https://wiki.cemu.info/api.php?action=feedcontributions&user=Janus&feedformat=atomCemu Wiki - User contributions [en]2024-03-29T05:03:16ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Tengami&diff=8940Tengami2018-05-21T18:09:28Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Nyamyam<br />
|publisher = Nyamyam<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 13, 2014|PAL=November 13, 2014|JP=November 13, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Puzzles <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Perfect<br />
}}<br />
'''Tengami''' is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|EUGjQln-H84|300|inline|[https://youtu.be/EUGjQln-H84 Cemu Emulator 1.12: Tengami]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Steamworld_Dig&diff=8939Steamworld Dig2018-05-21T18:07:03Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Steamworld Dig<br />
|type = <br />
|image = [[File:SteamWorld_Dig_cover.png|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Image & Form International AB<br />
|publisher = Image & Form International AB<br />
|series = Steamworld <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=August 28, 2014|PAL=August 28, 2014|JP=August 28, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure<br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''SteamWorld Dig''' is a platform mining adventure with strong Metroidvanian influences. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below... <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
*Missing audio (without Wii U system RPL files present in cafeLibs folder) <br />
<br />
== Configuration ==<br />
*This game requires ''GPU buffer cache accuracy'' set to '''High (slow)''' to run properly.<br />
* <code>snd_user.rpl</code> and <code> snduser2.rpl</code> are required for audio, see [[System RPL Files]] for more info and where to locate them on your Wii U.<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|FshS7nuQT8E|300|inline|[https://youtu.be/FshS7nuQT8E Steamworld Dig on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|LWfJrg2qo3I|300|inline|[https://youtu.be/LWfJrg2qo3I Steamworld Dig on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|QjCeNueSMfY|300|inline|[https://youtu.be/QjCeNueSMfY Cemu Emulator 1.12: SteamWorld Dig]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.4|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testline|version=1.4.2|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM |GPU=NVIDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=N/A|rating=Unplayable|notes=Loads but stuck on a black screen}}<br />
{{testend}}<br />
{{testsection|version=1.6|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Black screen flickers, FPS almost always 60, but does fluctuate.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 5200U|GPU=Nvidia GeForce 930M|user=Cemu-2016|FPS=50-60|rating=Runs|notes=There's no audio and big graphic glitches are present.}}<br />
{{testend}}<br />
{{testsection|version=1.11}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.11.0|OS=Windows 10|region=EUR|CPU=AMD FX 4300 Black Edition|GPU=Nvidia Geforce GTX 560TI|user=DogWav3|FPS=40-60|rating=Playable|notes=Playable, but there is no sound or music and SO MANY Glitches so it is not the best gameplay that you want to have}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Chariot&diff=8938Chariot2018-05-21T18:04:52Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Chariot<br />
|type = <br />
|image = [[File:Chariot.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Frima Studio Inc<br />
|publisher = Frima Studio Inc<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=January 8, 2015|PAL=January 8, 2015|JP=March 25, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''Chariot''' is a humorous, physics-based couch co-op platformer in which a brave Princess and her Fiancé carry a funeral wagon through ancient caves, fending off swarms of looters while amassing riches, to bury the King's remains in a worthy, gold-filled tomb. If only his majesty would keep quiet... The chariot's large wheels and long tethers allow the heroes to reach higher ground, swing across chasms and perform all sorts of impressive maneuvers. Extract riches from the very walls of the caves in multiple environments, and make your way to the exit by avoiding – or beating back – greedy looters as they attempt to steal your hard-earned loot! With skill-testing coordination mechanics and thrilling physics-based stunts required, Chariot will definitely please couch co-op enthusiasts as teamwork and cooperation unlock new possibilities. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|GmRkYfcnMf4|300|inline|[https://youtu.be/GmRkYfcnMf4 Cemu Emulator 1.12: Chariot]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.11.3}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.11.3|OS=Windows 8.1 Prof. x64|region=EUR|CPU=Intel Core 2 Quad Q9450 @ 3.40Ghz|GPU= nVidia GTX 970 |user=ElTibur0n|FPS=60|rating=Playable|notes=CemuHook 0.5.5.1 is installed. The game runs at a solid 60FPS; suffers from minor graphic glitching. After a while sound is in endless loop. You can play one Level and after that CEMU must be restartet because it stops, but the actual savestate will be written. The Game is playable with almost restart of CEMU after each Level and continue. You must have much patience. }}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=CastleStorm&diff=8937CastleStorm2018-05-21T18:03:49Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Zen Studios<br />
|publisher = Zen Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=December 26, 2013|PAL=December 26, 2013|JP=December 26, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|zDN6GN3_Gs8|300|inline|[https://youtu.be/zDN6GN3_Gs8 Cemu Emulator 1.12: CastleStorm ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Bombing_Bastards&diff=8936Bombing Bastards2018-05-21T18:01:30Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Sanuk Games<br />
|publisher = Sanuk Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=July 3, 2014|PAL=July 31, 2014|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|URetq1eoNw8|300|inline|[https://youtu.be/URetq1eoNw8 Cemu Emulator 1.12: Bombing Bastards ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Armillo&diff=8935Armillo2018-05-21T18:00:22Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Fuzzy Wuzzy Games<br />
|publisher = Fuzzy Wuzzy Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=July 3, 2014|PAL=July 3, 2014|JP=October 29, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Platformer, Puzzles <br />
|modes = <br />
|input = <br />
|wikipedia = Armillo<br />
|rating = Loads<br />
}}<br />
'''Armillo''' is a unique, fun rolling platforming game with a sci-fi parallel universe theme. It features a massive amount of gameplay elements. For one, there is the regular 3D world, followed by a bonus stage on the moon. Then there is the evil parallel universe, and special 2D speed-run inspired worlds. Lots of unexpected deadly twists, and surprises await! The star of the game features a space armadillo named Armillo. He's not your usual armadillo as he's capable of blasting off to space in order to travel from planet to planet. He's joined by his little blue critter friends and his brother. What's supposed to be a peaceful galaxy becomes ruined by the invasion of the robotic Darkbots. Where are they from? Why are they here? But one thing is for sure, they certainly are not the friendly type. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|tgzUolR3Ye8|300|inline|[https://youtu.be/tgzUolR3Ye8 Cemu Emulator 1.12: Armillo ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Guacamelee:_Super_Turbo_Championship_Edition&diff=8934Guacamelee: Super Turbo Championship Edition2018-05-21T17:58:05Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = DrinkBox Studios / Broken Rules<br />
|publisher = DrinkBox Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=July 2, 2014|PAL=July 2, 2014|JP=July 2, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Multiplayer (2)<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Perfect<br />
}}<br />
'''Guacamelee! STCE''' is a Metroidvania-style action-platformer set in a magical world inspired by traditional Mexican culture and folklore.<br />
<br />
The game features melee combat, parallel dimensions and same-screen co-op. The Super Turbo Championship Edition also includes extra abilities, new level content and enhanced graphics. Also chickens. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|n28ZGe7mrPM|300|inline|[https://youtu.be/n28ZGe7mrPM Cemu Emulator 1.12: Guacamelee! Super Turbo Championship ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Splatoon&diff=8933Splatoon2018-05-21T17:56:57Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Splatoon<br />
|image = [[File:Spratoonbox.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=May 28, 2015|NA=May 29, 2015|EU=May 29, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
=== Movement speed bug ===<br />
*When using keyboard, moving northwest/northeast or southwest/southeast makes you move extremely fast. Affects all modes of play.<br />
<br />
=== Vendor-Specific Issues === <br />
*'''Inkopolis Plaza shader bug on NVIDIA GPUs''' <br />
**Only happens when you have no shader cache or when starting up the game for the first time.<br />
[[File:AGME-0.png|400px|Inkopolis Plaza shader bug]]<br />
<br />
*'''Improper/Missing lighting effects on NVIDIA GPUs''' <br />
**Can be seen in the Splatfest-themed Inkopolis Plaza (available through Callie or Marie amiibo). There's no fix for it.<br />
[[File:Splatnvlight.jpg|400px|Improper/Missing lighting effects]]<br />
<br />
*'''Missing colors on certain objects on AMD GPUs''' <br />
**As of Cemu 1.8.0, some colors look a bit weirder or sometimes go completely missing on AMD GPUs. Fixed by using this [https://github.com/slashiee/cemu_graphic_packs/commit/f4e7ecae4748ad1d2be9078f928f274275b71dfe graphic pack].<br />
[[File:Splatoonamdorbs180.png|400px|Missing colors on certain objects]]<br />
<br />
=== Map Bugs ===<br />
*Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point. <br />
**Exiting the level and re-selecting it, after being in the fixed position, fixes the skybox for Player 1 but not for Player 2.<br />
[[File:Skybox.png|400px|Arowana Mall black skybox]] [[File:Skybox_fix.png|400px|Skybox fix around this area]]<br />
<br />
*Player 2 has a mirrored image of the screen in the skybox. Same fix from the issue above.<br />
[[File:Mirrored.jpg|400px|Mirrored image]]<br />
<br />
== Configuration ==<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
*Slow CPUs might have a boost in FPS using '''Cycle based timer''' by selecting ''CPU'' > ''Timer'' > '''Cycle based timer'''. <br />
*Selecting '''Dual-core/Triple-core recompiler''' in ''CPU'' > ''Mode'' > ''Dual-core/Triple-core recompiler'' can increase FPS but it might be very unstable.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}}<br />
{{#ev:youtube|MQIowtkuBCU|300|inline|[https://youtu.be/MQIowtkuBCU Cemu Emulator 1.12: Splatoon]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7300HQ @ 3.3GHz|GPU=Nvidia GTX 1050ti|user=Mr. Toast|FPS=30-60|rating=Playable|notes=8GB 2400MHz RAM + 8GB pagefile. Graphics packs: 1920x1080, Higher quality shadows. Full speed in both Inkopolis and Octo Valley.(30/60) Cycle based timer does not seem to be needed for better performance now. Online is playable, but for some reason seems to be locked at 48 fps. Neither Host-based nor cycle-based timer resolves this. What is even weirder is that the music plays full speed while the video is locked. More testing required.}} <br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Year_Walk&diff=8932Year Walk2018-05-21T17:55:37Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Simogo / Dakko Dakko<br />
|publisher = Simogo<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 17, 2015|PAL=September 17, 2015|JP=November 23, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = Year_Walk<br />
|rating = Loads<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|N9-SMSSiiWE|300|inline|[https://youtu.be/N9-SMSSiiWE Cemu Emulator 1.12: Year Walk]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.9|}}<br />
{{testline|version=1.9.1|OS=Windows 10 Home|region=USA|CPU=Intel i7-4820k @ OC 4.2Ghz|GPU=ASUS GTX 970 Turbo 4Gb|user=AngelicVanguard|FPS=60|rating=Loads|notes=Game opens to the cutscene and proceeds to the game but both suffer from severe artifacting .}}<br />
{{testend}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Shiftlings&diff=8931Shiftlings2018-05-21T17:53:37Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Rock Pocket Games<br />
|publisher = Sierra Entertainment, Inc.<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 25, 2015|PAL=June 25, 2015|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Puzzles, Strategy <br />
|modes = Multiplayer (2)<br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ivw1VuTOAII|300|inline|[https://youtu.be/Ivw1VuTOAII Cemu Emulator 1.12: Shiftlings]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Freedom_Planet&diff=8930Freedom Planet2018-05-21T17:51:45Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Freedom Planet<br />
|type = Action, Fast paced, Adventure<br />
|image = [[File:freedom_planet_artwork_by_gashi_gashi-d5y2buo.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = GalaxyTrail Games<br />
|publisher = GalaxyTrail Games<br />
|released = {{vgrelease|NA=October 1, 2015|PAL=October 29, 2015|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Platform, Action<br />
|modes = Single-Player<br />
|input = Pro Controller, Gamepad<br />
|wikipedia = Freedom Planet<br />
|rating = Playable<br />
|GameIDs = 00050000-101CC900<br />
}}<br />
'''Freedom Planet''' is a fast paced, adventure game that originally started out as a Sonic Fan Made project, but later down the years of development got it published as an entirely new game that follows up on it's own set of characters and became a hit upon release from fans of the Sonic franchise.<br />
The game features gameplay elemements from the old Sonic games, bringing speed and action to the table. There is also some slow paced sections to keep the player up to date on where he/she is. Bosses are intense and '''will''' keep you standing on your toes! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
No sound is present.<br />
<br />
== Configuration ==<br />
No Configuration required.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|j5TqzMVnEIc|300|inline|[https://youtu.be/j5TqzMVnEIc Cemu Emulator 1.12: Freedom Planet]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.7}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=60|rating=Playable|notes=Fully Playable to the end, however audio/sound is not present and screen ratio seems to be slightly off.}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Dreamals&diff=8929Dreamals2018-05-21T17:47:48Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = XINESS Co., Ltd.<br />
|publisher = XINESS Co., Ltd.<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=April 21, 2016|PAL=March 10, 2016|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Puzzles, Strategy<br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|HfuoauHh_KY|300|inline|[https://youtu.be/HfuoauHh_KY Cemu Emulator 1.12: Dreamals]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Hot_Wheels_World%27s_Best_Driver&diff=8928Hot Wheels World's Best Driver2018-05-21T17:46:22Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Hot Wheels World's Best Driver<br />
|type = <br />
|image = [[File:Hot Wheels World's Best Driver Title Cover.jpg|thumb]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Firebrand Games<br />
|publisher = Warner Bros. Interactive Entertainment<br />
|series = Hot Wheels <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 17, 2013|PAL=September 27, 2013|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Auto Racing<br />
|modes = Singleplayer, Online Multiplayer(4)<br />
|input = Gamepad<br />
|wikipedia = Hot_Wheels_World%27s_Best_Driver<br />
|rating = Runs<br />
}}<br />
'''Hot Wheels World's Best Driver''' is a game where you drive on fantastical rubber tracks <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
====Online mode====<br />
*Requires a active internet connection<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|NQRamET8Vbk|300|inline|[https://youtu.be/NQRamET8Vbk CEMU 1.11.4b Hot Wheels World's Best Driver Test]|frame}}<br />
{{#ev:youtube|ePUqHS_ktnk|300|inline|[https://youtu.be/ePUqHS_ktnk Cemu Emulator 1.12: Hot Wheels: World's Best Driver]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.11}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=30-60|rating=Runs|notes=Momentary dips in FPS. Major grapical issues, however most main elements are rendered. Almost always requires online connectivity.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Star_Fox_Zero&diff=8908Star Fox Zero2018-05-15T16:48:03Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Star Fox Zero<br />
|image = [[File:Star_Fox_Zero_NA.png|295px]]<!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Nintendo EPD, PlatinumGames<br />
|publisher = Nintendo<br />
|series = Star Fox <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|JP=April 21, 2016|NA=April 22, 2016|EU=April 22, 2016|AUS=April 23, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Scrolling shooter<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Wii MotionPlus + Nunchuk, Pro Controller<br />
|wikipedia = Star_Fox_Zero<br />
|rating = Runs <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''Star Fox Zero''' is a 3D scrolling shooter video game developed by Nintendo and PlatinumGames for the Wii U. The sixth installment in the Star Fox series, Star Fox Zero was stated by lead producer and supervising director Shigeru Miyamoto as being neither a prequel nor a strict remake of Star Fox 64, while Nintendo later reiterated it was not a prequel while also stating that it was also not a sequel. A standalone tower defense game, Star Fox Guard, was bundled with Star Fox Zero as a separate disc in Zero's initial print or as a digital download code in later prints. After a delay from November 2015, the game was released worldwide in April 2016, to mixed critical reception.<br />
<br />
== Known Issues ==<br />
Some frame drops and a lot of audio problems.<br />
<br />
As of CEMU v1.11 it will crash on random menus, depending on minor version.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Videos ==<br />
<!-- Limited to 5 videos --><br />
{{#ev:youtube|v-FUUl18JMc|300|inline|[https://youtu.be/v-FUUl18JMc Star Fox Zero - Cemu 1.7.2 - Gameplay+FPS]|frame}}<br />
{{#ev:youtube|6ir5VLQd1B0|300|inline|[https://youtu.be/6ir5VLQd1B0 CEMU v1.11.4b Star Fox Zero Test]|frame}}<br />
{{#ev:youtube|H9B3WxeP6to|300|inline|[https://youtu.be/H9B3WxeP6to Cemu Emulator 1.12: Star Fox Zero]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=Drakonas|FPS=60|rating=Loads|notes=Game loads, and Star Fox Zero loading screen log plays at beautiful 60FPS, but after that there's an infinite semi-black screen with very-very light big bubble-like fuzz in the background. You can barely see it.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i5|GPU=NVIDIA GeForce GTX 750TI|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Running in re compiler mode eventually (after at least 15 minutes of waiting) shows the full Starfox logo...and then infinite loading}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K|GPU=AMD 7870 XT|user=Hive51|FPS=60|rating=Loads|notes=Loading takes a while. I can see the StarFox logo and then it stays blocked on it. Test EUR and USD version: same issue.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 2600 @ 3.4Ghz|GPU=NVIDIA GeForce GTX 660|user=aaron|FPS=20-60|rating=Loads|notes=game loads up fine then after the start screen the screen goes blank and it says 60fps}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K|GPU=NVIDIA GeForce GTX 1070|user=AndreTrek|FPS=45|rating=Playable|notes=The game is actually pretty playable, the only major issues i can see are that the audio is completely broken and the fact that the game relies on motion controls (though you can get by without using them for the most part). There are also some minor graphical glitches, but they don't really get in the way of playing the game.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX-8320 @ 4.4Ghz|GPU=AMD Radeon R9390|user=Darkemaste|FPS=35-45|rating=Runs|notes=Takes a while to load, major audio issues (distorted audio) and occasional stutter. Other than that performance is surprisingly decent.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i7 920|GPU=NVIDIA GeForce GTX 970|user=Asper|FPS=30|rating=Playable|notes=}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX-8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Increased overall performance/stability. Distorted audio does not seem to apply in walker mode, transforming to arwing mode causes distorted audio again. (appears to be 50-60fps in training mode)}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX-8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX-8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue is no longer present, no major changes from 1.6.3 otherwise.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Unplayable|notes=Simply does not start and the black loading screen glitch appears to be present.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-7700|GPU=Nvidia GTX 1060|user=Ethorsen|FPS=N/A|rating=Unplayable|notes=Black screen on loading. Must be played with 1.7.2.}}<br />
{{testline|version=1.8.1b|OS=Linux|region=EUR|CPU=Intel Core i7-5775C|GPU=Nvidia GTX 1060|user=Enverex|FPS=N/A|rating=Unplayable|notes=Black screen. Doesn't load.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i7-4710MQ CPU @ 2.50GHz|GPU=Nvidia GeForce 940m|user=GARNER2015|FPS=50-60|rating=Playable|notes=Lots of light flickering.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel Core i7-8700K CPU @ 4.70GHz|GPU=Nvidia GTX 1070 ti|user=Elgrlc|FPS=60|rating=Playable|notes=Runs perfectly with gx2drawdone, otherwise flickering. Cemuhook motion DS4 controls working fine. Do not go over to 1.11.4-1.12.0d for this game, it crashes.}}<br />
{{testline|version=1.11.4|OS=Windows 10|region=US|CPU=Intel Core i5-4570 CPU @ 3.20GHz|GPU=Nvidia GeForce 970|user=kanonopc|FPS=0|rating=Loads|notes=Crashes when in audio screen.}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Runs|notes=Loads and runs great, no graphical issues. Crashes when attempting to start a mission.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=US|CPU=Intel Core i7-8700K CPU @ 4.70GHz|GPU=Nvidia GTX 1070 ti|user=Elgrlc|FPS=0|rating=Loads|notes=Crashes as Peppy first speaks. Using a save, it crashes 1 min into gameplay.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Ben_10:_Omniverse_2&diff=8907Ben 10: Omniverse 22018-05-15T16:46:43Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{stub}}{{low_quality}}<br />
{{Infobox VG<br />
|title = Ben 10: Omniverse 2<br />
|image = [[File:Ben_10-_Omniverse_2.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = High Voltage Software<br />
|publisher = D3 Publisher, Bandai Namco Games <br />
|series = Ben 10<br />
|released = {{vgrelease|NA=November 9, 2013|EU=November 22, 2013|}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Beat 'em up, Fighting<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Wii Remote, Pro Controller<br />
|wikipedia = Ben_10:_Omniverse_2<br />
|rating = Runs <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''Ben 10: Omniverse 2''' is 3-D Single player Beat 'em Up Fighting game. <!-- If you know anything about this game replace this with a better description --><br />
<br />
== Known Issues ==<br />
<br />
== Configuration ==<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|jUTHL_ce6YQ|300|inline|[https://youtu.be/jUTHL_ce6YQ Cemu Emulator 1.12: Ben 10 Omniverse 2 ]|frame}}<br />
<br />
== Testing ==<br />
{{missing_test}}<br />
{{teststart}}<br />
{{testsection|1.6|collapse}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=The_Wonderful_101&diff=8906The Wonderful 1012018-05-15T16:45:20Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Wonderful 101<br />
|type = <br />
|image = [[File:W101_BA.jpg|295px]] <br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=September 15, 2013|EU=August 23, 2013|AUS=August 24, 2013|JP=August 24, 2013}} <br />
|genre = Action-adventure, Fighting<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad, Pro Controller, Classic Controller <br />
|wikipedia = The_Wonderful_101<br />
|rating = Runs<br />
}}<br />
'''The Wonderful 101''' is an action-adventure video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba, who worked on the Viewtiful Joe series and Ōkami together.<br />
<br />
== Known Issues ==<br />
===Regional differences===<br />
Infinite loading in US version, EU version however does load after short while. <br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. <br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|NogD5seyaFI|300|inline|[https://youtu.be/NogD5seyaFI The Wonderful 101 on 1.7.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|9mZfhHBH2m4|300|inline|[https://youtu.be/9mZfhHBH2m4 The Wonderful 101 on 1.7.4 AMD GPU]|frame}}<br />
{{#ev:youtube|cXlLP-C97bw|300|inline|[https://youtu.be/cXlLP-C97bw Cemu Emulator 1.12: The Wonderful 101]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750Ti|user=serggain|FPS=N/A|rating=Unplayable|notes=Black screen}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=N/A|rating=Unplayable|notes=Crashes on start}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Unplayable|notes=Crashes when booting/infinite black screen.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080|user=libastral|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 6500|GPU=Nvidia GTX 1060|user=pyth|FPS=30|rating=Runs|notes=Loading the game takes quite a while but it does go in game. Frame rate during cutscenes is very inconsistent. 60fps in the menus. In-game expect around 30 fps. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ|GPU=Nvidia GTX 960M|user=Nes370|FPS=N/A|rating=Unplayable|notes=Crashes during boot.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.00GHz|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Infinite Black Screen.}}<br />
{{testline|version=1.7.4|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=22-30|rating=Runs|notes=26-30fps in cutscenes, ~20fps in-game. Major shadow issues, audio may slightly desync during cutscenes. Have note encountered any crashes so far.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.80GHz|GPU=Nvidia GTX 1070|user=Jolu42|FPS=N/A|rating=Unplayable|notes=Infinite Black Screen.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 4.80GHz|GPU=Nvidia GTX 1060|user=Osman|FPS=5-30|rating=Runs|notes=Menus work well, 60FPS. Cutscenes have graphical glitches and run below 20 at times and is very choppy. Gameplay works between 5-30 frames, matters on how much stuff is going, as the action ramps the FPS tanks. Audio glitches at times.}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Spongebob_Squarepants:_Plankton%27s_Robotic_Revenge&diff=8905Spongebob Squarepants: Plankton's Robotic Revenge2018-05-15T16:43:37Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = SpongeBob SquarePants: Plankton's Robotic Revenge<br />
|type = <br />
|image = [[File:SBSP-PRR.jpg|190x266px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Behaviour Interactive<br />
|publisher = Activision Publishing, Inc.<br />
|series = SpongeBob SquarePants<br />
|released = {{vgrelease|PAL=October 11, 2013|NA=October 22, 2013|JP=}}<br />
|genre = Action, Adventure, Platformer, Third-person Shooter<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad<br />
|wikipedia = SpongeBob_SquarePants:_Plankton%27s_Robotic_Revenge<br />
|rating = Loads<br />
}}<br />
'''Spongebob Squarepants: Plankton's Robotic Revenge''' is an action-adventure video game based on the television series SpongeBob SquarePants developed for the Wii U in October 2013 among other consoles. Players choose their weapon of choice to destroy Plankton's minions and get to upgrade their weapons as they progress through the story. The playable characters include SpongeBob, Patrick, Squidward, Sandy and Mr. Krabs.<br />
<br />
== Known Issues ==<br />
Game crashes CEMU immediately after start since CEMU 1.8.<br /><br />
Game boots and goes almost in-game with Cemu 1.11.2<br />
<br />
== Configuration ==<br />
The only configuration known to make this game work properly is to play with CEMU 1.6.0.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|p6i5yCKTBmA|300|inline|Cemu 1.11.2 - Goes almost in-game.|frame}}<br />
{{#ev:youtube|gocEv3AWuwA|300|inline|[https://youtu.be/gocEv3AWuwA CEMU 1.7.4d Wii U Emulator - SpongeBob: Plankton's Robotic Revenge (2013). Ingame 4K. Test #8]|frame}}<br />
{{#ev:youtube|nV08gZ4_JaM|300|inline|[https://youtu.be/nV08gZ4_JaM CEMU v1.11.4b Spongebob Squarepants: Plankton's Robotic Revenge Test]|frame}}<br />
{{#ev:youtube|SkqMOFEec_E|300|inline|[https://youtu.be/SkqMOFEec_E Cemu Emulator 1.12: SpongeBob SquarePants: Plankton's Robotic Revenge]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX-8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkmaste|FPS=16-18|rating=Playable|notes=Appears to be playable and surprisingly stable. Nearly perfect visually and does not seem to have audio issues.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=14|rating=Playable|notes=}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=0|rating=Unplayable|notes=Instant crash on load of CEMU. Tested at high GPU buffer and with [[New Super Mario Bros. U|patch]].}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=0|rating=Unplayable|notes=Instant crash on load of CEMU. Tested at high GPU buffer and with [[New Super Mario Bros. U|patch]].}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=0|rating=Unplayable|notes=Instant crash on load of CEMU. Tested at high GPU buffer and with [[New Super Mario Bros. U|patch]].}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=0|rating=Unplayable|notes=Instant crash on load of CEMU. Tested at high GPU buffer and with [[New Super Mario Bros. U|patch]].}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=i5 4670k @ ~4.2GHz|GPU=GTX 750Ti 2GB|user=chriztr|FPS=~30|rating=Runs|notes=Loads but get stuck in a loop before really going in-game. Also it need GPU accuracy set to <b>High</b>}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Loads|notes=Gets stuck right before it switches to open world mode(First Mission). GPU accracy needs to be set to High otherwise the textures will glitch badly.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=1001_Spikes&diff=89041001 Spikes2018-05-15T16:41:59Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{stub}}{{low_quality}}<br />
{{Infobox VG<br />
|title = 1001 Spikes<br />
|type = eShop<br />
|image = [[File:1001_Spikes.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Nicalis<br />
|publisher = Nicalis<br />
|released = {{vgrelease|NA=June 3, 2014|PAL=October 1, 2015|JP=November 25, 2015|}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Platformer, Adventure<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote<br />
|wikipedia = 1001_Spikes<br />
|rating = Playable <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''1001 Spikes''' is a platform game developed and published by Nicalis. Originally named '''Aban Hawkins & the 1001 Spikes''', the game's objective is to escape a vast terrain and struggle to reach for victory without getting plummeted by spikes and many other disasters. Throughout the multiple travels, the game gets increasingly challenging, especially having to dodge falling stones and much more.<br />
== Known Issues ==<br />
<br />
== Configuration ==<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|fTXWghe-MKM|300|inline|[https://https://youtu.be/fTXWghe-MKM Cemu Emulator 1.12: 1001 Spikes]|frame}}<br />
<br />
== Testing ==<br />
{{missing_test}}<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=1001_Spikes&diff=89031001 Spikes2018-05-15T16:41:38Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{stub}}{{low_quality}}<br />
{{Infobox VG<br />
|title = 1001 Spikes<br />
|type = eShop<br />
|image = [[File:1001_Spikes.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Nicalis<br />
|publisher = Nicalis<br />
|released = {{vgrelease|NA=June 3, 2014|PAL=October 1, 2015|JP=November 25, 2015|}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Platformer, Adventure<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote<br />
|wikipedia = 1001_Spikes<br />
|rating = Playable <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''1001 Spikes''' is a platform game developed and published by Nicalis. Originally named '''Aban Hawkins & the 1001 Spikes''', the game's objective is to escape a vast terrain and struggle to reach for victory without getting plummeted by spikes and many other disasters. Throughout the multiple travels, the game gets increasingly challenging, especially having to dodge falling stones and much more.<br />
== Known Issues ==<br />
<br />
== Configuration ==<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|fTXWghe-MKM|300|inline|[https://https://youtu.be/fTXWghe-MKM Cemu Emulator 1.12: 1001 Spike]|frame}}<br />
<br />
== Testing ==<br />
{{missing_test}}<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Chasing_Dead&diff=8889Chasing Dead2018-05-12T16:41:31Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = 2020 Venture<br />
|publisher = 2020 Venture<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA= March 3, 2016|PAL= March 3, 2016|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = First Person, Action <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''Chasing Dead''' is a story-based, Sci-fi/Horror First-Person Action Shooter .The game begins with a strange phenomenon in which another Earth appears in our skies. The curiosity and fear of a doppelganger planet initiates multiple missions in order to make contact with the duplicate Earth. A team of agents, astronauts, and scientists were sent 955,600 miles across space by NASA and the US Military, however all contact is lost a few hours after their arrival. You play as a marine named "Jake" who is sent on a mission to retrieve any research and data left behind by the original survey team while fighting off hostile forces. As Jake, you must traverse the zombie-ridden lands of the alternate Earth as you battle endless hordes of the undead, frightening mutants and insane soldiers. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|NKvF4hxE_94|300|inline|[https://https://youtu.be/JkUrGpn8EIo Cemu Emulator 1.12: Chasing Dead ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Whispering_Willows&diff=8888Whispering Willows2018-05-12T16:40:04Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Whispering Willows<br />
|image = [[File:Whispering Willows Cover.jpg|295px]]<br />
|developer = Night Light Interactive<br />
|publisher = Night Light Interactive, Abstraction Games<br />
|released = {{vgrelease|WW=October 8, 2015}}<br />
|genre = Adventure <br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Whispering_Willows<br />
|rating = Runs<br />
}}<br />
<br />
'''Whispering Willows''' is an indie adventure horror video game developed by the independent developer Night Light Interactive.<br /><br />
The player takes control of Elena Elkhorn who wants to rescue her father. With her pendant, she can access her shamanic powers: the ability to leave her physical body and explore the world in spirit form. Using this ability, she can fly through gaps in walls and reach new places. The player can also possess certain objects, such as levers, to manipulate the environment. Throughout the game, the player finds notes from ghosts, which reveal new things. To advance in the game, the player has to find items and use them on certain objects.<br />
<br />
== Known Issues ==<br />
Softlocks when trying to get in-game<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|8-HY5xubdaU|300|inline|[https://https://youtu.be/8-HY5xubdaU Menu's only.]|frame}}<br />
{{#ev:youtube|JkUrGpn8EIo|300|inline|[https://https://youtu.be/JkUrGpn8EIo Cemu Emulator 1.12: Whispering Willows]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.11.x}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Boots and goes to menu. Soft locks when trying to start a new game.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Soft locks when loading a new game after cut scene}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Whispering_Willows&diff=8887Whispering Willows2018-05-12T16:39:46Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Whispering Willows<br />
|image = [[File:Whispering Willows Cover.jpg|295px]]<br />
|developer = Night Light Interactive<br />
|publisher = Night Light Interactive, Abstraction Games<br />
|released = {{vgrelease|WW=October 8, 2015}}<br />
|genre = Adventure <br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Whispering_Willows<br />
|rating = Runs<br />
}}<br />
<br />
'''Whispering Willows''' is an indie adventure horror video game developed by the independent developer Night Light Interactive.<br /><br />
The player takes control of Elena Elkhorn who wants to rescue her father. With her pendant, she can access her shamanic powers: the ability to leave her physical body and explore the world in spirit form. Using this ability, she can fly through gaps in walls and reach new places. The player can also possess certain objects, such as levers, to manipulate the environment. Throughout the game, the player finds notes from ghosts, which reveal new things. To advance in the game, the player has to find items and use them on certain objects.<br />
<br />
== Known Issues ==<br />
Softlocks when trying to get in-game<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|8-HY5xubdaU|450|inline|[https://https://youtu.be/8-HY5xubdaU Menu's only.]|frame}}<br />
{{#ev:youtube|JkUrGpn8EIo|450|inline|[https://https://youtu.be/JkUrGpn8EIo Cemu Emulator 1.12: Whispering Willows]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.11.x}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Boots and goes to menu. Soft locks when trying to start a new game.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Soft locks when loading a new game after cut scene}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Trine_2:_Director%27s_Cut&diff=8886Trine 2: Director's Cut2018-05-12T16:38:19Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Frozenbyte<br />
|publisher = Frozenbyte<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012|JP=January 22, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure<br />
|modes = Multiplayer (3)<br />
|input = <br />
|wikipedia = <br />
|rating = Runs<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|NFxhiVi352s|300|inline|[https://youtu.be/NFxhiVi352s Cemu Emulator 1.12: Trine 2: Director's Cut]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Penguins_of_Madagascar&diff=8885Penguins of Madagascar2018-05-12T16:36:39Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Penguins of Madagascar<br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = DreamWorks Animation<br />
|publisher = Little Orbit<br />
|series = Madagascar <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 25, 2014|PAL=November 28, 2014|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Platformer<br />
|modes = Singleplayer<br />
|input = GamePad<br />
|wikipedia = Penguins_of_Madagascar#cite_note-57<br />
|rating = Playable<br />
}}<br />
'''Penguins of Madagascar''' is a game based on the Madagascar film series. In the game you jump on platforms, swim underwater, and complete missions. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|DyPJLJHPp5s|300|inline|[https://youtu.be/DyPJLJHPp5s CEMU v1.11.4b Penguins of Madagascar Test]|frame}}<br />
{{#ev:youtube|MV4BUwp4K80|300|inline|[https://youtu.be/MV4BUwp4K80 Cemu Emulator 1.12: Penguins of Madagascar]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.11}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=50-60|rating=Playable|notes=Plays very good, lighting seems to be a bit off and there is no audio in the main game.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Asdivine_Hearts&diff=8884Asdivine Hearts2018-05-12T16:34:38Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Exe Create Inc.<br />
|publisher = KEMCO<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=April 14, 2016|PAL=April 7, 2016|JP=January 13, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Role-Playing <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Wg21_cvvatA|300|inline|Cemu Emulator 1.12: Asdivine Hearts Gameplay |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Devil%27s_Third&diff=8879Devil's Third2018-05-10T20:50:55Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Devil's Third<br />
|type = <br />
|image = [[File:DT.jpg|295px]]<br />
|developer = Valhalla Game Studios, Nintendo SPD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=December 11, 2015|EU=August 28, 2015|AUS=August 29, 2015|JP=August 4, 2015}}<br />
|genre = Action-adventure, Hack and slash, Shooter<br />
|modes = Single-player, Multiplayer, Online (16)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Devil%27s_Third<br />
|rating = Runs<br />
}}<br />
'''Devil's third''' is an action-adventure hack and slash shooter video game developed by Valhalla Game Studios and published by Nintendo for the Wii U. The Wii U version was released in most regions in August 2015, and later in North America in December 2015.<br />
<br />
== Known Issues ==<br />
Flicker can occur if GPU buffer cache accuracy is not set to High (slow).<br />
<br />
== Configuration ==<br />
Set GPU buffer cache accuracy: High (slow)<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|dJbv51iw4dA|300|inline|Cemu Emulator 1.12: Devil's Third|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.10|Collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-8320E|GPU=Nvidia GTX 1060 6GB|user=PickleRick!|FPS=0|rating=Unplayable|notes=Boots to black screen with 0fps.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=US|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=60|rating=Runs|notes=Minimal testing done, but loads into the game.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=Intel Core i7 6700K @ 4.0GHz|GPU=Nvidia GTX 980 TI|user=Blyzzard30|FPS=50|rating=Runs|notes=Played for an hour or so. Lag here and there but playable. GPU Buffer Cache accuracy on high or screen flicker. Vsync enabled as well.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Kung_Fu_Panda:_Showdown_of_Legendary_Legends&diff=8878Kung Fu Panda: Showdown of Legendary Legends2018-05-10T20:49:09Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Kung Fu Panda: Showdown of Legendary Legends<br />
|type = <br />
|image = [[File:KFP-SoLL.png|250x295px|center]]<br />
|developer = Vicious Cycle Software, Inc.<br />
|publisher = Little Orbit<br />
|series = Kung Fu Panda<br />
|released = {{vgrelease|NA=December 15, 2015|PAL=December 15, 2015|JP=December 15, 2015}} <br />
|genre = Fighting <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote<br />
|wikipedia = Kung_Fu_Panda:_Showdown_of_Legendary_Legends<br />
|rating = Perfect<br />
}}<br />
'''Kung Fu Panda: Showdown of Legendary Legends''' is a fighting video game based on the Kung Fu Panda franchise, released on December 15, 2015 for the Wii U. The gameplay consists of where characters from all the three movies (including the main protagonist Po), "Furious Five" and all the associated villains battle for the ultimate glory.<br />
<br />
== Known Issues ==<br />
There are no known issues.<br />
<br />
== Configuration ==<br />
This game does not require any special configuration.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|U__LNWZahzY|300|inline|Cemu Emulator 1.12: Kung Fu Panda: Showdown of Legendary Legends|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}} <br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=60|rating=Unplayable|notes=}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Consistent 60fps in-game with proper audio, unfinished character models with missing animations, some background textures flickering sporadically in-game. Textures are not streched, appears to be AMD GPU- specific. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}} <br />
{{testline|version=1.7.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No changes from 1.6.2}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}} <br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=55-60|rating=Playable|notes=Animations are now fixed, stretching/exploding textures issue that was specific to Nvidia (effected all Vicious Engine titles) also seems to be fixed as well. Missing sound effects in-game but has proper music.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Perfect|notes=Works perfectly.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=DuckTales:_Remastered&diff=8877DuckTales: Remastered2018-05-10T20:47:16Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = DuckTales: Remastered<br />
|image = [[File:DuckTales- Remastered.jpg|295px]]<br />
|developer = WayForward Technologies<br />
|publisher = Capcom, Disney Interactive Studios<br />
|released = {{vgrelease|NA=August 13, 2013|PAL=August 15, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure, Platformer, Metroidvania<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = DuckTales:_Remastered<br />
|rating = Playable<br />
}}<br />
'''DuckTales: Remastered''' is a hand-crafted, beautiful reimagining of one of the most cherished 8-bit titles of all time. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews; Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.<br />
<br />
Go back to one of the golden ages of gaming, but now refined with a level of detail that will please the most devoted Disney or retro Capcom fan, alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor, simple and fun, with slight modifications to improve gameplay flow and design. <br />
<br />
== Known Issues ==<br />
In-game music, sound and voice acting has volume level issue (some things are way to loud)<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Sv660yIgLyA|300|inline|Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|q92JnrE5UjQ|300|inline|Cemu Emulator 1.12: DuckTales: Remastered|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.8}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=You can now progress beyond the crash that appeared after beating the Beagle Boys and progress further in the game}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Bayonetta_2&diff=8876Bayonetta 22018-05-10T20:45:34Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Bayonetta2boxart.png|295px]]<br />
|title = Bayonetta 2<br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = ''Bayonetta''<br />
|released = {{vgrelease|JP= September 20, 2014|NA=October 24, 2014|EU=October 24, 2014|AUS=October 25, 2014}}<br />
|genre = Action, hack and slash<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|wikipedia = Bayonetta_2<br />
|rating = Loads<br />
}}<br />
'''Bayonetta 2''' is an action-adventure hack and slash video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. It is the sequel to the 2009 game Bayonetta, and was directed by Yusuke Hashimoto and produced by Atsushi Inaba and Hitoshi Yamagami from Nintendo, under supervision by series creator Hideki Kamiya.<br />
== Known Issues == <br />
=== Unplayable as of version 1.11.4 ===<br />
Bayonetta 2 will crash shortly after loading in version 1.11.4 and beyond. The problem also appears to be linked to cemuhook, as it will crash when used with 1.11.3 and 0.5.6.3+. The latest means to play this is to use 1.11.3 with cemuhook 0.5.6.2 or lower.<br />
<br />
=== A glitch makes sound crash in some areas ===<br />
*Setting ''GPU buffer cache accuracy'' to '''High (slow)''' can help prevent this; otherwise restart Cemu if this happens.<br />
<br />
=== Some textures/models noticeably or heavily flicker ===<br />
*Enabling '''Full Sync at GX2DrawDone()''' under ''Options'' > ''Experimental'' will significantly reduce or eliminate flickering.<br />
<br />
=== Rumble not working on compatible (Xinput) controllers ===<br />
*Emulate a Wii U Pro Controller rather than the Gamepad to enable rumble.<br />
*Leave a Gamepad as Controller 1 to keep mouse/touch control and the Pro Controller as Controller 2 with your actual button inputs. The game will automatically swap between the two.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run. See above if you experience flickering. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|CPnbY9KNkos|300|inline|[https://www.youtube.com/watch?v=CPnbY9KNkos Bayonetta 2 on 1.9.0b Nvidia GPU]|frame}}<br />
{{#ev:youtube|rF1W_r_wnh8|300|inline|[https://youtu.be/rF1W_r_wnh8 Bayonetta 2 on 1.11.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|aisgoOOjgDY|300|inline|[https://youtu.be/aisgoOOjgDY Bayonetta 2 on 1.11.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|folqqxzRdaI|300|inline|[https://youtu.be/folqqxzRdaI Bayonetta 2 on 1.11.6 Nvidia GPU]|frame}}<br />
{{#ev:youtube|m3M1W-UVS5U|300|inline|[https://youtu.be/m3M1W-UVS5U Cemu Emulator 1.12: Bayonetta 2]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.50GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=10|rating=Runs|notes=Main menu works great at full speed, ingame not and there some graphical bugs.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=toxicwaster|FPS=8|rating=Runs|notes=Full speed menu, unplayable fps in game at around 3-10 fps. Graphical glitches and issues also occur.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=8-60|rating=Runs|notes=60fps in title and menus, 8-12 fps in-game and during cutscenes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 2600k|GPU=NVIDIA GeForce GTX 750Ti|user=albatross1|FPS=8-60|rating=Runs|notes=menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel core i5 4440 @ 3.1 GHz|GPU=AMD Radeon R9 280x|user=guy|FPS=2-5|rating=Runs}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=No longer boots, hangs in black screen on loading. (does not crash)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 600k @ 4.5GHz|GPU=Nvidia GTX 970|user=Coco|FPS=15+|rating=Loads|notes=Framerate and minor texture issues. (Unplayeable due to framerate.)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.5GHZ|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Doesn´t boot, hangs in black screen on loading}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=Hangs in black screen at loading, eventually crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 960 v368.81|user=Malkierian|FPS=15-30|rating=Loads|notes=Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 760|user=Dodge|FPS=30|rating=Runs|notes=Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4.0ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=18 - 38|rating=Runs|notes=Videos fail}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierain|FPS=45-60|rating=Playable|notes=It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ|GPU=Nvidia Geforce GTX860M|user=herohiralal|FPS=22|rating=Playable|notes=Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2 Gb|user=zzkaiser|FPS=15 - 30|rating=Runs|notes=The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad}}<br />
{{testline|version=1.6.0|OS=Winndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.4GHz|GPU=Nvidia Geforce GTX860M (4GB)|user=herohiralal|FPS=30|rating=Playable|notes=Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable|notes=Long loading times. sometimes CEMU hangs}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=30 - 45|rating=Playable|notes=The games works fine, but, only with music off}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 3570k @ 4.7GHz|GPU=Nvidia GTX 1080|user=Zardax|FPS=45-60|rating=Playable|notes=The music beeping sounds fixed from previous versions}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel i3 6100 @ 3.7GHz|GPU=Nvidia GTX 760|user=Lippuringo|FPS=30-60|rating=Playable|notes=White noise during witch time and beeping during music. Sometimes object flickering in game. Sometimes 3-5 seconds sound desync in cutscenes.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6500 @ 3.2GHz|GPU=Nvidia GTX 980 Ti|user=Soki|FPS=30-60|rating=Runs|notes=Heavy flickering, flashing.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=Speaking of my experience, I cannot clear the game due to high frequence of flickering. However, it seems some people don't those heavy issues. So it may depends of your computer specifications.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=No changes compared to previous version 1.7.3d}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7 4710HQ @2.5GHz|GPU=Nvidia GTX 970M|user=相识何必曾相逢|FPS=15-50|rating=Playable|notes=Voices are not in sync with the animation, constant lagging in both Cinematic and gameplay.But all in all, still playable. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel i7-6700 @3.4GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=50-60|rating=Runs|notes=Great performance at 4K, but flickering and sound problems are worse then before. https://youtu.be/h0E6GCYMKB0}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel i5-2400 @3.2GHz|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=30-45|rating=Runs|notes=Lots of lags during cutscenes and game making it not wishable to play. Also there is a lots of audio bugs and glitches.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Pentium G4560 @3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=40-60|rating=Playable|notes=Witch time sound issue appears to be fixed, some textures appear glitched and flash often (more than on previous versions; increased resolution results in increased texture issues), cutscene audio and video easily become out of sync.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS= Windows 7|region=US|CPU=Intel i5-2500k @4.8GHz|GPU=Nvidia GTX 1070|user=JeanAbdelouche|FPS=40-60|rating=Playable|notes= Witch time fixed. Cinematics freezes fixed at 90%. The game still flickers alot but using a shader cache can help to fix the flashing textures. Sometimes the sound may crash, if happens just restart cemu.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0|OS= Windows 10|region=RU|CPU=Intel i7-7700k @4.8GHz|GPU=AMD RX580|user=Rave666|FPS=30-60|rating=Playable|notes= Fixed texture flicking, almost fixed sound.}}<br />
{{testline|version=1.10.0c|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=15-60|rating=Playable|notes= Summary it's playable, but sound stuttering and this is not acceptable for me, because Cereza's speach is huge part of the game for me. Used DRAM G Skill TridentZ RGB F4-3866C18 4x8 3200 14-14-14-28 CR1 }}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS= Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes= Seems to be almost perfect with some slowdown. Playable 30-60fps.}}<br />
{{testline|version=1.11.1|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=40-60|rating=Playable|notes= Very minor flickering at 1440p. Game often crashes in battles due to "sound crash". FPS drops during battles, generally stays at 60 in most other areas.}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=45-60|rating=Runs|notes= Sound crash have become too common to consider this playable, excessive bloom in some areas. Desync between cutscene & audio still exists. New types of flickering issues have come up (see 1.11.2 video).}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=25-60|rating=Playable|notes= Audio works better, but sometimes still hanging. Textures still flickering sometimes. Summary it works better then last version i'll try (1.10.0c)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=50-60|rating=Playable|notes= Using dual/triple core settings results in higher FPS during battle, same issues as 1.11.2 still exist (see 1.11.3 video description for detailed list of all noticeable issues.)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=AMD FX3820M @ 3.6GHz|GPU=AMD R9 290 with custom 390X BIOS|user=threethan|FPS=45-60|rating=Playable|notes= No dynamic shadows, and some other effects may be missing. Some flickering in Noatun hub area even after the full sync fix. Triple core recompiler & low gpu cache accuracy both greatly improve framerate. With these settings performance is similar to wiiu, even while using the 1080p graphics pack.}}<br />
{{testline|version=1.11.4|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds to minutes of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Sometimes Cemu just randomly closes, no error. Oddly enough the other games I've tested seem to work as well as they did in previous versions. (I would upload a gameplay video like usual, but it's not possible on this version)}}<br />
{{testline|version=1.11.5|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 1700 @ 3.9GHz|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 35-60|rating=Loads|notes= Same as BayoNX19, sometimes it crashes at the menu and (at least since v1.11.4) it ALWAYS crashes when I'm fighting the Golem in Chapter 9 Verse 7. }}<br />
{{testline|version=1.11.6b|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Game is unplayable as of version 1.11.4. A "gameplay video" has been uploaded, however, it just shows the game crashing basically, because there is no gameplay to record.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 2700X|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 55-60|rating=Loads|notes= Crashes or within seconds or within 5 minutes, but the crashing problem at the fighting of the Golem is solved.}}<br />
{{testline|version=1.12.0d|OS= Windows 10 Pro 64-bit|region=EU|CPU=Intel Core i7 4770K @ 3.50GHz|GPU=GeForce GTX 1070|user=Hetsig|FPS=0, 60|rating=Playable|notes= Playable, the only caveat is if you linger too long in the main menu cemu will crash. Records of Time (first level) have some issues with a potential crash in 3 spots but if you try it again and again you'll get passed it. Prologue (second level) ran, for me at least, 100% fine. 60 fps during fights and 30fps during cutscenes. Using Triplecore-Recompiler had more success than using Singlecore for me. Chapter 1 had some random crashes aswell.}}</div>Janushttps://wiki.cemu.info/index.php?title=Bayonetta_2&diff=8875Bayonetta 22018-05-10T20:44:49Z<p>Janus: Undo revision 8874 by Janus (talk)</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Bayonetta2boxart.png|295px]]<br />
|title = Bayonetta 2<br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = ''Bayonetta''<br />
|released = {{vgrelease|JP= September 20, 2014|NA=October 24, 2014|EU=October 24, 2014|AUS=October 25, 2014}}<br />
|genre = Action, hack and slash<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|wikipedia = Bayonetta_2<br />
|rating = Loads<br />
}}<br />
'''Bayonetta 2''' is an action-adventure hack and slash video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. It is the sequel to the 2009 game Bayonetta, and was directed by Yusuke Hashimoto and produced by Atsushi Inaba and Hitoshi Yamagami from Nintendo, under supervision by series creator Hideki Kamiya.<br />
== Known Issues == <br />
=== Unplayable as of version 1.11.4 ===<br />
Bayonetta 2 will crash shortly after loading in version 1.11.4 and beyond. The problem also appears to be linked to cemuhook, as it will crash when used with 1.11.3 and 0.5.6.3+. The latest means to play this is to use 1.11.3 with cemuhook 0.5.6.2 or lower.<br />
<br />
=== A glitch makes sound crash in some areas ===<br />
*Setting ''GPU buffer cache accuracy'' to '''High (slow)''' can help prevent this; otherwise restart Cemu if this happens.<br />
<br />
=== Some textures/models noticeably or heavily flicker ===<br />
*Enabling '''Full Sync at GX2DrawDone()''' under ''Options'' > ''Experimental'' will significantly reduce or eliminate flickering.<br />
<br />
=== Rumble not working on compatible (Xinput) controllers ===<br />
*Emulate a Wii U Pro Controller rather than the Gamepad to enable rumble.<br />
*Leave a Gamepad as Controller 1 to keep mouse/touch control and the Pro Controller as Controller 2 with your actual button inputs. The game will automatically swap between the two.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run. See above if you experience flickering. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|CPnbY9KNkos|300|inline|[https://www.youtube.com/watch?v=CPnbY9KNkos Bayonetta 2 on 1.9.0b Nvidia GPU]|frame}}<br />
{{#ev:youtube|rF1W_r_wnh8|300|inline|[https://youtu.be/rF1W_r_wnh8 Bayonetta 2 on 1.11.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|aisgoOOjgDY|300|inline|[https://youtu.be/aisgoOOjgDY Bayonetta 2 on 1.11.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|folqqxzRdaI|300|inline|[https://youtu.be/folqqxzRdaI Bayonetta 2 on 1.11.6 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.50GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=10|rating=Runs|notes=Main menu works great at full speed, ingame not and there some graphical bugs.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=toxicwaster|FPS=8|rating=Runs|notes=Full speed menu, unplayable fps in game at around 3-10 fps. Graphical glitches and issues also occur.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=8-60|rating=Runs|notes=60fps in title and menus, 8-12 fps in-game and during cutscenes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 2600k|GPU=NVIDIA GeForce GTX 750Ti|user=albatross1|FPS=8-60|rating=Runs|notes=menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel core i5 4440 @ 3.1 GHz|GPU=AMD Radeon R9 280x|user=guy|FPS=2-5|rating=Runs}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=No longer boots, hangs in black screen on loading. (does not crash)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 600k @ 4.5GHz|GPU=Nvidia GTX 970|user=Coco|FPS=15+|rating=Loads|notes=Framerate and minor texture issues. (Unplayeable due to framerate.)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.5GHZ|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Doesn´t boot, hangs in black screen on loading}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=Hangs in black screen at loading, eventually crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 960 v368.81|user=Malkierian|FPS=15-30|rating=Loads|notes=Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 760|user=Dodge|FPS=30|rating=Runs|notes=Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4.0ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=18 - 38|rating=Runs|notes=Videos fail}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierain|FPS=45-60|rating=Playable|notes=It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ|GPU=Nvidia Geforce GTX860M|user=herohiralal|FPS=22|rating=Playable|notes=Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2 Gb|user=zzkaiser|FPS=15 - 30|rating=Runs|notes=The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad}}<br />
{{testline|version=1.6.0|OS=Winndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.4GHz|GPU=Nvidia Geforce GTX860M (4GB)|user=herohiralal|FPS=30|rating=Playable|notes=Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable|notes=Long loading times. sometimes CEMU hangs}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=30 - 45|rating=Playable|notes=The games works fine, but, only with music off}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 3570k @ 4.7GHz|GPU=Nvidia GTX 1080|user=Zardax|FPS=45-60|rating=Playable|notes=The music beeping sounds fixed from previous versions}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel i3 6100 @ 3.7GHz|GPU=Nvidia GTX 760|user=Lippuringo|FPS=30-60|rating=Playable|notes=White noise during witch time and beeping during music. Sometimes object flickering in game. Sometimes 3-5 seconds sound desync in cutscenes.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6500 @ 3.2GHz|GPU=Nvidia GTX 980 Ti|user=Soki|FPS=30-60|rating=Runs|notes=Heavy flickering, flashing.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=Speaking of my experience, I cannot clear the game due to high frequence of flickering. However, it seems some people don't those heavy issues. So it may depends of your computer specifications.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=No changes compared to previous version 1.7.3d}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7 4710HQ @2.5GHz|GPU=Nvidia GTX 970M|user=相识何必曾相逢|FPS=15-50|rating=Playable|notes=Voices are not in sync with the animation, constant lagging in both Cinematic and gameplay.But all in all, still playable. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel i7-6700 @3.4GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=50-60|rating=Runs|notes=Great performance at 4K, but flickering and sound problems are worse then before. https://youtu.be/h0E6GCYMKB0}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel i5-2400 @3.2GHz|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=30-45|rating=Runs|notes=Lots of lags during cutscenes and game making it not wishable to play. Also there is a lots of audio bugs and glitches.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Pentium G4560 @3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=40-60|rating=Playable|notes=Witch time sound issue appears to be fixed, some textures appear glitched and flash often (more than on previous versions; increased resolution results in increased texture issues), cutscene audio and video easily become out of sync.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS= Windows 7|region=US|CPU=Intel i5-2500k @4.8GHz|GPU=Nvidia GTX 1070|user=JeanAbdelouche|FPS=40-60|rating=Playable|notes= Witch time fixed. Cinematics freezes fixed at 90%. The game still flickers alot but using a shader cache can help to fix the flashing textures. Sometimes the sound may crash, if happens just restart cemu.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0|OS= Windows 10|region=RU|CPU=Intel i7-7700k @4.8GHz|GPU=AMD RX580|user=Rave666|FPS=30-60|rating=Playable|notes= Fixed texture flicking, almost fixed sound.}}<br />
{{testline|version=1.10.0c|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=15-60|rating=Playable|notes= Summary it's playable, but sound stuttering and this is not acceptable for me, because Cereza's speach is huge part of the game for me. Used DRAM G Skill TridentZ RGB F4-3866C18 4x8 3200 14-14-14-28 CR1 }}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS= Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes= Seems to be almost perfect with some slowdown. Playable 30-60fps.}}<br />
{{testline|version=1.11.1|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=40-60|rating=Playable|notes= Very minor flickering at 1440p. Game often crashes in battles due to "sound crash". FPS drops during battles, generally stays at 60 in most other areas.}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=45-60|rating=Runs|notes= Sound crash have become too common to consider this playable, excessive bloom in some areas. Desync between cutscene & audio still exists. New types of flickering issues have come up (see 1.11.2 video).}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=25-60|rating=Playable|notes= Audio works better, but sometimes still hanging. Textures still flickering sometimes. Summary it works better then last version i'll try (1.10.0c)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=50-60|rating=Playable|notes= Using dual/triple core settings results in higher FPS during battle, same issues as 1.11.2 still exist (see 1.11.3 video description for detailed list of all noticeable issues.)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=AMD FX3820M @ 3.6GHz|GPU=AMD R9 290 with custom 390X BIOS|user=threethan|FPS=45-60|rating=Playable|notes= No dynamic shadows, and some other effects may be missing. Some flickering in Noatun hub area even after the full sync fix. Triple core recompiler & low gpu cache accuracy both greatly improve framerate. With these settings performance is similar to wiiu, even while using the 1080p graphics pack.}}<br />
{{testline|version=1.11.4|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds to minutes of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Sometimes Cemu just randomly closes, no error. Oddly enough the other games I've tested seem to work as well as they did in previous versions. (I would upload a gameplay video like usual, but it's not possible on this version)}}<br />
{{testline|version=1.11.5|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 1700 @ 3.9GHz|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 35-60|rating=Loads|notes= Same as BayoNX19, sometimes it crashes at the menu and (at least since v1.11.4) it ALWAYS crashes when I'm fighting the Golem in Chapter 9 Verse 7. }}<br />
{{testline|version=1.11.6b|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Game is unplayable as of version 1.11.4. A "gameplay video" has been uploaded, however, it just shows the game crashing basically, because there is no gameplay to record.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 2700X|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 55-60|rating=Loads|notes= Crashes or within seconds or within 5 minutes, but the crashing problem at the fighting of the Golem is solved.}}<br />
{{testline|version=1.12.0d|OS= Windows 10 Pro 64-bit|region=EU|CPU=Intel Core i7 4770K @ 3.50GHz|GPU=GeForce GTX 1070|user=Hetsig|FPS=0, 60|rating=Playable|notes= Playable, the only caveat is if you linger too long in the main menu cemu will crash. Records of Time (first level) have some issues with a potential crash in 3 spots but if you try it again and again you'll get passed it. Prologue (second level) ran, for me at least, 100% fine. 60 fps during fights and 30fps during cutscenes. Using Triplecore-Recompiler had more success than using Singlecore for me. Chapter 1 had some random crashes aswell.}}</div>Janushttps://wiki.cemu.info/index.php?title=Bayonetta_2&diff=8874Bayonetta 22018-05-10T20:44:02Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Bayonetta2boxart.png|295px]]<br />
|title = Bayonetta 2<br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = ''Bayonetta''<br />
|released = {{vgrelease|JP= September 20, 2014|NA=October 24, 2014|EU=October 24, 2014|AUS=October 25, 2014}}<br />
|genre = Action, hack and slash<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|wikipedia = Bayonetta_2<br />
|rating = Loads<br />
}}<br />
'''Bayonetta 2''' is an action-adventure hack and slash video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. It is the sequel to the 2009 game Bayonetta, and was directed by Yusuke Hashimoto and produced by Atsushi Inaba and Hitoshi Yamagami from Nintendo, under supervision by series creator Hideki Kamiya.<br />
== Known Issues == <br />
=== Unplayable as of version 1.11.4 ===<br />
Bayonetta 2 will crash shortly after loading in version 1.11.4 and beyond. The problem also appears to be linked to cemuhook, as it will crash when used with 1.11.3 and 0.5.6.3+. The latest means to play this is to use 1.11.3 with cemuhook 0.5.6.2 or lower.<br />
<br />
=== A glitch makes sound crash in some areas ===<br />
*Setting ''GPU buffer cache accuracy'' to '''High (slow)''' can help prevent this; otherwise restart Cemu if this happens.<br />
<br />
=== Some textures/models noticeably or heavily flicker ===<br />
*Enabling '''Full Sync at GX2DrawDone()''' under ''Options'' > ''Experimental'' will significantly reduce or eliminate flickering.<br />
<br />
=== Rumble not working on compatible (Xinput) controllers ===<br />
*Emulate a Wii U Pro Controller rather than the Gamepad to enable rumble.<br />
*Leave a Gamepad as Controller 1 to keep mouse/touch control and the Pro Controller as Controller 2 with your actual button inputs. The game will automatically swap between the two.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run. See above if you experience flickering. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|CPnbY9KNkos|300|inline|[https://www.youtube.com/watch?v=CPnbY9KNkos Bayonetta 2 on 1.9.0b Nvidia GPU]|frame}}<br />
{{#ev:youtube|rF1W_r_wnh8|300|inline|[https://youtu.be/rF1W_r_wnh8 Bayonetta 2 on 1.11.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|aisgoOOjgDY|300|inline|[https://youtu.be/aisgoOOjgDY Bayonetta 2 on 1.11.3 Nvidia GPU]|frame}}<br />
{{#ev:youtube|m3M1W-UVS5U|300|inline|[https://youtu.be/m3M1W-UVS5U Cemu Emulator 1.12: Bayonetta 2]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.50GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=10|rating=Runs|notes=Main menu works great at full speed, ingame not and there some graphical bugs.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=toxicwaster|FPS=8|rating=Runs|notes=Full speed menu, unplayable fps in game at around 3-10 fps. Graphical glitches and issues also occur.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=8-60|rating=Runs|notes=60fps in title and menus, 8-12 fps in-game and during cutscenes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 2600k|GPU=NVIDIA GeForce GTX 750Ti|user=albatross1|FPS=8-60|rating=Runs|notes=menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel core i5 4440 @ 3.1 GHz|GPU=AMD Radeon R9 280x|user=guy|FPS=2-5|rating=Runs}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=No longer boots, hangs in black screen on loading. (does not crash)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 600k @ 4.5GHz|GPU=Nvidia GTX 970|user=Coco|FPS=15+|rating=Loads|notes=Framerate and minor texture issues. (Unplayeable due to framerate.)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.5GHZ|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Doesn´t boot, hangs in black screen on loading}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=Hangs in black screen at loading, eventually crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 960 v368.81|user=Malkierian|FPS=15-30|rating=Loads|notes=Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 760|user=Dodge|FPS=30|rating=Runs|notes=Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4.0ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=18 - 38|rating=Runs|notes=Videos fail}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierain|FPS=45-60|rating=Playable|notes=It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ|GPU=Nvidia Geforce GTX860M|user=herohiralal|FPS=22|rating=Playable|notes=Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2 Gb|user=zzkaiser|FPS=15 - 30|rating=Runs|notes=The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad}}<br />
{{testline|version=1.6.0|OS=Winndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.4GHz|GPU=Nvidia Geforce GTX860M (4GB)|user=herohiralal|FPS=30|rating=Playable|notes=Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable|notes=Long loading times. sometimes CEMU hangs}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=30 - 45|rating=Playable|notes=The games works fine, but, only with music off}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 3570k @ 4.7GHz|GPU=Nvidia GTX 1080|user=Zardax|FPS=45-60|rating=Playable|notes=The music beeping sounds fixed from previous versions}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel i3 6100 @ 3.7GHz|GPU=Nvidia GTX 760|user=Lippuringo|FPS=30-60|rating=Playable|notes=White noise during witch time and beeping during music. Sometimes object flickering in game. Sometimes 3-5 seconds sound desync in cutscenes.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6500 @ 3.2GHz|GPU=Nvidia GTX 980 Ti|user=Soki|FPS=30-60|rating=Runs|notes=Heavy flickering, flashing.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=Speaking of my experience, I cannot clear the game due to high frequence of flickering. However, it seems some people don't those heavy issues. So it may depends of your computer specifications.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=No changes compared to previous version 1.7.3d}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7 4710HQ @2.5GHz|GPU=Nvidia GTX 970M|user=相识何必曾相逢|FPS=15-50|rating=Playable|notes=Voices are not in sync with the animation, constant lagging in both Cinematic and gameplay.But all in all, still playable. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel i7-6700 @3.4GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=50-60|rating=Runs|notes=Great performance at 4K, but flickering and sound problems are worse then before. https://youtu.be/h0E6GCYMKB0}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel i5-2400 @3.2GHz|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=30-45|rating=Runs|notes=Lots of lags during cutscenes and game making it not wishable to play. Also there is a lots of audio bugs and glitches.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Pentium G4560 @3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=40-60|rating=Playable|notes=Witch time sound issue appears to be fixed, some textures appear glitched and flash often (more than on previous versions; increased resolution results in increased texture issues), cutscene audio and video easily become out of sync.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS= Windows 7|region=US|CPU=Intel i5-2500k @4.8GHz|GPU=Nvidia GTX 1070|user=JeanAbdelouche|FPS=40-60|rating=Playable|notes= Witch time fixed. Cinematics freezes fixed at 90%. The game still flickers alot but using a shader cache can help to fix the flashing textures. Sometimes the sound may crash, if happens just restart cemu.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0|OS= Windows 10|region=RU|CPU=Intel i7-7700k @4.8GHz|GPU=AMD RX580|user=Rave666|FPS=30-60|rating=Playable|notes= Fixed texture flicking, almost fixed sound.}}<br />
{{testline|version=1.10.0c|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=15-60|rating=Playable|notes= Summary it's playable, but sound stuttering and this is not acceptable for me, because Cereza's speach is huge part of the game for me. Used DRAM G Skill TridentZ RGB F4-3866C18 4x8 3200 14-14-14-28 CR1 }}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS= Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes= Seems to be almost perfect with some slowdown. Playable 30-60fps.}}<br />
{{testline|version=1.11.1|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=40-60|rating=Playable|notes= Very minor flickering at 1440p. Game often crashes in battles due to "sound crash". FPS drops during battles, generally stays at 60 in most other areas.}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=45-60|rating=Runs|notes= Sound crash have become too common to consider this playable, excessive bloom in some areas. Desync between cutscene & audio still exists. New types of flickering issues have come up (see 1.11.2 video).}}<br />
{{testline|version=1.11.2|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=25-60|rating=Playable|notes= Audio works better, but sometimes still hanging. Textures still flickering sometimes. Summary it works better then last version i'll try (1.10.0c)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=50-60|rating=Playable|notes= Using dual/triple core settings results in higher FPS during battle, same issues as 1.11.2 still exist (see 1.11.3 video description for detailed list of all noticeable issues.)}}<br />
{{testline|version=1.11.3|OS= Windows 10|region=US|CPU=AMD FX3820M @ 3.6GHz|GPU=AMD R9 290 with custom 390X BIOS|user=threethan|FPS=45-60|rating=Playable|notes= No dynamic shadows, and some other effects may be missing. Some flickering in Noatun hub area even after the full sync fix. Triple core recompiler & low gpu cache accuracy both greatly improve framerate. With these settings performance is similar to wiiu, even while using the 1080p graphics pack.}}<br />
{{testline|version=1.11.4|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds to minutes of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Sometimes Cemu just randomly closes, no error. Oddly enough the other games I've tested seem to work as well as they did in previous versions. (I would upload a gameplay video like usual, but it's not possible on this version)}}<br />
{{testline|version=1.11.5|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 1700 @ 3.9GHz|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 35-60|rating=Loads|notes= Same as BayoNX19, sometimes it crashes at the menu and (at least since v1.11.4) it ALWAYS crashes when I'm fighting the Golem in Chapter 9 Verse 7. }}<br />
{{testline|version=1.11.6b|OS= Windows 10|region=US|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=Nvidia GTX 1060 6GB|user=BayoNX19|FPS=0, 60|rating=Loads|notes= Cemu crashes within seconds of launching the game. Rarely can get past the file selection screen without the program freezing and Windows saying the program crashed. Game is unplayable as of version 1.11.4. A "gameplay video" has been uploaded, however, it just shows the game crashing basically, because there is no gameplay to record.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS= Windows 10|region=EU|CPU=AMD Ryzen 7 2700X|GPU=AMD RX Vega 64 8GB|user=Apple020997|FPS=0, 55-60|rating=Loads|notes= Crashes or within seconds or within 5 minutes, but the crashing problem at the fighting of the Golem is solved.}}<br />
{{testline|version=1.12.0d|OS= Windows 10 Pro 64-bit|region=EU|CPU=Intel Core i7 4770K @ 3.50GHz|GPU=GeForce GTX 1070|user=Hetsig|FPS=0, 60|rating=Playable|notes= Playable, the only caveat is if you linger too long in the main menu cemu will crash. Records of Time (first level) have some issues with a potential crash in 3 spots but if you try it again and again you'll get passed it. Prologue (second level) ran, for me at least, 100% fine. 60 fps during fights and 30fps during cutscenes. Using Triplecore-Recompiler had more success than using Singlecore for me. Chapter 1 had some random crashes aswell.}}</div>Janushttps://wiki.cemu.info/index.php?title=File:Slender_The_arrival.jpg&diff=8866File:Slender The arrival.jpg2018-05-09T18:38:02Z<p>Janus: </p>
<hr />
<div>Slender</div>Janushttps://wiki.cemu.info/index.php?title=Slender:_The_Arrival&diff=8865Slender: The Arrival2018-05-09T18:34:45Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Blue Isle Studios<br />
|publisher = Blue Isle Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=October 22, 2015|PAL=October 29, 2015|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''Slender: The Arrival''' is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|vlH4FHbBWu0|300|inline|Cemu Emulator 1.12: Slender: The Arrival Gameplay|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Shovel_Knight&diff=8864Shovel Knight2018-05-09T18:33:12Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Yacht Club Games<br />
|publisher = Yacht Club Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 26, 2014|PAL=November 5, 2014|JP= June 30, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = Shovel_Knight<br />
|rating = <br />
}}<br />
'''Shovel Knight''' is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. It's a hot mashup of new and old! You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this land with two goals: to defeat the evil Enchantress and quest for his lost beloved. He wields a Shovel Blade: a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|-vUR6A4fc-I|300|inline|Cemu Emulator 1.12: Shovel Knight Gameplay |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Shovel_Knight&diff=8863Shovel Knight2018-05-09T18:32:53Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Yacht Club Games<br />
|publisher = Yacht Club Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 26, 2014|PAL=November 5, 2014|JP= June 30, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = Shovel_Knight<br />
|rating = <br />
}}<br />
'''Shovel Knight''' is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. It's a hot mashup of new and old! You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this land with two goals: to defeat the evil Enchantress and quest for his lost beloved. He wields a Shovel Blade: a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|vUR6A4fc-I&t|300|inline|Cemu Emulator 1.12: Shovel Knight Gameplay |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=How_To_Train_Your_Dragon_2&diff=8862How To Train Your Dragon 22018-05-09T18:29:45Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = <br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 10, 2014|PAL=June 12, 2014|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|bQgosD9g0Ko|300|inline|Cemu Emulator 1.12: How to Train Your Dragon 2 |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Kirby_and_the_Rainbow_Curse&diff=8861Kirby and the Rainbow Curse2018-05-09T18:28:06Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Kirby and the Rainbow Curse<br />
|image = [[File:Kirby RC Box.jpg|295px]]<br />
|developer = HAL Laboratory, Nintendo SPD<br />
|publisher = Nintendo<br />
|series = Kirby<br />
|released = {{vgrelease|NA=February 20, 2015|EU=May 8, 2015|AUS=May 9, 2015|JP=January 22, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Amiibo<br />
|wikipedia = Kirby_and_the_Rainbow_Curse<br />
|rating = Runs<br />
}}<br />
'''Kirby and the Rainbow Curse''' is a 2015 platforming video game in the Kirby series, developed by HAL Laboratory for Wii U. The title, which is a follow-up game of the 2005 Nintendo DS title Kirby: Canvas Curse, was released by Nintendo on January 22, 2015 in Japan, February 20, 2015 in North America, May 8, 2015 in Europe and May 9, 2015 in Australia. The game supports the Kirby, Meta Knight, and King Dedede amiibo. It was released under the alternative titles '''Touch! Kirby Super Rainbow''' in Japan, and '''Kirby and the Rainbow Paintbrush''' in Europe.<br />
<br />
== Known Issues ==<br />
<br />
* Grey screen when selecting story mode without a save file present<br />
* Some graphical issues<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Y0MW-D29LW8|300|inline||frame}}<br />
{{#ev:youtube|nyItUGWYxXY|300|inline|Cemu Emulator 1.12: Kirby and the Rainbow Curse |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=60|rating=Runs|notes=Turns full screen grey after selecting story mode.}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64-Bit)|region=Europe|CPU=Intel Core i5-6500|GPU=AMD R9 380|user=bill_q|FPS=60|rating=Runs|notes=Requires a save file. Runs full speed except some objects aren't rendered correctly. Radeon 16.12.2.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Runs|notes=Will grey screen on intro cutscene into Story Mode. Save file to skip this is required.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Runs|notes=Crashes after intro cut-scene.}}<br />
{{testend}}<br />
{{testsection|1.11.3}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1080 Ti|user=blaice|FPS=60|rating=Runs|notes=Gray during intro video and immediate crash (this should not be considered "playable").}}<br />
{{testend}}<br />
{{testsection|1.11.3}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7 7700HQ @ 2.8GHz|GPU=nvidia GeForce GTX 1060|user=Kkjj|FPS=60|rating=Playable|notes=Requires save workaround. Rare cases of freezes/frame rate drops. Otherwise runs fine.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Project_Zero:_Maiden_of_Black_Water&diff=8854Project Zero: Maiden of Black Water2018-05-08T21:47:35Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Project Zero: Maiden of Black Water<br />
|type = <br />
|image = [[File:Project-zero-maiden-of-black-water.jpg|295px]]<br />
|developer = KOEI TECMO GAMES CO., LTD.<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=October 22, 2015|PAL=October 30, 2015|JP=September 27, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Horror, Adventure <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = Fatal_Frame:_Maiden_of_Black_Water<br />
|rating = Playable<br />
}}<br />
'''Fatal Frame: Maiden of Black Water''' is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all—the history of death and darkness on Mt. Hikami. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
1.7.4- Cemu versions crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.<br /><br />
1.7.5 Cemu version crashes when character enters INN.<br /><br />
1.8.0+ Cemu versions freeze at loading screen before gameplay starts.<br /><br />
1.9.0 - Instant black screen after game load. FPS counter shows 30 FPS.<br /><br />
1.9.1 - Runs again. Needs '''emulateSinglePrecision = true''' to avoid in-game crash.<br /><br />
1.10.0f - Crash at "Press A" title screen when A pressed.<br /><br />
1.11.0b - Runs again. Some graphic glitches on-screen but it's doable now.<br /><br />
1.11.0c - Crashed after Hisoka scene in Chapter 2.. Major slowdown in the forest on Chapter 2.. Memory leak in some areas..<br /><br />
1.11.3 - Crashed after Hisoka scene in Chapter 2.. <br /><br />
1.11.6 - Un-check separable shaders under "experimental" to progress further into the game, but still black faces/skins and crashed at drop 10.. <br /><br />
<br />
=== Vendor-Specific Issues === <br />
* Broken/scrambled text and UI elements on Nvidia GPUs. This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
<br />
== Configuration ==<br />
Cemu 1.11.0c doesn't need extra configuration!<br/ ><br />
<br /><br />
For older builds:<br /><br />
Make a game profile .ini and add:<br><br />
[CPU]<br><br />
emulateSinglePrecision = true<br><br />
<br><br />
This will fix the in-game crashing.<br><br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|WEMGaTQZp2s|300|inline|1.9.1 Cemu crash fix|frame}}<br />
{{#ev:youtube|bixguZmCt1I|300|inline|1.11.0 A simple "how to" video.|frame}}<br />
{{#ev:youtube|eb-_nClyxBo|300|inline|1.11.2 From start to current crash at the second drop|frame}}<br />
{{#ev:youtube|t74UZtUdTXY|300|inline|1.11.6 Continuation from the second drop|frame}}<br />
{{#ev:youtube|iT2YIUi75pk|300|inline| Cemu 1.11.6 on AMD GPU|frame}}<br />
{{#ev:youtube|0mraB7uZPcw|300|inline|1.11.6b Testdrive.|frame}}<br />
{{#ev:youtube|4Nu6aKdOPho|300|inline|Cemu Emulator 1.12: Project Zero: Maiden of Black Water|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7.x|collapsed}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.<br />[https://www.youtube.com/watch?v=CGxUEgpxo2M Video]}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu crashes after getting Camera Obscura and entering INN.<br />No crash if <b>emulateSinglePrecision = true</b> specified. Major sound problems. Sometimes rendering turns into [https://s8.hostingkartinok.com/uploads/images/2017/03/3541575587b854b479ece7d57d7aa0b0.png total chaos].}}<br />
{{testend}}<br />
{{testsection|1.8.x|collapsed}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Runs|notes=Text box are scrambled. Game crashes after getting the camera and entering the house.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />[https://www.youtube.com/watch?v=AH4dYL4YofE Video]}}<br />
{{testend}}<br />
{{testsection|1.9.x|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Unplayable|notes=Instant black screen after game load.}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU & JP|CPU=Intel Core i5 4670k @ ~4.20GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Unplayable|notes=Soft locks with black screen after boot on both EU and JP releases.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=Nvidia GTX 1060 6GB|user=PickleRick!|FPS=28|rating=Runs|notes=Running Trial Version. Only completed the prologue.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EU & JP|CPU=Intel Core i5 4670k @ ~4.20GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Runs|notes=Normal releases runs again. Add "emulateSinglePrecision = true" to a gameProfile and you can pass the crashing areas without Interpreter.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b><br />[https://youtu.be/fNaQIL9ylxM Video]}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Crash at "Press A" title screen when A pressed.}}<br />
{{testend}}<br />
{{testsection|1.11.x}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30 (with some drops down to even 11fps)|rating=Runs|notes=Goes in-game and seems to be playable with glitches.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b>}}<br />
{{testline|version=1.11.0c|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=3-30|rating=Runs|notes=Ran well (25-30fps) until Chapter2, having major fps-drop(3-10fps) in the forest entering the fence.. What's worse is after the cutscene of Hisoka (captured by the ghost), crashed no matter what settings.. Some areas triggered memory leak: had to quickly escape from that area ASAP to prevent crash from out of RAM, also make sure have big RAMs (32 GB in my case).. If you use NVIDIA cards, turn off TileCache via NVIDIA Inspector or RivaTuner to make the screen and text clear without distortion..}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU/JAP|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=0|rating=Unplayable|notes=Crashes when booting}}<br />
{{testline|version=1.11.1|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=0|rating=Unplayable|notes= always boot-crashes in single core recompiler mode..}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU/JAP|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Runs|notes=Playable until the second drop in the woods (see video)}}<br />
{{testline|version=1.11.3|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=30|rating=Runs|notes= the same crash at Chapter2..}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Playable|notes=Changing back to the the old shader cache system makes you progress further into the game. Just un-check separable shaders under "experimental"}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Changing back to the the "old" shader cache system makes black screen from the start. FPS counts, music plays, key presses handles, just no any graphics displayed. There was no such bug at 1.7.5. With new shader system game randomly hangs at instant camera view changes and looks like it hangs more when I move mouse.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=30|rating=Runs|notes= Crashed at drop 10 after Ren is dragged by Rui to another place.. The graphical problem with the black skin/face of the characters ingame still exists..}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Minecraft:_Wii_U_Edition&diff=8853Minecraft: Wii U Edition2018-05-08T21:46:11Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Minecraft: Wii U Edition incl. Super Mario Mash-Up<br />
|type = <br />
|image = [[File:Minecraft supermario box.png|250px]]<br />
|developer = Mojang AB, 4J Studios<br />
|publisher = Mojang AB, Microsoft Studios (Japan)<br />
|released = '''Digital Release''' <br> USA December 17, 2015 <br> '''Physical Release''' <br> USA June 17, 2016 <br> Japan June 23, 2016 <br> Europe June 30, 2016<br />
|genre = Sandbox<br />
|modes = Single-player <br> Multiplayer<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|rating = Loads<br />
}}<br />
'''''Minecraft: Wii U Edition''''' is a [[Wii U]] game released by [[wikipedia:Mojang|Mojang AB]] and [[wikipedia:4J Studios|4J Studios]]. It is a port of ''[[wikipedia:Minecraft|Minecraft]]'', a sandbox PC game with a blocky aesthetic centered around gathering resources to survive, exploring the randomly generated terrain, and creating worlds and sculptures using a variety of colorful blocks and tools, though the objective is largely based on the player's direction. It was originally released for the [[Nintendo eShop]] on December 17, 2015. The original game includes references to the ''[[Mario (franchise)|Mario]]'' franchise, such as a painting featuring [[100m]] from ''[[Donkey Kong (game)|Donkey Kong]]'' (which was based on a [http://zetterstrand.com/work/pictures/2003/kong.jpg painting] by [[wikipedia:Kristoffer Zetterstrand|Kristoffer Zetterstrand]]), and the Wii U Edition keeps these references. However, the Wii U Edition also has an exclusive Super Mario Mash-Up Pack that was released alongside the physical edition.<br />
<br />
== Known Issues ==<br />
'''Cemu 1.11.4b'''<br /><br />
Loads again and music does work this time. Game crashes when loading a map<br /><br />
<br /><br />
'''Prev. working cemu builds'''<br /><br />
*Loud static sound when the game is loading <!-- Changed because profanity --><br />
<br />
=== Additional files ===<br />
Minecraft: Wii U Edition requires four files not provided by the emulator to boot the game. The files are in 'storage_mlc\sys\title\0005001b\1005c000\content' as follows:<br />
FFLResMiddleLG.dat<br />
FFLResMiddle.dat<br />
FFLResHighLG.dat<br />
FFLResHigh.dat<br />
<br />
<br />
<br />
<br />
== Configuration ==<br />
*GPU accuracy must be set to high. <br />
**''This is to avoid flickery textures.''<br />
*Turn off RDTSC (improves performance)<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|CMzrO9r05kY|300|inline|Cemu 1.11.4b - nVidia 750 Ti 2GB|frame}}<br />
{{#ev:youtube|WSpXsyfD3mc|300|inline|Cemu 1.7.3d - nVidia 750 Ti 2GB|frame}}<br />
{{#ev:youtube|bU7XbNmCseA|300|inline|Cemu 1.7.2c - nVidia 750 Ti 2GB|frame}}<br />
{{#ev:youtube|pt_sRVr4DXs|300|inline|Cemu 1.5.2 - AMD A10-5750M APU with Radeon9|frame}}<br />
{{#ev:youtube|nT0fljfk-w8|300|inline|Cemu Emulator 1.12: Minecraft Super Mario Edition|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30-45|rating=Runs|notes=}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=45-60|rating=Runs|notes=Remember to set GPU accuracy to high}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=N/A|rating=Unplayable|notes=Game crashes instantly with a black screen. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=AMD FX-6300 Six Core Processor @ 3.50GHz|GPU=Nvidia GeForce GTX 750 Ti 2GB|user=GameCubeBlock|FPS=N/A|rating=Unplayable|notes=Emulator immediately crashes on public release.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 (64 Bit)|region=PAL|CPU=Intel Core i7-4790K @ 4.00GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Henriko Magnifico|FPS=N/A|rating=Unplayable|notes=Emulator immediately crashes when trying to boot.}}<br />
{{testline|version=1.9.0b|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD Ryzen 7 1700 @ 3.0GHz,|GPU=Nvidia GeForce GTX 1050 2GB|user=Mossopinc|FPS=N/A|rating=Unplayable|notes=Emulator immediately crashes when trying to boot.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=20-50|rating=Runs|notes=Takes extremely long time to boot, and crashes when generating a new world. Works with existing worlds & the Tutorial level. Seems to require the same additional files as New Super Mario Bros. U as it did not boot without them. Audio seems to be significantly improved over 1.7. Still requires GPU buffer to be set to high or it will have severe graphical glitches. Texture filtering seems to be glitched at all times as textures in the distance are incorrect, but as you approach them they change to normal. Has moments when it will dip to 1fps then go back up, and sometimes it will dip to 1fps and crash. disabling RDTSC will improve performance. Unable to test online as I do not have a way to get the correct files.}}<br />
{{testline|version=1.11.3|OS=Windows 7 (64 Bit)|region=EUR|CPU=Intel Xeon X5650 12x3.0GHz,|GPU=Nvidia GeForce GTX 1050|user=Aqua_LionHD|FPS=N/A|rating=Unplayable|notes=Emulator immediately crashes when trying to boot.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Booting into menus again but crashes as soon as it tries to load a world or create a new one (yay! It boots again!)}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=8852Mario Tennis: Ultra Smash2018-05-08T21:44:15Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|300|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|300|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}</div>Janushttps://wiki.cemu.info/index.php?title=The_Croods:_Prehistoric_Party!&diff=8851The Croods: Prehistoric Party!2018-05-08T21:42:30Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Croods: Prehistoric Party!<br />
|type = <br />
|image = [[File:tC-PP.jpg|295px]]<br />
|developer = Torus Games<br />
|publisher = D3 Publisher, Bandai Namco Games<br />
|released = {{vgrelease|NA=March 19, 2013|EU=March 19, 2013|AUS=April 11, 2013}}<br />
|genre = Party<br />
|modes = Multiplayer (4)<br />
|input = GamePad, Wii Remote<br />
|wikipedia = The_Croods#Video_games<br />
|rating = Runs<br />
}}<br />
'''The Croods: Prehistoric Party!''' is a party video game based on the DreamWorks film The Croods, developed by Torus Games, and published by D3 Publisher, which is a brand of Namco Bandai Games. It was released on March 19, 2013 for Wii U. The game enables players to take the members of the Croods family on an adventure through 30 party-style mini-games.<br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|7Pa0v9A_80o|300|inline|Cemu Emulator 1.12: The Croods: Prehistoric Party|frame}}<br />
<br />
== Testing ==<br />
{{Missing_test}}<br />
{{teststart}}<br />
{{testsection|1.7}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=8850Paper Mario: Color Splash2018-05-08T21:39:34Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete the video there.<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right.<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=8849Pokkén Tournament2018-05-08T21:37:18Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|300|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|300|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|300|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of radio quality.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_The_Wind_Waker_HD&diff=8848The Legend of Zelda: The Wind Waker HD2018-05-08T21:34:33Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:TheWindWakerHD.jpg|295px]]<br />
|title = '''The Legend of Zelda: The Wind Waker HD'''<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|NA=September 20, 2013|JP=September 26, 2013|EU=October 4, 2013|AUS=October 5, 2013|}}<br />
|genre = Action-adventure <br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: The Wind Waker HD<br />
|rating = Playable<br />
}}<br />
'''The Legend of Zelda: The Wind Waker HD''' is a 2013 action-adventure game in the The Legend of Zelda series for the Wii U home video game console. Developed and published by Nintendo, it is a remastered version of the 2002 GameCube game, The Legend of Zelda: The Wind Waker. The Wind Waker HD expands on the original by introducing native 1080p resolution, an alternative lighting engine, as well as new gameplay features and modifications. The release of the game marked the ten-year anniversary of the international release of the original, and was the first game in the series released on the Wii U.<br />
<br />
== Known Issues ==<br />
=== Picto-Box issue ===<br />
*<s>Pictures taken with the Picto Box and the Deluxe Picto Box, are black and not working.</s> As of Cemu version 1.11.0c, the Picto Box takes pictures, but the quest [https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwjUgqaojcrXAhUUwWMKHZN8CvoQFggrMAA&url=https%3A%2F%2Fzelda.gamepedia.com%2FLenzo%2527s_Research_Assistant&usg=AOvVaw1ShS1LLNO0afVr3dqWAZ5B Lenzo's Research Assistant] is not able to be completed. A temporary workaround is available in [https://www.reddit.com/r/cemu/comments/7dwpvw/wind_waker_hd_new_save_color_pictograph_quest/ this reddit post].<br />
<br />
=== Nintendo Gallery issue ===<br />
*Pictures taken with the Deluxe Picto Box, and given to Carlov will sometimes go unrecognized or identified as the wrong character. As of Cemu version 1.11.3, it is unknown if the [https://zelda.gamepedia.com/Nintendo_Gallery Nintendo Gallery] is actually possible to be completed. This is due to the fact that some characters may have to be retrieved from random locations in the game unrelated to where the characters are or should be.<br />
<br />
=== Tree Texture issue on AMD GPUs ===<br />
*In Cemu version 1.12.0d (and earlier) Tree textures are swapped around on some AMD gpus with the trunk texture appearing on the leafs and vice versa:<br />
[[File:Wind Waker HD Tree Texture Issue AMD.png|thumb|none|AMD tree texture bug on RX 580]]<br />
<br />
== Configuration ==<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
*Some situations where the player has to reflect light may not work. To fix this, put the following inside <code>0005000010143500.ini</code> (USA version) or <code>0005000010143600.ini</code> (EUR version) located in the <code>gameProfiles</code> folder where Cemu is installed:<ref>[https://www.reddit.com/r/cemu/comments/69tkll/175_wind_waker_hd_earth_temple_regression/dh9jqrc/], Reflection Fix by /u/FIocker</ref><br />
<pre># The Wind Waker HD (USA/EUR) <br />
<br />
[CPU]<br />
cpuTimer = cycleCounter<br />
emulateSinglePrecision = true</pre><br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Uu8iBU784Po|400|inline|[https://youtu.be/Uu8iBU784Po The Legend of Zelda: Wind Waker HD on 1.7.5 - I5-6600K]|frame}}<br />
{{#ev:youtube|A2FZ3edibg8|400|inline|[https://youtu.be/A2FZ3edibg8 The Legend of Zelda: Wind Waker HD on 1.9.1 - Intel HD Graphics 4600]|frame}}<br />
{{#ev:youtube|El6LIVzRLKM|400|inline|[https://youtu.be/El6LIVzRLKM The Legend of Zelda: Wind Waker HD on 1.9.1 - i7 6900k @ 4.3 ghz]|frame}}<br />
{{#ev:youtube|E4WrFf3s1FU|400|inline|[https://youtu.be/E4WrFf3s1FU Cemu Emulator 1.12: The Legend of Zelda: The Wind Waker HD]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10 - 30|rating=Runs|notes=10 fps outdoors, 30fps indoors}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=30|rating=Runs|notes=It runs slow, audio is desynced, but playable.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=10 - 30|rating=Runs|notes=Runs slow outdoors, fps goes at insane speed indoors (2x or 3x of the original game)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=NVIDIA GeForce GTX 970|user=HenrikoMagnifico|FPS=20|rating=Playable|notes=Around 20 fps outdoors, well over 60 inside buildings, which speeds the game too much when inside. Graphics are alright, a majority of music & sounds don't play.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=20-60|rating=Runs|notes=Outdoor areas run at 20 fps and indoor areas at 40-60, which is way too much (maybe implement a frame limiter as wind waker run natively at 30fps on Wii U). Slight graphical issues, nothing serious. Only sound played is music, no sfx}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-45|rating=Runs|notes=15-20fps outdoors, 30-45fps indoors, some audio issues.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=N/A|rating=Loads|notes=The first screen appears, then fadeout and the emulator crash}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Celeron G1820|GPU=AMD Radeon R5 240|user=Dashy|FPS=10-20|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 8.1|region=JPN|CPU=Intel 6700k @ 4.6 GHz|GPU=Nvidia EVGA Gtx 980 ti Hydro Copper @ 1469 MHz Core, 1990 MHz Memory|user=Reincarnatez|FPS=20 when running around semi-quickly, 30 when completely still, and an average of 24.|rating=Loads|notes=The game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). Additionally, the textures seem to blend together a little, i.e. hair sinking into foreheads. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. I don't know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. Standing still I get a constant 30, while an average of 24 or so if I walk.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-45|rating=Runs|notes=15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.1}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 5600k|GPU=Nvidia gtx 970 ssc|user=net8floz|FPS=15-30|rating=Runs|notes=Graphical glitches, bad FPS. Battery icon displays. }}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD Radeon R7 370|user=R110|FPS=10 - 30|rating=Playable|notes=10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you're near to them. Audio play well. Low battery icon is displayed.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k @ 4.5ghz|GPU=Nvidia GTX 970|user=Coco|FPS=30+|rating=Playable|notes=Lightbox and Texture filtering issues. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790|GPU=AMD HD 6870|user=maximusprimate|FPS=30 indoors, 8-15 outdoors|rating=Runs|notes=Lighting/colour issues}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD Athlon X4 740|GPU=AMD Radeon R7 240|user=Alexoalexo007|FPS=30|rating=Loads|notes=Crashes after the first screen.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i5 4690k|GPU=Nvidia GTX 970|user=Alex25197|FPS=15-30|rating=Playable|notes=Runs pretty good. Most of the time the game runs at 30 fps. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Everything else is pretty nice.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD Athlon X4 860K|GPU=AMD R9 280X|user=Flatfire|FPS=15|rating=Playable|notes=Shading errors create too much bloom on characters. Framerate is stable, but low.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700K @ 4.00 Ghz|GPU=Nvidia GTX 1080|user=Jake|FPS=30|rating=Runs|notes=Game runs at a pretty solid 27-30 fps even when Link is running. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. I haven't progressed beyond Outset Island but so far it seems fairly playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif |FPS=15-30 depending on area|rating=Runs|notes=Very low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). Would wait for next few patches before attempting to play this game.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=30|rating=Playable|notes=Game is playable FPS and sound wise. It is not perfect but can be ignored. Game can not be completed due to a lighting glitch in the Earth Temple that has yet to be resolved.}}<br />
{{testline|version=1.5.3|OS=windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 780 TI SC w/ ACX|user=SwaggyYolonator|FPS=30|rating=Playable|notes=Shadows look a bit wierdy and there are some graphical issues here and there, but it's fully playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k|GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=95% of the time the game runs full speed! however VERY rarely there are lag spikes. }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=intel Core i7-4790k @ 4.6Ghz|GPU=nVidia GTX-970|user=Crystal3lf|FPS=30|rating=Playable|notes=Some frame drops in areas, not entirely perfect but enjoyably playable!}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 970m 3GB|user=RDilux|FPS=17|rating=Runs|notes=Texture glitching is still present outdoor between 10 max 21 fps indoor 30fps}}<br />
{{testline|version=1.5.6|OS=Windows 8.1|region=USA|CPU=AMD FX-8320|GPU=AMD R9 390|user=MrX4353|FPS=17 / 30|rating=Runs|notes=Average of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel core I5 4690K @ 4.3GHGz|GPU=Zotac GTX 750 TI (Oveclocked)|user=memeita|FPS=20-30|rating=Playable|notes=The game is playable, but there's some graphical issues, like black textures and glitchy shadows. Frame drops aren frequent, but the game is still playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD-FX-6300 Six Core @ 3.5GHZ|GPU=Nvidia GTX 970|user=Proxquiry|FPS=15-30|rating=Runs|notes=Large frame drops in outdoor areas 15-17fps. Inside is 30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 1070|user=Knight|FPS=30|rating=Playable|notes=Game runs fine, average FPS sits around 30. Occasionally will dip into the mid 20's, mostly during indoor/outdoor scene changes or large explosions. Audio plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=15-30|rating=Playable|notes= There is lag in the larger areas but it seems to be playable. I will update this if something changes}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Playable|notes=No major changes from 1.5.6, appears to be AMD GPU-specific. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Xeon W3670 (3.20 GHz)|GPU=NVIDIA GeForce GTX 460 |user=Masl|FPS=15|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=The game crashes unless you select USA console region, "The game is PAL" but cemu detects it as and USA game. This is nonsense, the game was working Ok in 1.5.6.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes after saving}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 660 2GB|user=BocuD|FPS=28|rating=Playable|notes=The game doesn't really have glitches or anything and works pretty well, but when looking at more detailed areas the frame rate drops to 15 fps.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K 4.0GHz |GPU=Nvidia GTX 970 4GB|user=Patman|FPS=56|rating=Runs|notes=When entering the sword tutorial near the beginning of the game, attacking the instructor results in CEMU crashing. Likewise happens, when entering the house near the instructor's house by the shore.}}<br />
{{testline|version=1.6.1 (Patreon Build)|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K OC@4.6Ghz|GPU=Nvidia GTX 970 SC ACX 2.0|user=Chiyo|FPS=30|rating=Runs|notes=CEMU crashes after entering Grandma's house at the beginning of the game. (30fps With GPU Buffer Accuracy set to low)}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3400|GPU=Nvidia GTX 1070|user=4n0n|FPS=30|rating=Loads|notes=Host Timer}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=15-30|rating=Runs|notes=15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070SC 8GB|user=seriosbrad|FPS=15-30|rating=Playable|notes=15 FPS in heavy situations like boss battles, boat travel, and areas with a large view distance. 30 fps indoors and most areas.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5 GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=10-15|rating=Playable|notes=Hardly playable, [http://imgur.com/zFKU7Hu drops to 10-15 fps] during very first scenes.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k OCed@4 GHz|GPU=Nvidia GTX 970 4GB|user=Skeefyj|FPS=30|rating=Playable|notes=Getting 30 fps except around lava and heat effects. The pictobox is also broken. Other than that no issues 5 hrs in.}}<br />
{{testline|version=1.7.2c|OS=Windows 10 x64|region=USA|CPU=AMD Ryzen 1700 @ 3.7GHz|GPU=Radeon R9 280|user=kilo|FPS=30|rating=Playable|notes=Runs at 30fps all of the time. Fps dips when big amount of particles (lava inside dragon roost island) but after some research it's a "bug" from CEMU. There is slight texture flicker at times but it's in very rare places and doesn't last very long nor is it that noticeable. Some freeze in some dungeons when opening a door to go to another a room but those last 1 - 2 seconds at worst and aren't always there. If in Ice Ring Isle you fall in the water, it is impossible to get back up as the second wooden log that you need to hook can not be climbed. The game is playable up to the very end but the particles bug slows down heavily the game during specific boss fights which is annoying. Pictobox still broken, the GPU has no problem with a 4K graphic pack at all.}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Pro x64|region=USA|CPU=Intel Core i5 7600k @ 4.1GHz|GPU=Radeon R9 380 4GB|user=PepsiWithCoke|FPS=30|rating=Playable|notes=Runs at 30fps at all times, Noticeable artifacting is present but doesn't affect the playability of the game}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Pro x64|region=USA|CPU=Intel Core i5 4690k @ 4.4GHz|GPU=Nvidia GTX 970 4GB|user=TheCraftUnion|FPS=30|rating=Perfect|notes=Runs at 30fps at all times, as long as precached shaders are used.}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Home x64|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 970 4GB|user=TamaesyAtoleMX|FPS=30|rating=Playable|notes=Almost perfect, some minor slowdowns here and there (maybe because cemu´s caching). Already played ´till getting the master sword. Runs amazing at 1080p (updating rating when finishing the game).}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Pro x64|region=USA|CPU=Intel Core i5 6600k @ 4.6GHz|GPU=Nvidia GTX 1070 8GB|user=Kronos5959|FPS=30|rating=Perfect|notes=Runs perfect all the way up to 10K res. I'd like to see 21:9 aspect ratio support if it is possible. A tip if it does not run smoothly for you, try the Cheat Engine speedhack}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Pro x64|region=USA|CPU=AMD FX 8350 @4.4GHz|GPU=AMD R9 380 4GB|user=Kronos5959|FPS=15-30|rating=Playable|notes=Runs smoothly enough, some lag when entering new areas, with some strange visual artifacts.}}<br />
{{testline|version=1.7.3d|OS=Windows 10 Home x64|region=USA|CPU=i7-4790 @ 3.6GHz|GPU=AMD R9 390 8GB|user=Cakeofdestiny|FPS=20-30|rating=Playable|notes=Runs well even in 4K, some minor visual glitches on indoor areas, and slowdowns on particle heavy areas. Some sectors of the map cause major slow downs to around 15 fps, continuously. Additionally, the pictobox doesn't work.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=20-30|rating=Playable|notes=Extremely playable, but not perfectly playable. The notorious Black Picture bug which breaks the functionality of the Picto Box and Deluxe Picto Box items, is still there, preventing the 100% completion of the game. The largest side quest in the game requires the capture and evaluation of photos, but the NPCs will always fail to do so, thus rendering the mission impossible.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home x64|region=USA|CPU=Intel i5-4690k @ 3.5Ghz|GPU=Gigabyte GeForce GTX 760 OC 4GB|user=Rosentine|FPS=~30|rating=Playable|notes=Runs quite good, I have played about 30 min, and FPS where droping from time to time up to 28FPS tops. I've also choosed Pro Controller and mapped XBX 360 controller, the same was done with gamepad, and everything works well. As soon as I beat the game, this note will be updated.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU=Intel i5-2500k @ 4.0Ghz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=~30|rating=Playable|notes=Runs really well, so far graphically perfect with large framerate drops in certain locations. One such location is next to the grandmothers house on the beach but it completely depends on the direction of the camera. Crashed when using the pictobox.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 x64|region=USA|CPU=Intel i5-4590 @ 3.3Ghz|GPU=Intel HD Graphics 4600 (Driver ver.15.33.45.4653)|user=Witcher|FPS=20~30|rating=Playable|notes=Run well, but have some minor visual glitches, when the game is loaded or after going outdoor and indoor. Drops down fps in preloading and some places. P.S.: Windows is installed old driver with him flip textures ingame.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel i5-6600K @ 4.3Ghz|GPU=MSI GeForce GTX 1070 X 8GB|user=triaal|FPS=30|rating=Perfect|notes=Runs incredibly well. 30FPS throughout the entire game with no lag whatsoever. No visual glitches. Shader cache used. Picture box working (as far as I can tell).}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel i7-6900k @ 4.3Ghz|GPU= SLI NVIDIA GTX 1080Ti FE X 11GB|user=Ratchetrockon|FPS=28-30|rating=Playable|notes=Runs incredibly well. 30FPS throughout majority of the game. Some minor fps drops to 28 in one segment of Forbidden Woods (more of a stutter which last less than a second) and walking through a few doors. A few minor visual glitches inside of beedles store and in certain areas of dungeons (black flickering on textures but does not affect playability).Complete Shader cache used. Picture box working but the quest is still glitched Lorenzo does not recognize them as legitimate and will not let you pass the 1st objective, I've even tried it full sync w/ g2xDraw at debug menu to no avail.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4Ghz|GPU=R9 390|user=Zumbuh|FPS=30|rating=Playable|notes=Runs well, no issues so far.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=i7-7700HQ @ 2.8Ghz|GPU=GTX 1070|user=Larsenf|FPS=30|rating=Playable|notes=Game is unfinishable, freezes when entering forest boss room in Ganon's tower. Otherwise game runs smooth}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel i5-2320 @ 3Ghz|GPU=GTX 960 SC|user=Vwater|FPS=25-30|rating=Playable|notes=Game is unfinishable, Ganon's trial Kalle Demos room unacessable. Emulator "freezes" but audio still plays. Runs well other than that, but frame rate drops dramatically primarily near lava or cyclones.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel i5-3570 @ 3Ghz|GPU=GTX 980 Ti|user=redorav|FPS=30|rating=Playable|notes=Game can't be finished, emulator hangs on one of Ganon's dungeons on a white screen.}}<br />
{{testline|version=1.11.4|OS=Windows 10|region=USA|CPU=Intel i5-3570 @ 3Ghz|GPU=GTX 980 Ti|user=redorav|FPS=30|rating=Playable|notes=Hang that occurred in previous versions of Cemu is now fixed and Ganon's tower can be completed.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&diff=8841Yoshi's Woolly World2018-05-06T18:33:05Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Yoshi's Woolly World<br />
|image = [[File:UK_box_art_of_Yoshi's_Woolly_World.jpg|295px]]<br />
|developer = Good-Feel<br />
|publisher = Nintendo<br />
|series = ''Yoshi''<br />
|released = {{vgrelease|AU=June 25, 2015|EU=June 26, 2015|JP=July 16, 2015|NA=October 16, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Yoshi's Woolly World<br />
|rating = Playable<br />
}}<br />
'''Yoshi's Woolly World''' is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.<br />
<br />
== Known Issues ==<br />
=== Hidden Areas ===<br />
*The hidden areas in some levels are not working properly yet. There's no fix for it.<br /><br />
In Cemu 1.11.6 this seems to be fixed<br />
<br />
=== Vendor-Specific Issues ===<br />
*Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.<br />
<br />
=== Unplayable Levels ===<br />
* In level 3-4, the bubbles are invisible.<br />
* In level 4-1, the ropes are invisible.<br />
* Level 4-7 crashes after the second checkpoint<br />
* Level 4-8 crashes after entering the tube at the start.<br />
* Level 6-8 crashes when going to the right where the 4 Bowser statues are located.<br />
* Levels 3-S, 4-S, 6-S and ★-S cannot be played unless a save with everything completed is used.<br />
<br />
''The levels above can be skipped using the power badge to complete the level while using the ingame option '''mellow/relax mode''' if you don't want to use a 100% save to advance.''<br />
<br />
== Configuration ==<br />
Runs with default settings but tweaking is recommended.<br />
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but it's not required to use this.<br />
<br />
== Status Summary Table ==<br />
The image below shows a summary of the whole game situation starting fresh with Cemu 1.11.3 with some additional statistics included (no 100% save used).<br />
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|600px|thumb|center]]<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}<br />
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XHvdkW_ILaQ|400|inline|[https://youtu.be/XHvdkW_ILaQ Yoshi's Woolly World on 1.7.2 AMD GPU]|frame}}<br />
{{#ev:youtube|ptFa_EsuSNs|400|inline|[https://youtu.be/ptFa_EsuSNs Cemu 1.11.6 Yoshi's Woolly World nVidia GTX 750 Ti]|frame}}<br />
{{#ev:youtube|QnZMKiUncYQ|400|inline|[https://youtu.be/QnZMKiUncYQ Cemu Emulator 1.12: Yoshi's Woolly World ]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @3.2GHz|GPU=AMD Radeon R9 270X|user=leparklez|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=N/A|rating=Unplayable|notes=Black Screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=N/A|rating=Unplayable|notes=Black Screen, No sound}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=60|rating=Loads|notes=Displays title in framebuffer 2, fades to black permanently after a couple of seconds}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Nvidia GTX 750ti|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=same as with 1.5.1}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=Nvidia gtx 960m|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Same result with previous versions.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA GeForce GTX 760|user=Erika Nightray|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 970|user=NightmareTX|FPS=N/A|rating=Unplayable}} <br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=NVIDIA GTX970|user=rufusko|FPS=N/A|rating=Unplayable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=NVIDIA GTX 860M|user=EdwardElric|FPS=60|rating=Runs|notes=Glitchy graphics and lag spikes on first run}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic. <br />
*There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A. <br />
*Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5 760|GPU=Nvidia GTX 560 ti|user=john|FPS=50|rating=Runs|notes=stops frequently for prolonged periods}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=some glitches}}<br />
{{testline|version=1.6.1|OS=Windowws 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=35-37|rating=Playable|notes=Hard to start, but runs if you leave the controller alone during boot until title screen appears.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 5500U 2.4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=60|rating=Loads|notes=crashes after controller screen and don't recognize the input controller}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=5-30|rating=Runs|notes=Seemingly freezes after controller screen. Occasional serious lockups.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5700hq|GPU=Nvidia GTX 960m|user=Jorr|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Further improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent. <br />
Appears to have issues with missing specific terrain/background textures. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia GTX970|user=amosk|FPS=45-60|rating=Loads|notes=game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 5500U 2.4GHz|GPU=Nividia Geforce 830m 2GB|user=RenanZ|FPS=15-30fps|rating=Loads|notes=using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k|GPU=Nvidia GTX970|user=mekyon|FPS=60|rating=Loads|notes=Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=Nvidia gtx 1050ti|user=youbill36|FPS=30-50|rating=Loads|notes=graves tirones constantes y se acaba colgando}}<br />
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Still playable. Some effects are missing like proper fire effects.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play in multiplayer you need to add the mentioned fix I will add above!}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Looks like a few things have been fixed like invisible wall now renders as expected}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i5-4690 @ 3.50GHz|GPU=NVIDIA GTX 1060 6 GB|user=oneBacon|FPS=60|rating=Playable|notes=Runs pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=New_Super_Luigi_U&diff=8840New Super Luigi U2018-05-06T18:30:21Z<p>Janus: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = New Super Luigi U<br />
|image = [[File:NSLU_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|NA=June 20, 2013|EU=June 20, 2013|AUS=June 21, 2013|JP=June 19, 2013}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad, Wii Remote, Pro Controller, Classic Controller<br />
|wikipedia = New_Super_Luigi_U<br />
|rating = Perfect<br />
}}<br />
'''New Super Luigi U''' is a spinoff title in the successful "Super Mario Bros." franchise. Based directly on "[[New Super Mario Bros. U]]," it features 82 new levels designed specifically for "The Year of Luigi." Luigi and his Toad friends can jump higher and slide longer than their Mario counterparts... Oh, and they have a new invincible ally, Nabbit! While the game was initially only a digital add-on for owners of New Super Mario Bros. U, it got its own physical release less than a month later.<br />
<br />
== Known Issues ==<br />
=== External files ===<br />
Both [[New Super Mario Bros. U]] and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:<br />
FFLResMiddleLG.dat<br />
FFLResMiddle.dat<br />
FFLResHighLG.dat<br />
FFLResHigh.dat<br />
<br />
For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like '''NEW NUSGrabber GUI''' or searching for them on '''Google'''. After obtaining the files, paste them into:<br />
(cemu directory)\mlc01\sys\title\0005001b\10056000\content<br />
<br />
== Configuration ==<br />
The game does not require non-default settings to run properly. There are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-RoKz4MqkLY|300|inline|Look at how slow that is! And that audio... Bah! That just won't do.|frame}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
{{#ev:youtube|sCgFZAfqJcU|300|inline|Fortunately for us, Cemu has progressed nicely over the past few months, to the point where NSLU is possibly the best running game in Cemu to date!|frame}}<br />
{{#ev:youtube|6hJID60zXOs|300|inline|Cemu Emulator 1.12: New Super Luigi U Gameplay Nintendo Wii-U (EmulatorSpot)|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=|OS=|region=|CPU=|GPU=|user=|FPS=|rating=|notes=}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=|OS=|region=|CPU=|GPU=|user=|FPS=|rating=|notes=}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EU|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=50-60|rating=Perfect|notes=Overworld runs at 30FPS, in levels it runs between 50-60 depending on how much is happening.}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EU|CPU=AMD A8 7410 @ 2.20GHz|GPU=AMD Radeon R7 M440|user=Lsc|FPS=23-60|rating=Playable|notes=Some objects shaking while Luigi running.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Lag during cutscenes but other then that the game ran smooth at 60fps (was using CEMUHook).}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Hyrule_Warriors&diff=8839Hyrule Warriors2018-05-06T18:28:33Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Hyrule Warriors<br />
|image = [[File:Hyrule Warriors.png|295px]]<br />
|developer = Omega Force, Team Ninja<br />
|publisher = Nintendo, Koei Tecmo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|JP=August 14, 2014|EU=September 19, 2014|AUS=September 20, 2014|NA=September 26, 2014}}<br />
|genre = Action, hack and slash<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Hyrule_Warriors<br />
}}<br />
'''Hyrule Warriors''' is a hack and slash action video game developed by Omega Force and Team Ninja for the Wii U video game console. Hyrule Warriors was released in Japan in August 2014, and internationally the following month. The game is a collaboration between Koei Tecmo and Nintendo, and is part of both Nintendo's The Legend of Zelda and Koei Tecmo's Dynasty Warriors series. It is one of the best-selling games on the Wii U. An updated port for the Nintendo 3DS, titled Hyrule Warriors Legends in Japan, was released in Japan in January 2016, and worldwide in March 2016.<br />
<br />
== Known Issues ==<br />
=== Black and white cloud around enemies when you hit them on NVIDIA GPUs ===<br />
*When you attack an enemy during gameplay, a black and white cloud will appear around them. There is a partial fix as a [https://slashiee.github.io/cemu_graphic_packs graphic pack].<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pWh2hT3L07A|300|inline|Cemu 1.11.2 - GTX 750Ti 2GB|frame}}<br />
{{#ev:youtube|UZWpD6SSIlY|300|inline|Cemu Emulator 1.12: Hyrule Warriors |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=US|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=30|rating=Loads|notes=Menus run at their 30FPS cap, not possible to test beyond that.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=60|rating=Loads|notes=Only loads menu with bugged audio and the game running at double speed and missing the start menu background}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=NVIDIA GeForce GTX 1070|user=Elite|FPS=60|rating=Loads|notes= Identical issues as in 1.7.2c.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=N/A|rating=Unplayable|notes=Crashes the moment it launches.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770 @ 3.4Ghz|GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Loads|notes=Menu works in double speed, first cutscene plays with bugged/no audio and the game crashes right before entering gameplay.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 7|region=USA|CPU=Intel Quad Core Xeon v3 @ 3.1Ghz|GPU=AMD Radeon HD 7850 2GB Black Overclock Edition|user=Arezhik|FPS=60|rating=Loads|notes=Menu loads and works, crashes at known bug.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home|region=USA|CPU=Intel i7-6700K @ 4.0Ghz|GPU=NVIDIA GTX 970|user=ChiliChsDog|FPS=50-60|rating=Loads|notes=Cemuhook 0.5.2.1 installed. Menus load and work, game crashes at known bug. The menus played spastic sound effects rather than music, cutscenes had no audio.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10 Home|region=USA|CPU=Intel i7-4820k @ OC 4.2Ghz|GPU=ASUS GTX 970 Turbo 4Gb|user=AngelicVanguard|FPS=60|rating=Loads|notes=Menu loads and functions, menu audio seems fixed, crashes at same point.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel i7-7700k @ 4.5Ghz|GPU=NVIDIA GTX 1070|user=Deschamps|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of movies green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug). When using a 100% save game, it is possible to enter everything. Game crashes when loading 3D Models.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=US|CPU=Intel i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Doesn't recognize the Wii U GamePad but does recognize the Pro controller.<br />Softlocks after intro video.}}<br />
{{testline|version=1.11.1|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Movies don't work (green screen buffer can be fixed using Cemuhook). Crashing after intro cutscene (known bug). Game crashes CEMU when loading 3D Models.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=i5-4670k @ 4.2Ghz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Goes in-game and is playable. Need CemuHook to see the movies in-game.<br />The effect around enemies after killing them is.. interesting for now=P}}<br />
{{testline|version=1.11.2|OS=Windows 10 Pro|region=US|CPU=i7-3770 @ 3.9Ghz|GPU=AMD Radeon RX 2GB OC|user=Eric-of-The-Sun|FPS=30|rating=Playable|notes=Goes in-game and is playable, even with the latest game updates installed (v208 / 1.12.0), but it won't load if the latest DLC version is installed.<br />It plays flawlessly, with 60 fps in menus and the game seems to lock the refresh rate at 30 fps in any battlefield. I get no bugs and no visual issues at all!}}<br />
{{testline|version=1.11.2|OS=Windows 10 |region=US|CPU=i7-7700k @ 4.5 Ghz|GPU=GTX 1070FE 8GB |user=Deschamps|FPS=30|rating=Runs|notes=First Mission runs well aside from visual glitch where a white and green box surround enemies when hit. Freezes on black screen after Mission is done. Camera during cutscenes is out of focus.}}<br />
{{testline|version=1.11.2|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game. It is possible to play through the first map with minor glitches (white/green box around enemies). There are also some frame drops during massive battles. Played until the second map to test the game. DLC is not working and crashes CEMU.}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=EU|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=20-30|rating=Playable|notes=Game version 1.12.0 without DLCs, Cemu hook 0.5.5.4, custom graphic pack was used to enable 1080p resolution in cooperative mode (https://forum.cemu.info/showthread.php/8-Graphic-Pack-Github?p=1070&viewfull=1#post1070). Finished Legend Mode in co-op and played other modes as well. Several minor graphical glitches exist: shadows appear at wrong places, transparency problem with enemies' death effects, several alternate versions of bosses have pixelated black-and-white appearance. Pre-rendered cutscenes are out of sync. In cooperative mode, sounds are played only for the first player (TV).}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=20-30 (Ingame)<br/>~30 (Cutscene)|rating=Playable|notes=Is Playable but with some freeze frames, some effects are still with a green or with border}}<br />
{{testline|version=1.11.3|OS=Xubuntu 17.10|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30|rating=Playable|notes=Version 1.12.0 without DLC. Tested using Wine 2.21. Playable, with occasional frame drops when there is many entities on screen. Cutscenes plays at 30 fps, but audio often desyncs. Menus runs at 2x speed (60 fps) without the 30 fps graphic pack. Nvidia cloud issue still present.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel i7-7500U @ 3.5GHz|GPU=Nvidia GeForce 940MX |user=AlphaMajora|FPS=25-30 Ingame (and 30 for cutscenes)|rating=Playable|notes=The game is playable. DLC doesn't work; when installed, crash at the loading screen(tri-force logo in the bottom right corner). In cutscenes, sound is often desyncs. Without graphic pack 30fps lock, menus runs at 60fps and 30fps in game. With Nvidia there is graphical issues like a green/white cloud when we killed enemies.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green box around enemies). Played until the second map to test the game. DLC is not working and crashes the game.}}<br />
{{testline|version=1.11.3|OS=Windows 10 version 1709|region=US|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 3Gb and GTX 750 2Gb|user=devywv|FPS=Menus at 60, game at 30|rating=Playable|notes=Same as most people, game works pretty good but doesn't load with DLC and there are white borders around killed enemies. The intro cutscene plays fine but there is static at louder parts of it. I dont think the menus should run at 60 FPS, they seem to be sped up. I tested on both gpu's I listed and got the exact same results and performance}}<br />
{{testline|version=1.11.4|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green box around enemies). DLC is not working and crashes the game.}}<br />
{{testline|version=1.11.4|OS=Xubuntu 17.10 (Wine 3.0-rc6)|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30 ingame ; 30 cutscenes ; 60 menus|rating=Playable|notes=Game version 1.12.0. DLC works (using the relevant graphic pack) ! Playable, with occasional frame dips when there is many entities on screen. Audio often desyncs during cutscenes. Menus runs at 2x speed by default. Nvidia cloud issue solved (also using graphic pack).}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Captain_Toad:_Treasure_Tracker&diff=8838Captain Toad: Treasure Tracker2018-05-06T18:27:10Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Captain Toad: Treasure Tracker<br />
|type = Game<br />
|image = [[File:CaptainToadtreasuretracker.png|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=November 13, 2014|NA=December 5, 2014|EU=January 2, 2015|AUS=January 3, 2015}}<br />
|genre = Action, Platformer, Puzzle <br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Captain_Toad:_Treasure_Tracker<br />
|rating = Perfect<br />
}}<br />
'''Captain Toad: Treasure Tracker''', is an action puzzle video game developed by Nintendo EAD Tokyo and 1-UP Studio, and published by Nintendo. The game is a spin-off of the Super Mario series which builds upon a minigame originally featured in Super Mario 3D World.<br />
<br />
== Known Issues ==<br />
===Train Door Bug===<br />
*On level 1-17, a strange bug causes the final door on the train to not open when using <code>Single core recompiler (fast)</code> mode. However, this level works as expected when using <code>Single core interpreter</code> mode.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|9Dzdno7nWPY|400|inline|[https://youtu.be/9Dzdno7nWPY Captain Toad: Treasure Tracker on 1.12.0 nVidia GPU]|frame}}<br />
{{#ev:youtube|7L8vmJ6CXDs|400|inline|[https://youtu.be/7L8vmJ6CXDs Captain Toad: Treasure Tracker on 1.5.1 AMD GPU]|frame}}<br />
{{#ev:youtube|po65mxdSJWU|400|inline|[https://youtu.be/po65mxdSJWU Captain Toad: Treasure Tracker on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|C3YrGEG6dDY|400|inline|[https://youtu.be/C3YrGEG6dDY Captain Toad: Treasure Tracker on 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|fkODaGgy-AM|400|inline|[https://youtu.be/fkODaGgy-AM Cemu Emulator 1.12: Captain Toad: Treasure Tracker ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Crash, doesn´t boot.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=N/A|rating=Unplayable|notes=Hangs on loading and eventually crashes}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-25 fps , 15 fps in First Person View}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 3.5 GHz|GPU=NVIDIA Geforce GTX 970|user=StripTheSoul|FPS=30-60|rating=Runs|notes=Works pretty well, performance not bad when camera near Toad, sometimes perfect, shader cache stuttering when new effects show up; some random crashes; background gfx glitches exactly as in Mario Kart 8, probably only on nvidia cards.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Runs|notes=60fps in title screen & menus, 20-30fps in-game, improper lighting in general.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=N/A|rating=Unplayable|notes=Stuck at loading, then crashes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=35|rating=Playable|notes=some level can be played at 50 fps}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=N/A|rating=UnPlayable|notes=Crashes Cemu on start}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=60fps in title screen & menus, 25-60fps in-game with much better/stable performance when up close, improper lighting in general.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=No major improvements from 1.4.1 (less stutter?)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=NVIDIA GeForce GTX 680|user=Eponator|FPS=50|rating=Playable|notes=Usually runs at 50 FPS, some framedrops, many shader issues, some textures are black (like walls from the side)}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=50-60|rating=Loads|notes=Lots of shader issues and framedrops, the game crashed in the second level when i got the 3rd star. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1GB|user=TarJack|FPS=59.6|rating=Playable|notes=Skybox and reflections look datamoshed most of the time, but otherwise it runs very well.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=60fps in title screen & menus, 40-60fps in-game with much better/stable performance when up close, improved lighting in general/headlamp is now noticeable. Is now rather playable.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD Phenom II 1090T|GPU=Nvidia GTX 470|user=KaiserAcidia|FPS=25-60|rating=Playable|notes=In the third level you need to use the touchscreen of the Wii U GamePad. So you can't progress any further. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=Intel i7-2600K 3.4GHz|GPU=Nvidia GTX 780|user=Insignificance|FPS=40-60|rating=Playable|notes=Framerate dependant on level. Never goes below 30 mostly stays at around 58. Minor graphical glitches, nothing gamebreaking. Mostly works well with 360 pad + mouse}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=N/A|rating=Unplayable|notes=Crashes upon attempt to load file.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD FX 8350 @ 4.0 GHz|GPU=AMD Radeon R9 285|user=Choripan666|FPS=45-60|rating=Loads|notes=Game loads, but always crashes at the very beginning of the game, when you walk up the hill and meet with the pink toad.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1070|user=someone|FPS=50-60|rating=Runs|notes=Lag about 1-2 seconds when effects are triggered (explosions, actions, etc)}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7 2600K @ 3.4GHz|GPU=NVIDIA Geforce GTX 580|user=hellschatt|FPS=15-60|rating=Playable|notes=Runs usually smooth around 40 - 60 fps but in some demanding levels it can be as low as 15 fps (usually only at some parts of the level). At some demanding levels the fps stays at 15fps and it can crash. You can try to zoom in to get a better fps if that happens. Very, very minor graphical glitches can happen. Other than that, the game runs pretty smooth. You can use a controller, use mouse for interactions and you can map the mic to a button on your controller.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Strouhanek|FPS=25-60|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=AMD-FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60|rating=Playable|notes=Works just fine. Sound is staticy but comprehendable, although it hurts my ears}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~20|rating=Runs|notes=Around some objects's borders you see are pixelated. Also textures dont show up}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Playable, yes. But horrible sound issues and many graphic bugs. It can be fun, but it hurts.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=Passerby1234|FPS=30-50|rating=Playable|notes=Graphic stutters}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 770 SC 4GB|user=Cealor|FPS=N/A|rating=Unplayable|notes=Crashes immediately on start}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Core i5-4690 3.5GHz|GPU=GeForce GTX 960 4GB|user=Malkierian|FPS=50-60|rating=Playable|notes=Sound is much louder than most other games. As noted with last version, visual effects cause severe FPS drop.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-50|rating=Playable|notes=No major changes from 1.5.1. Distorted/scratchy sound issue reported by others seems to be cause by increased audio in Cemu's settings. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Unplayable|notes=Crashes immediately after load.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=Nvidia GTX 1080|user=Joel Gibson|FPS=45|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Very minor graphic glitches, nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-50|rating=Playable|notes=Previous minor graphic glitch (occasional flicker in certain stages) seems to be fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-6200U|GPU=Nvidia 930M|user=bo_hai|FPS=55|rating=Perfect|notes=Add "emulateSinglePrecision = true" in profile to fix level 1-17 bug (if happened)}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=AMD Ryzen R7 1700|GPU=AMD R9 280|user=kilo|FPS=50-60|rating=Perfect|notes=All default settings. Haven't seen any bug, the games run at full speed all of the time but few fps dips here and there, although short ones that aren't very noticeable. Overclocking ensures these dips stay to a very minimum (at 3.9GHz, haven't seen any dips besides very short ones in lava levels). Audio artifact at rare times, mainly when Toadette does Toadette noises. Playable and graphically perfect till the very end. Passed the door problems in the train level by going back and forth between the doors and train carts for 30 seconds.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K|GPU=2xNvidia GTX 980|user=JustKing009|FPS=60|rating=Perfect|notes=All default settings.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-7700|GPU=Nvidia GTX 1060|user=Ethorsen|FPS=60|rating=Perfect|notes=All default settings.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5-2400|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=60|rating=Perfect|notes=Perfect with default settings.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Perfect|notes= Played through first few levels with no issues what so ever. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 750 Ti|user=[https://www.youtube.com/channel/UCtsDk7thF39cFa6sY0oPaJw Datkanaalhier]|FPS=60|rating=Perfect|notes= No glitches on the normal settings!}}<br />
{{testend}}<br />
{{testsection|1.10.0|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i5-2400k @ 2.5GHz |GPU=Nvidia GeForce GTX 1060 3GB|user=UnderTheRubble|FPS=60|rating=Perfect|notes= Played through different set of levels with no issues, public build used.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti|user=Stym|FPS=60|rating=Runs|notes=Crashes when starting "On the Trail of the Great Bird".}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K|GPU=NVIDIA GeForce GTX 980 |user=Alinach120602|FPS=60|rating=Perfect|notes=Runs great even with [https://slashiee.github.io/cemu_graphic_packs/ 4K Graphics Pack]. Use Single-core recompiler otherwise it will crash after a few Minutes of playing.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750Ti 2GB|user=chriztr|FPS=60|rating=Perfect|notes=Play from the first level to level 14 without any problems. Runs great!}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=FX 4300|GPU=NVIDIA GeForce GTX 960 2GB|user=Lampenpam|FPS=60|rating=Perfect|notes=Compleeted the Game 100% with 1080p graphics pack. No issues at all, rock solid framerate.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Super_Smash_Bros._U&diff=8825Super Smash Bros. U2018-05-05T23:45:26Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Smash Bros for Wii U<br />
|image = [[File:Super Smash Bros U.png|295px]]<br />
|developer = Sora Ltd., Bandai Namco Games<br />
|publisher = Nintendo<br />
|series = Super Smash Bros.<br />
|released = {{vgrelease|NA=November 21, 2014|EU=November 28, 2014|AUS=November 29, 2014|JP=December 6, 2014}}<br />
|genre = Fighting, platformer<br />
|modes = Single-player, Multiplayer (8), Online (4)<br />
|input = GamePad, Wii MotionPlus + Nunchuk, Classic Controller Pro, GameCube Controller<br />
|wikipedia = Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U<br />
|rating = Playable<br />
}}<br />
'''Super Smash Bros for Wii U''' is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.<br />
<br />
== Known Issues ==<br />
=== Character/Stage Specific Slowdowns ===<br />
*Certain specific stages and high-poly characters result in slower than normal performance.<br />
<br />
=== Item Spawns ===<br />
*Glitched item spawning with squares/polygons when an item is initially spawned.<br />
<br />
=== Vendor-Specific Issues ===<br />
* Flickering/disappearing objects/effects/characters in certain stages on Nvidia GPUs.<br />
<br />
=== Sound Problems ===<br />
*In-game sounds have a lot of issues. In order to fix this you need to:<br />
- Click '''Options''' and then '''Experimental''' and enable '''Use RDTSC'''<br />
- Click on '''Debug''' and then '''Custom Timer''' and set it to '''QPC''' or '''RDTSC'''<br />
<br />
=== Amiibos Don't Work ===<br />
*In some cases, attempting to load an Amiibo using a file isn't registered by the game. In some cases the game will give a blank textbox.<br />
<br />
== Configuration ==<br />
<br />
*Custom Models used for this game including character skins may appear black. To fix this open<br />
<code>0005000010144f00.ini</code> (USA version) or <code>0005000010145000.ini</code> (EUR version) in the <code>gameProfiles</code> folder where Cemu is installed and set accurateShaderMul = false to accurateShaderMul = true. (only applies if changed manually prior or when using an outdated gameprofile)<br />
<br />
*As of Cemu 1.11.3 it is now required to have fonts for this title to boot properly, crashes when booting otherwise. Can use shared fonts obtained via Cemuhook (requires using Cemuhook) or dumped system fonts from your Wii U. (does not require using Cemuhook)<br />
<br />
* Will soft-lock or "freeze" in opening screen when using multi-core recompiler options. (single-core recompiler is set by default in gameprofile settings.)<br />
<br />
*You can also install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|PmH2l9v-zaE|300|inline|[https://youtu.be/PmH2l9v-zaE Super Smash Bros. U on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|psd41JBu3s0|300|inline|[https://youtu.be/psd41JBu3s0 Super Smash Bros. U on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|yEBlFA2SQjo|300|inline|[https://youtu.be/yEBlFA2SQjo Super Smash Bros. U on Cemu 1.8.2b]|frame}}<br />
{{#ev:youtube|4mbHWx_EDKE|300|inline|[https://youtu.be/4mbHWx_EDKE CEMU v1.11.4b Super Smash Bros. U Test]|frame}}<br />
{{#ev:youtube|9MYrG28a6os|300|inline|[https://youtu.be/9MYrG28a6os Super Smash Bros. U on Cemu 1.11.6]|frame}}<br />
{{#ev:youtube|RgVjJ0UegPA|300|inline|[https://youtu.be/RgVjJ0UegPA Cemu Emulator 1.12: Super Smash Bros. for Wii U]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 750Ti|user=KingLava|FPS=5 - 10|rating=Loads|notes=Game loads to start screen. Subsequently black screens when start is pressed}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=USA|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=AMD Radeon R9 Nano|user=Hellz|FPS=N/A|rating=Unplayable|notes=Emulator is stuck on "Loading..." black screen as soon as tries to load up the game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=26|rating=Loads|notes=Loads but straightaway stuck on flickering black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Game appears to be stuck in loading on white screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=N/A|rating=Unplayable|notes=Black flickering screen on load. Changing framebuffer makes the screen white/red}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 970|user=PTKickass|FPS=23|rating=Unplayable|notes=It does manage to boot (hence the average FPS) but simply shows a black screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i4930k|GPU=Nvidia GTX 780Ti SLI (2x)|user=MrObjection|FPS=N/A|rating=Unplayable|notes=Stuck on "loading" black screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-5200U|GPU=NVIDIA GeForce 940M|user=Miguel92398|FPS=About 5 - 16|rating=Runs|notes="Smash 4 boots m8 and I'm using a phone to do that!}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Unchanged from 1.4.1, game stuck loading on white screen.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GTX 970m|user=Jobenblue|FPS=6-30|rating=Loads|notes=gets to title on fb 6 but not any farther}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=10-20|rating=Loads|notes=Loads to title on framebuffer 6, after a few minutes it crashes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel i7-5500U @ 2.4GHz|GPU=Nvidia GeForce GTX 950M|user=Playtester|FPS=3-14|rating=Loads|notes=Gets to title with framebuffer 6 then crashes after few minutes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=17-20|rating=Loads|notes=5-10 FPS on heavy graphics usage (animation of title screen), 27-30 FPS on black screen."}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Loads|notes=Self dumped copy of PAL Smash. Framebuffer 6: ~30 FPS in dialog boxes and 50 FPS in black screen. Unlike the NTSC-U .wud version I tested, this does not make it to the title screen after the second dialog box.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2,4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=4-50|rating=Loads|notes=Game loads to title on framebuffer 6 with 6 fps. Now has messed up sound (probably because of 6 fps). After title 50 fps on black screen till crash.}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=25|rating=Unplayable|notes=25fps seems to be the cap}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22|rating=Unplayable|notes=Game does not seem to load anymore, even with framebuffer (6).}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22-25|rating=Loads|notes=Loads on framebuffer 6, audio works but does not get to the title screen. stable ~35 FPS on black screen.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-3570K|GPU=Nvidia GTX 770|user=OCEANaf|FPS=10|rating=Unplayable|notes=Flickering black screen; Frame buffer 1, 2, 5, and 7 produces results of white, red, white, and green screen while everything else is black flicker.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @4.0 Ghz|GPU=AMD Radeon HD 7750|user=Sharpjaws|FPS=60|rating=Loads|notes=No more blackscreen. the game loads fine but its stuck on the startup loading screen forever. There seems to be missing text like "Saving Data..." as the window is completely blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4720 HQ|GPU=Nvidia GTX 960M|user=Hawkins|FPS=45 (Menus) 15-20 (ingame)|rating=Runs|notes=Menus are almost perfect (in terms of accuracy), a few minor glitches in battle.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable}}<br />
Audio issues in general. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific." <br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=AMD Radeon R9 390X|user=Wardoctors|FPS=25-30|rating=Playable|notes=Full speed at 30fps. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.4Ghz|GPU=Intel 530 iGPU|user=Gag21|FPS=10-30 ingame, 60 menus|rating=Runs|notes=Crashes Very frequently in battle was able to complete a 2min smash only once}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=N/A|rating=Unplayable|notes=Game has loading screen (with blank tip window) probably had it loading over 5 minutes, would not load.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690|GPU=AMD R9 280|user=m1k3245|FPS=6-21|rating=Runs|notes=45-60 FPS on Menu | 35-45FPS on Character Selection | 6-21FPS in Battle (1 Player, 1 CPU) | 6-16 FPS in Battle (1 Player, 3 CPU) | Texture issues in battle | Win screen oversaturated | Freezes occasionally on loading screens | Major Full Screen artifacts right before main screen | All text boxes are blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=ATI/AMD HD 5570 1Gb DDR3|user=Gag21|FPS=50-60 Menus, 30-50 CSS, 20-40 in Battle |rating=Runs|notes=To BOOT ALL Controllers must be disabled , Game Fully Updated + DLC Working , Unlike My Previous Test with iGPU does NOT Crash As Frequently BUT with the " no sound build" there are frequent freezes when loading. AND Game Some time slows down Considerably to 10-20fps which is some times fixed by (un)full screening or clicking outside cemu if not restart. P.S DO NOT Use the Pro Controller. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD A10m-5750|GPU=AMD Radeon HD 8650G (APU)|user=LuigiFanMario|FPS=10-15 ingame|rating=Playable|notes=In game speed doesn't seem to suffer despite the low FPS. Menus are still slow. Loading time is abysmally long(and I'm even using an .rpx!), like, even worse than Sonic 06.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i3 2100|GPU=Nvidia gtx 750 non ti 1gb ddr5|user=kxlink|FPS=28.4|rating=Playable}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS= In-Game 25, Menu 60|rating=Runs|notes=works with 1.5.2_NoAudio only. Black Screen with normal build. little shutter sometimes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, black screens just before the title screen after save data setup.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, game hangs(?) while loading on first screen}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=50-55 menu, 3-10 ingame |rating=Playable|notes=Instead of title screen, a green glitched screen appears, then title screen loads. Issues with brightness. Game lags heavily upon attempting to load a stage and graphical effects are not rendered properly and also lag.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=58-60|rating=Loads|notes=Does not load title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6820HK @3.6GHz|GPU=NVIDIA GeForce 980M|user=N/A|FPS=60FPS in menu 30FPS locked in matches|rating=Runs|notes=Frequently crashes on classic mode,events. Smash Tour crashes Cemu}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=JPN|CPU=Intel Core i7 3770|GPU=Nvidia GTX 660|user=Ult|FPS=N/A|rating=Unplayable|notes=Black screen after blank menu. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 7|region=USA|CPU=Intel Xeon W3550 @3.07GHz|GPU=NVIDIA GeForce GTX 970|user=David|FPS=15-20|rating=Runs|notes=Load times are long and fps stutter greatly while in game.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R7 200 Series|user=nidfan|FPS=28-55|rating=Runs|notes=It might stay black at certain points until the title screen, but it can be usually fixed disconnecting all controllers. Loading times are often lengthy. Many stages, such as Hyrule Castle or Duck Hunt, appear with an extreme bloom effect, as well as the result screen. Also, certain characters cause noticeable lag when in battle (ex. Robin and Bayonetta) than others. Another issue is the game frequently hangs up after defeating a unlockable character, although not every time.}}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=6|rating=Runs|notes=Some menus don't appear as they should. Unfortunately, I couldn't test the game itself because of the awfully low framerate. It took me ten minutes to take a stock off of the CPU Donkey Kong. It felt like I was playing a TAS.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570k|GPU=Nvidia GTX 660 oc |user=Michaël Bisson|FPS=30 fps|rating=Playable|notes=game run best without audio but if i put audio i lose more fps but on titles where i chose characters i get 60 fps without audio and with audio i get 30 fps and is same for mode battle best fps i get 30 fps without audio and with audio i get 20 fps and after done battle this game freeze at winner character with black screen }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k (4.0Ghz)|GPU=GeForce GTX 980 ti|user=Lunikc|FPS=6-12 in-game and good 60 in menu and title screen|rating=Loads|notes=While i have a pretty good CPU, i've seen people with worse get at least a good 20-30 fps, i do'nt really understand, will try with more games though.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GTX960|user=ii|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K (overclocked)|GPU=Nvidia Gtx 780 Sli|user=Felixowns|FPS=60 in menu, 60 in 1 v 1, 30-40 in 4 player|rating=Playable|notes=Overclocked one core on my CPU and noticed an instant performance boost. All my tweaking was done through Asus AI Tweak 3 on a Z87-ws motherboard. CPU and GPU's water cooled.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=25 (menu), 4 (ingame)|rating=Playable|notes=Several text and texture rendering issues present.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k|GPU=Nvidia GTX 970|user=None|FPS=10-25 in battles, stage battlefield|rating=Runs|notes=Aside from occassional stutters in menus and loading screens everything ran smooth, only problem is the screen darkens a bit at character select and in battlefield i get sub 25 fps constantly, 10-25}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4770|GPU=Nvidia GTX 1070 OC 8GB|user=robby1499|FPS=60-40|rating=Playable|notes=Sometimes visual glitch appears but with pressing a button it disapears.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=23 (main menu), 7 (ingame)|rating=Runs|notes=Text/texture issues still present.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=20-35|rating=Runs|notes=several errors with the lights , sounds and framerate" }} <br />
{{testline|version=1.5.4|OS=windows 10 |region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080 FTW|user=wind|FPS=runs at 60fps until stage load then 30 below|rating=Runs|notes=cheat engine does not work 100% of the time email is strikerwind@hotmail.com}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz|GPU=AMD RADEON R9 280|user=Sid|FPS=1-2|rating=Playable|notes=Flashing graphics on and before some loading screens, otherwise playable except for the framerate. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=USA|CPU=Intel Pentium G3258 @4.4GHz|GPU=nVidia GTX 750Ti|user=Saiyaken_PHOENIX|FPS=5-10|rating=Runs|notes=Sound is a few notes lower than the original, runs about 45 FPS in menus, but horribly slow during gameplay.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.8GHz|GPU=Nvidia GTX 970|user=zXTechnoWolf|FPS=60 in menu; 15 in game|rating=Runs|notes=Heavy graphical error on some screens and on certain menus text is missing. Other than low framerate, entirely playable though.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel i5500U @ 2.4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=60 fps menu, 40-60 fps (mostly 60 fps) ingame with some fps drops|rating=Playable|notes=Brightness issues and some minor graphic glitches. Smash mode completely playable. Text boxes blank. Single Player mode playable to master hand battle. Smash Tour unplayable due to Miis.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k @ 4,2GHz|GPU=Nvidia GTX 970|user=CrankenPR0|FPS=Menu:60 Ingame:30|rating=Runs|notes=Had to sometimes enable/disable audio to "unstuck" it(happened mostly in loading screens)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=40 in menu, 6 ingame|rating=Playable|notes=Major video glitch before title screen and still, missing text.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel® Core i7-4700HQ @ 3.40GHz |GPU=Nvidia GTX 960|user=Rob|FPS=Menus: 50-60 In-game: 8-30 (depending on stage + characters)|rating=Loads|notes=Menus are very smooth, but gameplay doesn't work most of the time. I've found that low-poly characters (ie Kirby) and low poly stages (ie omega Gamer) make playing the game actually bearable, but other than in that specific situation the game is unplayable. There is a weird dark effect over the game, and after a match completes and gets past the results screen, the game gets stuck on a loading screen indefinitely.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.20 GHz|GPU=Intel HD Graphics 4600|user=DevinSSB|FPS=30-40, peaks at lower 50s with certain characters|rating=Playable|notes=Playable if you can stand 30fps}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Inter Core i5 3230M|GPU=Intel HD Graphics 4000|user=Lite Cl|FPS=40Fps|rating=Playable|notes=The Game not crash, but fps decrease to 3-5 in game, in menu run to 40fps (average 51fps), character Select 27fps. 2 minutes in game are 25 aprox. in real life.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4570 CPU @ 3.20GHz|GPU=NVIDIA Geforce 970|user=BillCosby6969|FPS=60|rating=Playable|notes=Other than those several things, the game is pretty much perfect to play."}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Amd phenom 3.2 x4|GPU=Nvidia Gtx 1060|user=CJUni|FPS=60|rating=Perfect}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 3.50 GHz|GPU=NVIDIA GeForce GTX 960|user=Microsoftv|FPS=55|rating=Runs|notes=Different maps provide different issues, however the common issue is after winning a match, game will be stuck on white screen, loading screen or frozen on map 90% of the time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}}<br />
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls.<br />
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Audio issue still present, overall slightly increased performance from 1.5.6. <br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns.<br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Lighting issue is now present, (excessively dark/missing lighting) other than that no major changes from 1.6.2.}}<br />
{{testline|version=1.6.4|OS=windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD R9 200 series|user=jaime|FPS=30|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GeForce GTX 1050 Ti|user=Supersonicboss1|FPS=35|rating=Loads}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 6800k|GPU=Nvidia GTX 1070 OC|user=PedroSound|FPS=60|rating=Playable|notes=Some fps drop but only on new effects only once, after i think there's a "cache" and no more slow.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD RX 480 4gb|user=vpcapo|FPS=20-60|rating=Playable|notes=Is playable but fps frecuently downs up to 20}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue introduced in 1.6.3 for AMD GPUs is no longer present, major audio improvements in that in-game audio now seems to play at 90-95% full speed. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30-60|rating=Playable|notes=Game runs fine for the most part, glitchy audio, missing text from text boxes, some framerate drops with certain characters (mainly DLC characters) and stages, hangs at a black screen on boot unless input is disabled and prerendered cutscenes show as a green screen with slowed audio.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 4950|GPU=Nvidia GTX 750ti|user=jjstyle|FPS=30|rating=Playable|notes=controller bugs/ cant add 2nd control}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=30-60|rating=Playable|notes=Most stages play fine at 50-60 fps.<br />
Some require more horsepower that what I got, so it dips down to 20-30fps<br />
I find this enjoyable at this state.<br />
Video: https://youtu.be/DmbTfOwbpBI}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=AMD R9 390|user=Radioactive Snake|FPS=20-60|rating=Playable|notes=It jumps rapidly. From 60 fps then slows right down when you actually fight to 20 fps. No text shows up on any of the menu's that have you press "Ok}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core i5-4440|GPU=Nvidia GTX 660Ti|user=ExDiver|FPS=15-30|rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core i5|GPU=AMD radeon r5 M255|user=Linksmasher456|FPS=55 to 60 |rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia gtx 970|user=skylerwilder|FPS=15|rating=Loads|notes=cant complete more than a few stages before white screen crashes on completion}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=15-60|rating=Playable|notes=Nothing different to 1.7.1, although sometimes framerate will drop as low as 15 for 30 seconds to a minute after a match start}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @ 4.5 GHz|GPU=nVidia GeForce GTX 970|user=Crowzer|FPS=40-60|rating=Playable|notes= Still the brightness issue, make the game quite dark. It appears to be nVidia related. Otherwise, the game run good.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5 4690k @4.2GHz|GPU=Nvidia GTX 3Gb 1060|user=Jacob|FPS=N/A|rating=Unplayable|notes=Gave me a text dialogue that had no text, infinite black screen after}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5|GPU=Nvidia GTX GTX 750 Ti 2GB|user=Shadowknight|FPS=50|rating=Runs|notes=Only playable with two players in a match.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 7400|GPU=AMD RX 570|user=Jas|FPS=40|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 7400 @ 3.0GHz|GPU=AMD RX 480 4GB|user=Wapix|FPS=60|rating=Playable|notes=Can only play with two other CPUs before the emulator crashes.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Some stutters while playing, not to bad. Three players works fine. 8 players (including CPUs) made the game crash.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 3.2GHz|GPU=GTX 1060 3GB|user=Dat1AZNBanana|FPS=60|rating=Playable|notes=Game has few studders and when starting it for the first time there was significant lag. Audio studders even when the game is running at full speed. 8 player smash with just 1 player and 7 CPUs/AI didn't crash my game}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 2400 @ 3.1GHz|GPU=GTX 1050ti 4GB|user=Sporvdic|FPS=60|rating=Playable|notes=Game drops fps slightly.Changing gpu buffer cache accuracy to low seems to help on stages with a lot of effects. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=GTX 1050ti 4GB|user=Camotoy|FPS=N/A|rating=Unplayable|notes=1.8.0b was playable for me, besides the input bug/audio/unable to unlock characters ETC. This build refuses to start Super Smash Bros no matter what I do. I'm using version 1.1.6 of Smash. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=N/A|rating=Unplayable|notes=Crashes during startup on 1.8.1b even when disabling inputs as recommended. I reverted back to 1.8.0b and the game loads without issue. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=Nvidia GTX 1070|user=SirenBrink|FPS=60|rating=Playable|notes= Updates and DLC can only be used with the EUR version of the game. Must disable all input to proceed to the title screen. Persistent audio bugs, lag in menus, and the title screen cinematic tears and skips. Otherwise, the game runs fine. Able to play at 60 FPS stable in matches and unlock characters as normal. Mii characters have no heads. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHZ|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=The game runs as expected. I've only experienced on crash after 20mins of gameplay.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i7 6700k @ 4.5GHZ|GPU=Nvidia GTX 1070 8GB|user=Psilo|FPS=60|rating=Playable|notes=White screen lock after completing stages in Solo mode. Sometimes crashes when too many players/effects at the same time.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Disable any input configuration before start! Tested with 4 Players in Multiplayer Mode.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=With any Updates CEMU 1.9.1 will not start, it will black screen with no fix.<br /><br />
With ONLY DLC CEMU 1.9.1 will start properly with no black screen. Will crash/freeze at any video.<br /><br />
With no DLC/Updates CEMU 1.9.1 will run as expected, with black screen. Fixable by disabling/enabling input.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=AMD Radeon RX 560|user=Eric-of-The-Sun|FPS=60|rating=Playable|notes=Tested with 4 Players in Multiplayer Mode.<br /><br />
Minor slowdowns happen as described in the issues section. I noticed a glitch with the cursor on the stage selection screen in certain circumstances. Often crashes on a black screen when anything gets unlocked after completing a battle (i.e. new character, new trophies). But it doesn't happen every single time, so it's still possible to unlock a new character after very few tries.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=No need to disable input methods before start! Fixed with Cemu 1.10 . GGame works well, but game is sometimes crashing when you unlock sth. So go and download a save file with everything unlocked!}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 7700k|GPU=Nvidia GTX 970|user=Terg500|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, but crashes whenever it feels like it, be it after a game, during a game when 3 players get thrown outside at the same time or just at random. Game crashed 3 times during 15 minutes.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i5 6600k|GPU=Nvidia GTX 1070|user=Ham|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, Can Run 8 player no drops in frames.<br />
Will crash during random intervals of extended play or high intense graphic scene like Ridley smashing in. Noticed cursor glitch noted by Eric-of-The-Sun at random intervals.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1080Ti|user=Saiyaken_PHOENIX|FPS=60|rating=Runs|notes=Game overall runs smoothly (after the first loading of shaders where it causes sharp frame drops), 8-man brawl now playable in this update without major crashing, input toggling to start the game is not required anymore. Still a major issue with unlocking or losing to unlockable characters, as the game will softlock, causing it to not be fully playable. Graphical glitches still present using Nvidia cards. Gamepad shows a black or green screen, FMVs still show a green screen.}}<br />
{{testline|version=1.10.0f|OS=Windows 7|region=EU|CPU=Intel Core i5 6500|GPU=Nvidia GTX 1060 6GB|user=jgv97531|FPS=55|rating=Playable|notes=Game runs pretty smooth at constant 55 FPS, but after a mission is completed or failed, the game will most likely end up having a black screen and won't load anymore.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 4690K|GPU=Nvidia GTX 960 4GB|user=tumoche|FPS=60|rating=Playable|notes=Almost 60 fps in 4 player mode, it ends in black screen after 5 matches.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Played 4 player match}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i7 7700HQ|GPU=GTX 1050 TI|user=cloud1strife|FPS=20-60|rating=Playable|notes=Intro screen appears distorted, black screen after challenges}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=Intel Core i5 7600K|GPU=Nvidia GTX 1060 3GB|user=KZEndless|FPS=20-60|rating=Playable|notes=Crashes after fighting with R.O.B or sometimes getting a "New Character" achievement, and crashes randomly after doing a solo mode challange. I was able to solve the battle of R.O.B by downloading a save with all the characters already achieved, then after a battle in smash mode it no longer crashed but I can notice that the frames change suddenly for no reason.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i5 6300HQ|GPU=GTX 960M|user=JuanM412|FPS=20-60|rating=Playable|notes=Some characters and stages slow down the game, sometimes freezes in the character selection screen when a match ends. Shadows still need to be fixed. If you get slow FPS, use 1.10.0f}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD R5 1600|GPU=Nvidia GTX 1080|user=FriedChickenCrap|FPS=30-60|rating=Runs|notes= Launches the game perfectly fine, minor frame drops, however in-game you are only able to move in one direction, this bug doesn't effect the menu.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=Intel i3-6100|GPU=NVIDIA GTX 1050|user=Alpha|FPS=20-60|rating=Playable|notes=Stable frame rate once all characters have been played a couple times to complete their shader cache. Game freezes at the end of a match after 4-6 matches. Audio craps out in 8-player smash still.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Played 4 player match}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=US|CPU=Intel core i5 7300HQ 2.5 Ghz|GPU=Nvidia GTX 1050 3GB|user=LagLiniJacob|FPS=60|rating=Runs|notes=Runs a full speed almost 100% of the time with very few bugs/glitches. At the end of some battles the game will freeze, leaving the screen either completely black or sometimes white. I have not been able to determine any patterns but it can occur after any battle, making it nearly impossible to beat classic mode.}}{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=Intel core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX 960m 4GB|user=JuanM412|FPS=60|rating=Playable|notes=60 fps most of the time. After playing several matches, character screen selection slows down, but battles are still perfect. Some shadows missing and bugs in Port Town Aero Dive. Single player modes freezes constantly, only battles are playable.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=Intel core i5-6500 4.0Ghz|GPU=Nvidia GTX 1060 6GB|user=lifegame|FPS=60|rating=Playable|notes=Full 60 fps after some battles, ROB can't be unlocked, many game modes still crash, game gets glitchy in 8-player smash.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel core i7-4790K 4.6Ghz|GPU=Nvidia GTX 1080 ti|user=Blaice|FPS=60|rating=Runs|notes=I would not qualify this game as "playable," as it crashes at the end of most battles (especially solo challenges) and forces you to restart without saving the data—as it has for the past 10-20 or so released builds.... Unfortunately.}}<br />
{{testline|version=1.11.3|OS=Windows 8|region=US|CPU=Intel core i5-4670 3.4Ghz|GPU=Nvidia GTX 970 |user=nfsoscar557|FPS=60|rating=Runs|notes=Not playable, does run at 60fps, but a lot of times, the game keeps going down at 20fps for like one or two seconds, which is not very pleasant when you're playing. }}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel Core i7-6700HQ @ 2.6/3.5GHz |GPU=AMD Radeon Pro 460 |user=tpnxl|FPS=30-60|rating=Playable|notes=Even with a graphic pack to set the resolution to 2880x1620 (MacBook Pro 15" resolution), the game runs smoothly. It doesn't reach 60 fps all the time, especially in 8-player Smash, but the framerate is stable and there isn't stuttering. With V-sync on the game is perfect because the physics engine is decoupled from the graphics engine, unlike some other consoles (*ahem* 3DS). In case you haven't noticed, this is on a 2016 15" MacBook Pro which I am very impressed about. However all Smashes that don't end with the player ranking screen cause a game freeze. (That really doesn't matter to me.) }}<br />
{{testline|version=1.11.3|OS=Windows 10|region=US|CPU=Intel Core i7-6700HQ @ 2.6/3.5GHz |GPU=AMD Radeon RX 480 @ 1.4GHz |user=tpnxl|FPS=50-60|rating=Playable|notes=This is the same MacBook Pro above, but with an eGPU attached and a graphics pack to set the resolution to 4K (3840x2160) on an external monitor. The framerate is somewhat improved over the MBP itself even with the resolution bump and the game looks great! The game still doesn't reach 60fps all the time, and it still crashes in the before instances. }}<br />
{{testline|version=1.11.4|OS=Windows 10|region=EU|CPU=Intel core i5-4570 3.20Ghz|GPU=GTX 970 4GB|user=kanonopc|FPS=55-59|rating=Playable|notes=Needs run in single core compiler. Works well}}{{testline|version=1.11.4b|OS=Windows 10|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=50-60|rating=Playable|notes=Single core recompiler required. Little to no graghical issues. Lag when generating cache, reccomend getting a preloaded cache otherwise the game is hard to play at some points.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=US|CPU=Intel Core i5-4590|GPU=Nvidia GTX 1060|user=SashaPieceps|FPS=50-60|rating=Playable|notes= Solo play does not work properly. After a battle, the screen turns white and the game does not proceed any further.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=EU|CPU=Intel core i5-7600K 3.8Ghz|GPU=MSI Nvidia GTX 1070 8Go OC ARMOR|user=Schneitizel S. Sekai|FPS=55-59|rating=Runs|notes=Black screen when ROB is unlocked.}}<br />
{{testline|version=1.11.6|OS=Windows 7|region=EU|CPU=Intel core i5-6500 3.2Ghz|GPU=Nvidia Geforce GTX 1060 6GB|user=jgv97531|FPS=55-59|rating=Unplayable|notes=Even though there is only one controller connected, the program acts as if another controller was connected, which is constantly pointing down left. So, in the menu, the selection of the mode is constantly changing. Checked the input settings, there is only one input, the controller (which works fine). I've got video proof. Contact me on melone97531@gmail.com if this proof is needed.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro x64|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=55-60|rating=Playable|notes=Almost perfect in local 4 players.}}<br />
{{testend}}</div>Janushttps://wiki.cemu.info/index.php?title=Mario_Party_10&diff=8824Mario Party 102018-05-05T23:41:40Z<p>Janus: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Party 10<br />
|image = [[File:ABAE01.jpg|295px]]<br />
|developer = Nd Cube, Nintendo<br />
|publisher = Nintendo<br />
|series = Mario Party<br />
|released = {{vgrelease|NA=March 20, 2015|EU=March 20, 2015|JP=March 12, 2015|AUS=March 21, 2015}}<br />
|genre = Party<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad, Wii Remote, Amiibo<br />
|wikipedia = Mario_Party_10<br />
|rating = Runs<br />
}}<br />
'''Mario Party 10''' is a party video game developed by Nd Cube and published by Nintendo for Wii U. It is the tenth "main" game in the Mario Party series, the fourteenth in the franchise, and the first and only game in the series for the Wii U. The game was released worldwide in March 2015.<br />
<br />
Mario Party 10 continues the tradition of the Mario Party series, in which four players, controlled by either human or CPU, compete against each other on a game board by participating in various minigames. Along with the standard competitive modes, the game introduces two new modes called Bowser Party and Amiibo Party.<br />
<br />
== Known Issues ==<br />
Bowser mode is the only mode that works currently due to Wii controllers not being emulated. (Note: May or may not be the case with Wii remote emulation in 1.12.0. Further testing is required.)<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|jvgMPSkzHAs|300|inline|Cemu 1.11.6|frame}}<br />
{{#ev:youtube|jHEjQmlRoQo|300|inline|Cemu Emulator 1.12: Mario Party 10 |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1080|user=DrBraun|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD R9 290|user=nullx|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-4790k|GPU=Nvidia GTX 970|user=GR33VZ|FPS=10.5|rating=Launches|notes=Some people have managed to get into the game using this version of CEMU. Still the graphics are very poor and is in no way fully playable.}}<br />
{{testline|version=1.8.2b|OS=Windows 7|region=EUR|CPU=Intel Core i5 4570k|GPU=AMD RX 480 Nitro+OC|user=AngeLusFr|FPS=N/A|rating=Unplayable|notes=Crashes Instantly. (With error)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=MSI GTX 1050|user=zaleus3|FPS=N/A|rating=Unplayable|notes=Crashes immediately.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=N/A|rating=Unplayable|notes=CEMU immediately crashes when the game is loaded.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=0|rating=Unplayable|notes=Game crashes at start.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 920@ 3.8GHz|GPU=Nvidia GTX 970 SLI|user=winnywho|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel I7-6700K|GPU=NVIDIA GTX 970|user=hikage|FPS=NA|rating=Unplayable|notes=Crashes on boot}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon x5650 12x @ 3.5GHz|GPU=Nvidia GTX 1050|user=Aqua_Lion|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.4|OS=Windows 10|region=USA|CPU=Intel I7-5820k|GPU=NVIDIA GTX 670 FTW|user=h4rfang|FPS=NA|rating=Playable|notes=work}}<br />
{{testline|version=1.11.4|OS=Windows 7|region=EUR|CPU=Intel Xeon x5650 12x @ 3.5GHz|GPU=Nvidia GTX 1050|user=Aqua_Lion|FPS=45-60|rating=Playable|notes=Works. Sound is a bit laggy. Only one mode is Playable because Cemu doesn't emulate Wiimotes/Wii Remotes.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Pro|region=USA|CPU=Intel i7-3770 @ 3.9GHz|GPU=AMD Radeon RX 560 OC|user=Eric-of-The-Sun|FPS=50-60|rating=Runs|notes=Crashes every now and then. Sound FX are odd in mini-games only (stuttering), and there's a big drop in framerate in most mini-games! Both modes are playable, but wiimote gameplay sometime requires players to hold it upwards, so the d-pad gets sideways.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Random crash happens from time to time. Some times FPS get really low before stating a mini-game.}}<br />
<br />
{{testend}}<br />
{{testend}}</div>Janus