https://wiki.cemu.info/api.php?action=feedcontributions&user=Dilladog&feedformat=atomCemu Wiki - User contributions [en]2024-03-29T02:37:25ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Twilight_Princess_HD&diff=2862The Legend of Zelda: Twilight Princess HD2017-04-03T20:03:25Z<p>Dilladog: final boss crash</p>
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<div>{{Infobox VG<br />
|image = [[File:TPHD_BoxArt.png|295]]<br />
|title = '''The Legend of Zelda: Twilight Princess HD'''<br />
|developer = Nintendo EPD, Tantalus Media<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|NA=March 4, 2016|EU=March 4, 2016|JP=March 10, 2016}}<br />
|genre = Action-adventure <br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Twilight Princess HD<br />
|rating = Playable<br />
}}<br />
<br />
'''The Legend of Zelda: Twilight Princess HD''' is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also be released. The game features graphical upgrades from the original version and runs at a higher resolution. It also features some gameplay changes. <br />
<br />
== Known Issues ==<br />
=== Missing sound and music ===<br />
This only occurs when the game is not maintaining it's 30 fps cap<br />
<br />
== Configuration ==<br />
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.<br />
<br />
Game will only load if "CPU timer" is set to "Cycle based timer".<br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|_wWEL1Yd1yE|450|inline|[https://youtu.be/_wWEL1Yd1yE The Legend of Zelda: Twilight Princess HD on 1.5.2 AMD GPU]|frame}}<br />
{{#ev:youtube|WHKn2P3RCaM|450|inline|[https://youtu.be/WHKn2P3RCaM The Legend of Zelda: Twilight Princess HD on 1.5.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JSLkRYtmerE|450|inline|[https://youtu.be/JSLkRYtmerE The Legend of Zelda: Twilight Princess HD on 1.5.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|-1UyAR7Bm7w|450|inline|[https://youtu.be/-1UyAR7Bm7w The Legend of Zelda: Twilight Princess HD on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|Q4MmKgvyeE0|450|inline|[https://youtu.be/Q4MmKgvyeE0 The Legend of Zelda: Twilight Princess HD on 1.6.1 Intel IGPU]|frame}}<br />
{{#ev:youtube|4DmXeYJDClc|450|inline|[https://youtu.be/4DmXeYJDClc The Legend of Zelda: Twilight Princess HD on 1.6.1 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=20-30|rating=Playable|notes=looks beautiful, no sound, too shiney at some places.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Playable|notes=Generally 30 FPS (large areas e.g. Hyrule Field are untested). There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Grey minimap border has a chunk missing. Rupee count seems to be missing?}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu, constant 30fps nearly everywhere tested. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Can now select to use Wii U Pro controller instead of the gamepad in-game.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30|rating=Playable|notes=Game runs fine, with a few artifacts, i.e. some NPCs are rendered with missing limbs. Also, no sound.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=SidVZ|FPS=25 - 30|rating=Playable|notes=Minor graphical glitches, a part of the map still missing. Sound works some times and in some areas sound is very glitchy.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Minimap glitch persists.<br />
Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 950|user=DummyZ|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.6GHz|GPU=Nvidia GTX 660 x2 |user=WastelandGunner|FPS=30|rating=Playable|notes=No audio. Perfect FPS. Doesn't go above 30.00FPS so I assume it's capped.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=27-30|rating=Playable|notes=Game stays at 30 FPS most of the time. May dip down to 20-25 briefly. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly) .}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820K|GPU=NVidia 970 GTX|user=JELLYWAX|FPS=30|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=20-30|rating=Playable|notes=30 FPS in small and large areas. Enemy encounters in large areas will cause slowdown until they're defeated. Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Some character models are glitched (Ilia and Wolf Link are missing some body parts)}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Mini-map is now fixed. No other major changes from 1.5.0 <br />
Additional note: Sound in-game seems to work for certain users/randomly. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nivdia GTX 880m x2 SLI|user=Bob justbob|FPS=30 FPS|rating=Playable|notes=There is no sound.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Now get audio in-game and is consistent. Minor audio issues when multiple sounds are playing at once, other than that the game seems close to perfect. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=No issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel COre i5 3470|GPU=Nvidia GTX 960|user=rikakun|FPS=25|rating=Playable|notes=none}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=30|rating=Playable|notes=To fix the no audio issue simply clear cpu usage as best as you can then start. The first bit of loading when you start the game can drop your fps and stop audio if there are too many back ground cpu heavy tasks on a weak cpu. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 @ 2.4Ghz|GPU=Nvidia GeForce GTX 860m|user=StiflingHat9897|FPS=30|rating=Playable|notes=There is some minor frame drop in intense areas and loading up with some minor texture glitches here and there i.e. Ordon Shield texture on the ground in a cave.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 haswell|GPU=Nvidia 960 4GB|user=HellzYeahh|FPS=30-60|rating=Playable|notes=Just sound issue, and beginning of scene or trigger of something game start lagging for 2-5 seconds.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=30|rating=Runs|notes=Unable to select Items in the touchscreen section (pressing tab) to use in game}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Performance drop in Ordon Village (now ~15 fps from ~27), sound cuts off randomly, otherwise perfect.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Intel HD 4000|user=PKBeam|FPS=26|rating=Playable|notes=Initially slow in new areas. Stuttering FPS present throughout. No sound.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790 @ 3.60 GHz|GPU=Nvidia GTX 960 4GB|user=SwItChBlAdEfUrY|FPS=30|rating=Playable|notes=Textures seldom load incorrectly, frame rate significantly drops while in Full screen map. However, very playable.}}<br />
{{testline|version=1.5.3|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Sound issues (disappears permanently upon entering a new area). Manages to maintain 30 FPS in an area after a short period of slow framerates (22 -> 30).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=ntel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=20-30|rating=Runs|notes=it is a little bit faster than 1.5.3}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA Geforce GTX760|user=Erika Nightray|FPS=20-30|rating=Playable|notes=Framerate drop under 20fps in fullscreen mode (if Vsync enabled). If Vsync disabled there is minor graphic bug but constant 30fps}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core I5 4690K|GPU=AMD 7870 XT|user=Hive51|FPS=30|rating=Playable|notes=The wolf version of link is missing textures.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k @ 3.5 GHz|GPU=Nvidia GeForce GTX 970|user=Bilbo|FPS=~30|rating=Playable|notes=With all default Cemu (1.5.4) settings, the game plays at 30 fps with very few if any hiccups. The sound mostly works, however some sounds cut out for a split second and return in scenes where there seems to be a lot of sounds playing at once. At rare times a texture may appear wrong on a model (stretched).}}<br />
{{testline|version=1.5.4|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=30|rating=Playable|notes=There is some fps drops but almost all the game runs at 30 fps, the sound is messy, you can only hear the actions and some "voices" of the characters}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=AMD FX-8350 @ 4.4Ghz|GPU=AMD R9 390|user=Nickalias|FPS=30|rating=Playable|notes=Music is occasionally intermittent. Wolf player model is missing front paws and top half of mouth. 30FPS 90% of the time.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=30|rating=Playable|notes=No sound, tiny graphics glitches (small pixels in a line)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 4.6 Ghz|GPU=AMD RX 480 8Gb|user=Hive51|FPS=30|rating=Playable|notes=FPS level ok. However artifacts appears since 1.5.5. Small glitches on line. Also the textures on the Wolf link are still missing since 1.5.4.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Minor audio issues, Cave of Shadows amiibo content can now be played. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Regression. Has flickery characters. }}<br />
{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}}<br />
{{testend}}<br />
{{testsection|1.7.0}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Visual flickering, which seems worse while wearing blue tunic; music becomes fractured and quiet in certain areas, such as the castle town central square; audio glitches when zoomed out on game map; CEMU freezes when opening the boss door to Fyrus in Goron Mines dungeon, CEMU crash after defeating Ganondorf}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating=Playable|notes= Flickering and audio glitches (music quiet and keeps dropping outside cutscenes), crashes after final boss fight}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GT 420|user=SuperZeldaLink|FPS=30|rating=Playable|notes= Even low PC can play this. Sometimes lost audio, drop frames}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=1583Mario Kart 82017-03-13T17:46:04Z<p>Dilladog: Xferable caches</p>
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<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a (short description)<br />
<br />
== Known Issues ==<br />
=== Micro-stutters ===<br />
The first time you play through any given track of Mario Kart 8 in Cemu, you will probably notice brief but frequent frame dips. Don't worry, THIS IS NORMAL. To ensure that games run as fast as they can while still maintaining compatibility, Cemu implements an optimization in the form of texture and shader caching. Continue playing the course while the caches are being created, and the next time you go to play the track it should run much smoother for you.<br />
<br />
v1.7.x and on allows for transferable shader caches, which can circumvent micro-stutters.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. <br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|yXQfxRmhUCQ|500|inline| Mario doesn't have eyes... or a shadow... Vampire Kart 8 confirmed???|frame}}<br />
{{#ev:youtube|DzEKkg4K9IY|450|inline|Fortunately, now that lighting effects and texture ratios are properly emulated, Mario Kart 8 is looking better than ever!|frame}}<br />
{{#ev:youtube|9cVQkWguRP4|450|inline|[https://youtu.be/9cVQkWguRP4 Mario Kart 8 on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|cqOWyQOOE_4|450|inline|[https://youtu.be/cqOWyQOOE_4 Mario Kart 8 on 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|IoleN_k0pqc|450|inline|[https://youtu.be/IoleN_k0pqc Mario Kart 8 on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|_UE3TSHONBE|450|inline|[https://youtu.be/_UE3TSHONBE Mario Kart 8 on 1.7.0b - Nvidia GTX 1070]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testend}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=Adventures_of_Pip&diff=1582Adventures of Pip2017-03-13T17:44:47Z<p>Dilladog: known issue: unplayable</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Adventures_of_Pip.jpg|295px]]<br />
|title = Adventures of Pip<br />
|developer = Tic Toc Games<br />
|publisher = Tic Toc Games<br />
|released = {{vgrelease|NA=June 04, 2015|EU=January 21, 2016}}<br />
|genre = Action, Platform<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Adventures of Pip<br />
|rating = Unplayable<br />
}}<br />
'''Adventures of Pip''' is a 2D side scrolling action platform video game developed and published by independent video game developer Tic Toc Games.<br />
<br />
== Known Issues ==<br />
<br />
Does not load.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=N/A|rating=Unplayable|notes=Doesnt' crash CEMU, but it loads infinitely.}}<br />
{{testend}}<br />
{{testsection|1.5}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=N/A|rating=Unplayable|notes=Still stuck in an infinite load cycle.}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1231 V3 @3.4GHz|GPU=NVIDIA GTX 970|user=dilladog|FPS=N/A|rating=Unplayable|notes=Still stuck in an infinite load cycle.}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=Adventures_of_Pip&diff=1581Adventures of Pip2017-03-13T17:43:59Z<p>Dilladog: </p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Adventures_of_Pip.jpg|295px]]<br />
|title = Adventures of Pip<br />
|developer = Tic Toc Games<br />
|publisher = Tic Toc Games<br />
|released = {{vgrelease|NA=June 04, 2015|EU=January 21, 2016}}<br />
|genre = Action, Platform<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Adventures of Pip<br />
|rating = Unplayable<br />
}}<br />
'''Adventures of Pip''' is a 2D side scrolling action platform video game developed and published by independent video game developer Tic Toc Games.<br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=N/A|rating=Unplayable|notes=Doesnt' crash CEMU, but it loads infinitely.}}<br />
{{testend}}<br />
{{testsection|1.5}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=N/A|rating=Unplayable|notes=Still stuck in an infinite load cycle.}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1231 V3 @3.4GHz|GPU=NVIDIA GTX 970|user=dilladog|FPS=N/A|rating=Unplayable|notes=Still stuck in an infinite load cycle.}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=1580The Legend of Zelda: Breath of the Wild2017-03-13T17:41:08Z<p>Dilladog: config. formatting</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action Adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
Suffers heavy FPS drops and stuttering. Missing textures flash up on the screen. Frequent softlocks.<br />
<br />
== Configuration ==<br />
CPU Mode: recompiler<br />
<br />
CPU Timer: host based<br />
<br />
GPU Buffer Cache Accuracy: low<br />
<br />
<br />
In order to fix the softlocks, a profile for Breath of the Wild must be created in "gameProfiles" with the following inside:<br />
<br />
<pre><br />
[CPU]<br />
emulateSinglePrecision = true<br />
</pre><br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-vBE7Ueas7E|450|inline|[https://youtu.be/-vBE7Ueas7E The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Playable|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=1579The Legend of Zelda: Breath of the Wild2017-03-13T17:40:44Z<p>Dilladog: config. details</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action Adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
Suffers heavy FPS drops and stuttering. Missing textures flash up on the screen. Frequent softlocks.<br />
<br />
== Configuration ==<br />
CPU Mode: recompiler<br />
CPU Timer: host based<br />
GPU Buffer Cache Accuracy: low<br />
<br />
In order to fix the softlocks, a profile for Breath of the Wild must be created in "gameProfiles" with the following inside:<br />
<br />
<pre><br />
[CPU]<br />
emulateSinglePrecision = true<br />
</pre><br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-vBE7Ueas7E|450|inline|[https://youtu.be/-vBE7Ueas7E The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Playable|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=1578The Legend of Zelda: Breath of the Wild2017-03-13T17:28:06Z<p>Dilladog: Sorted CEMU release versions</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action Adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Loads<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
Suffers heavy FPS drops and stuttering. Missing textures flash up on the screen. Frequent softlocks.<br />
<br />
== Configuration ==<br />
In order to fix the softlocks, a profile for Breath of the Wild must be created in "gameProfiles" with the following inside:<br />
<br />
<pre><br />
[CPU]<br />
emulateSinglePrecision = true<br />
</pre><br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-vBE7Ueas7E|450|inline|[https://youtu.be/-vBE7Ueas7E The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Playable|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Twilight_Princess_HD&diff=1576The Legend of Zelda: Twilight Princess HD2017-03-13T16:52:49Z<p>Dilladog: wording, again.</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:TPHD_BoxArt.png|295]]<br />
|title = '''The Legend of Zelda: Twilight Princess HD'''<br />
|developer = Nintendo EPD, Tantalus Media<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|NA=March 4, 2016|EU=March 4, 2016|JP=March 10, 2016}}<br />
|genre = Action Adventure <br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Twilight Princess HD<br />
|rating = Playable<br />
}}<br />
<br />
'''The Legend of Zelda: Twilight Princess HD''' is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also be released. The game features graphical upgrades from the original version and runs at a higher resolution. It also features some gameplay changes. <br />
<br />
== Known Issues ==<br />
=== Missing sound and music ===<br />
This only occurs when the game is not maintaining it's 30 fps cap<br />
<br />
== Configuration ==<br />
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly. <br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|_wWEL1Yd1yE|450|inline|[https://youtu.be/_wWEL1Yd1yE The Legend of Zelda: Twilight Princess HD on 1.5.2 AMD GPU]|frame}}<br />
{{#ev:youtube|WHKn2P3RCaM|450|inline|[https://youtu.be/WHKn2P3RCaM The Legend of Zelda: Twilight Princess HD on 1.5.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JSLkRYtmerE|450|inline|[https://youtu.be/JSLkRYtmerE The Legend of Zelda: Twilight Princess HD on 1.5.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|-1UyAR7Bm7w|450|inline|[https://youtu.be/-1UyAR7Bm7w The Legend of Zelda: Twilight Princess HD on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|Q4MmKgvyeE0|450|inline|[https://youtu.be/Q4MmKgvyeE0 The Legend of Zelda: Twilight Princess HD on 1.6.1 Intel IGPU]|frame}}<br />
{{#ev:youtube|4DmXeYJDClc|450|inline|[https://youtu.be/4DmXeYJDClc The Legend of Zelda: Twilight Princess HD on 1.6.1 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}}<br />
{{testline|version=1.4.2 b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=20-30|rating=Playable|notes=looks beautiful, no sound, too shiney at some places.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Playable|notes=Generally 30 FPS (large areas e.g. Hyrule Field are untested). There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Grey minimap border has a chunk missing. Rupee count seems to be missing?}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu, constant 30fps nearly everywhere tested. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Can now select to use Wii U Pro controller instead of the gamepad in-game.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30|rating=Playable|notes=Game runs fine, with a few artifacts, i.e. some NPCs are rendered with missing limbs. Also, no sound.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=SidVZ|FPS=25 - 30|rating=Playable|notes=Minor graphical glitches, a part of the map still missing. Sound works some times and in some areas sound is very glitchy.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Minimap glitch persists.<br />
Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 950|user=DummyZ|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.6GHz|GPU=Nvidia GTX 660 x2 |user=WastelandGunner|FPS=30|rating=Playable|notes=No audio. Perfect FPS. Doesn't go above 30.00FPS so I assume it's capped.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=27-30|rating=Playable|notes=Game stays at 30 FPS most of the time. May dip down to 20-25 briefly. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly) .}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820K|GPU=NVidia 970 GTX|user=JELLYWAX|FPS=30|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=20-30|rating=Playable|notes=30 FPS in small and large areas. Enemy encounters in large areas will cause slowdown until they're defeated. Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Some character models are glitched (Ilia and Wolf Link are missing some body parts)}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Mini-map is now fixed. No other major changes from 1.5.0 <br />
Additional note: Sound in-game seems to work for certain users/randomly. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nivdia GTX 880m x2 SLI|user=Bob justbob|FPS=30 FPS|rating=Playable|notes=There is no sound.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Now get audio in-game and is consistent. Minor audio issues when multiple sounds are playing at once, other than that the game seems close to perfect. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=No issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel COre i5 3470|GPU=Nvidia GTX 960|user=rikakun|FPS=25|rating=Playable|notes=none}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=30|rating=Playable|notes=To fix the no audio issue simply clear cpu usage as best as you can then start. The first bit of loading when you start the game can drop your fps and stop audio if there are too many back ground cpu heavy tasks on a weak cpu. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 @ 2.4Ghz|GPU=Nvidia GeForce GTX 860m|user=StiflingHat9897|FPS=30|rating=Playable|notes=There is some minor frame drop in intense areas and loading up with some minor texture glitches here and there i.e. Ordon Shield texture on the ground in a cave.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 haswell|GPU=Nvidia 960 4GB|user=HellzYeahh|FPS=30-60|rating=Playable|notes=Just sound issue, and beginning of scene or trigger of something game start lagging for 2-5 seconds.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=30|rating=Runs|notes=Unable to select Items in the touchscreen section (pressing tab) to use in game}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Performance drop in Ordon Village (now ~15 fps from ~27), sound cuts off randomly, otherwise perfect.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Intel HD 4000|user=PKBeam|FPS=26|rating=Playable|notes=Initially slow in new areas. Stuttering FPS present throughout. No sound.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790 @ 3.60 GHz|GPU=Nvidia GTX 960 4GB|user=SwItChBlAdEfUrY|FPS=30|rating=Playable|notes=Textures seldom load incorrectly, frame rate significantly drops while in Full screen map. However, very playable.}}<br />
{{testline|version=1.5.3|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Sound issues (disappears permanently upon entering a new area). Manages to maintain 30 FPS in an area after a short period of slow framerates (22 -> 30).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=ntel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=20-30|rating=Runs|notes=it is a little bit faster than 1.5.3}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA Geforce GTX760|user=Erika Nightray|FPS=20-30|rating=Playable|notes=Framerate drop under 20fps in fullscreen mode (if Vsync enabled). If Vsync disabled there is minor graphic bug but constant 30fps}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core I5 4690K|GPU=AMD 7870 XT|user=Hive51|FPS=30|rating=Playable|notes=The wolf version of link is missing textures.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k @ 3.5 GHz|GPU=Nvidia GeForce GTX 970|user=Bilbo|FPS=~30|rating=Playable|notes=With all default Cemu (1.5.4) settings, the game plays at 30 fps with very few if any hiccups. The sound mostly works, however some sounds cut out for a split second and return in scenes where there seems to be a lot of sounds playing at once. At rare times a texture may appear wrong on a model (stretched).}}<br />
{{testline|version=1.5.4|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=30|rating=Playable|notes=There is some fps drops but almost all the game runs at 30 fps, the sound is messy, you can only hear the actions and some "voices" of the characters}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=AMD FX-8350 @ 4.4Ghz|GPU=AMD R9 390|user=Nickalias|FPS=30|rating=Playable|notes=Music is occasionally intermittent. Wolf player model is missing front paws and top half of mouth. 30FPS 90% of the time.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=30|rating=Playable|notes=No sound, tiny graphics glitches (small pixels in a line)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 4.6 Ghz|GPU=AMD RX 480 8Gb|user=Hive51|FPS=30|rating=Playable|notes=FPS level ok. However artifacts appears since 1.5.5. Small glitches on line. Also the textures on the Wolf link are still missing since 1.5.4.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Minor audio issues, Cave of Shadows amiibo content can now be played. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Regression. Has flickery characters. }}<br />
{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}}<br />
{{testend}}<br />
{{testsection|1.7.0}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating=Playable|notes= Flickering and audio glitches (music quiet and keeps dropping outside cutscenes)}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Visual flickering, which seems worse while wearing blue tunic; music becomes fractured and quiet in certain areas, such as the castle town central square; audio glitches when zoomed out on game map; CEMU freezes when opening the boss door to Fyrus in Goron Mines dungeon}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Twilight_Princess_HD&diff=1575The Legend of Zelda: Twilight Princess HD2017-03-13T15:44:19Z<p>Dilladog: wording</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:TPHD_BoxArt.png|295]]<br />
|title = '''The Legend of Zelda: Twilight Princess HD'''<br />
|developer = Nintendo EPD, Tantalus Media<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|NA=March 4, 2016|EU=March 4, 2016|JP=March 10, 2016}}<br />
|genre = Action Adventure <br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Twilight Princess HD<br />
|rating = Playable<br />
}}<br />
<br />
'''The Legend of Zelda: Twilight Princess HD''' is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also be released. The game features graphical upgrades from the original version and runs at a higher resolution. It also features some gameplay changes. <br />
<br />
== Known Issues ==<br />
=== Missing sound and music ===<br />
This only occurs when the game is not maintaining it's 30 fps cap<br />
<br />
== Configuration ==<br />
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly. <br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|_wWEL1Yd1yE|450|inline|[https://youtu.be/_wWEL1Yd1yE The Legend of Zelda: Twilight Princess HD on 1.5.2 AMD GPU]|frame}}<br />
{{#ev:youtube|WHKn2P3RCaM|450|inline|[https://youtu.be/WHKn2P3RCaM The Legend of Zelda: Twilight Princess HD on 1.5.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JSLkRYtmerE|450|inline|[https://youtu.be/JSLkRYtmerE The Legend of Zelda: Twilight Princess HD on 1.5.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|-1UyAR7Bm7w|450|inline|[https://youtu.be/-1UyAR7Bm7w The Legend of Zelda: Twilight Princess HD on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|Q4MmKgvyeE0|450|inline|[https://youtu.be/Q4MmKgvyeE0 The Legend of Zelda: Twilight Princess HD on 1.6.1 Intel IGPU]|frame}}<br />
{{#ev:youtube|4DmXeYJDClc|450|inline|[https://youtu.be/4DmXeYJDClc The Legend of Zelda: Twilight Princess HD on 1.6.1 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}}<br />
{{testline|version=1.4.2 b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=20-30|rating=Playable|notes=looks beautiful, no sound, too shiney at some places.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Playable|notes=Generally 30 FPS (large areas e.g. Hyrule Field are untested). There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Grey minimap border has a chunk missing. Rupee count seems to be missing?}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu, constant 30fps nearly everywhere tested. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Can now select to use Wii U Pro controller instead of the gamepad in-game.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30|rating=Playable|notes=Game runs fine, with a few artifacts, i.e. some NPCs are rendered with missing limbs. Also, no sound.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=SidVZ|FPS=25 - 30|rating=Playable|notes=Minor graphical glitches, a part of the map still missing. Sound works some times and in some areas sound is very glitchy.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Minimap glitch persists.<br />
Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 950|user=DummyZ|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.6GHz|GPU=Nvidia GTX 660 x2 |user=WastelandGunner|FPS=30|rating=Playable|notes=No audio. Perfect FPS. Doesn't go above 30.00FPS so I assume it's capped.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=27-30|rating=Playable|notes=Game stays at 30 FPS most of the time. May dip down to 20-25 briefly. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly) .}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820K|GPU=NVidia 970 GTX|user=JELLYWAX|FPS=30|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=20-30|rating=Playable|notes=30 FPS in small and large areas. Enemy encounters in large areas will cause slowdown until they're defeated. Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Some character models are glitched (Ilia and Wolf Link are missing some body parts)}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Mini-map is now fixed. No other major changes from 1.5.0 <br />
Additional note: Sound in-game seems to work for certain users/randomly. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nivdia GTX 880m x2 SLI|user=Bob justbob|FPS=30 FPS|rating=Playable|notes=There is no sound.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Now get audio in-game and is consistent. Minor audio issues when multiple sounds are playing at once, other than that the game seems close to perfect. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=No issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel COre i5 3470|GPU=Nvidia GTX 960|user=rikakun|FPS=25|rating=Playable|notes=none}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=30|rating=Playable|notes=To fix the no audio issue simply clear cpu usage as best as you can then start. The first bit of loading when you start the game can drop your fps and stop audio if there are too many back ground cpu heavy tasks on a weak cpu. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 @ 2.4Ghz|GPU=Nvidia GeForce GTX 860m|user=StiflingHat9897|FPS=30|rating=Playable|notes=There is some minor frame drop in intense areas and loading up with some minor texture glitches here and there i.e. Ordon Shield texture on the ground in a cave.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 haswell|GPU=Nvidia 960 4GB|user=HellzYeahh|FPS=30-60|rating=Playable|notes=Just sound issue, and beginning of scene or trigger of something game start lagging for 2-5 seconds.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=30|rating=Runs|notes=Unable to select Items in the touchscreen section (pressing tab) to use in game}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Performance drop in Ordon Village (now ~15 fps from ~27), sound cuts off randomly, otherwise perfect.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Intel HD 4000|user=PKBeam|FPS=26|rating=Playable|notes=Initially slow in new areas. Stuttering FPS present throughout. No sound.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790 @ 3.60 GHz|GPU=Nvidia GTX 960 4GB|user=SwItChBlAdEfUrY|FPS=30|rating=Playable|notes=Textures seldom load incorrectly, frame rate significantly drops while in Full screen map. However, very playable.}}<br />
{{testline|version=1.5.3|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Sound issues (disappears permanently upon entering a new area). Manages to maintain 30 FPS in an area after a short period of slow framerates (22 -> 30).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=ntel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=20-30|rating=Runs|notes=it is a little bit faster than 1.5.3}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA Geforce GTX760|user=Erika Nightray|FPS=20-30|rating=Playable|notes=Framerate drop under 20fps in fullscreen mode (if Vsync enabled). If Vsync disabled there is minor graphic bug but constant 30fps}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core I5 4690K|GPU=AMD 7870 XT|user=Hive51|FPS=30|rating=Playable|notes=The wolf version of link is missing textures.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k @ 3.5 GHz|GPU=Nvidia GeForce GTX 970|user=Bilbo|FPS=~30|rating=Playable|notes=With all default Cemu (1.5.4) settings, the game plays at 30 fps with very few if any hiccups. The sound mostly works, however some sounds cut out for a split second and return in scenes where there seems to be a lot of sounds playing at once. At rare times a texture may appear wrong on a model (stretched).}}<br />
{{testline|version=1.5.4|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=30|rating=Playable|notes=There is some fps drops but almost all the game runs at 30 fps, the sound is messy, you can only hear the actions and some "voices" of the characters}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=AMD FX-8350 @ 4.4Ghz|GPU=AMD R9 390|user=Nickalias|FPS=30|rating=Playable|notes=Music is occasionally intermittent. Wolf player model is missing front paws and top half of mouth. 30FPS 90% of the time.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=30|rating=Playable|notes=No sound, tiny graphics glitches (small pixels in a line)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 4.6 Ghz|GPU=AMD RX 480 8Gb|user=Hive51|FPS=30|rating=Playable|notes=FPS level ok. However artifacts appears since 1.5.5. Small glitches on line. Also the textures on the Wolf link are still missing since 1.5.4.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Minor audio issues, Cave of Shadows amiibo content can now be played. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Regression. Has flickery characters. }}<br />
{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}}<br />
{{testend}}<br />
{{testsection|1.7.0}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating=Playable|notes= Flickering and audio glitches (music quiet and keeps dropping outside cutscenes)}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Flickering, which seems worse while wearing blue tunic; music is fractured in castle town central square; audio glitches when zoomed out on map; soft lock when opening the boss door to Fyrus}}<br />
{{testend}}</div>Dilladoghttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Twilight_Princess_HD&diff=1533The Legend of Zelda: Twilight Princess HD2017-03-07T03:12:27Z<p>Dilladog: 1.7.2c testing notes</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:TPHD_BoxArt.png|295]]<br />
|title = '''The Legend of Zelda: Twilight Princess HD'''<br />
|developer = Nintendo EPD, Tantalus Media<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|NA=March 4, 2016|EU=March 4, 2016|JP=March 10, 2016}}<br />
|genre = Action Adventure <br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Twilight Princess HD<br />
|rating = Playable<br />
}}<br />
<br />
'''The Legend of Zelda: Twilight Princess HD''' is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess. It was officially announced via a Nintendo Direct webcast on November 12, 2015 and was released on March 4, 2016. It is the second remaster of a Zelda title on the Wii U following The Wind Waker HD. A bundle set containing the Wolf Link amiibo was also be released. The game features graphical upgrades from the original version and runs at a higher resolution. It also features some gameplay changes. <br />
<br />
== Known Issues ==<br />
=== Missing sound and music ===<br />
This only occurs when the game is not maintaining it's 30 fps cap<br />
<br />
== Configuration ==<br />
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly. <br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|_wWEL1Yd1yE|450|inline|[https://youtu.be/_wWEL1Yd1yE The Legend of Zelda: Twilight Princess HD on 1.5.2 AMD GPU]|frame}}<br />
{{#ev:youtube|WHKn2P3RCaM|450|inline|[https://youtu.be/WHKn2P3RCaM The Legend of Zelda: Twilight Princess HD on 1.5.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JSLkRYtmerE|450|inline|[https://youtu.be/JSLkRYtmerE The Legend of Zelda: Twilight Princess HD on 1.5.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|-1UyAR7Bm7w|450|inline|[https://youtu.be/-1UyAR7Bm7w The Legend of Zelda: Twilight Princess HD on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|Q4MmKgvyeE0|450|inline|[https://youtu.be/Q4MmKgvyeE0 The Legend of Zelda: Twilight Princess HD on 1.6.1 Intel IGPU]|frame}}<br />
{{#ev:youtube|4DmXeYJDClc|450|inline|[https://youtu.be/4DmXeYJDClc The Legend of Zelda: Twilight Princess HD on 1.6.1 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=NVIDIA GeForce GTX 760 |user=supermalloch|FPS=N/A|rating=Unplayable|notes=Black screen. Stays at loading screen forever.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Stuck loading on black screen, then white screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia Geforce 770i|user=Kurusca|FPS=50-55|rating=Playable|notes=Some minor texture mapping issues (shadows). Minor shuddering during cut scene}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=15|rating=Playable|notes=Plays at 15 FPS, No sound}}<br />
{{testline|version=1.4.2 b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=20-30|rating=Playable|notes=looks beautiful, no sound, too shiney at some places.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q8400 2.66 GHz|GPU=NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition|user=ClearAsCrystal|FPS=30|rating=Runs|notes=No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 780 Ti|user=N/A|FPS=30|rating=Playable|notes=Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Playable|notes=Generally 30 FPS (large areas e.g. Hyrule Field are untested). There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Grey minimap border has a chunk missing. Rupee count seems to be missing?}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu, constant 30fps nearly everywhere tested. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Can now select to use Wii U Pro controller instead of the gamepad in-game.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30|rating=Playable|notes=Game runs fine, with a few artifacts, i.e. some NPCs are rendered with missing limbs. Also, no sound.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=SidVZ|FPS=25 - 30|rating=Playable|notes=Minor graphical glitches, a part of the map still missing. Sound works some times and in some areas sound is very glitchy.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Minimap glitch persists.<br />
Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 950|user=DummyZ|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.6GHz|GPU=Nvidia GTX 660 x2 |user=WastelandGunner|FPS=30|rating=Playable|notes=No audio. Perfect FPS. Doesn't go above 30.00FPS so I assume it's capped.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=27-30|rating=Playable|notes=Game stays at 30 FPS most of the time. May dip down to 20-25 briefly. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly) .}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820K|GPU=NVidia 970 GTX|user=JELLYWAX|FPS=30|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=20-30|rating=Playable|notes=30 FPS in small and large areas. Enemy encounters in large areas will cause slowdown until they're defeated. Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Some character models are glitched (Ilia and Wolf Link are missing some body parts)}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Mini-map is now fixed. No other major changes from 1.5.0 <br />
Additional note: Sound in-game seems to work for certain users/randomly. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nivdia GTX 880m x2 SLI|user=Bob justbob|FPS=30 FPS|rating=Playable|notes=There is no sound.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Now get audio in-game and is consistent. Minor audio issues when multiple sounds are playing at once, other than that the game seems close to perfect. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=28-30|rating=Playable|notes=No issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel COre i5 3470|GPU=Nvidia GTX 960|user=rikakun|FPS=25|rating=Playable|notes=none}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=30|rating=Playable|notes=To fix the no audio issue simply clear cpu usage as best as you can then start. The first bit of loading when you start the game can drop your fps and stop audio if there are too many back ground cpu heavy tasks on a weak cpu. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 @ 2.4Ghz|GPU=Nvidia GeForce GTX 860m|user=StiflingHat9897|FPS=30|rating=Playable|notes=There is some minor frame drop in intense areas and loading up with some minor texture glitches here and there i.e. Ordon Shield texture on the ground in a cave.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 haswell|GPU=Nvidia 960 4GB|user=HellzYeahh|FPS=30-60|rating=Playable|notes=Just sound issue, and beginning of scene or trigger of something game start lagging for 2-5 seconds.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=30|rating=Runs|notes=Unable to select Items in the touchscreen section (pressing tab) to use in game}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Performance drop in Ordon Village (now ~15 fps from ~27), sound cuts off randomly, otherwise perfect.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Intel HD 4000|user=PKBeam|FPS=26|rating=Playable|notes=Initially slow in new areas. Stuttering FPS present throughout. No sound.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790 @ 3.60 GHz|GPU=Nvidia GTX 960 4GB|user=SwItChBlAdEfUrY|FPS=30|rating=Playable|notes=Textures seldom load incorrectly, frame rate significantly drops while in Full screen map. However, very playable.}}<br />
{{testline|version=1.5.3|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4GB|user=PKBeam|FPS=27-30|rating=Playable|notes=Sound issues (disappears permanently upon entering a new area). Manages to maintain 30 FPS in an area after a short period of slow framerates (22 -> 30).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=ntel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=20-30|rating=Runs|notes=it is a little bit faster than 1.5.3}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA Geforce GTX760|user=Erika Nightray|FPS=20-30|rating=Playable|notes=Framerate drop under 20fps in fullscreen mode (if Vsync enabled). If Vsync disabled there is minor graphic bug but constant 30fps}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core I5 4690K|GPU=AMD 7870 XT|user=Hive51|FPS=30|rating=Playable|notes=The wolf version of link is missing textures.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k @ 3.5 GHz|GPU=Nvidia GeForce GTX 970|user=Bilbo|FPS=~30|rating=Playable|notes=With all default Cemu (1.5.4) settings, the game plays at 30 fps with very few if any hiccups. The sound mostly works, however some sounds cut out for a split second and return in scenes where there seems to be a lot of sounds playing at once. At rare times a texture may appear wrong on a model (stretched).}}<br />
{{testline|version=1.5.4|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. Crashes after fighting Ganon. }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=30|rating=Playable|notes=There is some fps drops but almost all the game runs at 30 fps, the sound is messy, you can only hear the actions and some "voices" of the characters}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=AMD FX-8350 @ 4.4Ghz|GPU=AMD R9 390|user=Nickalias|FPS=30|rating=Playable|notes=Music is occasionally intermittent. Wolf player model is missing front paws and top half of mouth. 30FPS 90% of the time.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=30|rating=Playable|notes=No sound, tiny graphics glitches (small pixels in a line)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 4.6 Ghz|GPU=AMD RX 480 8Gb|user=Hive51|FPS=30|rating=Playable|notes=FPS level ok. However artifacts appears since 1.5.5. Small glitches on line. Also the textures on the Wolf link are still missing since 1.5.4.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=60|rating=Runs|notes=Graphically great, but many sounds play just the first snippet, then cut out. What should be a "haiiiyaaa!" is just "haii-". Menu sounds should be "budududing!", but are "budu-". (If that all makes sense)}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Xeon W3670|GPU=NVIDIA GeForce GTX 460|user=Masl|FPS=30|rating=Playable|notes= - Audio Glitches in Ordon Village}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Runs as expected. Background music still flickers. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Minor audio issues, Cave of Shadows amiibo content can now be played. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz |GPU=GTX 750 Ti 2GB |user=chriztr |FPS=30|rating=Playable|notes=Regression. Has flickery characters. }}<br />
{{testline|version=1.6.4b|OS=Windows 7 |region=EUR|CPU=Intel Core i5 4690 @ 3.5GHz |GPU=AMD Radeon HD 7870 |user=Agablec |FPS=30|rating=Unplayable|notes=plagued with unbearable graphical glitches oddly enough the game works flawlessly on the 1.6.0 like 92 to 98% a hair behind the Dolphin versions with a few audio hiccups.}}<br />
{{testend}}<br />
{{testsection|1.7.0}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel i7 6700K|GPU=NVIDIA GeForce GTX 1070|user=Fallen Shinigami|FPS=30|rating=Runs|notes= - Unbearable Audio Glitches and constant flickering}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=EUR|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30|rating=Playable|notes= Flickering and audio glitches (music quiet and keeps dropping outside cutscenes)}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Xeon E3-1231 v3 @3.4GHz|GPU=NVIDIA GeForce GTX 970|user=dilladog|FPS=30|rating=Playable|notes=Flickering, which seems worse while wearing blue tunic; music is fractured in castle town central square; audio glitches when zoomed out on map; freezes when opening the boss door to Fyrus}}<br />
{{testend}}</div>Dilladog