https://wiki.cemu.info/api.php?action=feedcontributions&user=NeoStar+2222&feedformat=atomCemu Wiki - User contributions [en]2024-03-19T05:07:37ZUser contributionsMediaWiki 1.36.0https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=13631Paper Mario: Color Splash2020-10-21T05:48:55Z<p>NeoStar 2222: /* Walking slowly */ This is the official name of the Folded Shy Guy.</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Mario not rendering during Cutout sequences ===<br />
*When using Cutout, after the cut area is removed, Mario and the flag won't render. The sequence can still be completed, but you won't be able to see the flag or where you are during them.<br />
*There is a workaround fix via the graphic pack "Invisible Characters in Cutout Mode".<br />
*On Cemu versions 1.19.0 and 1.19.1, using Vulkan crashes the game during Cutout sequences.<br />
'''As of Cemu 1.19.2, the Vulkan crash is fixed'''<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
'''As of Cemu 1.15.4, this issue is fixed.'''<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right. Colorless spots cannot be displayed properly.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
After playing for a while, this issue will sometimes re-appear after a battle or during scene transitions.<br /><br />
'''As of Cemu 1.19.2, this and all audio issues have been fixed.'''<br />
<br />
'''As of Cemu 1.21.1 or earlier, this audio issue has returned, although it is very rare'''<br />
<br />
=== Using the megaphone Thing in battle crashes the game ===<br />
*Using the megaphone Thing in battle crashes the game, so try to avoid using it.<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there is green fog on character renderings, set '''accurateShaderMul = min''' on the game profile can make a workaround.<br />
*There is also a workaround fix via the graphic pack "Green Tinted Characters".<br />
*Using Vulkan also seems to fix this.<br />
<br />
=== Black Paint Corridor is not visible on Bowser Castle ===<br />
*In the last level, there is a black paint flooding on a corridor that is not shown on neither OpenGL nor Vulkan. While this make it hard to judge where you can go on the corridor, the game can be progressed normally.<br />
<br />
=== Walking slowly ===<br />
*In the level "Sunset Express", you need to walk slowly to hit a Shunned Guy. Keyboards do not detect levels of pressure, so a controller with an analogue stick is needed to complete the level.<br />
<br />
== Configuration ==<br />
*Runs with default settings, but tweaking is recommended. 30 FPS lock is needed to pass some passages of the game.<br />
*On CPUs with enough cores, Raising the Compiler to triple-core on the game profile improves performance with no visible side effects.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12|collapsed}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star (As of Cemu 1.12.2, this issue is fixed).}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2 GHz|GPU=Integrated Radeon HD Graphics|user=Jkcoxson|FPS=21-35|rating=Runs|notes=Crashes and freezes, characters do not appear occasionally. Unpainted spots do not show. Default settings used.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=60|rating=Runs|notes=Crashes while Mario fighting Larry in the train.}}<br />
<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i7 4720 HQ @ 2.6 GHz|GPU=Nvidia GeForce GTX 950M|user=Jasmijn_F|FPS=30 (60)|rating=Runs|notes= A lot of issues were fixed by using the 30 FPS lock (s.a. battle cards not falling to the ground, Draggadon moving too fast etc.), although it crashed at the battle with Lemmy at the circus. Disabling the 30 fps lock fixed that problem. The game rarely froze and crashed, has rarely graphical glitches (usually in the battle and cutout cutscenes) and audio stuttering. }}<br />
{{testend}}<br />
<br />
{{testsection|1.13|collapsed}}<br />
{{testline|version=1.13.1d|OS=Windows 7|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz|GPU=Nvidia GeForce GTX 660|user=Reeces_Pieces|FPS=30|rating=Runs|notes= Crashes when using the megaphone Thing, which is needed to progress through the game. Also, the BGM scratching noise issue sometimes reoccurs after a battle. }}<br />
{{testline|version=1.13.2c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= I don't have the problem with using the megaphone thing. Random crashs happens rarely (level "Sunset Express", in a battle). Crashes while Mario fighting Larry in the train at the end of this level (after the first wave of sbires). BGM scratching noise issue very rarely occurs after a battle. Crash when Lemmy summoning a piranha plant at the circus.}}<br />
{{testend}}<br />
<br />
{{testsection|1.14|collapsed}}<br />
{{testline|version=1.14.0c|OS=Windows 7|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz|GPU=Nvidia GeForce GTX 660|user=Reeces_Pieces|FPS=30|rating=Runs|notes= Crashes when using the megaphone Thing, which is needed to progress through the game. Also, the BGM scratching noise issue sometimes reoccurs after a battle. Some graphical glitches during the main menu. And sometimes there are graphical glitches during the Thing squeezing scenes. }}<br />
<br />
{{testline|version=1.14.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.0 GHz|GPU=Nvidia GeForce GTX 1080|user=trianta2|FPS=30|rating=Runs|notes= The game crashes in Indigo Underground as documented in https://www.reddit.com/r/cemu/comments/9vjx6w/weekly_troubleshooting_thread_november_09_2018/e9czc3t/ but Cemu 1.13.2d does not have this issue.}}<br />
{{testend}}<br />
<br />
{{testsection|1.15|collapsed}}<br />
{{testline|version=1.15.0e-1.15.1e|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Infinite loading when trying to enter the second scene in the level "Marmalade Valley". Problem has appear from cemu 1.14. Last good version to pass that point is 1.13.2c. Using 30 FPS lock is needed to pass the next room (the eathquake scene), otherwise Mario will be stuck on the ground. Crashes while Mario fighting Larry in the train.}}<br />
{{testline|version=1.15.2d|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Random crash while fighting Larry in the train (happening most of the times). Infinite loading when trying to enter the second scene in the level "Marmalade Valley", even after the level has been accomplished (you can pass this scene with cemu 1.13.2 with 30 FPS lock). Crash when Lemmy is summoning a piranha plant at the circus (happening 100% of the times). Note : it is possible to beat Lemmy with a workaround : you will have to down him to 50% on the first wave, so he will never summons a piranha plant. On the first turn use a maxi double jump, kill the first hammer bro, and hit the second, but let him alive. On the second turn, use 4x maxi double jump. The first maxi jump will kill the 2nd hammer bro, the 7 remaining maxi jumps are enough to lower Lemmy to 50% hp. The second phase does not crash.}}<br />
{{testline|version=1.15.2d|OS=Windows 10|region=EUR|CPU=Intel Core i7-8750H|GPU=Nvidia GeForce GTX 1070|user=kai2018new|FPS=30/60|rating=Playable|notes= Used two different versions and 30fps lock to play through the game. I've used the 1.13.2d and 1.15.2d. To avoid crashing while being in the Indigo Underground using the 1.13.2d CEMU version. To avoid crashing while fighting against Larry on the Sunset Express use the 1.15.2d OR NEWER version WITHOUT the 30fps lock! To avoid crashing while fighting against Lemmy I used the 1.13.2d version also WITHOUT the 30fps lock! BGM scratching noise issue sometimes reappears... To reduce the probability of the sound issue's reappearing use the 30fps lock. Furthermore I've noticed the reappearing of the sound issue can be simply reproduced by putting in a false card after cutting out a piece of landscape... Maybe this knowledge can be help to completely fix the issue(s)... After all I have to say that the game is fully playable if you know what you have to do to avoid crashes... So maybe the emulation state should be changed from 'Runs' to 'Playable´'}}<br />
{{testline|version=1.15.7-1.15.17c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Loading second scene in level "Mamelade Valley" has been fixed. However, the game is still crashing when Lemmy is summoning a Piranha plant (see my workaround above).}}<br />
{{testend}}<br />
{{testsection|1.16|collapsed}}<br />
{{testline|version=1.16.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Runs|notes= Still crashes while fighting Lemmy in the circus (Vulkan API does not change anything).}}<br />
{{testend}}<br />
{{testsection|1.17|collapsed}}<br />
{{testline|version=1.17.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 9600k|GPU=Nvidia GeForce GTX 1060|user=Jkcoxson|FPS=30|rating=Perfect|notes= Finally runs without hiccups and DOESN'T CRASH ANYMORE! The train is beatable without workarounds. I am using OpenGL, with all other default settings. This game does take a huge chunk of CPU performance.}}<br />
{{testline|version=1.17.2b|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=30|rating=Perfect|notes= The bug happening while fighting Lemmy has been fixed. I have not tested the whole game with that version but if there's no regressions, this game now runs perfectly.}}<br />
{{testend}}<br />
{{testsection|1.19|collapsed}}<br />
{{testline|version=1.19.1b|OS=Windows 10|region=USA|CPU=Intel Core i7 8700k|GPU=Nvidia GeForce RTX 2070|user=TraceEntertains|FPS=30|rating=Runs|notes= Using the megaphone Thing in battle crashes the game, otherwise I have had no issues before that other than Cutout causing a crash on Vulkan, then I switched to OpenGL. I used Vulkan up until Cherry Lake, then switched to OpenGL.}}<br />
{{testline|version=1.19.2|OS=Windows 10|region=EUR|CPU=AMD Ryzen 1500x|GPU=Nvidia GeForce GTX 1080|user=LouKs|FPS=30|rating=Playable|notes=The Cutout fix "Invisible Characters" is still necessary, "green tint" fix is not necessary if using Vulkan. On this version the last remaining sound bug that appeared randomly after battles is now fixed. Game is fully playable and enjoyable}}<br />
{{testend}}<br />
{{testsection|1.21}}<br />
{{testline|version=1.21.1|OS=Windows 10|region=USA|CPU=AMD Ryzen 3 1200|GPU=Nvidia GeForce GTX 1050 Ti (Overclocked)|user=BJones|FPS=30|rating=Runs|notes=The Cutout fix graphics pack is still required, there is still audio scratching, for me it occurred on my second time booting up the game, about 2 hours in, and after a cutout sequence. The megaphone thing still crashes the game. The game is very playable, but there are still major issues. Tested with OpenGL}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=9484Super Mario Maker2018-10-17T03:04:31Z<p>NeoStar 2222: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' (SMM) is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
*Fonts are not displayed properly. '''FIXED IF YOU USE CEMUHOOK'''<br />
=== Vendor-Specific Issues ===<br />
*As of CEMU 1.8.0, course bot edit grid and various effects are invisible on Nvidia GPUs.<br />
*World preview is missing on NVIDIA GPUs. '''FIXED AS OF CEMU 1.12.1'''<br />
*To fix corrupted world preview re-save the world. Update Graphics Packs to the newest version.<br />
*10 Mario Challenge "Princess Peach is at another castle" textures not displayed properly pre-CEMU 1.12.0 on NVIDIA GPUs. '''FIXED AS OF CEMU 1.12.1'''<br />
=== Japanese version tile glitch ===<br />
*In the Japanese version of the game, the tiles cannot be displayed properly. set '''accurateShaderMul = min''' on the game profile can make a workaround.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ Cemuhook] to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
You are required to dump account files from your Wii U to play Course World/100 Mario Challenge/online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|j9wkLUpBzsU|300|inline|[https://youtu.be/j9wkLUpBzsU Super Mario Maker on 1.8.0 AMD GPU]|frame}}<br />
{{#ev:youtube|vFq47fynM5U|300|inline|[https://youtu.be/vFq47fynM5U CEMU v1.11.4b Super Mario Maker Test]|frame}}<br />
{{#ev:youtube|2O7TLK7kx-I|300|inline|[https://youtu.be/2O7TLK7kx-I Super Mario Maker online on 1.11.4 AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD A8-6500 APU @ 3.5GHz 8GB RAM|GPU= AMD Radeon R7 370 Series|user=kinker31|FPS=60|rating=Runs|notes= The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Runs as expected, no missing blocks/textures. Also, with use of CemuHook almost all text is correct in titles/menus.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i3-4160 @ 3.60GHz 16GB RAM|GPU=AMD Radeon RX 460|user=Yaboi|FPS=60|rating=Loads|notes=Freezes infinitely on the white screen after the Mario Maker logo appears. (Please fix for new AMD drivers.) }}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i7-870 @ 2.93GHz 8GB RAM|GPU=AMD Radeon HD 5700 Series|user=roesch|FPS=60|rating=Loads|notes=Crashes after ~3 seconds into the SMM loading screen.}}<br />
{{testline|version=1.11.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600 @ 3.30GHz 16 GB RAM|GPU=GeForce GTX 1070|user=roesch|FPS=60|rating=Loads|notes=Blocks and UI elements invisible in main menu, thus unable to proceed.}}<br />
{{testline|version=1.11.0c|OS=Windows 7 (64 Bit)|region=USA|CPU=Intel(R) Core(TM) i3-6100K @ 3.70GHz 8GB RAM|GPU=GeForce GTX 1050 Ti|user=CreeperFace006|FPS=59.96-60|rating=Loads|notes=All of the blocks are invisible, and you can't pass the tutorial due to the menu UI not working.}}<br />
{{testline|version=1.11.1|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600K @ 3.50GHz 8GB RAM|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=A few very noticeable missing textures especially in blocks, sometimes appearing white and at other times, invisible.}}<br />
{{testline|version=1.11.2|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600K @ 3.50GHz 8GB RAM|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=45-60|rating=Perfect|notes=No missing textures in the game anymore and no invisible blocks either. Runs perfectly without any glitches, just a few FPS drops at times but its definitely 100% enjoyable. (Played without cemuhook, at least without the shared fonts download)}}<br />
{{testline|version=1.11.3|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD FX-8350 @ 4.00GHz 16GB RAM|GPU=AMD RX 480 |user=The Muffin Man|FPS=50-60|rating=Playable|notes=Does not run on any Radeon driver higher than 17.1.2 (freezes after the title screen). On Radeon 17.1.2, the game runs at close to 60fps, however all of the shadows are extremely pixelated/partially invisible.}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=40-60|rating=Playable|notes=Runs great, no missing textures/entities.}}<br />
{{testline|version=1.11.5d|OS=Windows 7| region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8GB RAM|GPU=Nvidia Geforce GT 710 2 GB|user=Lunary|FPS=60|rating=Playable|notes=Always runs at 60 FPS. No missing textures. But some text is missing. This can be fixed with Cemuhook. World preview is not missing. Edit grid is missing.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Playable|notes=Cemuhook 0.5.6.4, No missing textures/blocks but few characters missing in text (title) of worlds. Resolution: 3840x2160 (4K). World preview missing and textures messed up after completing 10 Mario Challenge (Princess is at another castle)}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.5, Issues faced before in CEMU 1.11.6 and 1.12.0 were fixed. SMM is almost perfect but only Coursebot grid is missing and (some) fonts are displayed incorrectly}}<br />
{{testline|version=1.12.1b|OS=Windows 7| region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8GB RAM|GPU=Nvidia Geforce GT 710 2 GB|user=Lunary|FPS=60|rating=Playable|notes=Always runs at 60 FPS. No missing textures. But some text is missing. This can be fixed with Cemuhook. The only problem is that the edit grid is missing.}}<br />
{{testline|version=1.12.2d|OS=Windows 7 Home Premium| region=USA|CPU=Intel Core i3-6100 CPU @ 3.70 GHz 8GB RAM (7.83 usable)|GPU=Nvidia Geforce 1050Ti|user=CreeperFace006|FPS=60|rating=Playable|notes=Great. The grid being missing is my only problem with the game. Cemuhook fixes all of the fonts, making it even more playable.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.0f|OS=Windows 8.1 Pro (64 Bit)|region=EU|CPU=Q6600 @ 2.40GHz 8GB RAM|GPU=NVIDIA GTX 750 Ti|user=MCKetias|FPS=60|rating=Playable|notes=Stays at 60fps at 1440p. The Grid is missing and There are no CourseBot pictures and the white circles are from the frog and the Eraser are missing.}}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Splatoon&diff=9482Splatoon2018-10-17T03:00:04Z<p>NeoStar 2222: /* Configuration */</p>
<hr />
<div>{{Infobox VG<br />
|title = Splatoon<br />
|image = [[File:Spratoonbox.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=May 28, 2015|NA=May 29, 2015|EU=May 29, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
=== Movement speed bug ===<br />
*When using keyboard, moving northwest/northeast or southwest/southeast makes you move extremely fast. Affects all modes of play.<br />
'''As of Cemu 1.11.3, this issue is fixed.'''<br />
<br />
=== Vendor-Specific Issues === <br />
*Inkopolis Plaza shader bug on NVIDIA GPUs<br />
<br />
[[File:AGME-0.png|400px|thumb|none|Happens when you have no shader cache and/or when starting up the game for the first time.]]<br />
*Improper/Missing lighting effects on NVIDIA GPUs<br />
<br />
[[File:Splatnvlight.jpg|400px|thumb|none|Can be seen in the Splatfest-themed Inkopolis Plaza (available through Callie or Marie amiibo).]]<br />
*Missing colors on certain objects on AMD GPUs.<br />
[[File:Splatoonamdorbs180.png|400px|thumb|none|As of Cemu 1.8.0, some colors look a bit weirder or sometimes go completely missing on AMD GPUs.]]<br />
<br />
=== Map Bugs ===<br />
*Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point.<br />
[[File:Skybox.png|400px|Arowana Mall black skybox]] [[File:Skybox_fix.png|400px|Skybox fix around this area]]<br />
<br />
== Configuration ==<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
*Slow CPUs might have a boost in FPS using '''Cycle based timer''' by selecting ''CPU'' > ''Timer'' > '''Cycle based timer''', but it will be unable to go online with this setting. <br />
*Selecting '''Dual-core/Triple-core recompiler''' in ''CPU'' > ''Mode'' > ''Dual-core/Triple-core recompiler'' can increase FPS but it might be very unstable.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}}<br />
{{#ev:youtube|MQIowtkuBCU|300|inline|[https://youtu.be/MQIowtkuBCU Cemu Emulator 1.12: Splatoon]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7300HQ @ 3.3GHz|GPU=Nvidia GTX 1050ti|user=Mr. Toast|FPS=30-60|rating=Playable|notes=8GB 2400MHz RAM + 8GB pagefile. Graphics packs: 1920x1080, Higher quality shadows. Full speed in both Inkopolis and Octo Valley.(30/60) Cycle based timer does not seem to be needed for better performance now. Online is playable, but for some reason seems to be locked at 48 fps. Neither Host-based nor cycle-based timer resolves this. What is even weirder is that the music plays full speed while the video is locked. More testing required.}} <br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1070|user=CemunatorTestee|FPS=60|rating=Unplayable|notes=16GB 2400MHz RAM.|notes= Current version won't continue past first loading screen. Tried playing on 1.11.6b and worked as it should, apparently only a common problem for 1.12.0. Hopefully gets fixed in 1.12.1.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1060|user=Popboy11|FPS=60|rating=Unplayable|notes=16GB 3200MHz RAM.|notes= It doesn't load after the first loading screen, still get 60 fps.}}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=9480Paper Mario: Color Splash2018-10-17T02:57:28Z<p>NeoStar 2222: /* Visual glitches */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right. Colorless spots cannot be displayed properly.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there is green fog on character renderings, set '''accurateShaderMul = min''' on the game profile can make a workaround.<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star (As of Cemu 1.12.2, this issue is fixed).}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2 GHz|GPU=Integrated Readon HD Graphics|user=Jkcoxson|FPS=21-35|rating=Playable|notes=Crashes and freezes, characters do not appear ocasionally. Unpainted spots do not show. Default settings used.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=60|rating=Runs|notes=Crashes while Mario fighting Larry in the train.}}<br />
<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i7 4720 HQ @ 2.6 GHz|GPU=Nvidia GeForce GTX 950M|user=Jasmijn_F|FPS=30 (60)|rating=Runs|notes= A lot of issues were fixed by using the 30 FPS lock (s.a. battle cards not falling to the ground, Draggadon moving too fast etc.), although it crashed at the battle with Lemmy at the circus. Disabeling the 30 fps lock fixed that problem. The game rarely froze and crashed, has rarely graphical glitches (usually in the battle and cutout cutscenes) and audio stuttering. }}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Splatoon&diff=9225Splatoon2018-07-18T00:38:50Z<p>NeoStar 2222: /* Movement speed bug */</p>
<hr />
<div>{{Infobox VG<br />
|title = Splatoon<br />
|image = [[File:Spratoonbox.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=May 28, 2015|NA=May 29, 2015|EU=May 29, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
=== Movement speed bug ===<br />
*When using keyboard, moving northwest/northeast or southwest/southeast makes you move extremely fast. Affects all modes of play.<br />
'''As of Cemu 1.11.3, this issue is fixed.'''<br />
<br />
=== Vendor-Specific Issues === <br />
*Inkopolis Plaza shader bug on NVIDIA GPUs<br />
<br />
[[File:AGME-0.png|400px|thumb|none|Happens when you have no shader cache and/or when starting up the game for the first time.]]<br />
*Improper/Missing lighting effects on NVIDIA GPUs<br />
<br />
[[File:Splatnvlight.jpg|400px|thumb|none|Can be seen in the Splatfest-themed Inkopolis Plaza (available through Callie or Marie amiibo).]]<br />
*Missing colors on certain objects on AMD GPUs.<br />
[[File:Splatoonamdorbs180.png|400px|thumb|none|As of Cemu 1.8.0, some colors look a bit weirder or sometimes go completely missing on AMD GPUs.]]<br />
<br />
=== Map Bugs ===<br />
*Arowana Mall has a black skybox. Only way for normal color to appear is by looking up at the sky in a certain position in the map, which is near Player 1's spawn point.<br />
[[File:Skybox.png|400px|Arowana Mall black skybox]] [[File:Skybox_fix.png|400px|Skybox fix around this area]]<br />
<br />
== Configuration ==<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
*Slow CPUs might have a boost in FPS using '''Cycle based timer''' by selecting ''CPU'' > ''Timer'' > '''Cycle based timer'''. <br />
*Selecting '''Dual-core/Triple-core recompiler''' in ''CPU'' > ''Mode'' > ''Dual-core/Triple-core recompiler'' can increase FPS but it might be very unstable.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}}<br />
{{#ev:youtube|MQIowtkuBCU|300|inline|[https://youtu.be/MQIowtkuBCU Cemu Emulator 1.12: Splatoon]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7300HQ @ 3.3GHz|GPU=Nvidia GTX 1050ti|user=Mr. Toast|FPS=30-60|rating=Playable|notes=8GB 2400MHz RAM + 8GB pagefile. Graphics packs: 1920x1080, Higher quality shadows. Full speed in both Inkopolis and Octo Valley.(30/60) Cycle based timer does not seem to be needed for better performance now. Online is playable, but for some reason seems to be locked at 48 fps. Neither Host-based nor cycle-based timer resolves this. What is even weirder is that the music plays full speed while the video is locked. More testing required.}} <br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1070|user=CemunatorTestee|FPS=60|rating=Unplayable|notes=16GB 2400MHz RAM.|notes= Current version won't continue past first loading screen. Tried playing on 1.11.6b and worked as it should, apparently only a common problem for 1.12.0. Hopefully gets fixed in 1.12.1.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-8400 @ 2.8GHz|GPU=Nvidia GTX 1060|user=Popboy11|FPS=60|rating=Unplayable|notes=16GB 3200MHz RAM.|notes= It doesn't load after the first loading screen, still get 60 fps.}}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=9224Paper Mario: Color Splash2018-07-18T00:35:36Z<p>NeoStar 2222: /* Green fog on character renderings */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there is green fog on character renderings, set '''accurateShaderMul = min''' on the game profile can make a workaround.<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=9223Paper Mario: Color Splash2018-07-18T00:35:06Z<p>NeoStar 2222: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there is green fog on character renderings, set ''accurateShaderMul = min'' on the game profile can make a workaround.<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testend}}</div>NeoStar 2222https://wiki.cemu.info/index.php?title=Paper_Mario:_Color_Splash&diff=9222Paper Mario: Color Splash2018-07-18T00:34:41Z<p>NeoStar 2222: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Paper Mario: Color Splash<br />
|image = [[File:PaperMarioColorSplash.png|295px]]<br />
|developer = Intelligent Systems<br />
|publisher = Nintendo<br />
|series = Paper Mario<br />
|released = {{vgrelease|NA=October 7, 2016|EU=October 7, 2016|AUS=October 8, 2016|JP=October 13, 2016}}<br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Paper_Mario:_Color_Splash<br />
|rating = Playable<br />
}}<br />
'''Paper Mario: Color Splash''' is the sequel to ''Paper Mario: Sticker Star'' for the Nintendo 3DS, and while it definitely shows, it is widely considered to be far superior than its lackluster predecessor.<br />
<br />
== Known Issues ==<br />
<br />
=== Crash after intro video ===<br />
*Crash at the end of the intro video. To avoid this, go into {GameFolder}\content\movie and delete or rename the video there.<br />
<br />
=== Visual glitches ===<br />
*Characters do not draw properly when facing stage right.<br />
'''As of Cemu 1.12.2, this issue is fixed.'''<br />
<br />
=== Sound bugs ===<br />
*BGM commonly renders a scratching noise throughout the entire game.<br /><br />
'''As of Cemu 1.11.5 the audio is working correctly!'''<br />
<br />
=== Green fog on character renderings ===<br />
*Sometimes there are green fog on character renderings, set ''accurateShaderMul = min'' on the game profile can make a workaround.<br />
<br />
== Configuration ==<br />
Runs with default settings, but tweaking is recommended.<br />
<br />
== Gameplay Videos ==<br />
<!-- == Gameplay Videos == --><br />
{{#ev:youtube|cYJg8I6k2bU|300|inline|https://youtu.be/cYJg8I6k2bU - Cemu 1.8.2b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|CZb5xRMkOYg|300|inline|https://youtu.be/CZb5xRMkOYg - Cemu 1.9.0b - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|648uTQ6gzgs|300|inline|https://youtu.be/648uTQ6gzgs - Cemu 1.11.5c - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|yun6OpxzfiM|300|inline|https://youtu.be/yun6OpxzfiM - Cemu Emulator 1.12: Paper Mario: Color Splash|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=0|rating=Unplayable|notes=Doesn't load yet.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1070|user=Sayuri|FPS=30|rating=Runs|notes=Game is playable, albeit with mild to heavy visual glitches, until the first fight with the three Shy Guys, which is impossible to get through because the battle system uses the Wii U Gamepad's touchscreen, and Cemu does not yet have a Gamepad display.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=NVIDIA GTX 1060|user=ToppestOfDogs|FPS=30|rating=Playable|notes=Plays with small to medium visual glitches. Press tab to view the gamepad screen, and click on the screen to use the touch screen. You can also enable off TV mode and press CTRL+Tab to permanently switch to the gamepad so that you don't have to keep switching.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Pentium processor J2900|GPU=Intel(R) HD Graphics|user=ItsGameBoy|FPS=2.37-5.94|rating=Runs|notes=The game is somewhat playable, although there are some visual glitches, such as Paper Mario and the toads appear to be silhouettes, Princess Peach appears to be yellow and surrounded by a black border, and Huey appears to be invisible in paper form. The hammer Paper Mario uses and the shy guys are also silhouettes. Every time the game loads an object, it freezes until it successfully loads it. The biggest downside is that when encountering a battle, the battle appears black, which would be harder to attack.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=N/A|rating=Loads|notes=The game loads up and gets through the intro video, then freezes before disembarking.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7 4770|GPU=Nvidia GTX 1050 Ti|user=Twilight Starocean|FPS=N/A|rating=Loads|notes=The game loads up and the characters are dark red then freezes after the intro ends.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=EUR|CPU=AMD A10-7800K|GPU=Nvidia GTX 760|user=Pokes|FPS=10-15|rating=Playable|notes=The game runs with some loading times. The textures in map are blue but when you go left no render and in the game loads good but no render left. Toads dont render good when are up. The intro video dont render, only audio and a green screen. Please fix bugs :)}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=JPN|CPU=Intel Core i5-6600K @ 3.50GHz|GPU=MSI GeForce GTX 1060 6GT OC|user=TomONeill|FPS=40~50|rating=Runs|notes=Intro video doesn't work. Long loading times. Smashing colourless spots doesn't look good graphics wise and more graphical glitches, not rendered textures on npcs. I've also had a few freezes when in a somewhat larger area and smashing paint all over the place. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=8-15|rating=Playable|notes=Runs, but you'll need a save past the intro video to progress)}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10 Creators update|region=EUR|CPU=Intel XEON E5-2620 v1 2ghz |GPU=Nvidia Quadro 2000 1gb|user=Moto360|FPS=48|rating=Playable|notes=plays well but for some reason the music is broken in this version of cemu and will only play screeching noises}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Recompiler is now loading the game after the introduction video and the game is playable. Background music is scrambled and some 2D drawing issues with the character)}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460 3.20 GHz |GPU=Nvidia GeForce GTX 1060 6GB|user=Foxay|FPS=58|rating=Playable|notes=Only issue is music audio screeching.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=nVidia GTX 1060|user=agilly1989|FPS=60|rating=Playable|notes=Screechy background music and blank characters when facing right. I found that the background music can be disabled if you can make the content\sound\stream\BGM*.aac files zero length. [https://drive.google.com/file/d/0B1u3SKAbhRAqNHgyenJIN19GdmM/view?usp=sharing Zero length BGM files] - '''REMEMBER TO BACKUP THE ORIGINAL FILES'''.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=Crashes at the end of the intro video(Can be skipped by going into {GameFolder}\content\movie and deleting the video there). <br /><br />
Minor graphical issues. BGM still stutters and is screechy/poppy, as are longer/louder sounds.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=25-50|rating=Playable|notes=No discernible improvement from previous versions.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0b|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=N/A|rating=Unplayable|notes=Crashes when attempting to boot}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @2.71 GHz|GPU=NVidia GEFORCE 940 MX|user=Kabir0000|FPS=N/A|rating=Unplayable|notes=Crashes on boot.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Boots and run again. Background music is still garbled.)}}<br />
{{testline|version=1.11.2|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=N/A|rating=Runs|notes=Runs but garbled audio.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970|user=hikage|FPS=N/A|rating=Runs|notes=Runs but garbled audio, i run with blank bgm package.}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=23|rating=Runs|notes=Starts but with heavy audio stuttering}}<br />
{{testline|version=1.11.4b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Working. Audio stuttering. Crashes in some locations. Graphical glitches when using higher-res graphic packs.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Audio is now fully working.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Unplayable|notes=Audio fully fixed. Crashes after intro cutscene.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=US|CPU=Intel Core i7-6950X|GPU=NVIDIA GeForce GTX 1080 Ti |user=Stym|FPS=60|rating=Runs|notes=Crashes after getting the yellow Big Paint Star.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Anniversary Update|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crash after couple of seconds.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i7 4690 @ 3.6GHz|GPU=Nvidia GTX 1050 Ti|user=jaycromp|FPS=30-60|rating=Playable|notes=Playable- with the glitches noted about character appearance and various other graphics glitches Audio is not an issue. Will crash without the removal of the intro video.}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=Nvidia GTX 760|user=Wabbit|FPS=30-60|rating=Runs|notes=Crashes after getting the Yellow Big Paint Star.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=Foxay|FPS=60|rating=Runs|notes=Crashes and freezes randomly.}}<br />
{{testline|version=1.12.2d|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=SAPPHIRE Radeon R9 380 4GB |user=Mobryn|FPS=30-(60)|rating=Playable|notes=Rarely it has graphical glitches and background music stuttering. Never crashed (not even after the Yellow Big Paint Star). Used: 30 fps lock, removed the intro video, shaderCache and the accurateShaderMul was set to min.}}<br />
{{testend}}</div>NeoStar 2222