https://wiki.cemu.info/api.php?action=feedcontributions&user=MrSyrux&feedformat=atomCemu Wiki - User contributions [en]2024-03-28T16:25:08ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=1381Paper Mario: Color Splash2016-12-18T17:17:10Z<p>MrSyrux: Not Playable</p>
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<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action-Adventure<br />
|modes = Single-Player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Unplayable<br />
}}<br />
'''Paper Mario: Color Splash''' is a Action-Adventure and the sequel to the game "Paper Mario: Sticker Star"<br />
<br />
== Known Issues ==<br />
This Game currently does not run on CEMU. CEMU crashes when trying to load the game.<br />
<br />
== Configuration ==<br />
This Game doesnt run yet.<br />
<br />
<!-- == Gameplay Videos == --><br />
<!-- {{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. <br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}} --><br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.6.0}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesnt load yet.}}<br />
{{testend}}</div>MrSyruxhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=1380Super Mario 3D World2016-12-18T16:45:28Z<p>MrSyrux: /* Testing */</p>
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<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013 }} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_3D_World<br />
}}<br />
'''Super Mario 3D World''' is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land<br />
== Known Issues ==<br />
The switchboards fall through on at least two of the worlds. In order to fix this without needing to use the interpreter CPU mode, make a file named <code>0005000010145c00.ini</code> (USA version) or <code>0005000010145c00.ini</code> (PAL version) in the <code>gameProfiles</code> folder where Cemu is installed, and put the following inside it:<br />
<pre># Super Mario 3D World (USA/PAL)<br />
<br />
[CPU]<br />
emulateSinglePrecision = true</pre><br />
This will fix the issue while keeping most, if not all, of the speed.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. <br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|O3ziNy_EUbU|400|inline|[https://youtu.be/O3ziNy_EUbU Super Mario 3D World on 1.4.1 AMD GPU]|frame}}<br />
{{#ev:youtube|_Cf2O_CxUNg|400|inline|[https://youtu.be/_Cf2O_CxUNg Super Mario 3D World on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|400|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on 1.6.1 Nvidia GPU]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|400|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on 1.6.2 AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
<br />
<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=EUR|CPU=AMD A-6 5400k|GPU=AMD Radeon HD 7540D|user=CrimZonEdge|FPS=30|rating=Playable|notes=PELASE BOOST FPS FOR ME!!}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testend}}<br />
{{testend}}</div>MrSyrux