=Menus are almost perfect (in terms of accuracy), a few minor glitches in battle.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable}}<br />
Audio issues in general. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific." <br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=AMD Radeon R9 390X|user=Wardoctors|FPS=25-30|rating=Playable|notes=Full speed at 30fps. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.4Ghz|GPU=Intel 530 iGPU|user=Gag21|FPS=10-30 ingame, 60 menus|rating=Runs|notes=Crashes Very frequently in battle was able to complete a 2min smash only once}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=N/A|rating=Unplayable|notes=Game has loading screen (with blank tip window) probably had it loading over 5 minutes, would not load.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690|GPU=AMD R9 280|user=m1k3245|FPS=6-21|rating=Runs|notes=45-60 FPS on Menu | 35-45FPS on Character Selection | 6-21FPS in Battle (1 Player, 1 CPU) | 6-16 FPS in Battle (1 Player, 3 CPU) | Texture issues in battle | Win screen oversaturated | Freezes occasionally on loading screens | Major Full Screen artifacts right before main screen | All text boxes are blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=ATI/AMD HD 5570 1Gb DDR3|user=Gag21|FPS=50-60 Menus, 30-50 CSS, 20-40 in Battle |rating=Runs|notes=To BOOT ALL Controllers must be disabled , Game Fully Updated + DLC Working , Unlike My Previous Test with iGPU does NOT Crash As Frequently BUT with the " no sound build" there are frequent freezes when loading. AND Game Some time slows down Considerably to 10-20fps which is some times fixed by (un)full screening or clicking outside cemu if not restart. P.S DO NOT Use the Pro Controller. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD A10m-5750|GPU=AMD Radeon HD 8650G (APU)|user=LuigiFanMario|FPS=10-15 ingame|rating=Playable|notes=In game speed doesn't seem to suffer despite the low FPS. Menus are still slow. Loading time is abysmally long(and I'm even using an .rpx!), like, even worse than Sonic 06.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i3 2100|GPU=Nvidia gtx 750 non ti 1gb ddr5|user=kxlink|FPS=28.4|rating=Playable}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS= In-Game 25, Menu 60|rating=Runs|notes=works with 1.5.2_NoAudio only. Black Screen with normal build. little shutter sometimes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, black screens just before the title screen after save data setup.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, game hangs(?) while loading on first screen}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=50-55 menu, 3-10 ingame |rating=Playable|notes=Instead of title screen, a green glitched screen appears, then title screen loads. Issues with brightness. Game lags heavily upon attempting to load a stage and graphical effects are not rendered properly and also lag.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=58-60|rating=Loads|notes=Does not load title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6820HK @3.6GHz|GPU=NVIDIA GeForce 980M|user=N/A|FPS=60FPS in menu 30FPS locked in matches|rating=Runs|notes=Frequently crashes on classic mode,events. Smash Tour crashes Cemu}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=JPN|CPU=Intel Core i7 3770|GPU=Nvidia GTX 660|user=Ult|FPS=N/A|rating=Unplayable|notes=Black screen after blank menu. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 7|region=USA|CPU=Intel Xeon W3550 @3.07GHz|GPU=NVIDIA GeForce GTX 970|user=David|FPS=15-20|rating=Runs|notes=Load times are long and fps stutter greatly while in game.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R7 200 Series|user=nidfan|FPS=28-55|rating=Runs|notes=It might stay black at certain points until the title screen, but it can be usually fixed disconnecting all controllers. Loading times are often lengthy. Many stages, such as Hyrule Castle or Duck Hunt, appear with an extreme bloom effect, as well as the result screen. Also, certain characters cause noticeable lag when in battle (ex. Robin and Bayonetta) than others. Another issue is the game frequently hangs up after defeating a unlockable character, although not every time.}}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=6|rating=Runs|notes=Some menus don't appear as they should. Unfortunately, I couldn't test the game itself because of the awfully low framerate. It took me ten minutes to take a stock off of the CPU Donkey Kong. It felt like I was playing a TAS.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570k|GPU=Nvidia GTX 660 oc |user=Michaël Bisson|FPS=30 fps|rating=Playable|notes=game run best without audio but if i put audio i lose more fps but on titles where i chose characters i get 60 fps without audio and with audio i get 30 fps and is same for mode battle best fps i get 30 fps without audio and with audio i get 20 fps and after done battle this game freeze at winner character with black screen }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k (4.0Ghz)|GPU=GeForce GTX 980 ti|user=Lunikc|FPS=6-12 in-game and good 60 in menu and title screen|rating=Loads|notes=While i have a pretty good CPU, i've seen people with worse get at least a good 20-30 fps, i do'nt really understand, will try with more games though.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GTX960|user=ii|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K (overclocked)|GPU=Nvidia Gtx 780 Sli|user=Felixowns|FPS=60 in menu, 60 in 1 v 1, 30-40 in 4 player|rating=Playable|notes=Overclocked one core on my CPU and noticed an instant performance boost. All my tweaking was done through Asus AI Tweak 3 on a Z87-ws motherboard. CPU and GPU's water cooled.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=25 (menu), 4 (ingame)|rating=Playable|notes=Several text and texture rendering issues present.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k|GPU=Nvidia GTX 970|user=None|FPS=10-25 in battles, stage battlefield|rating=Runs|notes=Aside from occassional stutters in menus and loading screens everything ran smooth, only problem is the screen darkens a bit at character select and in battlefield i get sub 25 fps constantly, 10-25}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4770|GPU=Nvidia GTX 1070 OC 8GB|user=robby1499|FPS=60-40|rating=Playable|notes=Sometimes visual glitch appears but with pressing a button it disapears.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=23 (main menu), 7 (ingame)|rating=Runs|notes=Text/texture issues still present.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=20-35|rating=Runs|notes=several errors with the lights , sounds and framerate" }} <br />
{{testline|version=1.5.4|OS=windows 10 |region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080 FTW|user=wind|FPS=runs at 60fps until stage load then 30 below|rating=Runs|notes=cheat engine does not work 100% of the time email is strikerwind@hotmail.com}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz|GPU=AMD RADEON R9 280|user=Sid|FPS=1-2|rating=Playable|notes=Flashing graphics on and before some loading screens, otherwise playable except for the framerate. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=USA|CPU=Intel Pentium G3258 @4.4GHz|GPU=nVidia GTX 750Ti|user=Saiyaken_PHOENIX|FPS=5-10|rating=Runs|notes=Sound is a few notes lower than the original, runs about 45 FPS in menus, but horribly slow during gameplay.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.8GHz|GPU=Nvidia GTX 970|user=zXTechnoWolf|FPS=60 in menu; 15 in game|rating=Runs|notes=Heavy graphical error on some screens and on certain menus text is missing. Other than low framerate, entirely playable though.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel i5500U @ 2.4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=60 fps menu, 40-60 fps (mostly 60 fps) ingame with some fps drops|rating=Playable|notes=Brightness issues and some minor graphic glitches. Smash mode completely playable. Text boxes blank. Single Player mode playable to master hand battle. Smash Tour unplayable due to Miis.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k @ 4,2GHz|GPU=Nvidia GTX 970|user=CrankenPR0|FPS=Menu:60 Ingame:30|rating=Runs|notes=Had to sometimes enable/disable audio to "unstuck" it(happened mostly in loading screens)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=40 in menu, 6 ingame|rating=Playable|notes=Major video glitch before title screen and still, missing text.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel® Core i7-4700HQ @ 3.40GHz |GPU=Nvidia GTX 960|user=Rob|FPS=Menus: 50-60 In-game: 8-30 (depending on stage + characters)|rating=Loads|notes=Menus are very smooth, but gameplay doesn't work most of the time. I've found that low-poly characters (ie Kirby) and low poly stages (ie omega Gamer) make playing the game actually bearable, but other than in that specific situation the game is unplayable. There is a weird dark effect over the game, and after a match completes and gets past the results screen, the game gets stuck on a loading screen indefinitely.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.20 GHz|GPU=Intel HD Graphics 4600|user=DevinSSB|FPS=30-40, peaks at lower 50s with certain characters|rating=Playable|notes=Playable if you can stand 30fps}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Inter Core i5 3230M|GPU=Intel HD Graphics 4000|user=Lite Cl|FPS=40Fps|rating=Playable|notes=The Game not crash, but fps decrease to 3-5 in game, in menu run to 40fps (average 51fps), character Select 27fps. 2 minutes in game are 25 aprox. in real life.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4570 CPU @ 3.20GHz|GPU=NVIDIA Geforce 970|user=BillCosby6969|FPS=60|rating=Playable|notes=Other than those several things, the game is pretty much perfect to play."}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Amd phenom 3.2 x4|GPU=Nvidia Gtx 1060|user=CJUni|FPS=60|rating=Perfect}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 3.50 GHz|GPU=NVIDIA GeForce GTX 960|user=Microsoftv|FPS=55|rating=Runs|notes=Different maps provide different issues, however the common issue is after winning a match, game will be stuck on white screen, loading screen or frozen on map 90% of the time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}}<br />
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls.<br />
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Audio issue still present, overall slightly increased performance from 1.5.6. <br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns.<br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Lighting issue is now present, (excessively dark/missing lighting) other than that no major changes from 1.6.2.}}<br />
{{testline|version=1.6.4|OS=windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD R9 200 series|user=jaime|FPS=30|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GeForce GTX 1050 Ti|user=Supersonicboss1|FPS=35|rating=Loads}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 6800k|GPU=Nvidia GTX 1070 OC|user=PedroSound|FPS=60|rating=Playable|notes=Some fps drop but only on new effects only once, after i think there's a "cache" and no more slow.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD RX 480 4gb|user=vpcapo|FPS=20-60|rating=Playable|notes=Is playable but fps frecuently downs up to 20}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue introduced in 1.6.3 for AMD GPUs is no longer present, major audio improvements in that in-game audio now seems to play at 90-95% full speed. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30-60|rating=Playable|notes=Game runs fine for the most part, glitchy audio, missing text from text boxes, some framerate drops with certain characters (mainly DLC characters) and stages, hangs at a black screen on boot unless input is disabled and prerendered cutscenes show as a green screen with slowed audio.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 4950|GPU=Nvidia GTX 750ti|user=jjstyle|FPS=30|rating=Playable|notes=controller bugs/ cant add 2nd control}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=30-60|rating=Playable|notes=Most stages play fine at 50-60 fps.<br />
Some require more horsepower that what I got, so it dips down to 20-30fps<br />
I find this enjoyable at this state.<br />
Video: https://youtu.be/DmbTfOwbpBI}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=AMD R9 390|user=Radioactive Snake|FPS=20-60|rating=Playable|notes=It jumps rapidly. From 60 fps then slows right down when you actually fight to 20 fps. No text shows up on any of the menu's that have you press "Ok}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core i5-4440|GPU=Nvidia GTX 660Ti|user=ExDiver|FPS=15-30|rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core i5|GPU=AMD radeon r5 M255|user=Linksmasher456|FPS=55 to 60 |rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia gtx 970|user=skylerwilder|FPS=15|rating=Loads|notes=cant complete more than a few stages before white screen crashes on completion}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=15-60|rating=Playable|notes=Nothing different to 1.7.1, although sometimes framerate will drop as low as 15 for 30 seconds to a minute after a match start}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @ 4.5 GHz|GPU=nVidia GeForce GTX 970|user=Crowzer|FPS=40-60|rating=Playable|notes= Still the brightness issue, make the game quite dark. It appears to be nVidia related. Otherwise, the game run good.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5 4690k @4.2GHz|GPU=Nvidia GTX 3Gb 1060|user=Jacob|FPS=N/A|rating=Unplayable|notes=Gave me a text dialogue that had no text, infinite black screen after}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5|GPU=Nvidia GTX GTX 750 Ti 2GB|user=Shadowknight|FPS=50|rating=Runs|notes=Only playable with two players in a match.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 7400|GPU=AMD RX 570|user=Jas|FPS=40|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 7400 @ 3.0GHz|GPU=AMD RX 480 4GB|user=Wapix|FPS=60|rating=Playable|notes=Can only play with two other CPUs before the emulator crashes.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Some stutters while playing, not to bad. Three players works fine. 8 players (including CPUs) made the game crash.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 3.2GHz|GPU=GTX 1060 3GB|user=Dat1AZNBanana|FPS=60|rating=Playable|notes=Game has few studders and when starting it for the first time there was significant lag. Audio studders even when the game is running at full speed. 8 player smash with just 1 player and 7 CPUs/AI didn't crash my game}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 2400 @ 3.1GHz|GPU=GTX 1050ti 4GB|user=Sporvdic|FPS=60|rating=Playable|notes=Game drops fps slightly.Changing gpu buffer cache accuracy to low seems to help on stages with a lot of effects. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=GTX 1050ti 4GB|user=Camotoy|FPS=N/A|rating=Unplayable|notes=1.8.0b was playable for me, besides the input bug/audio/unable to unlock characters ETC. This build refuses to start Super Smash Bros no matter what I do. I'm using version 1.1.6 of Smash. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=N/A|rating=Unplayable|notes=Crashes during startup on 1.8.1b even when disabling inputs as recommended. I reverted back to 1.8.0b and the game loads without issue. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=Nvidia GTX 1070|user=SirenBrink|FPS=60|rating=Playable|notes= Updates and DLC can only be used with the EUR version of the game. Must disable all input to proceed to the title screen. Persistent audio bugs, lag in menus, and the title screen cinematic tears and skips. Otherwise, the game runs fine. Able to play at 60 FPS stable in matches and unlock characters as normal. Mii characters have no heads. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHZ|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=The game runs as expected. I've only experienced on crash after 20mins of gameplay.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i7 6700k @ 4.5GHZ|GPU=Nvidia GTX 1070 8GB|user=Psilo|FPS=60|rating=Playable|notes=White screen lock after completing stages in Solo mode. Sometimes crashes when too many players/effects at the same time.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Disable any input configuration before start! Tested with 4 Players in Multiplayer Mode.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=With any Updates CEMU 1.9.1 will not start, it will black screen with no fix.<br /><br />
With ONLY DLC CEMU 1.9.1 will start properly with no black screen. Will crash/freeze at any video.<br /><br />
With no DLC/Updates CEMU 1.9.1 will run as expected, with black screen. Fixable by disabling/enabling input.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=AMD Radeon RX 560|user=Eric-of-The-Sun|FPS=60|rating=Playable|notes=Tested with 4 Players in Multiplayer Mode.<br /><br />
Minor slowdowns happen as described in the issues section. I noticed a glitch with the cursor on the stage selection screen in certain circumstances. Often crashes on a black screen when anything gets unlocked after completing a battle (i.e. new character, new trophies). But it doesn't happen every single time, so it's still possible to unlock a new character after very few tries.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=No need to disable input methods before start! Fixed with Cemu 1.10 . GGame works well, but game is sometimes crashing when you unlock sth. So go and download a save file with everything unlocked!}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 7700k|GPU=Nvidia GTX 970|user=Terg500|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, but crashes whenever it feels like it, be it after a game, during a game when 3 players get thrown outside at the same time or just at random. Game crashed 3 times during 15 minutes.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i5 6600k|GPU=Nvidia GTX 1070|user=Ham|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, Can Run 8 player no drops in frames.<br />
Will crash during random intervals of extended play or high intense graphic scene like Ridley smashing in. Noticed cursor glitch noted by Eric-of-The-Sun at random intervals.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1080Ti|user=Saiyaken_PHOENIX|FPS=60|rating=Runs|notes=Game overall runs smoothly (after the first loading of shaders where it causes sharp frame drops), 8-man brawl now playable in this update without major crashing, input toggling to start the game is not required anymore. Still a major issue with unlocking or losing to unlockable characters, as the game will softlock, causing it to not be fully playable. Graphical glitches still present using Nvidia cards. Gamepad shows a black or green screen, FMVs still show a green screen.}}<br />
{{testline|version=1.10.0f|OS=Windows 7|region=EU|CPU=Intel Core i5 6500|GPU=Nvidia GTX 1060 6GB|user=jgv97531|FPS=55|rating=Playable|notes=Game runs pretty smooth at constant 55 FPS, but after a mission is completed or failed, the game will most likely end up having a black screen and won't load anymore.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 4690K|GPU=Nvidia GTX 960 4GB|user=tumoche|FPS=60|rating=Playable|notes=Almost 60 fps in 4 player mode, it ends in black screen after 5 matches.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Played 4 player match}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i7 7700HQ|GPU=GTX 1050 TI|user=cloud1strife|FPS=20-60|rating=Playable|notes=Intro screen appears distorted, black screen after challenges}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=Intel Core i5 7600K|GPU=Nvidia GTX 1060 3GB|user=KZEndless|FPS=20-60|rating=Playable|notes=Crashes after fighting with R.O.B or sometimes getting a "New Character" achievement, and crashes randomly after doing a solo mode challange. I was able to solve the battle of R.O.B by downloading a save with all the characters already achieved, then after a battle in smash mode it no longer crashed but I can notice that the frames change suddenly for no reason.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i5 6300HQ|GPU=GTX 960M|user=JuanM412|FPS=20-60|rating=Playable|notes=Some characters and stages slow down the game, sometimes freezes in the character selection screen when a match ends. Shadows still need to be fixed. If you get slow FPS, use 1.10.0f}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD R5 1600|GPU=Nvidia GTX 1080|user=FriedChickenCrap|FPS=30-60|rating=Runs|notes= Launches the game perfectly fine, minor frame drops, however in-game you are only able to move in one direction, this bug doesn't effect the menu.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=Intel i3-6100|GPU=NVIDIA GTX 1050|user=Alpha|FPS=20-60|rating=Playable|notes=Stable frame rate once all characters have been played a couple times to complete their shader cache. Game freezes at the end of a match after 4-6 matches. Audio craps out in 8-player smash still.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Played 4 player match}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=US|CPU=Intel core i5 7300HQ 2.5 Ghz|GPU=Nvidia GTX 1050 3GB|user=LagLiniJacob|FPS=60|rating=Runs|notes=Runs a full speed almost 100% of the time with very few bugs/glitches. At the end of some battles the game will freeze, leaving the screen either completely black or sometimes white. I have not been able to determine any patterns but it can occur after any battle, making it nearly impossible to beat classic mode.}}{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=Intel core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX 960m 4GB|user=JuanM412|FPS=60|rating=Playable|notes=60 fps most of the time. After playing several matches, character screen selection slows down, but battles are still perfect. Some shadows missing and bugs in Port Town Aero Dive. Single player modes freezes constantly, only battles are playable.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=Intel core i5-6500 4.0Ghz|GPU=Nvidia GTX 1060 6GB|user=lifegame|FPS=60|rating=Playable|notes=Full 60 fps after some battles, ROB can't be unlocked, many game modes still crash, game gets glitchy in 8-player smash.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel core i7-4790K 4.6Ghz|GPU=Nvidia GTX 1080 ti|user=Blaice|FPS=60|rating=Runs|notes=I would not qualify this game as "playable," as it crashes at the end of most battles (especially solo challenges) and forces you to restart without saving the data—as it has for the past 10-20 or so released builds.... Unfortunately.}}<br />
{{testline|version=1.11.3|OS=Windows 8|region=US|CPU=Intel core i5-4670 3.4Ghz|GPU=Nvidia GTX 970 |user=nfsoscar557|FPS=60|rating=Runs|notes=Not playable, does run at 60fps, but a lot of times, the game keeps going down at 20fps for like one or two seconds, which is not very pleasant when you're playing. }}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel Core i7-6700HQ @ 2.6/3.5GHz |GPU=AMD Radeon Pro 460 |user=tpnxl|FPS=30-60|rating=Playable|notes=Even with a graphic pack to set the resolution to 2880x1620 (MacBook Pro 15" resolution), the game runs smoothly. It doesn't reach 60 fps all the time, especially in 8-player Smash, but the framerate is stable and there isn't stuttering. With V-sync on the game is perfect because the physics engine is decoupled from the graphics engine, unlike some other consoles (*ahem* 3DS). In case you haven't noticed, this is on a 2016 15" MacBook Pro which I am very impressed about. However all Smashes that don't end with the player ranking screen cause a game freeze. (That really doesn't matter to me.) }}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel Core i7-6700HQ @ 2.6/3.5GHz |GPU=AMD Radeon RX 480 @ 1.4GHz |user=tpnxl|FPS=50-60|rating=Playable|notes=This is the same MacBook Pro above, but with an eGPU attached and a graphics pack to set the resolution to 4K (3840x2160) on an external monitor. The framerate is somewhat improved over the MBP itself even with the resolution bump and the game looks great! The game still doesn't reach 60fps all the time, and it still crashes in the before instances. }}<br />
{{testline|version=1.11.4|OS=Windows 10|region=EU|CPU=Intel core i5-4570 3.20Ghz|GPU=GTX 970 4GB|user=kanonopc|FPS=55-59|rating=Playable|notes=Needs run in single core compiler. Works well}}{{testline|version=1.11.4b|OS=Windows 10|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=50-60|rating=Playable|notes=Single core recompiler required. Little to no graghical issues. Lag when generating cache, reccomend getting a preloaded cache otherwise the game is hard to play at some points.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=US|CPU=Intel Core i5-4590|GPU=Nvidia GTX 1060|user=SashaPieceps|FPS=50-60|rating=Playable|notes= Solo play does not work properly. After a battle, the screen turns white and the game does not proceed any further.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=EU|CPU=Intel core i5-7600K 3.8Ghz|GPU=MSI Nvidia GTX 1070 8Go OC ARMOR|user=Schneitizel S. Sekai|FPS=55-59|rating=Runs|notes=Black screen when ROB is unlocked.}}<br />
{{testline|version=1.11.6|OS=Windows 7|region=EU|CPU=Intel core i5-6500 3.2Ghz|GPU=Nvidia Geforce GTX 1060 6GB|user=jgv97531|FPS=55-59|rating=Unplayable|notes=Even though there is only one controller connected, the program acts as if another controller was connected, which is constantly pointing down left. So, in the menu, the selection of the mode is constantly changing. Checked the input settings, there is only one input, the controller (which works fine). I've got video proof. Contact me on melone97531@gmail.com if this proof is needed.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro |region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=55-60|rating=Playable|notes=Almost perfect in local 4 players.}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=US|CPU=Intel Core i3-6098P @ 3.6 GHz, 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=35-60|rating=Playable|notes=I use Cemuhook. Movies/Intro doesn't work even though I have them. FPS depends on stage and game mode. Gameplay is smooth. Most stages run at ~45 FPS, but the framerate is stable and there is no stuttering. The names of the custom stages and Miis is missing.}}<br />
{{testline|version=1.12.1b|OS=Windows 8.1|region=EU|CPU=Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz, 8 GB RAM|GPU=NVIDIA GeForce GTX 650 Ti|user=Ticamus|FPS=60|rating=Playable|notes=Intro is at ~55 FPS and sound is very crappy at 8 players Smash}}<br />
{{testline|version=1.12.1b|OS=Windows 10|region=US|CPU=Intel Core i7-7700k @ 4.5 GHz, 32 GB RAM|GPU=Nvidia Geforce GTX 1080|user=Geloman|FPS=60|rating=Playable|notes=Cutscenes are shown as a green screen with the correct sound (corrected with Cemuhook). FPS drops when loading certain effects (fire, purple fire, electricity, etc.) for the first time. Certain objects are rendered out of order on Port Town Aero Dive (the planet in the distance will sometimes appear in front of the fighters). The Gamepad screen does not work.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=US|CPU=Intel Core i5-4590 @ 3.5 GHz, 16 GB RAM|GPU=Nvidia Geforce GTX 1060|user=Calamity1911|FPS=60|rating=Playable|notes=Cutscenes work but sometimes text doesn't show in the alerts and stuff, also there are some frame drops when using attacks with lots of particles or other effects. Slowdown related to attacks only occurs once (as in the first time you use that attack, after you use all of them, it's fine) as if cemu is adding it into the cache. Also attempted using some graphics packs to see if they would fix it, but no changes.}}<br />
{{testend}}<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.0f|OS=Windows 10|region=US|CPU=Intel Core i5-6500 @ 3.2 GHz, 8 GB RAM|GPU=MSI Geforce GTX 1070 8GB|user=lepel|FPS=60|rating=Playable|notes=The intro movie of the game glitches out but the game plays fine otherwise, with some slowdown during matches.}}<br />
<br />
{{testline|version=1.13.0f|OS=Windows 7|region=EUR|CPU=Intel Pentium g4560 @ 3.5 GHz, 8 GB RAM|GPU=XFX Radeon R7 350 2GB|user=Rexsarus|FPS=60|rating=Playable|notes=Few 3D models gliches and some slowdown during matches but that might be caused by shader cache. Notice that is a REAL low end pc, the gpu is actually a 1gb gpu that was made with 2gb just for some asian countries, idk how it ended up in my country, and im able to play it at 60 fps mostly, drops to 30 in 8 players matches but still playable. (sorry for bad english)}}<br />
{{testline|version=1.13.0f|OS=Windows 8.1 Pro (64 Bit)|region=EU|CPU=Q6600 @ 2.40GHz 8GB RAM|GPU=NVIDIA GTX 750 Ti|user=MCKetias|FPS=40-60|rating=Runs|notes=Using 1440p The Menus are OK with 40-60fps a 2Pl Battle on BattleField(Small) 60fps and a 3Pl Battle Sometimes slows down to 40fps but is often at 60fps. There are some Graphical issues and the sound is a stuttery mess.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.0|OS=Windows 10|region=US|CPU=i5-7600k @ 4.80GHz 16GB RAM|GPU=NVIDIA GTX 980 Ti|user=MrTrololo|FPS=60|rating=Playable|notes=Fights will sometimes pause to render, then continue as normal. More noticeable on stages with moving backgrounds. Sound has no issues.}}<br />
{{testline|version=1.15.0e|OS=Windows 10|region=US|CPU=FX-6300 @ 3.93GHz 8GB RAM|GPU=MSI Armor RX 570 4GB|user=Nateflavor|FPS=60|rating=Playable|notes=Models such as Varia suit samus are glitched. Game stutters for roughly 5 seconds when loading in and has frame drops occasionally. More than playable with another friend on 4 or 8 player smash. Severe screen tearing during intro and during gameplay. Running at 1080p.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Educational|CPU=i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=45-60|rating=Playable|notes=Runs mostly well, few slowdowns and stutters, but mostly fine. Using default settings except for the triple-core compiler. 16 GB of RAM that runs at 3600Mhz might be helping. }}<br />
{{testline|version=1.15.3|OS=Windows 10 Pro|CPU=AMD Ryzen 5 2400G @ 3.60Ghz|GPU=Sapphire Radeon RX 580|user=pablo5425|FPS=50-60|rating=Playable|notes=Almost completely playable. The game has huge FPS drops when a new model and some animations are loaded, which means FPS drops mostly on using Assist Trophies or Pokémon. Also, cutscenes can't be played - It displays a glitchy screen.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=12902Mario Kart 82020-04-13T16:25:33Z<p>Arnes: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:Mario kart 8 cover.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler on Cemu versions older than 1.17.2. Use the Single-core recompiler to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Controls using Wii Remotes ===<br />
Cemu supports Wii Remote and when setting up a multiplayer session in Mario Kart 8 joining using using a Wii Remote functions (by pressing "A") however no other inputs appear to function. So use of either the Wii U GamePad or Pro Controller profile is required.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk|300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
{{#ev:youtube|QaIp7PIwJiE|300|inline|[https://youtu.be/QaIp7PIwJiE Mario Kart 8 200cc Bell Cup CEMU 1.15.19 Test]|frame}}<br />
{{#ev:youtube|6cLA-RL6QVw|300|inline|[https://youtu.be/6cLA-RL6QVw Cemu 1.16.0b - VULKAN AMD - Mario Kart 8 - RX460]|frame}}<br />
{{#ev:youtube|EYXYOzDk-7E|300|inline|[https://youtu.be/EYXYOzDk-7E Cemu 1.17.3 - Some online Mario Kart 8 fun with Cemu - The Wii U Emulator]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14|collapsed}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
<br />
{{testsection|1.15|collapsed}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 PRO 64bits 1903|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testline|version=1.15.10|OS=Windows 10 Home x64 1903|region=USA|CPU=Intel Core i5 2500k @ 3.3GHz|GPU=Nvidia GTX 1050 3GB |user=Reflex|FPS=55-60|rating=Perfect|notes= Cemuhook 0.5.7.3, 1440p, single-core recompiler, worked great and looked great with some slowdowns on multiplayer.}}<br />
{{testline|version=1.15.10|OS=Windows 10 Home x64 1903|region=EUR|CPU=AMD FX6300 @ 4.2GHz|GPU=AMD Radeon 580 4GB |user=bruckmike|FPS=30-60|rating=Playable|notes= Cemuhook 0.5.7.3, 1080p, single-core recompiler. Works pretty good. but minor slowdowns in singleplayer and major in splitscreen.}}<br />
{{testline|version=1.15.19|OS=Windows 10 x64 Build 18362|region=USA|CPU=Ryzen 7 2700X|GPU=Nvidia GTX 1070 x2|user=dsjrb|FPS=60|rating=Perfect|notes=Settings: 1080p Patch/Shadow Res. x4/60FPS MP Patch/Triple-core recompiler</br>Works perfectly. Only lag occurs when generating shaders, can be bypassed by using pregenerated cache.}}<br />
{{testend}}<br />
<br />
{{testsection|1.16|collapsed}}<br />
{{testline|version=1.16.0b|OS=Windows 10 Insider Preview|region=EUR|CPU=AMD Ryzen 5 2600 @ 3.60GHz|GPU=AMD RX 460|user=chrissie|FPS=60|rating=Perfect|notes=Tested in native 720p and the game runs at full speed at all times with the Vulkan API.}}<br />
{{testline|version=1.16.1|OS=Windows 10 Education 1909|region=USA|CPU=i5 8600k @ 5.00GHz|GPU= AMD RX 570 8 GB @ 1400MHz GPU and 2135MHz Memory |user=Gman|FPS=60|rating=Perfect|notes=<br />
'''Vulkan:'''<br />
Runs great! Nintendo Switch Pro Controller used for gyro features. Couldn't do 4K @ 60fps on 1.15 previously.<br />
*Single-core recompiler<br />
*MM timer accuracy 1ms<br />
*enabled QPC<br />
*Shader mul accuracy = true<br />
*GPU buffer cache accuracy = low<br />
*enabled full sync GX2DrawDone<br />
*Graphic packs - 4K resolution<br />
*Mods - 60fps 3/4 player (can't always achieve 60fps with this mod enabled)}}<br />
{{testend}}<br />
<br />
{{testsection|1.17}}<br />
{{testline|version=1.17.0b|OS=Windows 10|region=USA|CPU=Ryzen 5 1600|GPU= AMD RX 580 8 GB|user=Viteema|FPS=60|rating=Perfect|notes=<br />
Runs great}}<br />
{{testline|version=1.17.1|OS=Windows 10 Pro|region=USA|CPU=Intel i5-7600K @ 5.0Ghz|GPU=NVIDIA GTX 1650 Super|user=Godolt|FPS=60|rating=Playable|notes= (OpenGL) Running at 5K with shadows tuned up to 300%. I can maintain 60FPS most of the time with minimal slowdowns. Miis still have no eyes but other than that it's quite bug free.}}<br />
{{testline|version=1.17.1|OS=Windows 10|region=USA|CPU=Intel i5-8600K @ 4.0Ghz|GPU=NVIDIA GTX 1070 Ti|user=Ahi|FPS=60|rating=Perfect|notes= (OpenGL) Played through all cups at flawless 4k60. No crashes or bugs. Single core recompiler.}}<br />
{{testline|version=1.17.2|OS=Windows 10 Pro|region=USA|CPU=Intel i5-7600K @ 5.0Ghz|GPU=NVIDIA GTX 1650 Super|user=Godolt|FPS=60|rating=Playable|notes= Dual core and triple core recompiler now work as of 1.17.2. Running on Dual core recompiler (OpenGL) with resolution at 5K and Shadows at 300%. Game is running very smooth with minimal slowdowns.}}<br />
{{testend}}<br />
<br />
{{testsection|1.18}}<br />
{{testline|version=1.18.0c|OS=Windows 10 Home|region=EUR|CPU=Intel i7-7700HQ @ 2.80Ghz|GPU=NVIDIA GTX 1070|user=Arnes|FPS=60|rating=Perfect|notes= (OpenGL) All Cups run perfectly without any slowdown at 1080p when using Wii U Gamepad. When setting the emulated controller to a Wii U Pro Controller, the game has sudden lag spikes whenever rumble occurs (like when collecting coins or releasing your Mini Turbo). When spectating Online, all of the characters stop moving and after 10-20 seconds you get a communication error.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=File:Mario_kart_8_cover.jpg&diff=12901File:Mario kart 8 cover.jpg2020-04-13T16:01:54Z<p>Arnes: /* Summary */</p>
<hr />
<div>== Summary ==<br />
This is the original North American Box Art of Mario Kart 8</div>Arneshttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=12900Mario Kart 82020-04-13T16:01:07Z<p>Arnes: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:Mario kart 8 cover.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler on Cemu versions older than 1.17.2. Use the Single-core recompiler to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Controls using Wii Remotes ===<br />
Cemu supports Wii Remote and when setting up a multiplayer session in Mario Kart 8 joining using using a Wii Remote functions (by pressing "A") however no other inputs appear to function. So use of either the Wii U GamePad or Pro Controller profile is required.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk|300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
{{#ev:youtube|QaIp7PIwJiE|300|inline|[https://youtu.be/QaIp7PIwJiE Mario Kart 8 200cc Bell Cup CEMU 1.15.19 Test]|frame}}<br />
{{#ev:youtube|6cLA-RL6QVw|300|inline|[https://youtu.be/6cLA-RL6QVw Cemu 1.16.0b - VULKAN AMD - Mario Kart 8 - RX460]|frame}}<br />
{{#ev:youtube|EYXYOzDk-7E|300|inline|[https://youtu.be/EYXYOzDk-7E Cemu 1.17.3 - Some online Mario Kart 8 fun with Cemu - The Wii U Emulator]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14|collapsed}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
<br />
{{testsection|1.15|collapsed}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 PRO 64bits 1903|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testline|version=1.15.10|OS=Windows 10 Home x64 1903|region=USA|CPU=Intel Core i5 2500k @ 3.3GHz|GPU=Nvidia GTX 1050 3GB |user=Reflex|FPS=55-60|rating=Perfect|notes= Cemuhook 0.5.7.3, 1440p, single-core recompiler, worked great and looked great with some slowdowns on multiplayer.}}<br />
{{testline|version=1.15.10|OS=Windows 10 Home x64 1903|region=EUR|CPU=AMD FX6300 @ 4.2GHz|GPU=AMD Radeon 580 4GB |user=bruckmike|FPS=30-60|rating=Playable|notes= Cemuhook 0.5.7.3, 1080p, single-core recompiler. Works pretty good. but minor slowdowns in singleplayer and major in splitscreen.}}<br />
{{testline|version=1.15.19|OS=Windows 10 x64 Build 18362|region=USA|CPU=Ryzen 7 2700X|GPU=Nvidia GTX 1070 x2|user=dsjrb|FPS=60|rating=Perfect|notes=Settings: 1080p Patch/Shadow Res. x4/60FPS MP Patch/Triple-core recompiler</br>Works perfectly. Only lag occurs when generating shaders, can be bypassed by using pregenerated cache.}}<br />
{{testend}}<br />
<br />
{{testsection|1.16|collapsed}}<br />
{{testline|version=1.16.0b|OS=Windows 10 Insider Preview|region=EUR|CPU=AMD Ryzen 5 2600 @ 3.60GHz|GPU=AMD RX 460|user=chrissie|FPS=60|rating=Perfect|notes=Tested in native 720p and the game runs at full speed at all times with the Vulkan API.}}<br />
{{testline|version=1.16.1|OS=Windows 10 Education 1909|region=USA|CPU=i5 8600k @ 5.00GHz|GPU= AMD RX 570 8 GB @ 1400MHz GPU and 2135MHz Memory |user=Gman|FPS=60|rating=Perfect|notes=<br />
'''Vulkan:'''<br />
Runs great! Nintendo Switch Pro Controller used for gyro features. Couldn't do 4K @ 60fps on 1.15 previously.<br />
*Single-core recompiler<br />
*MM timer accuracy 1ms<br />
*enabled QPC<br />
*Shader mul accuracy = true<br />
*GPU buffer cache accuracy = low<br />
*enabled full sync GX2DrawDone<br />
*Graphic packs - 4K resolution<br />
*Mods - 60fps 3/4 player (can't always achieve 60fps with this mod enabled)}}<br />
{{testend}}<br />
<br />
{{testsection|1.17}}<br />
{{testline|version=1.17.0b|OS=Windows 10|region=USA|CPU=Ryzen 5 1600|GPU= AMD RX 580 8 GB|user=Viteema|FPS=60|rating=Perfect|notes=<br />
Runs great}}<br />
{{testline|version=1.17.1|OS=Windows 10 Pro|region=USA|CPU=Intel i5-7600K @ 5.0Ghz|GPU=NVIDIA GTX 1650 Super|user=Godolt|FPS=60|rating=Playable|notes= (OpenGL) Running at 5K with shadows tuned up to 300%. I can maintain 60FPS most of the time with minimal slowdowns. Miis still have no eyes but other than that it's quite bug free.}}<br />
{{testline|version=1.17.1|OS=Windows 10|region=USA|CPU=Intel i5-8600K @ 4.0Ghz|GPU=NVIDIA GTX 1070 Ti|user=Ahi|FPS=60|rating=Perfect|notes= (OpenGL) Played through all cups at flawless 4k60. No crashes or bugs. Single core recompiler.}}<br />
{{testline|version=1.17.2|OS=Windows 10 Pro|region=USA|CPU=Intel i5-7600K @ 5.0Ghz|GPU=NVIDIA GTX 1650 Super|user=Godolt|FPS=60|rating=Playable|notes= Dual core and triple core recompiler now work as of 1.17.2. Running on Dual core recompiler (OpenGL) with resolution at 5K and Shadows at 300%. Game is running very smooth with minimal slowdowns.}}<br />
{{testend}}</div>Arneshttps://wiki.cemu.info/index.php?title=File:Mario_kart_8_cover.jpg&diff=12899File:Mario kart 8 cover.jpg2020-04-13T15:59:50Z<p>Arnes: american mario kart 8 boxart</p>
<hr />
<div>== Summary ==<br />
american mario kart 8 boxart</div>Arnes