https://wiki.cemu.info/api.php?action=feedcontributions&user=Ryukori&feedformat=atomCemu Wiki - User contributions [en]2024-03-28T20:49:16ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Taiko_no_Tatsujin:_Tokumori!&diff=9211Taiko no Tatsujin: Tokumori!2018-07-15T22:12:39Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|title = Taiko no Tatsujin: Tokumori!<br />
|type = <br />
|image = [[File:Tokumori2.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Bandai Namco Games<br />
|publisher = Bandai Namco Games<br />
|series = Taiko no Tatsujin<br />
|released = {{vgrelease|NA=|PAL=|JP=November 20, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Music, Rhythm<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller, Tatacon<br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
Taiko no Tatsujin: Tokumori! (太鼓の達人 特盛り!) is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014 in Japan only.[26] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.<br />
<br />
Tokumori features two new modes: Mekadon Gasha (メカドンガシャ), a capsule toy set-up for unlocking unlockable content, and Intro-don (イントロどん♪), an intro quiz mini-game. Baton Touch Play Mode returns from Wii U Version.<br />
<br />
Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.<br />
<br />
== Known Issues ==<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|y48HVAvJzs0|550|inline|[https://youtu.be/y48HVAvJzs0 Cemu Gameplay Demonstration]|frame}}<br />
{{#ev:youtube|fL8fCgmAYZE|450|inline|[https://youtu.be/fL8fCgmAYZE Cemu 1.10.0 AMD GPU]|frame}}<br />
{{#ev:youtube|5eztB6QhvFc|450|inline|[https://youtu.be/5eztB6QhvFc Cemu 1.10.0 Nvidia GPU]|frame}}<br />
<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD A8-7410|GPU=Radeon R5|user=Formula-9|FPS=35~50|rating=Loads|notes=Game runs until you pick a save file, after which you get an infinite loading screen (with a dancing bear). Sound is static and choppy.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 8.1|region=JPN|CPU=AMD FX-6100|GPU=nVidia GTX 1060 6GB|user=unknowwiiplayer|FPS=60|rating=Playable|notes=The game runs totally fine, it has a little input lag that makes me rate it not perfect but playable.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=JPN|CPU=Intel Core i7-5700HQ|GPU=Nvidia GTX 970M|user=Essasetic|FPS=60|rating=Perfect|notes=The game maintains a solid 60fps after you develop the shader cache. The infinite loading bug when you try to create a new save is now fixed. And I have not noticed any input lag with my Xbox Controller. The game is pretty much perfect now!}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=JPN|CPU=Intel Core i7-6850K|GPU=Nvidia GTX 1080|user=KShin|FPS=60|rating=Perfect|notes=Infinite loading when you try to create a new save, you can fix that by downloading a save file and placing in your save folder. Works perfectly in guest mode and always at 60fps}}<br />
{{testline|version=1.12.2|OS=Windows 10|region=JPN|CPU=Intel Core i5 7600K|GPU=NVIDIA GTX 1060 6GB|user=Ryukori|FPS=60|rating=Perfect|notes=Game runs perfectly at 60 FPS.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Taiko_no_Tatsujin:_Atsumete_Tomodachi_Daisakusen&diff=9209Taiko no Tatsujin: Atsumete Tomodachi Daisakusen2018-07-14T13:13:30Z<p>Ryukori: </p>
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<div>{{Infobox VG<br />
|title = Taiko no Tatsujin: Atsumete Tomodachi Daisakusen<br />
|type = <br />
|image = [[File:BT3JAF.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Bandai Namco Games<br />
|publisher = Bandai Namco Games<br />
|series = Taiko no Tatsujin<br />
|released = {{vgrelease|NA=|PAL=|JP=November 26, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Music, Rhythm<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller, Tatacon<br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console.<br />
<br />
== Configuration ==<br />
require [http://sshnuke.net/cemuhook/ cemuhook] to skip the opening Animation.<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|mPEQC3ddOMs|550|inline|https://youtu.be/mPEQC3ddOMs Cemu emulator Taiko no Tatsujin: Atsumete Tomodachi Daisakusen |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=JPN|CPU=AMD A8-7410|GPU=Radeon R5|user=Formula-9|FPS=45~60|rating=Loads|notes=Game loads, prompt user to ask whether to enable Miiverse posts or not, and then screen will turn to black, with glitchy noises.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=JPN|CPU=Intel i5 4210H|GPU=Nvidia Geforce GTX860M|user=Starr|FPS=50~60|rating=Playable|notes=The game runs fine.Suggestion:make sure V-sync is on.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.2|OS=Windows 10|region=JPN|CPU=Intel i5 7600K|GPU=NVIDIA GeForce GTX1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Requires an existing save file to go past the character selection screen, otherwise you end up at an infinite loading screen. I recommend turning on VSync from CEMU, otherwise you get a lot of screen tearing in faster paced songs.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Splatoon&diff=7142Splatoon2017-09-24T14:23:10Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote + Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Certain surfaces sometimes cannot be painted. Happens very often with moving surfaces. ====<br />
*Can usually be fixed by dying and respawning.<br />
*Also happens in Octo Valley. Can be fixed if you return to Inkopolis and then come back to Octo Valley.<br />
<br />
==== Menu buttons sometimes don't have text. ====<br />
*There is currently no fix for that.<br />
<br />
==== Plaza shader bug ====<br />
*Splatoon does have a shader issue sometimes in the Plaza. It doesn't affect the gameplay, but it's still there sometimes.<br />
[[File:AGME-0.png|thumb|right|Splatoon shader bug]]<br />
<br />
==== Local Multiplayer (Battle Dojo) Bugs ====<br />
*Arowana Mall has a black skybox, normal color appears if you stand in a certain position in the map.<br />
[[File:Skybox.png|thumb|right|Arowana Mall black skybox]]<br />
*2nd player can move at extreme speeds when moving with keyboard.<br />
*Significantly slower in 1.9.0 and on.<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on cenu 1.8.0]|frame}}<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Splatoon&diff=7122Splatoon2017-09-21T15:52:59Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote + Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Certain surfaces sometimes cannot be painted. Happens very often with moving surfaces. ====<br />
*Can usually be fixed by dying and respawning.<br />
*Also happens in Octo Valley. Can be fixed if you return to Inkopolis and then come back to Octo Valley.<br />
<br />
==== Menu buttons sometimes don't have text. ====<br />
*There is currently no fix for that.<br />
<br />
==== Plaza shader bug ====<br />
*Splatoon does have a shader issue sometimes in the Plaza. It doesn't affect the gameplay, but it's still there sometimes.<br />
[[File:AGME-0.png|thumb|right|Splatoon shader bug]]<br />
<br />
==== Local Multiplayer (Battle Dojo) Bugs ====<br />
*Arowana Mall has a black skybox, normal color appears if you stand in a certain position in the map.<br />
[[File:Skybox.png|thumb|right|Arowana Mall black skybox]]<br />
*2nd player can move at extreme speeds when moving with keyboard.<br />
*Significantly slower in 1.9.0 and on.<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on cenu 1.8.0]|frame}}<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Runs|notes=Can't ink moving surfaces, making level 1-3 unbeatable.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Splatoon&diff=7121Splatoon2017-09-21T15:51:25Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote + Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Certain surfaces sometimes cannot be painted. Happens very often with moving surfaces. ====<br />
*Can usually be fixed by dying and respawning.<br />
*Also happens in Octo Valley. Can be fixed if you return to Inkopolis and then come back to Octo Valley.<br />
<br />
==== Menu buttons sometimes don't have text. ====<br />
*There is currently no fix for that.<br />
<br />
==== Plaza shader bug ====<br />
*Splatoon does have a shader issue sometimes in the Plaza. It doesn't affect the gameplay, but it's still there sometimes.<br />
[[File:AGME-0.png|thumb|right|Splatoon shader bug]]<br />
<br />
==== Local Multiplayer (Battle Dojo) Bugs ====<br />
*Arowana Mall has a black skybox, normal color appears if you stand in a certain position in the map.<br />
[[File:Skybox.png|thumb|right|Arowana Mall black skybox]]<br />
*2nd player can move at extreme speeds when moving with keyboard.<br />
*Significantly slower in 1.9.0 and on.<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on cenu 1.8.0]|frame}}<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Runs|notes=Can't ink movable surfaces, making level 1-3 unbeatable.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=7120Mario Tennis: Ultra Smash2017-09-21T13:05:44Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|500|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=7119Mario Tennis: Ultra Smash2017-09-21T13:05:29Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|500|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=dsjrb|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=7098Mario Kart 82017-09-18T01:53:28Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
*Every Mii name is displaying as "??????????"<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testend}}</div>Ryukorihttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=7052Super Mario 3D World2017-09-05T14:47:58Z<p>Ryukori: </p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013 }} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_3D_World<br />
}}<br />
'''Super Mario 3D World''' is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. It received critical acclaim, with its level design, multiplayer, visuals and music all receiving high praise.<br />
== Known Issues ==<br />
<br />
=== Audio Issues ===<br />
*Like in other games, there are SFX issues sometimes.<br />
*The music in the screen, when you start a new game, is too slow and doesn't sound correct.<br />
<br />
=== Level 1-5 is slow ===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
<br />
== Configuration ==<br />
<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
<br />
<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed https://pastebin.com/yvR3772y Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=I'm currently on World 6 and thus far the only issue has been world 1-5 where there is major slowdown when moving up platforms. Otherwise stable with no crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=50-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=45-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}</div>Ryukori