https://wiki.cemu.info/api.php?action=feedcontributions&user=Simon&feedformat=atomCemu Wiki - User contributions [en]2024-03-29T12:07:32ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=8484Super Mario Maker2018-02-20T18:46:35Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|rating = Loads<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' (SMM) is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
=== General/All PC problems ===<br />
As of CEMU 1.11.0, ground tiles are now invisible on all GPUs, making the beginning almost unplayable. The video below proves this fact. '''As of CEMU 1.11.4 this has been resolved.'''<br />
{{#ev:youtube|C7fGhyUht-g|300|inline|[https://youtu.be/C7fGhyUht-g Cemu 1.11.0 - Online and sprite issues on all GPUs]|frame}}<br />
<br />
=== Vendor-Specific Issues ===<br />
*As of CEMU 1.8.0, ground tiles are invisible on AMD GPUs and Intel GPUs, while grids and various effects are invisible on Nvidia GPUs.<br />
*As of CEMU 1.11.0, the UI/menu Interfaces don't work on NVIDIA GPUs.'''As of CEMU 1.11.4 this has been resolved.'''<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ Cemuhook] to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|j9wkLUpBzsU|300|inline|[https://youtu.be/j9wkLUpBzsU Super Mario Maker on 1.8.0 AMD GPU]|frame}}<br />
{{#ev:youtube|vFq47fynM5U|300|inline|[https://youtu.be/vFq47fynM5U CEMU v1.11.4b Super Mario Maker Test]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD A8-6500 APU @ 3.5GHz 8GB RAM|GPU= AMD Radeon R7 370 Series|user=kinker31|FPS=60|rating=Runs|notes= The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Runs as expected, no missing blocks/textures. Also, with use of CemuHook almost all text is correct in titles/menus.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i3-4160 @ 3.60GHz 16GB RAM|GPU=AMD Radeon RX 460|user=Yaboi|FPS=60|rating=Loads|notes=Freezes infinitely on the white screen after the Mario Maker logo appears. (Please fix for new AMD drivers.) }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i7-870 @ 2.93GHz 8GB RAM|GPU=AMD Radeon HD 5700 Series|user=roesch|FPS=60|rating=Loads|notes=Crashes after ~3 seconds into the SMM loading screen.}}<br />
{{testline|version=1.11.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600 @ 3.30GHz 16 GB RAM|GPU=GeForce GTX 1070|user=roesch|FPS=60|rating=Loads|notes=Blocks and UI elements invisible in main menu, thus unable to proceed.}}<br />
{{testline|version=1.11.0c|OS=Windows 7 (64 Bit)|region=USA|CPU=Intel(R) Core(TM) i3-6100K @ 3.70GHz 8GB RAM|GPU=GeForce GTX 1050 Ti|user=CreeperFace006|FPS=59.96-60|rating=Loads|notes=All of the blocks are invisible, and you can't pass the tutorial due to the menu UI not working.}}<br />
{{testline|version=1.11.1|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600K @ 3.50GHz 8GB RAM|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=A few very noticeable missing textures especially in blocks, sometimes appearing white and at other times, invisible.}}<br />
{{testline|version=1.11.2|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-6600K @ 3.50GHz 8GB RAM|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=45-60|rating=Perfect|notes=No missing textures in the game anymore and no invisible blocks either. Runs perfectly without any glitches, just a few FPS drops at times but its definitely 100% enjoyable. (Played without cemuhook, at least without the shared fonts download)}}<br />
{{testline|version=1.11.3|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD FX-8350 @ 4.00GHz 16GB RAM|GPU=AMD RX 480 |user=The Muffin Man|FPS=50-60|rating=Playable|notes=Does not run on any Radeon driver higher than 17.1.2 (freezes after the title screen). On Radeon 17.1.2, the game runs at close to 60fps, however all of the shadows are extremely pixelated/partially invisible.}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=40-60|rating=Playable|notes=Runs great, no missing textures/entities.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Main_Page&diff=7600Main Page2017-11-15T19:05:49Z<p>Simon: </p>
<hr />
<div><!-- Welcome to the CEMU wiki box--><br />
<!-- Main_Page restyled by Emulated & d3rive --><br />
<!-- Please do not change any style sheets without asking us first --><br />
{|style="width:100%;margin-top:0em;background-color:#F9D9E9;border:1px solid #ccc"<br />
|<div style="font-size:160%;text-align:center">'''Welcome to the CEMU wiki!'''</div><br />
<div style="top:+0.2em;font-size:100%;text-align:center">Official knowledge base for CEMU</div><br />
<div style="font-size:75%;text-align:center">[[Special:Statistics|Statistics]]: There are {{NUMBEROFARTICLES}} [[Special:AllPages|articles]], {{NUMBEROFUSERS}} users and {{NUMBEROFFILES}} files.</div><br />
<div style="font-size:75%;text-align:center">'''The current date is {{CURRENTMONTHNAME}} {{CURRENTDAY}}, {{CURRENTYEAR}}''' </div><br />
|-<br />
|}<br />
<!--TOC--><br />
__NOTOC__<br />
<!--frame--><br />
{|style="width:100%;vertical-align: top;"|<br />
|-<br />
|style="width:37%;vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px;text-align:center"><br />
<big><b>What is Cemu?</b></big><br><br />
[http://cemu.info Cemu] is a highly experimental software which can emulate Wii U games on PC. It is currently in development.<br />
<div style="width:90%; text-align:center; margin:10px auto;"><br />
<div style="border:2px outset #cccccc; background:#dddddd; margin:5px; padding:5px;"><br />
<big><b>Download public build: [http://cemu.info/releases/cemu_1.11.0.zip Cemu 1.11.0c]</b></big> <sup>[[Release 1.11.0c|Changelog]]</sup> <br><br />
<big><b>Recommended Extensions: [[Cemuhook|Cemuhook 0.5.5.1]]</b></big><br><br />
'''''Next public version: 1.11.1<!--[[Release 1.11.0|1.11.0]]-->''''' <br><br />
<span style="font-size:75%;">'''''If you want to get access to the latest builds one week before public launch, consider donating the developers on Patreon.'''''</span><br />
<div><br />
</div><br />
</div><br />
|}<br />
<!--Box end--><br />
| style="width:25%;vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px"><br />
<big><b>Important pages</b></big><br />
*<big>'''New to Cemu?''' [[Getting Started]]</big><br />
*[[:Category:List of tutorials|List of gaming tutorials]]<br />
*[[:Category:List of games|List of games]]<br />
**[[:Category:Rating|Game compatibility (Ratings)]]<br />
*[[List: Changelog|Changelog]]<br />
*[[Table of Contents]]<br />
*[[:Category:CEMU Wiki|Cemu Wiki overview]]<br />
<br />
</div><br />
|}<br />
<!--Box end--><br />
| style="width:37%;vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px"><br />
<big><b>Other communities</b></big><br><br />
*[https://www.reddit.com/r/cemu/ Reddit /r/cemu]<br />
*[http://gbatemp.net/forums/wii-u-emulation-cemu.280/ GBAtemp Cemu Forum]<br />
*[http://www.neogaf.com/forum/showthread.php?t=1326636 NeoGAF forum]<br />
*[https://discord.gg/5psYsup Official Cemu Discord server]<br />
Please join us on the ''compat.cemu'' [https://discord.gg/JSbFHN7 Discord server] to have more direct access to [[User:Malkierian|Malkierian]] or [[User:Darkemaste|Darkemaste]] for questions and suggestions.<br />
</div><br />
|}<br />
<!--Box end--><br />
|-<br />
| style="vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px;text-align:center"><br />
<big><b>Support the Cemu developers</b></big><br><br />
If you want to support the developers, visit their Patreon:<br> <big>'''[https://www.patreon.com/cemu/ Cemu Patreon]'''</big><br><br />
<big><b>Current Patreon build: [[Release 1.11.0b|1.11.0b]] </b></big><br><br />
'''''Next build: 1.11.1'''''<br><br />
<small>'''''You'll get exclusive access to the Patreon-only build.'''''</small><br />
<br />
</div><br />
|}<br />
<!--Box end--><br />
| style="vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px"><br />
<big><b>Contribution</b></big><br />
<br />
*Add new content to the wiki following the guideline.<br />
*Create missing game pages using the given templates.<br />
*Send in your game test results at <br>''''' [http://compat.cemu.info compat.cemu.info] > [Submit Result] '''''or edit them yourself on the game page.<br />
</div><br />
|}<br />
<!--Box end--><br />
| style="vertical-align: top;"|<br />
<!--Box start--><br />
{| style="width:100%;border: 0; background-color: #ffffff" cellpadding="0" cellspacing="10"<br />
| style="width:100%;vertical-align: top; border:1px solid #8898BF; background-color: #FFFFFF" |<br />
<div style="background-color:#01ACCA; font-size:1px; height:8px; border-bottom:1px solid #8898BF;"></div><br />
<div style="margin:5px"><br />
<big><b>New Pages</b></big><br><br />
Please make sure, when creating a new game page, to use the [[Game template]] and read up on all of the [[Template:Infobox VG|Infobox documentation]] to make sure you're doing everything right.<br />
*[[:Category:List of editing tutorials|List of editing tutorials]]<br />
*'''[[CemuWiki:Help us|Help us]]'''<br />
</div><br />
|}<br />
<!--Box end--><br />
|}<br />
<br />
[[Category:Wiki]]</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Smash_Bros._U&diff=7589Super Smash Bros. U2017-11-13T18:40:27Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG <!-- For more detailed information, look at [[Template:Infobox VG/doc]] --><br />
|title = Super Smash Bros for Wii U<br />
|image = [[File:Super Smash Bros U.png|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. --><br />
|developer = Sora Ltd., Bandai Namco Games<br />
|publisher = Nintendo<br />
|series = Super Smash Bros. <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 21, 2014|EU=November 28, 2014|AUS=November 29, 2014|JP=December 6, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Fighting, platformer<br />
|modes = Single-player, Multiplayer (8), Online (4)<br />
|input = GamePad, Wii MotionPlus + Nunchuk, Classic Controller Pro, GameCube Controller<br />
|wikipedia = Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U<br />
|rating = Playable <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''Super Smash Bros for Wii U''' is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.<br />
<br />
== Known Issues ==<br />
<br />
<br />
=== Character/Stage Specific Slowdowns ===<br />
*Certain specific stages and high-poly characters result in slower than normal performance.<br />
<br />
=== Item Spawns ===<br />
*Glitched item spawning with squares/polygons when an item is initially spawned.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Missing lighting and certain effects/not rendered on Nvidia GPUs. There is a graphic pack included with Cemu that fixes the problem. '''As of CEMU 1.7.5 these effects correctly emulate and no longer require a graphic pack'''.<br />
<br />
=== Sound Problems ===<br />
*The sounds of the game still bad. <br />
Here's a "Fix" but is not totally optimized ;<br />
- Click Options and then Experimental and enable Use RTDSC <br />
- Click on Debug and then Custom Timer and set it to RTDSC<br />
<br />
== Configuration ==<br />
<br />
Custom Models used for this game including character skins may appear black. To fix this open<br />
<code>0005000010144f00.ini</code> (USA version) or <code>0005000010145000.ini</code> (EUR version) in the <code>gameProfiles</code> folder where Cemu is installed and set accurateShaderMul = false to accurateShaderMul = true.<br />
<br />
You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]].<br />
<br />
Edit: As of CEMU 1.9.1 if any updates are installed into the USA or EU version of the game it will infinite black screen at start. '''As of CEMU 1.10.0 updates are now working again and audio has been fixed'''.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|yEBlFA2SQjo|300|inline|[https://youtu.be/yEBlFA2SQjo Super Smash Bros. U on Cemu 1.8.2b]|frame}}<br />
{{#ev:youtube|psd41JBu3s0|300|inline|[https://youtu.be/psd41JBu3s0 Super Smash Bros. U on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|PmH2l9v-zaE|300|inline|[https://youtu.be/PmH2l9v-zaE Super Smash Bros. U on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 750Ti|user=KingLava|FPS=5 - 10|rating=Loads|notes=Game loads to start screen. Subsequently black screens when start is pressed}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=USA|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=AMD Radeon R9 Nano|user=Hellz|FPS=N/A|rating=Unplayable|notes=Emulator is stuck on "Loading..." black screen as soon as tries to load up the game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=26|rating=Loads|notes=Loads but straightaway stuck on flickering black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Game appears to be stuck in loading on white screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=N/A|rating=Unplayable|notes=Black flickering screen on load. Changing framebuffer makes the screen white/red}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 970|user=PTKickass|FPS=23|rating=Unplayable|notes=It does manage to boot (hence the average FPS) but simply shows a black screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i4930k|GPU=Nvidia GTX 780Ti SLI (2x)|user=MrObjection|FPS=N/A|rating=Unplayable|notes=Stuck on "loading" black screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-5200U|GPU=NVIDIA GeForce 940M|user=Miguel92398|FPS=About 5 - 16|rating=Runs|notes="Smash 4 boots m8 and I'm using a phone to do that!}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Unchanged from 1.4.1, game stuck loading on white screen.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GTX 970m|user=Jobenblue|FPS=6-30|rating=Loads|notes=gets to title on fb 6 but not any farther}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=10-20|rating=Loads|notes=Loads to title on framebuffer 6, after a few minutes it crashes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel i7-5500U @ 2.4GHz|GPU=Nvidia GeForce GTX 950M|user=Playtester|FPS=3-14|rating=Loads|notes=Gets to title with framebuffer 6 then crashes after few minutes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=17-20|rating=Loads|notes=5-10 FPS on heavy graphics usage (animation of title screen), 27-30 FPS on black screen."}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Loads|notes=Self dumped copy of PAL Smash. Framebuffer 6: ~30 FPS in dialog boxes and 50 FPS in black screen. Unlike the NTSC-U .wud version I tested, this does not make it to the title screen after the second dialog box.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2,4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=4-50|rating=Loads|notes=Game loads to title on framebuffer 6 with 6 fps. Now has messed up sound (probably because of 6 fps). After title 50 fps on black screen till crash.}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=25|rating=Unplayable|notes=25fps seems to be the cap}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22|rating=Unplayable|notes=Game does not seem to load anymore, even with framebuffer (6).}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22-25|rating=Loads|notes=Loads on framebuffer 6, audio works but does not get to the title screen. stable ~35 FPS on black screen.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-3570K|GPU=Nvidia GTX 770|user=OCEANaf|FPS=10|rating=Unplayable|notes=Flickering black screen; Frame buffer 1, 2, 5, and 7 produces results of white, red, white, and green screen while everything else is black flicker.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @4.0 Ghz|GPU=AMD Radeon HD 7750|user=Sharpjaws|FPS=60|rating=Loads|notes=No more blackscreen. the game loads fine but its stuck on the startup loading screen forever. There seems to be missing text like "Saving Data..." as the window is completely blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4720 HQ|GPU=Nvidia GTX 960M|user=Hawkins|FPS=45 (Menus) 15-20 (ingame)|rating=Runs|notes=Menus are almost perfect (in terms of accuracy), a few minor glitches in battle.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable}}<br />
Audio issues in general. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific." <br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=AMD Radeon R9 390X|user=Wardoctors|FPS=25-30|rating=Playable|notes=Full speed at 30fps. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.4Ghz|GPU=Intel 530 iGPU|user=Gag21|FPS=10-30 ingame, 60 menus|rating=Runs|notes=Crashes Very frequently in battle was able to complete a 2min smash only once}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=N/A|rating=Unplayable|notes=Game has loading screen (with blank tip window) probably had it loading over 5 minutes, would not load.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690|GPU=AMD R9 280|user=m1k3245|FPS=6-21|rating=Runs|notes=45-60 FPS on Menu | 35-45FPS on Character Selection | 6-21FPS in Battle (1 Player, 1 CPU) | 6-16 FPS in Battle (1 Player, 3 CPU) | Texture issues in battle | Win screen oversaturated | Freezes occasionally on loading screens | Major Full Screen artifacts right before main screen | All text boxes are blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=ATI/AMD HD 5570 1Gb DDR3|user=Gag21|FPS=50-60 Menus, 30-50 CSS, 20-40 in Battle |rating=Runs|notes=To BOOT ALL Controllers must be disabled , Game Fully Updated + DLC Working , Unlike My Previous Test with iGPU does NOT Crash As Frequently BUT with the " no sound build" there are frequent freezes when loading. AND Game Some time slows down Considerably to 10-20fps which is some times fixed by (un)full screening or clicking outside cemu if not restart. P.S DO NOT Use the Pro Controller. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD A10m-5750|GPU=AMD Radeon HD 8650G (APU)|user=LuigiFanMario|FPS=10-15 ingame|rating=Playable|notes=In game speed doesn't seem to suffer despite the low FPS. Menus are still slow. Loading time is abysmally long(and I'm even using an .rpx!), like, even worse than Sonic 06.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i3 2100|GPU=Nvidia gtx 750 non ti 1gb ddr5|user=kxlink|FPS=28.4|rating=Playable}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS= In-Game 25, Menu 60|rating=Runs|notes=works with 1.5.2_NoAudio only. Black Screen with normal build. little shutter sometimes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, black screens just before the title screen after save data setup.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, game hangs(?) while loading on first screen}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=50-55 menu, 3-10 ingame |rating=Playable|notes=Instead of title screen, a green glitched screen appears, then title screen loads. Issues with brightness. Game lags heavily upon attempting to load a stage and graphical effects are not rendered properly and also lag.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=58-60|rating=Loads|notes=Does not load title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6820HK @3.6GHz|GPU=NVIDIA GeForce 980M|user=N/A|FPS=60FPS in menu 30FPS locked in matches|rating=Runs|notes=Frequently crashes on classic mode,events. Smash Tour crashes Cemu}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=JPN|CPU=Intel Core i7 3770|GPU=Nvidia GTX 660|user=Ult|FPS=N/A|rating=Unplayable|notes=Black screen after blank menu. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 7|region=USA|CPU=Intel Xeon W3550 @3.07GHz|GPU=NVIDIA GeForce GTX 970|user=David|FPS=15-20|rating=Runs|notes=Load times are long and fps stutter greatly while in game.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R7 200 Series|user=nidfan|FPS=28-55|rating=Runs|notes=It might stay black at certain points until the title screen, but it can be usually fixed disconnecting all controllers. Loading times are often lengthy. Many stages, such as Hyrule Castle or Duck Hunt, appear with an extreme bloom effect, as well as the result screen. Also, certain characters cause noticeable lag when in battle (ex. Robin and Bayonetta) than others. Another issue is the game frequently hangs up after defeating a unlockable character, although not every time.}}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=6|rating=Runs|notes=Some menus don't appear as they should. Unfortunately, I couldn't test the game itself because of the awfully low framerate. It took me ten minutes to take a stock off of the CPU Donkey Kong. It felt like I was playing a TAS.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570k|GPU=Nvidia GTX 660 oc |user=Michaël Bisson|FPS=30 fps|rating=Playable|notes=game run best without audio but if i put audio i lose more fps but on titles where i chose characters i get 60 fps without audio and with audio i get 30 fps and is same for mode battle best fps i get 30 fps without audio and with audio i get 20 fps and after done battle this game freeze at winner character with black screen }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k (4.0Ghz)|GPU=GeForce GTX 980 ti|user=Lunikc|FPS=6-12 in-game and good 60 in menu and title screen|rating=Loads|notes=While i have a pretty good CPU, i've seen people with worse get at least a good 20-30 fps, i do'nt really understand, will try with more games though.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GTX960|user=ii|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K (overclocked)|GPU=Nvidia Gtx 780 Sli|user=Felixowns|FPS=60 in menu, 60 in 1 v 1, 30-40 in 4 player|rating=Playable|notes=Overclocked one core on my CPU and noticed an instant performance boost. All my tweaking was done through Asus AI Tweak 3 on a Z87-ws motherboard. CPU and GPU's water cooled.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=25 (menu), 4 (ingame)|rating=Playable|notes=Several text and texture rendering issues present.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k|GPU=Nvidia GTX 970|user=None|FPS=10-25 in battles, stage battlefield|rating=Runs|notes=Aside from occassional stutters in menus and loading screens everything ran smooth, only problem is the screen darkens a bit at character select and in battlefield i get sub 25 fps constantly, 10-25}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4770|GPU=Nvidia GTX 1070 OC 8GB|user=robby1499|FPS=60-40|rating=Playable|notes=Sometimes visual glitch appears but with pressing a button it disapears.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=23 (main menu), 7 (ingame)|rating=Runs|notes=Text/texture issues still present.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=20-35|rating=Runs|notes=several errors with the lights , sounds and framerate" }} <br />
{{testline|version=1.5.4|OS=windows 10 |region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080 FTW|user=wind|FPS=runs at 60fps until stage load then 30 below|rating=Runs|notes=cheat engine does not work 100% of the time email is strikerwind@hotmail.com}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz|GPU=AMD RADEON R9 280|user=Sid|FPS=1-2|rating=Playable|notes=Flashing graphics on and before some loading screens, otherwise playable except for the framerate. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=USA|CPU=Intel Pentium G3258 @4.4GHz|GPU=nVidia GTX 750Ti|user=Saiyaken_PHOENIX|FPS=5-10|rating=Runs|notes=Sound is a few notes lower than the original, runs about 45 FPS in menus, but horribly slow during gameplay.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.8GHz|GPU=Nvidia GTX 970|user=zXTechnoWolf|FPS=60 in menu; 15 in game|rating=Runs|notes=Heavy graphical error on some screens and on certain menus text is missing. Other than low framerate, entirely playable though.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel i5500U @ 2.4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=60 fps menu, 40-60 fps (mostly 60 fps) ingame with some fps drops|rating=Playable|notes=Brightness issues and some minor graphic glitches. Smash mode completely playable. Text boxes blank. Single Player mode playable to master hand battle. Smash Tour unplayable due to Miis.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k @ 4,2GHz|GPU=Nvidia GTX 970|user=CrankenPR0|FPS=Menu:60 Ingame:30|rating=Runs|notes=Had to sometimes enable/disable audio to "unstuck" it(happened mostly in loading screens)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=40 in menu, 6 ingame|rating=Playable|notes=Major video glitch before title screen and still, missing text.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel® Core i7-4700HQ @ 3.40GHz |GPU=Nvidia GTX 960|user=Rob|FPS=Menus: 50-60 In-game: 8-30 (depending on stage + characters)|rating=Loads|notes=Menus are very smooth, but gameplay doesn't work most of the time. I've found that low-poly characters (ie Kirby) and low poly stages (ie omega Gamer) make playing the game actually bearable, but other than in that specific situation the game is unplayable. There is a weird dark effect over the game, and after a match completes and gets past the results screen, the game gets stuck on a loading screen indefinitely.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.20 GHz|GPU=Intel HD Graphics 4600|user=DevinSSB|FPS=30-40, peaks at lower 50s with certain characters|rating=Playable|notes=Playable if you can stand 30fps}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Inter Core i5 3230M|GPU=Intel HD Graphics 4000|user=Lite Cl|FPS=40Fps|rating=Playable|notes=The Game not crash, but fps decrease to 3-5 in game, in menu run to 40fps (average 51fps), character Select 27fps. 2 minutes in game are 25 aprox. in real life.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4570 CPU @ 3.20GHz|GPU=NVIDIA Geforce 970|user=BillCosby6969|FPS=60|rating=Playable|notes=Other than those several things, the game is pretty much perfect to play."}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Amd phenom 3.2 x4|GPU=Nvidia Gtx 1060|user=CJUni|FPS=60|rating=Perfect}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 3.50 GHz|GPU=NVIDIA GeForce GTX 960|user=Microsoftv|FPS=55|rating=Runs|notes=Different maps provide different issues, however the common issue is after winning a match, game will be stuck on white screen, loading screen or frozen on map 90% of the time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}}<br />
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls.<br />
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Audio issue still present, overall slightly increased performance from 1.5.6. <br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns.<br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Lighting issue is now present, (excessively dark/missing lighting) other than that no major changes from 1.6.2.}}<br />
{{testline|version=1.6.5|OS=windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD R9 200 series|user=jaime|FPS=30|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GeForce GTX 1050 Ti|user=Supersonicboss1|FPS=35|rating=Loads}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 6800k|GPU=Nvidia GTX 1070 OC|user=PedroSound|FPS=60|rating=Playable|notes=Some fps drop but only on new effects only once, after i think there's a "cache" and no more slow.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD RX 480 4gb|user=vpcapo|FPS=20-60|rating=Playable|notes=Is playable but fps frecuently downs up to 20}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue introduced in 1.6.3 for AMD GPUs is no longer present, major audio improvements in that in-game audio now seems to play at 90-95% full speed. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30-60|rating=Playable|notes=Game runs fine for the most part, glitchy audio, missing text from text boxes, some framerate drops with certain characters (mainly DLC characters) and stages, hangs at a black screen on boot unless input is disabled and prerendered cutscenes show as a green screen with slowed audio.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 4950|GPU=Nvidia GTX 750ti|user=jjstyle|FPS=30|rating=Playable|notes=controller bugs/ cant add 2nd control}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=30-60|rating=Playable|notes=Most stages play fine at 50-60 fps.<br />
Some require more horsepower that what I got, so it dips down to 20-30fps<br />
I find this enjoyable at this state.<br />
Video: https://youtu.be/DmbTfOwbpBI}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=AMD R9 390|user=Radioactive Snake|FPS=20-60|rating=Playable|notes=It jumps rapidly. From 60 fps then slows right down when you actually fight to 20 fps. No text shows up on any of the menu's that have you press "Ok}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core i5-4440|GPU=Nvidia GTX 660Ti|user=ExDiver|FPS=15-30|rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core i5|GPU=AMD radeon r5 M255|user=Linksmasher456|FPS=55 to 60 |rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia gtx 970|user=skylerwilder|FPS=15|rating=Loads|notes=cant complete more than a few stages before white screen crashes on completion}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=15-60|rating=Playable|notes=Nothing different to 1.7.1, although sometimes framerate will drop as low as 15 for 30 seconds to a minute after a match start}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @ 4.5 GHz|GPU=nVidia GeForce GTX 970|user=Crowzer|FPS=40-60|rating=Playable|notes= Still the brightness issue, make the game quite dark. It appears to be nVidia related. Otherwise, the game run good.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5 4690k @4.2GHz|GPU=Nvidia GTX 3Gb 1060|user=Jacob|FPS=N/A|rating=Unplayable|notes=Gave me a text dialogue that had no text, infinite black screen after}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5|GPU=Nvidia GTX GTX 750 Ti 2GB|user=Shadowknight|FPS=50|rating=Runs|notes=Only playable with two players in a match.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 7400|GPU=AMD RX 570|user=Jas|FPS=40|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 7400 @ 3.0GHz|GPU=AMD RX 480 4GB|user=Wapix|FPS=60|rating=Playable|notes=Can only play with two other CPUs before the emulator crashes.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Some stutters while playing, not to bad. Three players works fine. 8 players (including CPUs) made the game crash.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 3.2GHz|GPU=GTX 1060 3GB|user=Dat1AZNBanana|FPS=60|rating=Playable|notes=Game has few studders and when starting it for the first time there was significant lag. Audio studders even when the game is running at full speed. 8 player smash with just 1 player and 7 CPUs/AI didn't crash my game}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 2400 @ 3.1GHz|GPU=GTX 1050ti 4GB|user=Sporvdic|FPS=60|rating=Playable|notes=Game drops fps slightly.Changing gpu buffer cache accuracy to low seems to help on stages with a lot of effects. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=GTX 1050ti 4GB|user=Camotoy|FPS=N/A|rating=Unplayable|notes=1.8.0b was playable for me, besides the input bug/audio/unable to unlock characters ETC. This build refuses to start Super Smash Bros no matter what I do. I'm using version 1.1.6 of Smash. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=N/A|rating=Unplayable|notes=Crashes during startup on 1.8.1b even when disabling inputs as recommended. I reverted back to 1.8.0b and the game loads without issue. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=Nvidia GTX 1070|user=SirenBrink|FPS=60|rating=Playable|notes= Updates and DLC can only be used with the EUR version of the game. Must disable all input to proceed to the title screen. Persistent audio bugs, lag in menus, and the title screen cinematic tears and skips. Otherwise, the game runs fine. Able to play at 60 FPS stable in matches and unlock characters as normal. Mii characters have no heads. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHZ|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=The game runs as expected. I've only experienced on crash after 20mins of gameplay.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i7 6700k @ 4.5GHZ|GPU=Nvidia GTX 1070 8GB|user=Psilo|FPS=60|rating=Playable|notes=White screen lock after completing stages in Solo mode. Sometimes crashes when too many players/effects at the same time.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Disable any input configuration before start! Tested with 4 Players in Multiplayer Mode.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=With any Updates CEMU 1.9.1 will not start, it will black screen with no fix.<br /><br />
With ONLY DLC CEMU 1.9.1 will start properly with no black screen. Will crash/freeze at any video.<br /><br />
With no DLC/Updates CEMU 1.9.1 will run as expected, with black screen. Fixable by disabling/enabling input.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 2500|GPU=AMD Radeon RX 560|user=Eric-of-The-Sun|FPS=60|rating=Playable|notes=Tested with 4 Players in Multiplayer Mode.<br /><br />
Minor slowdowns happen as described in the issues section. I noticed a glitch with the cursor on the stage selection screen in certain circumstances. Often crashes on a black screen when anything gets unlocked after completing a battle (i.e. new character, new trophies). But it doesn't happen every single time, so it's still possible to unlock a new character after very few tries.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=No need to disable input methods before start! Fixed with Cemu 1.10 . GGame works well, but game is sometimes crashing when you unlock sth. So go and download a save file with everything unlocked!}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 7700k|GPU=Nvidia GTX 970|user=Terg500|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, but crashes whenever it feels like it, be it after a game, during a game when 3 players get thrown outside at the same time or just at random. Game crashed 3 times during 15 minutes.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i5 6600k|GPU=Nvidia GTX 1070|user=Ham|FPS=60|rating=Playable|notes=Game runs smooth at constant 60 FPS, Can Run 8 player no drops in frames.<br />
Will crash during random intervals of extended play or high intense graphic scene like Ridley smashing in. Noticed cursor glitch noted by Eric-of-The-Sun at random intervals.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1080Ti|user=Saiyaken_PHOENIX|FPS=60|rating=Runs|notes=Game overall runs smoothly (after the first loading of shaders where it causes sharp frame drops), 8-man brawl now playable in this update without major crashing, input toggling to start the game is not required anymore. Still a major issue with unlocking or losing to unlockable characters, as the game will softlock, causing it to not be fully playable. Graphical glitches still present using Nvidia cards. Gamepad shows a black or green screen, FMVs still show a green screen.}}<br />
{{testline|version=1.10.0f|OS=Windows 7|region=EU|CPU=Intel Core i5 6500|GPU=Nvidia GTX 1060 6GB|user=jgv97531|FPS=55|rating=Playable|notes=Game runs pretty smooth at constant 55 FPS, but after a mission is completed or failed, the game will most likely end up having a black screen and won't load anymore.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 4690K|GPU=Nvidia GTX 960 4GB|user=tumoche|FPS=60|rating=Playable|notes=Almost 60 fps in 4 player mode, it ends in black screen after 5 matches.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Played 4 player match}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i7 7700HQ|GPU=GTX 1050 TI|user=cloud1strife|FPS=20-60|rating=Playable|notes=Intro screen appears distorted, black screen after challenges}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=Intel Core i5 7600K|GPU=Nvidia GTX 1060 3GB|user=KZEndless|FPS=20-60|rating=Playable|notes=Crashes after fighting with R.O.B or sometimes getting a "New Character" achievement, and crashes randomly after doing a solo mode challange. I was able to solve the battle of R.O.B by downloading a save with all the characters already achieved, then after a battle in smash mode it no longer crashed but I can notice that the frames change suddenly for no reason.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=i5 6300HQ|GPU=GTX 960M|user=JuanM412|FPS=20-60|rating=Playable|notes=Some characters and stages slow down the game, sometimes freezes in the character selection screen when a match ends. Shadows still need to be fixed. If you get slow FPS, use 1.10.0f}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=7588The Legend of Zelda: Breath of the Wild2017-11-13T18:39:46Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Playable<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet. '''As of Cemu 1.9.1, all textures ''should'' appear normally'''<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet. '''The latest Nvidia drivers may offer <s>a fix</s> up to 30% lower RAM usage for shadercache on Nvidia GPUs'''<br />
**This driver can potentially cause additional performance/stability issues<br />
<br />
=== Blocky artifacts in lava and other surfaces on Nvidia Maxwell & newer GPUs ===<br />
*This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
<br />
=== Light rings/improper banding on ambient/dynamic lighting on AMD GPUs as of CEMU 1.8.0 ===<br />
*There is no fix yet in Windows, is not present in Wine/Linux. Only appears occasionally and only briefly when present (<1second). <br />
<br />
=== Various particles/particle effects not rendered on Nvidia GPUs ===<br />
*There is no proper fix, a partial workaround for a few of these effects can be found via a workaround [https://github.com/slashiee/cemu_graphic_packs/commit/4e7269b450bc4f00194303e4a0c955620234d0e3/ graphic pack]<br />
<br />
=== Enemy AI freezing ===<br />
*This can be fixed by enabling ''Full sync at GX2DrawDone()'' in the Debug menu<br />
**This should also fix random crashes at the cost of performance<br />
***This issue has only been reported on Nvidia GPUs/[https://pay.reddit.com/r/cemu/comments/6cdwlv/my_discoveries_after_switching_from_amd_to_nvidia/ not present on AMD GPUs]<br />
== Configuration ==<br />
*For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
*Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
*If ''Full sync at GX2DrawDone()'' is enabled, it's recommended to keep Cemu's BotW crash workaround disabled<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|XwNajciBmpI|300|inline|[https://youtu.be/XwNajciBmpI The Legend of Zelda: Breath of the Wild on Cemu 1.8.1a - AMD GPU]|frame}}<br />
{{#ev:youtube|hJHlAIJocKE|300|inline|[https://youtu.be/hJHlAIJocKE The Legend of Zelda: Breath of the Wild on Cemu 1.8.2b - Nvidia GPU]]|frame}}<br />
{{#ev:youtube|CExmkdQLn-4|300|inline|[https://youtu.be/CExmkdQLn-4 The Legend of Zelda: Breath of the Wild on Cemu 1.10.0 - AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 4GB DDR3 RAM w/ SSD. EDIT: very smooth experience with [https://dbr.ee/kfuQ precompiled shaders]. fps stay around 30, but it feels very stable. major lags whenever an animation is played for the first time, apart from that no problems. However, the gallery pictures don't display correctly (probably not caused by shaders). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, running the game on 30 fps in open areas, and 15-20 in towns. I sometimes crash, mostly after fast travels, but also some random crashes. Running the game on a SSD really helps, got me 10+ fps. Playing withouth speedhack, 360p no anti-aliasing texture pack. I did almost every posible fps boost that I could find on the internet, and i play with GPUFenceskip, cemuHook 0.5.<br />
*edit: the temporary fix cemu181t1 fixes all of my crashes, haven't crashed in 5 hours, I will update this when the game crashes. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=USA|CPU=Intel Core i3-7100 @ 3.9Ghz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=15-30|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-25 fps in overworld. 25-30 fps in shrines. Frequent random crashes which seem to happen more often after fast traveling or while paragliding over long distances. <br />
*edit: Cemu 1.8.1t1 has fixed the random crashes I was having without any negative impact on performance. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=EU|CPU=Intel Core i5-4690k @ 3.5Ghz|GPU=Nvidia GTX 760 Gigabyte OC 4GB|user=Rosentine|FPS=20+|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-30 fps in overworld. 40 fps in shrines. Depending on which resolution I was playing there is more or less freezes. I was playing with AA off and 720p and gameplay was quite smooth with random freezes, on 1080 AA OFF, freezes became annoying. }}<br />
{{testline|version=1.8.2|OS=Windows 7 x64|region=USA|CPU= Intel i7 4790k @ 4.5ghz|GPU= GTX 1050ti |user=cemuumec|FPS=25-30|rating=Playable|notes=Framerates are between 25-30fps with GPUFenceskip and Cemuhook enabled. 1.8.2b is more stable with less crashes so far. }}<br />
{{testline|version=1.8.2|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, with fenceskip enabled. I'm getting a much more stable 30fps in the overworld compared to 1.8.1, and a bit more fps in towns/stables, and no random crashes. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i3-7100 @ 3.9Ghz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=20-30|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-25 fps in overworld. 25-30 fps in shrines. Rumble features now work on XBOX 360 controller. Experienced no crashes in this version. Encountering occasional visual glitches such as unusual water colors/textures. Pictures taken with Camera rune still show up as solid black; however, NPCs will react to pictures correctly for quest related items. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=AMD Phenom II (Thuban) x6 1055T @ 3.65Ghz|GPU=Nvidia EVGA 760 Ti 2GB GDDR5|user=airsoftsoldrecn9|FPS=14-30|rating=Playable|notes=Cemuhook & Fenceskip Hack enabled. Playing with 1080p Graphics Pack. 14-18 FPS in overworld. 24-28 in dungeons/shrines. Heavy stuttering/lagging during initial building of shader cache. Keep playing the game and you will notice this will dissipate and eventually will be smooth (new actions, enemies, areas, etc will cause this to occur). Suggest highest CPU clock speed you can achieve and if you can acquire 16 GB of RAM, do it (I am currently using 8 GB DDR3 1600). SSD is highly recommended with a sizable pagefile. You may find smoother gameplay from setting pre-rendered frames to 4 in Nvidia Control Panel. No random crashing so far.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=DE|CPU=Intel Core i5-4460 @3,2GHz - 3,4GHz|GPU=MSI Nvidia GTX 970 4GB |user=madras|FPS=20-30|rating=Playable|notes=Cemuhook & Fenceskip Hack enabled. Playing with 4K Texture Pack. 20-30 FPS in overworld. Constant 30FPS in dungeons/shrines. No big lags due to 8Gb Shaderpack. You NEED 16Gb+ of Ram to have a nice gameplay! I use a Samsung SSD and 1024Mb Ramdisk with the CEMU folder on it. No random crashing so far. I think that Full Sync at GX2DrawDone()(Open Cemu, click on Debug) helps to avoid little stutterings. <br />
Also recommended: "https://www.reddit.com/r/cemu/comments/633x0u/cemu_zelda_fps_guide/"!!!<br />
<br />
I am just waiting for the camera fix to play the whole game with all it's features. By the way, I use a PS3-Controller to use the gyrofeatures.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=DE|CPU=Intel Core i5-6600k @4,3GHz|GPU=MSI AMD RX 480 8GB |user=selisho|FPS=20-30|rating=Playable|notes=Cemuhook & Fenceskip Hack enabled & 8k Shaderpack, 16GB DDR4, 3200Mhz 20-30 FPS overworld. Constant 30FPS in dungeons/shrines. No random crashing so far.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=EU|CPU=Intel Core i5-3570 @3,4GHz|GPU=NVIDIA GeForce GTX 770 2GB |user=Dan|FPS=15-30|rating=Playable|notes= Both Cemuhook & Fenceskip Hack are enabled & a no anti-aliasing graphics pack used, 16GB DDR3 RAM at 1333MHz. 15-30 FPS on the overworld. Constant 30FPS in dungeons/shrines, Hyrule Castle and various villages/stables are very demanding, fluctuating from around 10 to 20 fps. Random crashes occur in shrines when you use either the magnesis, statis or cryonis rune. Using a PS3 controller supported by ScpToolkit.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=DE|CPU=Intel Core i5-6600k @4,3GHz|GPU=MSI AMD RX 480 8GB |user=selisho|FPS=20-30|rating=Playable|notes=Cemuhook & Fenceskip Hack enabled & 8k Shaderpack, 16GB DDR4, 3200Mhz 20-30 FPS overworld. Constant 30FPS in dungeons/shrines. No random crashing so far.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=EU|CPU=AMD FX4300 @4,7GHz|GPU=AMD Radeon HD5770 1GB DDR5|user=Laf111|FPS=15-20|rating=Unplayable|notes= Heavy glitches, strange shaders.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=EU|CPU=Intel Core i7-7700HQ 2.80 GHz - 3.80 GHz|GPU=Nvidia GeForce GTX 1060 6GB|user=Rosentine|FPS=20-30|rating=Playable|notes= Was messing around Great plateau. Some FPS drops down to 20 FPS, shrines runs up to 60 fps. Game at least at this stage is playable. No glitches, no strange behaviour. I was playing with Cemu Hook, FenceSkip on, and Graphic pack like this: 1080p, AA OFF, Contrasty, Higher Quality Shadows, LWZX Crash Workaround. }}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=20-30|rating=Playable|notes= Game runs great at 20 to 30 FPS depending on the area. As the shader cache built up constant 3-4 second game freezes became more prominent, to the point it could happen every 2-5 seconds. Attempted fixes like recompiling the shaders and deleting the Nvidia GLCache folder didn't work. The emulator used 12.8 of my 16 GB DDR4 3000Mhz RAM. Cemuhook was installed and the fence skip hack was enabled. Game did not crash once.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-6700K @ 4.00 GHz|GPU=Nvidia GeForce GTX 980 Ti 6GB|user=Emerzil|FPS=20-30|rating=Playable|notes= Played through the entire story with no major issues, besides 2 crashes in around 40+ hours. One crash was during a load screen while leaving a shrine and the other was when I hacked my speed really high and was flying across the map while gliding. Graphicpacks used include 4k, AA removal, adjustable bloom, contrasty, high resolution shadows, and the LWZX Null Check fix. Using fenceskip hack with FPS limited to 30 in nvidiainspector to prevent speedup in shrines. PS4 dualshock controller with scptoolkit for controller motion support from cemuhook as well. Minor graphical issues for lava fixed by disabling tiled cache in nvidiainspector. Used an 8k shader cache from reddit. Only minor slowdowns to 25 FPS in town areas with many NPCs and buildings. I did not check ram usage but I have 32GB of ram so I doubt it would be an issue on my end and finally I ran the game off a regular HDD not and SSD.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-6700K @ 4.00 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Sutter_Cane|FPS=30-60|rating=Playable|notes= To preface I have 32gb of DDR4 ram which is why I think my performance has been so good. I use the 1080p graphics pack along with AA off, BSoD Gaming's FPS++ and also his shader cache, Cemuhook, and GpuFenceSkip, with this setup and 40 hrs in I have yet to see it crash or drop below 30fps typically running at around 43-45 in open areas and hovering in the mid 30's in towns, all dungeons run at a steady 60 with a rare drop to 58 sometimes.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=EU|CPU=Intel Core i3-2330M @ 2.20 GHz|GPU=AMD Radeon HD 6740M 1GB|user=Link|FPS=5-10|rating=Runs|notes= First off, my system is a 6-year-old low-end laptop, so I was never expecting playability. I'm getting a new laptop soon and I thought maybe testing on low-end devices gains some valuable insight for people as well. I played with the proper settings for this game, CemuHook, FenceSkip enabled and have 4GB RAM. The game was never at full speed and usually in the 8 fps range. It does load and run however, with no visual/audio bugs and glitches. CEMU did stop working sometimes, I believe because the system was simply overloaded. If you find yourself with a similar system, don't bother installing this version of CEMU/BotW, you won't be able to play it.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Pentium G4560 @ 3.50GHz|GPU=Nvidia GeForce GTX 1050 Ti 4GB OC|user=MaxzorG|FPS=10-30|rating=Playable|notes= Using CemuHook And FenceHackSkip, In the Overworld you can play with 20-25 FPS, Shrines can be played in Stable 30 FPS. Some glitches with the textures, No crashes, FPS Drops when it generates shaders cache (10FPS)}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Core i7-3770 @ 4.10GHz|GPU=Nvidia GeForce GTX 1080 8GB|user=FabianBlaha|FPS=25-60|rating=Playable|notes= Using CemuHook, ShaderCache, FPS++ Graphicspack, 2560x1440, No AA, Contrasty, Higher Quality Shadows, and LWZX Crash workaround. In overworld it's mostly stable at around 30-45fps, with towns and villages dropping as low as 25fps. All shrines are a consistent 60fps. No crashes in 80+ hours of playtime, only a few minor graphical glitches concerning lava which corrects itself by looking at it with the scope. Running on nVidia drivers 385.69}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Core 2 Quad Q6600 @ 2.70GHz|GPU=Nvidia GeForce GTX 750 Ti 2GB|user=kreny|FPS=4-35|rating=Playable|notes= Using CemuHook, 8K Shadercache, FPS++, 1440p, No AA, Contrasty, Higher Quality Shadows, LWZX Crash workaround, 3GB of DDR2 and Nvidia driver version 387.87, In Overworld, my fps is hovering around 15-20, with fairly frequent drops to 8 fps and occasionally dropping even further down to 4 fps. However, in shrines and Yiga hideout it was suprisingly smooth experience with fps > 25.}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel i5-2500 @ 3.70GHz|GPU=Radeon RX 560 2GB OC|user=Eric-of-The-Sun|FPS=18-40|rating=Playable|notes= Using 1080p Graphics Pack v2 (refered by BSoD on YouTube), GX2SetGPUFenceSkipHack enabled, and FPS++ mod. In Overworld, my fps is hovering around 18-25, in shrines and dungeons it was quite smoother with fps around 35-40. Sometimes, the lighting reflections all glitches (big rippled bright rings right before Link steps on some pedestal, or when opening some treasure chest. It's random, very rare and goes off when stepping away or right after animation sequence, and never comes back.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=10-20|rating=Runs|notes= Using 8K shader cache, Cemuhook, Fence skip, default resolution (720p) gets 10-20fps outisde and 15-20fps in shrines.}} <br />
{{testline|version=1.11.0c|OS=Windows 10 x64|region=EU|CPU=Intel i5-4690k @ 4.2GHz|GPU=Nvidia GTX 1080 8GB|user=Maenckman|FPS=28-30|rating=Playable|notes=Using Cemuhook, ShaderCache, Graphicspacks 4K, 30fps lock, Clarity GFX, FPS++, LWZX Crash Workaround, Nvidia Explosion Smoke, ReflExtra. VSync enabled, GX2SetGPUFenceSkipHack disabled, any Experimental options disabled. FPS almost constant 30 fps, occasional drops in more demanding areas, besides lava artefacts no glitches noticed, almost perfect experience.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 x64|region=US|CPU=Intel i7-4770k @ 4.2GHz|GPU=Nvidia GTX 1080 8GB|user=Guy_Incognito|FPS=30|rating=Playable|notes=Using Cemuhook, ShaderCache, NVidia Control Panel 30fps lock, Clarity GFX, LWZX Crash Workaround, VSync enabled, GX2SetGPUFenceSkipHack enabled. FPS at steady 30 fps, some texture glitches on lava and Central Hyrule. Otherwise no issues noticed. Note: Since updating to 1.11.0c I no longer experience 60 fps in shrines}}<br />
{{testline|version=1.11.0c|OS=Windows 10 x64|region=EU|CPU=Intel i7-3770 @ 3.9GHz|GPU=Radeon RX 560 2GB OC|user=Eric-of-The-Sun|FPS=25-50|rating=Playable|notes=Using 1080p Graphics Pack v2 (refered by BSoD on YouTube), GX2SetGPUFenceSkipHack enabled, and FPS++ mod. In Overworld, my fps is hovering around 25-40, in shrines and dungeons it was quite smoother with fps around 40-55. I still experience light rings with the ambient lighting from time to time, especially around fire enemies and pedestals.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Splatoon&diff=7578Splatoon2017-11-12T18:07:12Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote + Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Inkopolis Plaza shader bug ====<br />
*Splatoon sometimes has a shader issue in the Plaza. Doesn't affect gameplay but might be a bit distracting.<br />
[[File:AGME-0.png|thumb|right|Inkopolis Plaza shader bug]]<br />
<br />
==== Local Multiplayer (Battle Dojo) Bugs ====<br />
*Arowana Mall has a black skybox, normal color appears if you stand in a certain position in the map.<br />
[[File:Skybox.png|thumb|right|Arowana Mall black skybox]]<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Project_Zero:_Maiden_of_Black_Water&diff=7577Project Zero: Maiden of Black Water2017-11-12T18:03:41Z<p>Simon: make things look more healthy</p>
<hr />
<div>{{Infobox VG<br />
|title = Project Zero: Maiden of Black Water<br />
|type = <br />
|image = [[File:Project-zero-maiden-of-black-water.jpg|295px]]<br />
|developer = KOEI TECMO GAMES CO., LTD.<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=October 22, 2015|PAL=October 30, 2015|JP=September 27, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Horror, Adventure <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = Fatal_Frame:_Maiden_of_Black_Water<br />
|rating = Runs<br />
}}<br />
'''Fatal Frame: Maiden of Black Water''' is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all—the history of death and darkness on Mt. Hikami. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
1.7.4- Cemu versions crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.<br /><br />
1.7.5 Cemu version crashes when character enters INN.<br /><br />
1.8.0+ Cemu versions freeze at loading screen before gameplay starts.<br /><br />
1.9.0 - Instant black screen after game load. FPS counter shows 30 FPS.<br /><br />
1.9.1 - Runs again. Needs '''emulateSinglePrecision = true''' to avoid in-game crash.<br /><br />
1.10.0f - Crash at "Press A" title screen when A pressed.<br /><br />
1.11.0b - Runs again. Some graphic glitches on-screen but it's doable now.<br />
<br />
== Configuration ==<br />
Cemu 1.11.0b doesn't need extra configuration!<br/ ><br />
<br /><br />
For older builds:<br /><br />
Make a game profile .ini and add:<br><br />
[CPU]<br><br />
emulateSinglePrecision = true<br><br />
<br><br />
This will fix the in-game crashing.<br><br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|WEMGaTQZp2s|300|inline|1.9.1 Cemu crash fix|frame}}<br />
{{#ev:youtube|P_eKCwubOcI|300|inline|1.11.0 Playable again with graphic glitches.|frame}}<br />
{{#ev:youtube|bixguZmCt1I|300|inline|1.11.0 A simple "how to" video.|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.7.x|Collapsed}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.<br />[https://www.youtube.com/watch?v=CGxUEgpxo2M Video]}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu crashes after getting Camera Obscura and entering INN.<br />No crash if <b>emulateSinglePrecision = true</b> specified. Major sound problems. Sometimes rendering turns into [https://s8.hostingkartinok.com/uploads/images/2017/03/3541575587b854b479ece7d57d7aa0b0.png total chaos].}}<br />
{{testend}}<br />
{{testsection|version=1.8.x|Collapsed}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Runs|notes=Text box are scrambled. Game crashes after getting the camera and entering the house.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />[https://www.youtube.com/watch?v=AH4dYL4YofE Video]}}<br />
{{testend}}<br />
{{testsection|version=1.9.x|Collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Unplayable|notes=Instant black screen after game load.}}<br />
{{testline|version=1.9.0b|OS=Windows 10|region=EU & JP|CPU=Intel Core i5 4670k @ ~4.20GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Unplayable|notes=Soft locks with black screen after boot on both EU and JP releases.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=Nvidia GTX 1060 6GB|user=PickleRick!|FPS=28|rating=Runs|notes=Running Trial Version. Only completed the prologue.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EU & JP|CPU=Intel Core i5 4670k @ ~4.20GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Runs|notes=Normal releases runs again. Add "emulateSinglePrecision = true" to a gameProfile and you can pass the crashing areas without Interpreter.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b><br />[https://youtu.be/fNaQIL9ylxM Video]}}<br />
{{testend}}<br />
{{testsection|version=1.10.x|Collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Crash at "Press A" title screen when A pressed.}}<br />
{{testend}}<br />
{{testsection|version=1.11.x}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30 (with some drops down to even 11fps)|rating=Runs|notes=Goes in-game and seems to be playable with glitches.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b>}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Bayonetta_2&diff=7576Bayonetta 22017-11-12T17:56:37Z<p>Simon: ouch, my eyes</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Bayonetta2boxart.png|295px]]<br />
|title = Bayonetta 2<br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = ''Bayonetta''<br />
|released = {{vgrelease|NA=October 24, 2014|EU=October 24, 2014|AUS=October 25, 2014|JP= September 20, 2014}}<br />
|genre = Action, Hack and slash<br />
|modes = Single-player, Multiplayer, Online (2)<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|wikipedia = Bayonetta_2<br />
|rating = Playable<br />
}}<br />
'''Bayonetta 2''' is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.<br />
== Known Issues == <br />
==== A glitch can make the sound crash in some areas ====<br />
*Just restart Cemu if happens''.<br />
==== Some textures noticeably or heavily flicker ====<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoV0zzfsjc4|300|inline|[https://youtu.be/VoV0zzfsjc4 Bayonetta 2 on 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|FS_9WF6sqz4|300|inline|[https://youtu.be/FS_9WF6sqz4 Bayonetta 2 on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|CPnbY9KNkos|300|inline|[https://www.youtube.com/watch?v=CPnbY9KNkos Bayonnetta 2 on 1.9.0b Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.50GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=10|rating=Runs|notes=Main menu works great at full speed, ingame not and there some graphical bugs.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=toxicwaster|FPS=8|rating=Runs|notes=Full speed menu, unplayable fps in game at around 3-10 fps. Graphical glitches and issues also occur.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=8-60|rating=Runs|notes=60fps in title and menus, 8-12 fps in-game and during cutscenes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 2600k|GPU=NVIDIA GeForce GTX 750Ti|user=albatross1|FPS=8-60|rating=Runs|notes=menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel core i5 4440 @ 3.1 GHz|GPU=AMD Radeon R9 280x|user=guy|FPS=2-5|rating=Runs}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=No longer boots, hangs in black screen on loading. (does not crash)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 600k @ 4.5GHz|GPU=Nvidia GTX 970|user=Coco|FPS=15+|rating=Loads|notes=Framerate and minor texture issues. (Unplayeable due to framerate.)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.5GHZ|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Doesn´t boot, hangs in black screen on loading}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=Hangs in black screen at loading, eventually crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 960 v368.81|user=Malkierian|FPS=15-30|rating=Loads|notes=Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 760|user=Dodge|FPS=30|rating=Runs|notes=Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4.0ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=18 - 38|rating=Runs|notes=Videos fail}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierain|FPS=45-60|rating=Playable|notes=It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ|GPU=Nvidia Geforce GTX860M|user=herohiralal|FPS=22|rating=Playable|notes=Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2 Gb|user=zzkaiser|FPS=15 - 30|rating=Runs|notes=The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad}}<br />
{{testline|version=1.6.0|OS=Winndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.4GHz|GPU=Nvidia Geforce GTX860M (4GB)|user=herohiralal|FPS=30|rating=Playable|notes=Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable|notes=Long loading times. sometimes CEMU hangs}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=30 - 45|rating=Playable|notes=The games works fine, but, only with music off}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 3570k @ 4.7GHz|GPU=Nvidia GTX 1080|user=Zardax|FPS=45-60|rating=Playable|notes=The music beeping sounds fixed from previous versions}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel i3 6100 @ 3.7GHz|GPU=Nvidia GTX 760|user=Lippuringo|FPS=30-60|rating=Playable|notes=White noise during witch time and beeping during music. Sometimes object flickering in game. Sometimes 3-5 seconds sound desync in cutscenes.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6500 @ 3.2GHz|GPU=Nvidia GTX 980 Ti|user=Soki|FPS=30-60|rating=Runs|notes=Heavy flickering, flashing.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=Speaking of my experience, I cannot clear the game due to high frequence of flickering. However, it seems some people don't those heavy issues. So it may depends of your computer specifications.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=No changes compared to previous version 1.7.3d}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7 4710HQ @2.5GHz|GPU=Nvidia GTX 970M|user=相识何必曾相逢|FPS=15-50|rating=Playable|notes=Voices are not in sync with the animation, constant lagging in both Cinematic and gameplay.But all in all, still playable. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel i7-6700 @3.4GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=50-60|rating=Runs|notes=Great performance at 4K, but flickering and sound problems are worse then before. https://youtu.be/h0E6GCYMKB0}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel i5-2400 @3.2GHz|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=30-45|rating=Runs|notes=Lots of lags during cutscenes and game making it not wishable to play. Also there is a lots of audio bugs and glitches.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Pentium G4560 @3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=40-60|rating=Playable|notes=Witch time sound issue appears to be fixed, some textures appear glitched and flash often (more than on previous versions; increased resolution results in increased texture issues), cutscene audio and video easily become out of sync.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS= Windows 7|region=US|CPU=Intel i5-2500k @4.8GHz|GPU=Nvidia GTX 1070|user=JeanAbdelouche|FPS=40-60|rating=Playable|notes= Witch time fixed. Cinematics freezes fixed at 90%. The game still flickers alot but using a shader cache can help to fix the flashing textures. Sometimes the sound may crash, if happens just restart cemu.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0|OS= Windows 10|region=RU|CPU=Intel i7-7700k @4.8GHz|GPU=AMD RX580|user=Rave666|FPS=30-60|rating=Playable|notes= Fixed texture flicking, almost fixed sound.}}<br />
{{testline|version=1.10.0c|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=15-60|rating=Playable|notes= Summary it's playable, but sound stuttering and this is not acceptable for me, because Cereza's speach is huge part of the game for me. Used DRAM G Skill TridentZ RGB F4-3866C18 4x8 3200 14-14-14-28 CR1 }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS= Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes= Seems to be almost perfect with some slowdown. Playable 30-60fps.}}</div>Simonhttps://wiki.cemu.info/index.php?title=Bayonetta_2&diff=7575Bayonetta 22017-11-12T17:55:59Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Bayonetta2boxart.png|295px]]<br />
|title = Bayonetta 2<br />
|developer = PlatinumGames<br />
|publisher = Nintendo<br />
|series = ''Bayonetta''<br />
|released = {{vgrelease|NA=October 24, 2014|EU=October 24, 2014|AUS=October 25, 2014|JP= September 20, 2014}}<br />
|genre = Action, Hack and slash<br />
|modes = Single-player, Multiplayer, Online (2)<br />
|input = GamePad, Pro Controller, Classic Controller<br />
|wikipedia = Bayonetta_2<br />
|rating = Playable<br />
}}<br />
'''Bayonetta 2''' is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.<br />
== Known Issues == <br />
==== A glitch can make the sound crash in some areas ====<br />
*Just restart Cemu if happens''.<br />
==== Some textures noticeably or heavily flicker ====<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|naSdnPWbp8c|400|inline|[http://www.youtube.com/watch?v=naSdnPWbp8c Bayonetta 2 on 1.6.0 AMD GPU]|frame}}<br />
{{#ev:youtube|KQ3pupn9gIY|400|inline|[https://youtu.be/KQ3pupn9gIY Bayonetta 2 on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|mHVDNnalCQc|400|inline|[https://youtu.be/mHVDNnalCQc Bayonetta 2 on 1.6.1 Nvidia GPU]|frame}}<br />
{{#ev:youtube|VoV0zzfsjc4|400|inline|[https://youtu.be/VoV0zzfsjc4 Bayonetta 2 on 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|FS_9WF6sqz4|400|inline|[https://youtu.be/FS_9WF6sqz4 Bayonetta 2 on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|CPnbY9KNkos|400|inline|[https://www.youtube.com/watch?v=CPnbY9KNkos Bayonnetta 2 on 1.9.0b Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.50GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=10|rating=Runs|notes=Main menu works great at full speed, ingame not and there some graphical bugs.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=toxicwaster|FPS=8|rating=Runs|notes=Full speed menu, unplayable fps in game at around 3-10 fps. Graphical glitches and issues also occur.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=8-60|rating=Runs|notes=60fps in title and menus, 8-12 fps in-game and during cutscenes.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 2600k|GPU=NVIDIA GeForce GTX 750Ti|user=albatross1|FPS=8-60|rating=Runs|notes=menu and cutscenes up to 60 fps. cutscenes have mayor stuttering issues, loading screen's training 24-30 fps and ingame from 8 to 30 fps. major visual glitches persists}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=60fps in title screen/loading screen/menus, 30-60fps during cutscenes with improper audio, 10-25 fps in-game. (24-35) fps in loading/combat practice screen with centaur[?]) Appears sped up when above 40fps. Character models/textures look great.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel core i5 4440 @ 3.1 GHz|GPU=AMD Radeon R9 280x|user=guy|FPS=2-5|rating=Runs}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=No longer boots, hangs in black screen on loading. (does not crash)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 600k @ 4.5GHz|GPU=Nvidia GTX 970|user=Coco|FPS=15+|rating=Loads|notes=Framerate and minor texture issues. (Unplayeable due to framerate.)}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.5GHZ|GPU=Nvidia GTX 970|user=LuismaSP89|FPS=N/A|rating=Unplayable|notes=Doesn´t boot, hangs in black screen on loading}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Unplayable|notes=Hangs in black screen at loading, eventually crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 960 v368.81|user=Malkierian|FPS=15-30|rating=Loads|notes=Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=GeForce GTX 760|user=Dodge|FPS=30|rating=Runs|notes=Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed).}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4.0ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=18 - 38|rating=Runs|notes=Videos fail}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierain|FPS=45-60|rating=Playable|notes=It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ|GPU=Nvidia Geforce GTX860M|user=herohiralal|FPS=22|rating=Playable|notes=Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2 Gb|user=zzkaiser|FPS=15 - 30|rating=Runs|notes=The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad}}<br />
{{testline|version=1.6.0|OS=Winndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.4GHz|GPU=Nvidia Geforce GTX860M (4GB)|user=herohiralal|FPS=30|rating=Playable|notes=Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Playable|notes=Long loading times. sometimes CEMU hangs}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @ 4ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=30 - 45|rating=Playable|notes=The games works fine, but, only with music off}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Greatly improved overall performance/stability, cutscenes limited to/capped at 30fps. Proper audio during cutscenes and when out of combat, distorted audio+loud persistent beeping otherwise. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 3570k @ 4.7GHz|GPU=Nvidia GTX 1080|user=Zardax|FPS=45-60|rating=Playable|notes=The music beeping sounds fixed from previous versions}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel i3 6100 @ 3.7GHz|GPU=Nvidia GTX 760|user=Lippuringo|FPS=30-60|rating=Playable|notes=White noise during witch time and beeping during music. Sometimes object flickering in game. Sometimes 3-5 seconds sound desync in cutscenes.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6500 @ 3.2GHz|GPU=Nvidia GTX 980 Ti|user=Soki|FPS=30-60|rating=Runs|notes=Heavy flickering, flashing.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=Speaking of my experience, I cannot clear the game due to high frequence of flickering. However, it seems some people don't those heavy issues. So it may depends of your computer specifications.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=50-60|rating=Runs|notes=No changes compared to previous version 1.7.3d}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7 4710HQ @2.5GHz|GPU=Nvidia GTX 970M|user=相识何必曾相逢|FPS=15-50|rating=Playable|notes=Voices are not in sync with the animation, constant lagging in both Cinematic and gameplay.But all in all, still playable. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel i7-6700 @3.4GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=50-60|rating=Runs|notes=Great performance at 4K, but flickering and sound problems are worse then before. https://youtu.be/h0E6GCYMKB0}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel i5-2400 @3.2GHz|GPU=Nvidia GTX 1060|user=TheFlyingNeko|FPS=30-45|rating=Runs|notes=Lots of lags during cutscenes and game making it not wishable to play. Also there is a lots of audio bugs and glitches.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Pentium G4560 @3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=40-60|rating=Playable|notes=Witch time sound issue appears to be fixed, some textures appear glitched and flash often (more than on previous versions; increased resolution results in increased texture issues), cutscene audio and video easily become out of sync.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0b|OS= Windows 7|region=US|CPU=Intel i5-2500k @4.8GHz|GPU=Nvidia GTX 1070|user=JeanAbdelouche|FPS=40-60|rating=Playable|notes= Witch time fixed. Cinematics freezes fixed at 90%. The game still flickers alot but using a shader cache can help to fix the flashing textures. Sometimes the sound may crash, if happens just restart cemu.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0|OS= Windows 10|region=RU|CPU=Intel i7-7700k @4.8GHz|GPU=AMD RX580|user=Rave666|FPS=30-60|rating=Playable|notes= Fixed texture flicking, almost fixed sound.}}<br />
{{testline|version=1.10.0c|OS= Windows 10|region=RU|CPU=AMD Ryzen 7 1700x @3.9GHz|GPU=AMD RX480|user=Psina64|FPS=15-60|rating=Playable|notes= Summary it's playable, but sound stuttering and this is not acceptable for me, because Cereza's speach is huge part of the game for me. Used DRAM G Skill TridentZ RGB F4-3866C18 4x8 3200 14-14-14-28 CR1 }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS= Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes= Seems to be almost perfect with some slowdown. Playable 30-60fps.}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=7573Super Mario 3D World2017-11-12T13:20:35Z<p>Simon: /* Audio Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013 }} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_3D_World<br />
}}<br />
'''Super Mario 3D World''' is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. It received critical acclaim, with its level design, multiplayer, visuals and music all receiving high praise.<br />
== Known Issues ==<br />
<br />
=== Level 1-5 is slow===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
*This also leads to visual bugs<br />
<br />
== Configuration ==<br />
<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
<br />
<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed https://pastebin.com/yvR3772y Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=I'm currently on World 6 and thus far the only issue has been world 1-5 where there is major slowdown when moving up platforms. Otherwise stable with no crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=50-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=45-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=AMD Radeon 7870|user=JoeyJojoJrShabadoo|FPS=55-60|rating=Playable|notes=Played until the end credits. Intro and end credits music is glitchy and slow. The game is usually at a consistent 60 fps, except for some slowdown on the Bowser World Map screen. 1-5 also slows down considerably and has heavy visual artifacts. Two optional levels could not load and caused the emulator the crash, but the game can still be beaten without completing them.}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EU|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=When you defeat a boss, there will be a small lag. Usually runs at 60FPS. Some minor visual glitches in some levels but nothing too major.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX1080Ti|user=outlyer|FPS=60|rating=Playable|notes=Game is completable with much improved sound in 1.10.0f however, the Madpole enemies cause a crash when they jump out of the water in a few stages.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=US|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=60|rating=Playable|notes=Performance is stable, occasionally crashes under strange circumstances, but still playable. Intro and outro music still distorted.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60|rating=Playable|notes=Dips to 30fps in some areas. Mostly stays at 60fps.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=7572Super Mario Maker2017-11-12T13:17:17Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
=== Crashes when trying to go online ===<br />
*Cemu currently doesn't support online functionality for games.<br />
<br />
=== Vendor-Specific Issues ===<br />
*As of CEMU 1.8.0 ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.<br />
{{#ev:youtube|C7fGhyUht-g|300|inline|[https://youtu.be/C7fGhyUht-g Cemu 1.11.0 - Online and sprite issues]|frame}}<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|FFscS4sgQ-I|300|inline|[https://youtu.be/FFscS4sgQ-I Super Mario Maker on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|j9wkLUpBzsU|300|inline|[https://youtu.be/j9wkLUpBzsU Super Mario Maker on 1.8.0 AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD A8-6500 APU @ 3.5GHz 8GB RAM|GPU= AMD Radeon R7 370 Series|user=kinker31|FPS=60|rating=Runs|notes= The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Runs as expected, no missing blocks/textures. Also, with use of CemuHook almost all text is correct in titles/menus.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i3-4160 @ 3.60GHz 16GB RAM|GPU=AMD Radeon RX 460|user=Yaboi|FPS=60|rating=Loads|notes=Freezes infinitely on the white screen after the Mario Maker logo appears. (Please fix for new AMD drivers.) }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=7571Super Mario Maker2017-11-12T13:08:16Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
=== Crashes when trying to go online ===<br />
*Cemu currently doesn't support online functionality for games.<br />
<br />
=== Vendor-Specific Issues ===<br />
*As of CEMU 1.8.0 ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|FFscS4sgQ-I|300|inline|[https://youtu.be/FFscS4sgQ-I Super Mario Maker on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|j9wkLUpBzsU|300|inline|[https://youtu.be/j9wkLUpBzsU Super Mario Maker on 1.8.0 AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD A8-6500 APU @ 3.5GHz 8GB RAM|GPU= AMD Radeon R7 370 Series|user=kinker31|FPS=60|rating=Runs|notes= The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Runs as expected, no missing blocks/textures. Also, with use of CemuHook almost all text is correct in titles/menus.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i3-4160 @ 3.60GHz 16GB RAM|GPU=AMD Radeon RX 460|user=Yaboi|FPS=60|rating=Loads|notes=Freezes infinitely on the white screen after the Mario Maker logo appears. (Please fix for new AMD drivers.) }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=7570Super Mario Maker2017-11-12T13:08:04Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
=== Crashes when trying to go online ===<br />
*Cemu currently doesn't support online functionality for games.<br />
<br />
=== Vendor-Specific Issues ===<br />
*As of CEMU 1.8.0 ground tiles are invisible on AMD GPUs and Intel iGPUs, while grids and various effects are invisible on Nvidia GPUs.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|FFscS4sgQ-I|300|inline|[https://youtu.be/FFscS4sgQ-I Super Mario Maker on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on 1.6.2 Nvidia GPU]|frame}}<br />
{{#ev:youtube|j9wkLUpBzsU|300|inline|[https://youtu.be/j9wkLUpBzsU Super Mario Maker on 1.8.0 AMD GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 Bit)|region=USA|CPU=AMD A8-6500 APU @ 3.5GHz 8GB RAM|GPU= AMD Radeon R7 370 Series|user=kinker31|FPS=60|rating=Runs|notes= The game is able to load, and into the Mario Maker introduction game/edit thing, but everything except for Mario and the game fonts/menus is invisible, but fully functional otherwise, even with the use of Cemuhook.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Runs as expected, no missing blocks/textures. Also, with use of CemuHook almost all text is correct in titles/menus.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i3-4160 @ 3.60GHz 16GB RAM|GPU=AMD Radeon RX 460|user=Yaboi|FPS=60|rating=Loads|notes=Freezes infinitely on the white screen after the Mario Maker logo appears. (Please fix for new AMD drivers.) }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=7569Mario Kart 82017-11-12T13:06:05Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
**You need to dump the Mii data from your Wii U. The tile ID is 0005001B-10056000.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
**Please note that the fonts aren't loaded correctly all time.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in the latest release.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EU (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=US|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=7568Mario Kart 82017-11-12T13:04:56Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
**You need to dump the Mii data from your Wii U. The tile ID is 0005001B-10056000.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
**Please note that the fonts aren't loaded correctly all time.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in the latest release.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EU (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=US|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Splatoon&diff=7551Splatoon2017-11-11T22:32:57Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, Platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller, Wii Remote + Classic Controller Pro<br />
|wikipedia = Splatoon<br />
|rating = Playable<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Inkopolis Plaza shader bug ====<br />
*Splatoon sometimes has a shader issue in the Plaza. Doesn't affect gameplay but might be a bit distracting.<br />
[[File:AGME-0.png|thumb|right|Inkopolis Plaza shader bug]]<br />
<br />
==== Local Multiplayer (Battle Dojo) Bugs ====<br />
*Arowana Mall has a black skybox, normal color appears if you stand in a certain position in the map.<br />
[[File:Skybox.png|thumb|right|Arowana Mall black skybox]]<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|rV77zXP8C8Y|300|inline|[https://youtu.be/rV77zXP8C8Y 1.11.0 Ranked Battle]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testline|version=1.8.2b|OS=Windows 10 (64 bit)|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=iKlikla|FPS=59-60|rating=Runs|notes=Unable to paint certain moveable objects making level 1-3 uncompleteable, have to remap ZR+ZL to R + L to start game}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=NVIDIA GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Can't ink moving surfaces. Dying solves this problem. The more you play the level, the less of a problem this becomes. I think the moving surfaces can only be inked once they've been added to the shader cache.}}<br />
{{testline|version=1.9.1|OS=Windows 8.1 (64 bit)|region=USA|CPU=Intel Core i5-4210U @ 2.5GHz|GPU=NVIDIA GeForce GT 840M|user=DarknesS|FPS=50-60|rating=Playable|notes=Uninkable walls in different levels and in certain parts of Octo Valley. Cycle based timer makes the game run faster on slow CPUs.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GTX 1050ti|user=4545df|FPS=60|rating=Playable|notes=Works well, Have to use XInput for controller, or you can't get past Main Menu}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=7543Mario Kart 82017-11-11T02:42:59Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
**Please note that the fonts aren't loaded correctly all time.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10 x64|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EU (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=EU|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10 x64|region=US|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=US|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=6945Mario Kart 82017-08-29T19:36:18Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
*Every Mii name is displaying as "??????????"<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Nintendo_Land&diff=6944Nintendo Land2017-08-29T19:35:54Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Nintendo Land<br />
|image = [[File:Nintendo Land.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|JP=December 8, 2012|NA=November 18, 2012|EU=November 30, 2012 }} <br />
|genre = Party<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad<br />
|rating = Runs<br />
|wikipedia = Nintendo_Land<br />
}}<br />
'''Nintendo Land''' is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. Nintendo Land features twelve different minigames, each based on an existing Nintendo game franchise such as Mario and The Legend of Zelda, depicted as attractions in the eponymous fictional amusement park. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game Wii Sports demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities. <br />
<br />
== Known Issues ==<br />
<br />
=== Broken Graphics ===<br />
*There are some graphics that just don't look correct.<br />
<br />
=== Missing Mii Faces ===<br />
*Every Mii is missing the head.<br />
<br />
=== Broken Music ===<br />
*The music in some games just doesn't sound correctly.<br />
<br />
== Configuration ==<br />
<br />
*Go to CPU -> Mode and select "Single core interpreter" to play the game.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|C_ozlSDngJo|300|inline|[https://youtu.be/C_ozlSDngJo Nintendo Land on Cemu 1.7.2]|frame}}<br />
{{#ev:youtube|R3eEUq4GZyg|300|inline|[https://youtu.be/R3eEUq4GZyg Nintendo Land on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|lgFor0kz7bQ|300|inline|[https://youtu.be/lgFor0kz7bQ Nintendo Land on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=60fps in plaza, attractions do not work properly, mii head is invisible/missing. }}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=60fps in plaza, 50-60 in attractions mii head is invisible/missing, certain attractions are difficult to play due to relying on gamepad screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.4.1.}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=Missing some 3D elements; cannot move gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3630QM|GPU=Nvidia Geforce GT 650M|user=Sneppy|FPS=50|rating=Runs|notes=Relays heavily on the gamepad screen in multiplayer games}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Audio is slowed down, occasional random distorted colors. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-60|rating=Playable|notes=Some missing textures. Psychedelic colours in some minigames. Most of the game require the gamepads motion control which makes them hard but not impossible to play in CEMU}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=50-60|rating=Runs|notes=Massive audio issues, some minigames are unplayable and some tend to crash the emulator.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=Greatly improved shadows and [bloom] lighting.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Runs|notes=No major changes from 1.6.3}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core 4790k|GPU=AMD R9 390x|user=Gamedev1909|FPS=30fps|rating=Loads}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Runs|notes=Please notice that you need special CPU settings for this game.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Unplayable|notes=Game crashes instantly upon first 2 spotlights. Tested multiple times. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Pentium G4560 @ 3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=50-60|rating=Runs|notes=Special CPU settings no longer seem to be required. Sound issues everywhere outside of main plaza. Wii remote emulation required for multiplayer, and most single player modes crash while loading the map.}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=6884Super Mario 3D World2017-08-16T17:10:52Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013 }} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_3D_World<br />
}}<br />
'''Super Mario 3D World''' is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. It received critical acclaim, with its level design, multiplayer, visuals and music all receiving high praise.<br />
== Known Issues ==<br />
<br />
=== Audio Issues ===<br />
*Like in other games, there are SFX issues sometimes.<br />
*The music in the screen, when you start a new game, is too slow and doesn't sound correct.<br />
<br />
=== Level 1-5 is slow ===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
<br />
== Configuration ==<br />
<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
<br />
<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed https://pastebin.com/yvR3772y Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=I'm currently on World 6 and thus far the only issue has been world 1-5 where there is major slowdown when moving up platforms. Otherwise stable with no crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=50-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_Maker&diff=6286Super Mario Maker2017-08-03T20:06:28Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario Maker<br />
|image = [[File:Super Mario Maker.png|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=September 10, 2015|NA=September 11, 2015|EU=September 11, 2015|AUS=September 12, 2015 }} <br />
|genre = Level editor, Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Super_Mario_Maker<br />
}}<br />
'''Super Mario Maker''' is a side-scrolling platform video game and game creation system developed and published by Nintendo for the Wii U game console, which released worldwide in September 2015. Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, and share them online. Over time, new editing tools are unlocked, allowing players to download and play courses designed by other players.<br />
<br />
Super Mario Maker received critical acclaim upon its release, with reviewers praising the game's user interface and course editing tools. In May 2016, Nintendo announced that over 7.2 million courses had been created worldwide, which had been played over 600 million times.<br />
== Known Issues ==<br />
=== Crashes when trying to go online ===<br />
*Cemu currently doesn't support online functionality for games.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. You can use [https://sshnuke.net/cemuhook/ cemuhook] on 1.8.1 or newer to add the missing fonts (course titles, course creator names, etc.).<br />
<br />
For custom courses you can use [http://smmdb.ddns.net/ Super Mario Maker Database], a client to swap out courses in your save game is available.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|a4iFzvC_7Z0|300|inline|[https://youtu.be/a4iFzvC_7Z0 Super Mario Maker on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FFscS4sgQ-I|300|inline|[https://youtu.be/FFscS4sgQ-I Super Mario Maker on Cemu 1.6.1]|frame}}<br />
{{#ev:youtube|bzWSDscV_e4|300|inline|[https://youtu.be/bzWSDscV_e4 Super Mario Maker on Cemu 1.6.0]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=60|rating=Playable|notes=When starting a game, the controller goes crazy (Mario goes at the top right of the screen)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=45-60|rating=Playable|notes=Very minor audio hitching for certain sound effects.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i3 4170 @ 3.7GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=comp500|FPS=60|rating=Playable|notes=Some text is missing, occasional stutter, major tearing and occasional sound glitch.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4770k @ 3.9GHz|GPU=AMD Radeon HD 7970|user=broomhead123|FPS=60|rating=Playable|notes=Minor text rendering issues, sound glitches are infrequent}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 950|user=JohnConquest|FPS=60|rating=Playable|notes=Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart).}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=NVIDIA GeForce GTX 960 |user=HerØpØn|FPS=60|rating=Playable|notes=Some problems with certain sound effects}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=55-60|rating=Playable|notes=Some text missing in certain areas, sometimes you cant enter the name for your level. Almost fullspeed.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4200U|GPU=NVIDIA GeForce 840M|user=csoulr666|FPS=40-60|rating=Playable|notes=Texts are missing from various areas (mainly level names). Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Small graphical glitches in certain scenarios}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4.0GHz|GPU=NVIDIA GeForce 750 Ti|user=KingLava|FPS=60|rating=Playable|notes=Random game audio plays very briefly at stage completion.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=60|rating=Playable|notes=Very minor stutter and audio issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5GHz|GPU=NVIDIA GeForce GTX 860M|user=physxftw|FPS=60|rating=Playable|notes=Level names is missing.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX760|user=JohnCiber|FPS=60|rating=Playable|notes=Little slow-down. Some textures bug when you change mario game (example: underground textures when you are editing overworld)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320|GPU=AMD Radeon R9 380|user=smax904|FPS=30-60|rating=Playable|notes=Minor graphic and audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=EUR|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=60|rating=Playable|notes=Game physics seem sluggish, as if Mario runs in semi-slowmotion. }}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable|notes=Great Game Play}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.4 GHz|GPU=NVIDIA GeForce GTX 980|user=reughdurgem|FPS=60|rating=Playable|notes=Minor graphical glitches when using the SMBU skin, perfect otherwise.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8320e|GPU=NVIDIA GeForce GTX 980 Ti|user=deplayer|FPS=60|rating=Playable|notes=Slow-downs when content is loaded/cached. After levels are loaded: constant 60 fps. Minor graphic (especially lighting glitches in NSMB U. Level Style) and audio glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7-4720HQ @ 2.6GHz|GPU=NVIDIA GeForce GTX 950M, 2048 MB|user=Tozeleal|FPS=60|rating=Playable|notes=Sometimes i can hear some Sound glitches... and the 3D models sometimes looks weird (probably without light effect)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon 6950 2GB|user=xikronusix|FPS=30|rating=Runs|notes=Game locks to 30FPS after the tutorial the game locks up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Pentium G645 @ 2.90 GHz|GPU=NVIDIA GeForce GT 610, 1024 MB|user=EmeraldPlay|FPS=30-60|rating=Playable|notes=Minor glitches, if anything else runs then the game slows down a bit.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=60|rating=Playable|notes=Some sound crackles after completing levels, But 99% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4Ghz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Minor stutter.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 7850K|GPU=AMD Radeon R9 280x|user=Sebastiangamer|FPS=50-60|rating=Runs|notes=It is impossible to advance past the tutorial level as I think it needs gamepad input}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.50GHz|GPU=NVIDIA GeForce GTX 760 2GB (MSI)|user=HoDANG_Jr|FPS=59|rating=Playable|notes=Minor audio glitches. Coins seemed to have minor graphical glitches. Small black slits in the map background behind coins. Level names are not displayed on the Course Bot. Otherwise it had quite good game play, running anywhere from 55 - 60 fps. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A8 5600K @ 3.8 Ghz|GPU=AMD Radeon R7 250|user=MasterKillua|FPS=55-60|rating=Playable|notes=Full speed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ|GPU=AMD Radeon M265X 4GB|user=gnmmarechal|FPS=60|rating=Playable|notes=Minor graphical glitches sometimes appear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 4100 @ 3.60 GHz|GPU=AMD Radeon HD 7770 2GB|user=t3fury|FPS=55-60|rating=Playable|notes=Occasional Minor Graphic Glitches }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU (Alienware Alpha i3 custom GPU) [GTX 860m variant 2GB]|user=Bluey|FPS=55-60|rating=Playable|notes=The only bug I've seen is a little black line next to coins and coins animation is a bit messed up in NSMBU. I'm using the Alienware Alpha i3 and it runs at very smooth FPS.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.40GHz|GPU=Intel HD 4000|user=MimoFG|FPS=40-60|rating=Playable|notes=When the game starts, there's a black screen showing only 5% of what i was supposed to see during gameplay. Fixeable by going to 10-Mario Challange or Coursebot.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4210U|GPU=Intel 4400|user=Robbie|FPS=25|rating=Playable|notes=better than expected}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K|GPU=AMD Radeon HD 6870|user=Jeff Pignataro|FPS=60|rating=Playable|notes=Minor lag now and again and in menus but really very minor complaint. The only thing I really could ask for is Nintendo Network access. Amazing job on the system. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1gb|user=Mureb|FPS=60|rating=Playable|notes=Kinda perfect. Some small stutter when open or closing menus, but inside menus and levels is solid 60fps. Didn't see any glitches. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core 15-3337U|GPU=NVIDIA GeForce GT 730M|user=prono|FPS=60|rating=Playable|notes=Runs really smoothly with ocasional (really ocasional) 1-2 seconds freezing.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i5 2500k|GPU=Nvidia GTX 970|user=Wes/Legend80|FPS=fine|rating=Loads|notes=The game was perfectly stable in 1.4.1, but now in it either crashes loading title screen or after playing a few levels. It may be related to NSMBU content as I've never seen that loaded in the new ver. - only SMB1 & SMB3 so far. I've tried about 20 times and it crashes ever time.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Amd Phenom 9550|GPU=Amd Radeon 5700|user=lex S|FPS=59-60|rating=Playable|notes=when in edit/create mode there is slowdown,but in playmode/10 mario challenge its fullspeed :3}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Noim|FPS=45-55|rating=Playable|notes=Some glitches and Bugs, but all in all playable. }}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Very minor stutter, nearly perfect. }}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-5600U|GPU=Intel(R) HD Graphics 5500|user=Mulelish|FPS=N/A|rating=Unplayable|notes=Game loads, says a new save file was created then crashes.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT-635M|user=SrWladimir|FPS=30-60|rating=Loads|notes=on some versions of game, the game won't load after the 'Game data save created' on another version, game loads but playing the game looks with black flickering screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7 4700HQ|GPU=NVIDIA GeForce GTX 770M|user=SrWladimir|FPS=50-60|rating=Playable|notes=some invisible letters but otherwise fine.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.4.2b}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i-5-4670|GPU=Nvidia Geforce GTX 770|user=TheForgottenIce|FPS=50-60|rating=Playable|notes=The game runs absolutely fine. It has a good fps, and there are a minimal amount of graphical bugs. The only big problem is when you try to play online levels, or in any kind of way get online, the game crashes. This means, that you cannot play online levels from other players. I'm not even sure if this can be fixed, but if it could, then it would be perfect!}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=50 - 60|rating=Playable|notes=Almost perfect emulation, very few visual glitches encounter.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4650U @ 1.7GHz|GPU=Intel HD 5000|user=CleverUs3rname|FPS=23|rating=Loads|notes=Get taken from main menu to black screen where you can only hear gameplay audio. This, and all other games, are mirrored.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=60 FPS|rating=Playable|notes=Shader issues on sprite fixes itself when going into course bot, sound issues in course bot menu. Courses do play well!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690k|GPU=Nvidia GTX 980|user=KBP07|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.1|OS=windows 10|region=EUR|CPU=Intel g2020|GPU=Intel GPU|user=abdellbobo|FPS=30-50|rating=Runs}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4300U @ 1.9ghz|GPU=Intel HD graphics 4400|user=George|FPS=20|rating=Runs|notes=Too slow to play most levels. The rendering is decent in all but NSMBU}}<br />
{{testline|version=1.5.1|OS=Windows 10 |region=EUR|CPU=Intel Core i7 3630QM|GPU=NVIDIA GeForce GT 635M|user=SrWladimir|FPS=N/A|rating=Unplayable|notes=Game won't load, only a yellow screen and a white screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5870 1 GB|user=TarJack|FPS=59.6|rating=Playable|notes=Screen Tearing and minor graphical issues.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel core i3 4150|GPU=NVIDIA GeForce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=Tend to glitch textures between certain level locations}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 CPU|GPU=Nvidia GTX 960|user=BandicooTPower|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60|rating=Playable|notes=When you have to enter a level-name after you completed the tutorial, just hit enter :D}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=AMD FX-4100|GPU=Palit Nvidia GTX560 1GB |user=Anonimowy|FPS=60|rating=Playable|notes=58% of processor usage with 3,64 GHz clock, 36-40 fps with 100% processor usage with 1,66 GHz clock. 8GB RAM system (used 2,6 GB by CEMU).}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=55-60|rating=Playable|notes=minor slowdowns with the "wii u" layout, but the ones are perfect. If cemu had online this game would be perfect. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Amd FX 8350|GPU=AMD R9 380|user=MnCy|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=60|rating=Playable|notes=Some audio glitches }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7 4510U|GPU=NVIDIA 840m 4GB|user=metonator|FPS=60|rating=Perfect|notes=Only online levels doesn't load. but its normal, since cemu is not a wii u}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600K 3.50 GHz|GPU=MSI Geforce GTX 1070 8GB Founders Edition|user=Xoko14|FPS=60fps|rating=Playable|notes=The gird and the course thumbnail doesn't appears but it's perfectly playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700k|GPU=Nvidia Geforce GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Requires saving over levels, can't make new slots.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 5200u 2.7ghz|GPU=Nvidia Geforce GT 920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfectly playable, only some audio glitches and some missing texts, but nothing annoying.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~55/60|rating=Perfect|notes=The background of the mario maker text is blank. Fixed by pressing k twice.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS, audio now running normal and only minor visual bugs.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=47-61|rating=Playable|notes=The game works like a charm, occasional graphics glitches mixed with slowdowns when loading models/textures tho.}}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-6500 @ 3.20GHz|GPU=AMD Radeon HD 5850|user=CounterPL|FPS=60|rating=Playable|notes=B-But how? How can my potato PC possibly get 60FPS on any new emulator?}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Bob justBob|FPS=60 FPS|rating=Runs|notes=Every sprite, block, pipe & background image has a triangle shape & is missing textures. }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 970|user=BmanGames|FPS=60|rating=Playable|notes=Tiles are all stretched out in super mario bros mode, distorted in new super mario bros u mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.5.6. Nearly perfect, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=30-50|rating=Playable|notes=Amiibos work, NSMB engine is much slower than the rest but still playable }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.0. Nearly perfect.}}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5|GPU=Intel HD Graphics 4000|user=Yandere-chan|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=EUR|CPU=AMD FX 8350 @ 5GHz |GPU=Nvidia GTX 760 OC |user=Slluxx|FPS=55-60|rating=Perfect|notes=Crashes while trying to go online, Only lags when trying to load new stuff that isn't cached yet. }}<br />
{{testline|version=1.6.3|OS=Windows 10 |region=USA|CPU=AMD A8 7410 @ 2.2GHz |GPU=AMD Radeon R7 M440 |user=Lsc|FPS=25-60|rating=Playable|notes=Runs well on low-end pc, still missing some text. }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Nvidia GeForce 840M |user=metonator|FPS=60|rating=Playable|notes=None }}<br />
{{testline|version=1.6.4|OS=Windows 10 |region=EUR|CPU=Intel Core i7-4510U @ 2.7GHz |GPU=Intel HD4400 |user=metonator|FPS=23-25|rating=Runs|notes=None }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.5|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Playable|notes=Last cemu build to run on AMD cards properly (up to 1.9.0). Fully playable except of all online modes. You have to start courses with Builder Mode -> Start -> Course Manager. Otherwise solid 60 fps and no graphical glitches. Several fonts are missing, can be fixed with later builds in combination with cemuhook.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Game loads, everytthing works, some menu text is missing/invisible such as titles on 10 Lives mode courses. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. No missing titles/menu text anymore with cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10 (64 Bit)|region=EUR|CPU=Intel Core i5-3470 @ 4.00GHz 32GB RAM|GPU=AMD Radeon HD7950 GHz|user=charju|FPS=60|rating=Runs|notes=Game loads, graphical glitches like invisible blocks / missing textures, not playable. Problems only on AMD graphic cards. No missing titles/menu text anymore with the use of cemuhook! No graphical glitches with 1.7.5 and older releases. No fix to this yet. }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=6250The Legend of Zelda: Breath of the Wild2017-08-02T17:36:48Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Playable<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
*For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
*Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|hJHlAIJocKE|300|inline|[https://youtu.be/hJHlAIJocKE The Legend of Zelda: Breath of the Wild on Cemu 1.8.2b]|frame}}<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 4GB DDR3 RAM w/ SSD. EDIT: very smooth experience with [https://dbr.ee/kfuQ precompiled shaders]. fps stay around 30, but it feels very stable. major lags whenever an animation is played for the first time, apart from that no problems. However, the gallery pictures don't display correctly (probably not caused by shaders). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, running the game on 30 fps in open areas, and 15-20 in towns. I sometimes crash, mostly after fast travels, but also some random crashes. Running the game on a SSD really helps, got me 10+ fps. Playing withouth speedhack, 360p no anti-aliasing texture pack. I did almost every posible fps boost that I could find on the internet, and i play with GPUFenceskip, cemuHook 0.5.<br />
*edit: the temporary fix cemu181t1 fixes all of my crashes, haven't crashed in 5 hours, I will update this when the game crashes. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=USA|CPU=Intel Core i3-7100 @ 3.9Ghz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=15-30|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-25 fps in overworld. 25-30 fps in shrines. Frequent random crashes which seem to happen more often after fast traveling or while paragliding over long distances. <br />
*edit: Cemu 1.8.1t1 has fixed the random crashes I was having without any negative impact on performance. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=EU|CPU=Intel Core i5-4690k @ 3.5Ghz|GPU=Nvidia GTX 760 Gigabyte OC 4GB|user=Rosentine|FPS=20+|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-30 fps in overworld. 40 fps in shrines. Depending on which resolution I was playing there is more or less freezes. I was playing with AA off and 720p and gameplay was quite smooth with random freezes, on 1080 AA OFF, freezes became annoying. }}<br />
{{testline|version=1.8.2|OS=Windows 7 x64|region=USA|CPU= Intel i7 4790k @ 4.5ghz|GPU= GTX 1050ti |user=cemuumec|FPS=25-30|rating=Playable|notes=Framerates are between 25-30fps with GPUFenceskip and Cemuhook enabled. 1.8.2b is more stable with less crashes so far. }}<br />
{{testline|version=1.8.2|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, with fenceskip enabled. I'm getting a much more stable 30fps in the overworld compared to 1.8.1, and a bit more fps in towns/stables, and no random crashes. }}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0c|OS=Windows 10 x64|region=USA|CPU=Intel Core i3-7100 @ 3.9Ghz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=20-30|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-25 fps in overworld. 25-30 fps in shrines. Rumble features now work on XBOX 360 controller. Experienced no crashes in this version. Encountering occasional visual glitches such as unusual water colors/textures. Pictures taken with Camera rune still show up as solid black; however, NPCs will react to pictures correctly for quest related items. }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=5779Mario Kart 82017-07-27T16:27:10Z<p>Simon: removing old video</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
*Every Mii name is displaying as "??????????"<br />
<br />
=== Broken graphics ===<br />
*Some graphics just don't look correct. For example: the little preview window from Mario Kart TV.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=5750Mario Kart 82017-07-26T02:02:31Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
*Every Mii name is displaying as "??????????"<br />
<br />
=== Broken graphics ===<br />
*Some graphics just don't look correct. For example: the little preview window from Mario Kart TV.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
{{#ev:youtube|DD7qvx45p3U|300|inline|[https://www.youtube.com/watch?v=DD7qvx45p3U Mario Kart 8 DLC on Cemu 1.7.3]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core if 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Splatoon&diff=5745Splatoon2017-07-25T16:31:12Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Splatoon<br />
|rating = Runs<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Certain surfaces sometimes cannot be painted. Happens very often with moving surfaces. ====<br />
*Can usually be fixed by dying and respawning.<br />
<br />
==== Menu buttons sometimes don't have text. ====<br />
*There is currently no fix for that.<br />
<br />
==== Plaza shader bug ====<br />
*Splatoon does have a shader issue sometimes in the Plaza. It doesn't affect the gameplay, but it's still there sometimes.<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on cenu 1.8.0]|frame}}<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Smash_Bros._U&diff=5744Super Smash Bros. U2017-07-25T16:29:49Z<p>Simon: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG <!-- For more detailed information, look at [[Template:Infobox VG/doc]] --><br />
|title = Super Smash Bros for Wii U<br />
|image = [[File:Super Smash Bros U.png|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. --><br />
|developer = Sora Ltd., Bandai Namco Games<br />
|publisher = Nintendo<br />
|series = Super Smash Bros. <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 21, 2014|EU=November 28, 2014|AUS=November 29, 2014|JP=December 6, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Fighting, platformer<br />
|modes = Single-player, Multiplayer (8), Online (4)<br />
|input = GamePad, Wii MotionPlus + Nunchuk, Classic Controller Pro, GameCube Controller<br />
|wikipedia = Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U<br />
|rating = Playable <!-- Unplayable, Loads, Runs, Playable, Perfect --><br />
}}<br />
'''Super Smash Bros for Wii U''' is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.<br />
<br />
== Known Issues ==<br />
<br />
=== Input Bug ===<br />
*The game does not start properly with any input set-up/detected, requires disabling and re-enabling controller input settings to get past the title screen. (only applies to updated Smash)<br />
<br />
=== Audio Issues ===<br />
*Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance. <br />
*As of build 1.7.1 audio is only slightly slowed/distorted. <br />
<br />
=== Character/Stage Specific Slowdowns ===<br />
*Certain specific stages and high-poly characters result in slower than normal performance.<br />
<br />
=== Item Spawns ===<br />
*Glitched item spawning with squares/polygons when an item is initially spawned.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Missing lighting and certain effects/not rendered on Nvidia GPUs. There is a graphic pack included with Cemu that fixes the problem.<br />
<br />
== Configuration ==<br />
<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|yEBlFA2SQjo|300|inline|[https://youtu.be/yEBlFA2SQjo Super Smash Bros. U on Cemu 1.8.2b]|frame}}<br />
{{#ev:youtube|psd41JBu3s0|300|inline|[https://youtu.be/psd41JBu3s0 Super Smash Bros. U on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|PmH2l9v-zaE|300|inline|[https://youtu.be/PmH2l9v-zaE Super Smash Bros. U on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 750Ti|user=KingLava|FPS=5 - 10|rating=Loads|notes=Game loads to start screen. Subsequently black screens when start is pressed}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=USA|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=AMD Radeon R9 Nano|user=Hellz|FPS=N/A|rating=Unplayable|notes=Emulator is stuck on "Loading..." black screen as soon as tries to load up the game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=26|rating=Loads|notes=Loads but straightaway stuck on flickering black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=Nvidia GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Game appears to be stuck in loading on white screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=N/A|rating=Unplayable|notes=Black flickering screen on load. Changing framebuffer makes the screen white/red}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 970|user=PTKickass|FPS=23|rating=Unplayable|notes=It does manage to boot (hence the average FPS) but simply shows a black screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i4930k|GPU=Nvidia GTX 780Ti SLI (2x)|user=MrObjection|FPS=N/A|rating=Unplayable|notes=Stuck on "loading" black screen}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5-5200U|GPU=NVIDIA GeForce 940M|user=Miguel92398|FPS=About 5 - 16|rating=Runs|notes="Smash 4 boots m8 and I'm using a phone to do that!}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=N/A|rating=Unplayable|notes=Unchanged from 1.4.1, game stuck loading on white screen.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GTX 970m|user=Jobenblue|FPS=6-30|rating=Loads|notes=gets to title on fb 6 but not any farther}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=10-20|rating=Loads|notes=Loads to title on framebuffer 6, after a few minutes it crashes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel i7-5500U @ 2.4GHz|GPU=Nvidia GeForce GTX 950M|user=Playtester|FPS=3-14|rating=Loads|notes=Gets to title with framebuffer 6 then crashes after few minutes.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=17-20|rating=Loads|notes=5-10 FPS on heavy graphics usage (animation of title screen), 27-30 FPS on black screen."}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=30|rating=Loads|notes=Self dumped copy of PAL Smash. Framebuffer 6: ~30 FPS in dialog boxes and 50 FPS in black screen. Unlike the NTSC-U .wud version I tested, this does not make it to the title screen after the second dialog box.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2,4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=4-50|rating=Loads|notes=Game loads to title on framebuffer 6 with 6 fps. Now has messed up sound (probably because of 6 fps). After title 50 fps on black screen till crash.}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=25|rating=Unplayable|notes=25fps seems to be the cap}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22|rating=Unplayable|notes=Game does not seem to load anymore, even with framebuffer (6).}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=22-25|rating=Loads|notes=Loads on framebuffer 6, audio works but does not get to the title screen. stable ~35 FPS on black screen.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i5-3570K|GPU=Nvidia GTX 770|user=OCEANaf|FPS=10|rating=Unplayable|notes=Flickering black screen; Frame buffer 1, 2, 5, and 7 produces results of white, red, white, and green screen while everything else is black flicker.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX 8320 @4.0 Ghz|GPU=AMD Radeon HD 7750|user=Sharpjaws|FPS=60|rating=Loads|notes=No more blackscreen. the game loads fine but its stuck on the startup loading screen forever. There seems to be missing text like "Saving Data..." as the window is completely blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4720 HQ|GPU=Nvidia GTX 960M|user=Hawkins|FPS=45 (Menus) 15-20 (ingame)|rating=Runs|notes=Menus are almost perfect (in terms of accuracy), a few minor glitches in battle.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable}}<br />
Audio issues in general. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific." <br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=AMD Radeon R9 390X|user=Wardoctors|FPS=25-30|rating=Playable|notes=Full speed at 30fps. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.4Ghz|GPU=Intel 530 iGPU|user=Gag21|FPS=10-30 ingame, 60 menus|rating=Runs|notes=Crashes Very frequently in battle was able to complete a 2min smash only once}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=N/A|rating=Unplayable|notes=Game has loading screen (with blank tip window) probably had it loading over 5 minutes, would not load.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690|GPU=AMD R9 280|user=m1k3245|FPS=6-21|rating=Runs|notes=45-60 FPS on Menu | 35-45FPS on Character Selection | 6-21FPS in Battle (1 Player, 1 CPU) | 6-16 FPS in Battle (1 Player, 3 CPU) | Texture issues in battle | Win screen oversaturated | Freezes occasionally on loading screens | Major Full Screen artifacts right before main screen | All text boxes are blank}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=ATI/AMD HD 5570 1Gb DDR3|user=Gag21|FPS=50-60 Menus, 30-50 CSS, 20-40 in Battle |rating=Runs|notes=To BOOT ALL Controllers must be disabled , Game Fully Updated + DLC Working , Unlike My Previous Test with iGPU does NOT Crash As Frequently BUT with the " no sound build" there are frequent freezes when loading. AND Game Some time slows down Considerably to 10-20fps which is some times fixed by (un)full screening or clicking outside cemu if not restart. P.S DO NOT Use the Pro Controller. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD A10m-5750|GPU=AMD Radeon HD 8650G (APU)|user=LuigiFanMario|FPS=10-15 ingame|rating=Playable|notes=In game speed doesn't seem to suffer despite the low FPS. Menus are still slow. Loading time is abysmally long(and I'm even using an .rpx!), like, even worse than Sonic 06.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i3 2100|GPU=Nvidia gtx 750 non ti 1gb ddr5|user=kxlink|FPS=28.4|rating=Playable}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS= In-Game 25, Menu 60|rating=Runs|notes=works with 1.5.2_NoAudio only. Black Screen with normal build. little shutter sometimes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, black screens just before the title screen after save data setup.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=60|rating=Loads|notes=Choppy audio, game hangs(?) while loading on first screen}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=50-55 menu, 3-10 ingame |rating=Playable|notes=Instead of title screen, a green glitched screen appears, then title screen loads. Issues with brightness. Game lags heavily upon attempting to load a stage and graphical effects are not rendered properly and also lag.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640|user=PKBeam|FPS=58-60|rating=Loads|notes=Does not load title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6820HK @3.6GHz|GPU=NVIDIA GeForce 980M|user=N/A|FPS=60FPS in menu 30FPS locked in matches|rating=Runs|notes=Frequently crashes on classic mode,events. Smash Tour crashes Cemu}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=JPN|CPU=Intel Core i7 3770|GPU=Nvidia GTX 660|user=Ult|FPS=N/A|rating=Unplayable|notes=Black screen after blank menu. }}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 7|region=USA|CPU=Intel Xeon W3550 @3.07GHz|GPU=NVIDIA GeForce GTX 970|user=David|FPS=15-20|rating=Runs|notes=Load times are long and fps stutter greatly while in game.}}<br />
{{testline|version=1.5.2 (No audio)|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R7 200 Series|user=nidfan|FPS=28-55|rating=Runs|notes=It might stay black at certain points until the title screen, but it can be usually fixed disconnecting all controllers. Loading times are often lengthy. Many stages, such as Hyrule Castle or Duck Hunt, appear with an extreme bloom effect, as well as the result screen. Also, certain characters cause noticeable lag when in battle (ex. Robin and Bayonetta) than others. Another issue is the game frequently hangs up after defeating a unlockable character, although not every time.}}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=6|rating=Runs|notes=Some menus don't appear as they should. Unfortunately, I couldn't test the game itself because of the awfully low framerate. It took me ten minutes to take a stock off of the CPU Donkey Kong. It felt like I was playing a TAS.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570k|GPU=Nvidia GTX 660 oc |user=Michaël Bisson|FPS=30 fps|rating=Playable|notes=game run best without audio but if i put audio i lose more fps but on titles where i chose characters i get 60 fps without audio and with audio i get 30 fps and is same for mode battle best fps i get 30 fps without audio and with audio i get 20 fps and after done battle this game freeze at winner character with black screen }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k (4.0Ghz)|GPU=GeForce GTX 980 ti|user=Lunikc|FPS=6-12 in-game and good 60 in menu and title screen|rating=Loads|notes=While i have a pretty good CPU, i've seen people with worse get at least a good 20-30 fps, i do'nt really understand, will try with more games though.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GTX960|user=ii|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K (overclocked)|GPU=Nvidia Gtx 780 Sli|user=Felixowns|FPS=60 in menu, 60 in 1 v 1, 30-40 in 4 player|rating=Playable|notes=Overclocked one core on my CPU and noticed an instant performance boost. All my tweaking was done through Asus AI Tweak 3 on a Z87-ws motherboard. CPU and GPU's water cooled.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=25 (menu), 4 (ingame)|rating=Playable|notes=Several text and texture rendering issues present.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k|GPU=Nvidia GTX 970|user=None|FPS=10-25 in battles, stage battlefield|rating=Runs|notes=Aside from occassional stutters in menus and loading screens everything ran smooth, only problem is the screen darkens a bit at character select and in battlefield i get sub 25 fps constantly, 10-25}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4770|GPU=Nvidia GTX 1070 OC 8GB|user=robby1499|FPS=60-40|rating=Playable|notes=Sometimes visual glitch appears but with pressing a button it disapears.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GT 640, 4 GB|user=PKBeam|FPS=23 (main menu), 7 (ingame)|rating=Runs|notes=Text/texture issues still present.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=FX-6300|GPU=Nvidia GTX 750 TI 2GB|user=Vmarcelo|FPS=20-35|rating=Runs|notes=several errors with the lights , sounds and framerate" }} <br />
{{testline|version=1.5.4|OS=windows 10 |region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080 FTW|user=wind|FPS=runs at 60fps until stage load then 30 below|rating=Runs|notes=cheat engine does not work 100% of the time email is strikerwind@hotmail.com}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz|GPU=AMD RADEON R9 280|user=Sid|FPS=1-2|rating=Playable|notes=Flashing graphics on and before some loading screens, otherwise playable except for the framerate. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=USA|CPU=Intel Pentium G3258 @4.4GHz|GPU=nVidia GTX 750Ti|user=Saiyaken_PHOENIX|FPS=5-10|rating=Runs|notes=Sound is a few notes lower than the original, runs about 45 FPS in menus, but horribly slow during gameplay.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.8GHz|GPU=Nvidia GTX 970|user=zXTechnoWolf|FPS=60 in menu; 15 in game|rating=Runs|notes=Heavy graphical error on some screens and on certain menus text is missing. Other than low framerate, entirely playable though.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel i5500U @ 2.4 GHz|GPU=nVidia GeForce GTX 950M|user=Playtester|FPS=60 fps menu, 40-60 fps (mostly 60 fps) ingame with some fps drops|rating=Playable|notes=Brightness issues and some minor graphic glitches. Smash mode completely playable. Text boxes blank. Single Player mode playable to master hand battle. Smash Tour unplayable due to Miis.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k @ 4,2GHz|GPU=Nvidia GTX 970|user=CrankenPR0|FPS=Menu:60 Ingame:30|rating=Runs|notes=Had to sometimes enable/disable audio to "unstuck" it(happened mostly in loading screens)}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=AMD Radeon RX 470 OC, 4 GB|user=PKBeam|FPS=40 in menu, 6 ingame|rating=Playable|notes=Major video glitch before title screen and still, missing text.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel® Core i7-4700HQ @ 3.40GHz |GPU=Nvidia GTX 960|user=Rob|FPS=Menus: 50-60 In-game: 8-30 (depending on stage + characters)|rating=Loads|notes=Menus are very smooth, but gameplay doesn't work most of the time. I've found that low-poly characters (ie Kirby) and low poly stages (ie omega Gamer) make playing the game actually bearable, but other than in that specific situation the game is unplayable. There is a weird dark effect over the game, and after a match completes and gets past the results screen, the game gets stuck on a loading screen indefinitely.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.20 GHz|GPU=Intel HD Graphics 4600|user=DevinSSB|FPS=30-40, peaks at lower 50s with certain characters|rating=Playable|notes=Playable if you can stand 30fps}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Inter Core i5 3230M|GPU=Intel HD Graphics 4000|user=Lite Cl|FPS=40Fps|rating=Playable|notes=The Game not crash, but fps decrease to 3-5 in game, in menu run to 40fps (average 51fps), character Select 27fps. 2 minutes in game are 25 aprox. in real life.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4570 CPU @ 3.20GHz|GPU=NVIDIA Geforce 970|user=BillCosby6969|FPS=60|rating=Playable|notes=Other than those several things, the game is pretty much perfect to play."}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Amd phenom 3.2 x4|GPU=Nvidia Gtx 1060|user=CJUni|FPS=60|rating=Perfect}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 3.50 GHz|GPU=NVIDIA GeForce GTX 960|user=Microsoftv|FPS=55|rating=Runs|notes=Different maps provide different issues, however the common issue is after winning a match, game will be stuck on white screen, loading screen or frozen on map 90% of the time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Playable|notes=Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 970|user=Pajama|FPS=60-35|rating=Runs|notes=Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 280|user=DragonSeth|FPS=20-30|rating=Runs|notes=The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=60|rating=Loads|notes=Infinite loading at black screen after 1st screnns}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 5960k|GPU=Nvidia gtx 960|user=jonymog|FPS=60-30|rating=Runs|notes=some weird green graphical glitches and the game runs very slow but somewhat playable}}<br />
{{testline|version=1.6.1|OS=Windows10|region=USA|CPU=Intel Core i7 6700HQ @2.6GHz (overclocked)|GPU=Nvidia GTX 950m|user=playnich8|FPS=11-30|rating=Runs|notes=If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls.<br />
Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Audio issue still present, overall slightly increased performance from 1.5.6. <br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns.<br />
Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Lighting issue is now present, (excessively dark/missing lighting) other than that no major changes from 1.6.2.}}<br />
{{testline|version=1.6.5|OS=windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD R9 200 series|user=jaime|FPS=30|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia GeForce GTX 1050 Ti|user=Supersonicboss1|FPS=35|rating=Loads}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 6800k|GPU=Nvidia GTX 1070 OC|user=PedroSound|FPS=60|rating=Playable|notes=Some fps drop but only on new effects only once, after i think there's a "cache" and no more slow.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 6300|GPU=AMD RX 480 4gb|user=vpcapo|FPS=20-60|rating=Playable|notes=Is playable but fps frecuently downs up to 20}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Lighting issue introduced in 1.6.3 for AMD GPUs is no longer present, major audio improvements in that in-game audio now seems to play at 90-95% full speed. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=30-60|rating=Playable|notes=Game runs fine for the most part, glitchy audio, missing text from text boxes, some framerate drops with certain characters (mainly DLC characters) and stages, hangs at a black screen on boot unless input is disabled and prerendered cutscenes show as a green screen with slowed audio.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5 4950|GPU=Nvidia GTX 750ti|user=jjstyle|FPS=30|rating=Playable|notes=controller bugs/ cant add 2nd control}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=30-60|rating=Playable|notes=Most stages play fine at 50-60 fps.<br />
Some require more horsepower that what I got, so it dips down to 20-30fps<br />
I find this enjoyable at this state.<br />
Video: https://youtu.be/DmbTfOwbpBI}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k|GPU=AMD R9 390|user=Radioactive Snake|FPS=20-60|rating=Playable|notes=It jumps rapidly. From 60 fps then slows right down when you actually fight to 20 fps. No text shows up on any of the menu's that have you press "Ok}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core i5-4440|GPU=Nvidia GTX 660Ti|user=ExDiver|FPS=15-30|rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=USA|CPU=Intel Core i5|GPU=AMD radeon r5 M255|user=Linksmasher456|FPS=55 to 60 |rating=Playable}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia gtx 970|user=skylerwilder|FPS=15|rating=Loads|notes=cant complete more than a few stages before white screen crashes on completion}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 7600K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 1070|user=ShadowStealer7|FPS=15-60|rating=Playable|notes=Nothing different to 1.7.1, although sometimes framerate will drop as low as 15 for 30 seconds to a minute after a match start}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600K @ 4.5 GHz|GPU=nVidia GeForce GTX 970|user=Crowzer|FPS=40-60|rating=Playable|notes= Still the brightness issue, make the game quite dark. It appears to be nVidia related. Otherwise, the game run good.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5 4690k @4.2GHz|GPU=Nvidia GTX 3Gb 1060|user=Jacob|FPS=N/A|rating=Unplayable|notes=Gave me a text dialogue that had no text, infinite black screen after}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core I5|GPU=Nvidia GTX GTX 750 Ti 2GB|user=Shadowknight|FPS=50|rating=Runs|notes=Only playable with two players in a match.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 7400|GPU=AMD RX 570|user=Jas|FPS=40|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Some stutters while playing, not to bad. Three players works fine. 8 players (including CPUs) made the game crash.}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 3.2GHz|GPU=GTX 1060 3GB|user=Dat1AZNBanana|FPS=60|rating=Playable|notes=Game has few studders and when starting it for the first time there was significant lag. Audio studders even when the game is running at full speed. 8 player smash with just 1 player and 7 CPUs/AI didn't crash my game}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i5 2400 @ 3.1GHz|GPU=GTX 1050ti 4GB|user=Sporvdic|FPS=60|rating=Playable|notes=Game drops fps slightly.Changing gpu buffer cache accuracy to low seems to help on stages with a lot of effects. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=GTX 1050ti 4GB|user=Camotoy|FPS=N/A|rating=Unplayable|notes=1.8.0b was playable for me, besides the input bug/audio/unable to unlock characters ETC. This build refuses to start Super Smash Bros no matter what I do. I'm using version 1.1.6 of Smash. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=N/A|rating=Unplayable|notes=Crashes during startup on 1.8.1b even when disabling inputs as recommended. I reverted back to 1.8.0b and the game loads without issue. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=Nvidia GTX 1070|user=SirenBrink|FPS=60|rating=Playable|notes= Updates and DLC can only be used with the EUR version of the game. Must disable all input to proceed to the title screen. Persistent audio bugs, lag in menus, and the title screen cinematic tears and skips. Otherwise, the game runs fine. Able to play at 60 FPS stable in matches and unlock characters as normal. Mii characters have no heads. }}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=US|CPU=Intel Core i5 4670k @ 4.2GHZ|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=The game runs as expected. I've only experienced on crash after 20mins of gameplay.}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=5743The Legend of Zelda: Breath of the Wild2017-07-25T16:29:23Z<p>Simon: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Playable<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
*For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
*Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|hJHlAIJocKE|300|inline|[https://youtu.be/hJHlAIJocKE The Legend of Zelda: Breath of the Wild on Cemu 1.8.2b]|frame}}<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 4GB DDR3 RAM w/ SSD. EDIT: very smooth experience with [https://dbr.ee/kfuQ precompiled shaders]. fps stay around 30, but it feels very stable. major lags whenever an animation is played for the first time, apart from that no problems. However, the gallery pictures don't display correctly (probably not caused by shaders). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, running the game on 30 fps in open areas, and 15-20 in towns. I sometimes crash, mostly after fast travels, but also some random crashes. Running the game on a SSD really helps, got me 10+ fps. Playing withouth speedhack, 360p no anti-aliasing texture pack. I did almost every posible fps boost that I could find on the internet, and i play with GPUFenceskip, cemuHook 0.5.<br />
*edit: the temporary fix cemu181t1 fixes all of my crashes, haven't crashed in 5 hours, I will update this when the game crashes. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=USA|CPU=Intel Core i3-7100 @ 3.9Ghz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=15-30|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-25 fps in overworld. 25-30 fps in shrines. Frequent random crashes which seem to happen more often after fast traveling or while paragliding over long distances. <br />
*edit: Cemu 1.8.1t1 has fixed the random crashes I was having without any negative impact on performance. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 x64|region=EU|CPU=Intel Core i5-4690k @ 3.5Ghz|GPU=Nvidia GTX 760 Gigabyte OC 4GB|user=Rosentine|FPS=20+|rating=Playable|notes=Cemuhook & Fenceskip enabled. 20-30 fps in overworld. 40 fps in shrines. Depending on which resolution I was playing there is more or less freezes. I was playing with AA off and 720p and gameplay was quite smooth with random freezes, on 1080 AA OFF, freezes became annoying. }}<br />
{{testline|version=1.8.2|OS=Windows 7 x64|region=USA|CPU= Intel i7 4790k @ 4.5ghz|GPU= GTX 1050ti |user=cemuumec|FPS=25-30|rating=Playable|notes=Framerates are between 25-30fps with GPUFenceskip and Cemuhook enabled. 1.8.2b is more stable with less crashes so far. }}<br />
{{testline|version=1.8.2|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=20-30|rating= Playable|notes=Game is playable, with fenceskip enabled. I'm getting a much more stable 30fps in the overworld compared to 1.8.1, and a bit more fps in towns/stables, and no random crashes. }}</div>Simonhttps://wiki.cemu.info/index.php?title=Splatoon&diff=5574Splatoon2017-07-19T11:05:07Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|image = [[File:Spratoonbox.jpg]]<br />
|title = Splatoon<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = <br />
|released = {{vgrelease|NA=May 29, 2015|EU=May 29, 2015|JP=May 28, 2015|AUS=May 30, 2015}}<br />
|genre = Third-person shooter, platformer<br />
|modes = Single-player, Multiplayer (2), Online (8)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Splatoon<br />
|rating = Runs<br />
}}<br />
<br />
'''Splatoon''' is a third-person shooter video game developed and published by Nintendo for the Wii U, and released worldwide in May 2015. The game centers around characters known as Inklings—beings that can transform between humanoid and squid forms, and hide or swim through colored ink sprayed on surfaces using gun or brush-based weaponry. Splatoon features several game modes, including 4-on-4 online multiplayer and a single player campaign.<br />
<br />
== Known Issues ==<br />
<br />
==== Certain surfaces sometimes cannot be painted. Happens very often with moving surfaces. ====<br />
*Can usually be fixed by dying and respawning.<br />
<br />
==== When submerged in ink, audio becomes loud and distorted. ====<br />
*This is fixed in Cemu 1.8.2. I'll remove this when the version is available for everyone.<br />
<br />
==== Menu buttons sometimes don't have text. ====<br />
*There is currently no fix for that.<br />
<br />
==== Plaza shader bug ====<br />
*Splatoon does have a shader issue sometimes in the Plaza. It doesn't affect the gameplay, but it's still there sometimes.<br />
<br />
== Configuration ==<br />
<br />
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Ql7RgtCiQxk|300|inline|[https://youtu.be/Ql7RgtCiQxk Splatoon on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|kIieHAjIdac|300|inline|[https://youtu.be/kIieHAjIdac Splatoon on cenu 1.8.0]|frame}}<br />
{{#ev:youtube|rg5UDzzXi6U|300|inline|[https://youtu.be/rg5UDzzXi6U Splatoon on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Runs|notes=Can't advance tutorial because swimming up walls doesn't work. Squid form doesn't submerge in ink properly. Bullet projectiles don't render but stains do. Camera glitches out under map sometimes.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=10-60|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 10-12 fps when looking forward or when sky is in the background, 40-60 fps when sky is not visible and/or few objects visible. (such as looking at nearby wall or downward.)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=JPN|CPU=Intel Core i5 4690k|GPU=NVIDIA GeForce GTX 960|user=bobcrap6|FPS=60|rating=Runs|notes=online not working}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=33-50|rating=Runs|notes=No visible projectiles, squid form does not submerge properly, 33 fps when looking forward or when sky is in the background, 40-50 fps when sky is not visible and/or few objects visible/in a corridor. Does not seem to go above 50fps.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i3-4005U @ 1.7 Ghz|GPU=Intel HD 4000|user=RelicTheKid|FPS=7-60|rating=Runs|notes=Menu is at 30 FPS, Loading screens between 30 and 60 FPS, Game runs between 5 and 10 FPS, despite the low Framerate it is playable, just need to figure out the whole control scheme (eg. move camera left or right). Missing textures (shooting Ink is not displayed, but is viewable on objects), "Okay" and "No" text missing in the menu.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-60|rating=Runs|notes=No major changes from 1.4.1}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX-8120|GPU=AMD R9 270X|user=RelicTheKid|FPS=12-60|rating=Runs|notes=Loading screens at 60 FPS, Menu over 30 FPS, In Game 12-13 FPS. Controller issues. When calibrated with PS4 controller, camera pans to the left, pressing LZ pans to the right. Mouse control still works with up and down only.}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core 5930x|GPU=Nvidia 980ti|user=FoxofGrey|FPS=30-60|rating=Runs|notes=Was able to get past character creation screen (although the yes/no text for getting into the game isn't there still). Was able to move, but the horizontal axis is still not programmed in (also to move the vertical I had to hold the right mouse button). I was able to spray ink (which had collision and showed on the ground), throw ink-bombs, and turn into a squid. However the major bug holding me back from continuing (this was at the skate rank part where you had to turn into a squid and go into the ink to climb up a wall/ramp) was that I couldn't go into the ink. I heard from a friend that this was from GPU programming, although I haven't seen either of the two developers announce the reason so this is just pure speculation. And as for graphics, the skin is still shiny when it's not supposed to be that reflective, the textures do look okay and the shadows are also good. Also one more bug with the camera is that it'll pan down beneath the ground and thus making the character unable to move. Overall, I would say keep doing your work Cemu staff and I hope these problems will be fixed later on in a few patches!}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Runs|notes=Projectiles are now *visible*, no other major changes from 1.4.2}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600|GPU=Nvidia GTX 960|user=Hackerschlumpf96|FPS=60 (ingame)|rating=Runs|notes=Stuck at the "You can even swim up walls!"-Part of the Tutorial :c}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960|user=Some1CP|FPS=50|rating=Runs|notes=Gyroscope sometimes glitches up and makes the camera stay under the ground. Can't complete the tutorial because I can't swim up the walls. Major slowdown when first shooting ink and trying to transform into a squid.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=20-60|rating=Runs|notes=Loading screens and menu at 60 fps with and without sound. In game 20-30 fps with sound, 30-40 fps without sound(fps improved from 1.5.2). Still stuck at the "You can even swim up walls!" Part of the tutorial. Can rarely crash when sound is off(memory leak?).}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=5-60|rating=Playable|notes=Using a specific glitch caused by the emulator it is possible to temporarly submerge in the ink allowing to bypass the tutorial(This glitch is unreliable it may take up to an hour to complete the tutorial,recommend downloading a save). Everything works as it should avg. fps in the plaza is 5-15 w/sound and 20 w/o sound , the shops, a solid 60 fps (w/ and w/o sound) . The single player missions work, but they can crash often and the ink glitch is still present, avg. fps 20(w/sound)-40(w/o sound). None of the online stuff works, but thats to be expected.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GTX 780|user=Billywws|FPS=54|rating=Runs|notes=Long loading times. Game plays, albeit with frequent stuttering and freezing. Character is unable to swim through ink, making the player unable to pass the tutorial. The camera zooms away abnormally to the point where it goes under the map. Sound effects are also very quiet.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-6700HQ @ 2.6 Ghz|GPU=NVIDIA GeForce GTX 960M|user=TEK|FPS=50-60|rating=Playable|notes=Game works very good. The tutorial is finally possible to complete. 60 fps in all menus, 50-60 in any level. Worst FPS is about 30 in the hub area, but it is not a major part of the game. The game stutters when it only has to load something for the first time. The audio is still rather glitched, although has been improved. Turned off audio makes the game stay at high 50s, so that is a recommended compromise if you don't particularly mind no audio. Some minor visual glitches are present, for example - there's no top of an ink fountain. Other than that, an incredible jump for performance and playability of this game after only one revision!}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i7-4771 @ 3.5GHz|GPU=Nvidia Geforce GTX 1080|user=tacolinio|FPS=40-60|rating=Loads|notes=It's possible to get past the training area by using mouse+right click to aim up and down, but the menu afterwards doesn't allow you to press zl+zr so you get stuck there now. }}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=12/60 FPS (12 on City/60 on Gameplay)|rating=Playable|notes=Slowdowns on City/Texture Problems }}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Game now fully playable(offline). No online capabilities, minor text and texture glitches. Sound is ok, but there is a bug that maxes out the volume briefly(not fun...) while swiming in ink.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.00GHz|GPU=Geforce GTX 980 x2(SLI)|user=sneik15|FPS=45-60|rating=Playable|notes=FPS drop but game works fine}}<br />
{{testline|version=1.5.5c|OS=Windows 7 |region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=10-45|rating=Playable|notes=Loading times shortened. No other improvements.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU= NVDIA GeForce GTX 960M|user=passerby1234|FPS=20-40|rating=Playable|notes=Text cannot appear in selection blobs}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS=15-50|rating=Playable|notes=Loading times shortened, minor FPS improvement (noticeable on low-end pcs). }}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7 |region=EUR|CPU= AMD Athlon(tm) 64 X2 4600+ @ 2.40 Ghz|GPU=Nvidia GeForce GT 430|user=wiseguyinc|FPS= 15-35|rating=Playable|notes=Dissapointing. Slight FPS boost in the plaza/lobby,slight FPS decrease in other areas. Major stuttering even with a dumped cache when running the game first time (w/ save), slightly lowered stutters then normal when running later.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4570|GPU=Nvidia GTX 770|user=tydog98|FPS=37|rating=Playable}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Can properly submerge in squid mode, minor visual issues not present in 1.5.6, (missing ink reflections) occasional stutter.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz|GPU=AMD Radeon HD 6570|user=Minki|FPS=15-30|rating=Runs|notes=The game loads and play ok, no big glitches as far as I can see. Though I can't complete the tutorial due to the game require motion controls.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=40|rating=Playable|notes=No text on buttons}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Playable|notes=Huge graphical glitches as previously documented by xTeslaz. Entire screen turns psychedelic colors. Worked fine in 1.6.0}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Increased overall performance, occasional random distorted colors which can usually be fixed temporarily by reloading an area. (sometimes twice)}}<br />
{{testline|version=1.6.1|OS=Windows 10 |region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=20-40|rating=Playable|notes=The psychedelic colour glitch makes it hard to play but still possible. Marie and Callie Amiibos are useable though their text is broken. Other three amiibos require names which I can't seem to set. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkkemaste|FPS=45-60|rating=Playable|notes=Increased performance/stability, random distorted color bug introduced in 1.6.1 is now fixed. }}<br />
{{testline|version=1.6.2|OS=Windows 10 |region=EUR|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=60|rating=Playable|notes=Constant 60fps but with a lot of micro stuttering. Psychedelic Color bug from 1.6.1 is fixed. Crashes from 1.6.1 are also seemingly fixed. Some texture bugs are only present when texture compression is disabled. On any setting there is missing text in certain UI items. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 7 |region=EUR|CPU=AMD Phenom II X6 1100T @ 3,3 GHz |GPU=NVIDIA GTX 970 OC|user=DeadNoob|FPS=23-60|rating=Playable|notes= Working fine, even though there are some random freezes when something gets loaded for the first time.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 6300 @ 2,9 GHz |GPU=NVIDIA GeForce GPU|user=Cptnicn|FPS=20-40|rating=Playable|notes= Surface Book i5 with dGPU (like 940m) - working fine, although text is missing on some buttons.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=Intel Core i7 4770 @ 3,4 GHz |GPU=NVIDIA GeForce GTX 1070|user=etnmich|FPS=60|rating=Playable|notes= Works, except for glitches mentioned before. I didn't encounter the ink railing bug during the campaign, but graphics glitches seem to reset by pausing and unpausing. Uninkable blocks in the overworld became inkable after entering and exiting a level.}}<br />
{{testline|version=1.7.5|OS=Windows 10 |region=EUR|CPU=AMD FX -4300 Quad-Core Processor @ 3,4 GHz |GPU=AMD Radeon RX 460|user=GamingGuyTyler|FPS=15-60|rating=Playable|notes= Only working part is any part before the hub world. When entering the hub world, the game starts to slow down, then causes a crash. Restarting seems to slow down the crash, so I'll update this if I can somehow stop it. EDIT: I have been able to stop the crash, however now it runs at a low 18 fps. It also shows a ton of graphical issues when the camera pans down to the main character. Sadly the game still crashes after the news.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=USA|CPU=AMD FX(tm)-6300 Six-Core Processor|GPU=AMD Radeon (TM) R7 360 Series|user=slashiee|FPS=30-60|rating=Loads|notes=I would give this Unplayable if it had a different meaning. Anything that's related to ink particles crashes the game now.}}<br />
{{testline|version=1.8.0|OS=Windows 8 (64 bit)|region=EUR|CPU=Intel Core i5 4690k @ 4.5 GHz|GPU=Nvidia Geforce GTX 970|user=Bakugo|FPS=60|rating=Runs|notes=(1.8.0b, public release) Crash from 1.8.0 is fixed. The unpaintable surfaces bug is still present, but the teleporting ink railing bug seems to be fixed.}}<br />
{{testline|version=1.8.0|OS=Windows 10 (64 bit)|region=EU|CPU=Intel Core 15 4430 @3.00GHz|GPU=Nvidia Geforce GTX 750|user=Ricon|FPS=60|rating=Runs|notes=(1.8.0b, public release) The unprintable surfaces bug has taken many deaths to fix, I have found my text is corrupted (do not know if I can fix it will research further)}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.3 GHz|GPU=Nvidia Geforce GTX 980ti|user=Hong620|FPS=60|rating=Runs|notes=[https://sshnuke.net/cemuhook/padudpserver.html Gyro Controller with CEMUHook 0.5.0.0] can play Tutorial Level, but Can't Pass the Main Menu Start(ZL+ZR Screen)}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=5536Mario Kart 82017-07-16T17:50:00Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Mario Kart<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}} <!-- Put them in chronological order left-to-right. Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Audio issues ===<br />
*Some SFX (for example: the Thwomp) does have issues. It's sometimes too loud or incorrect. This also happens with the kart sounds and other things. The music is mostly fine, though.<br />
<br />
=== Mii issues ===<br />
*Every Mii face is missing, like in any other game with Miis.<br />
*Every Mii name is displaying as "??????????"<br />
<br />
=== Broken graphics ===<br />
*Some graphics just don't look correct. For example: the little preview window from Mario Kart TV.<br />
<br />
=== Some texts are missing ===<br />
*For example: the text in the stats menu.<br />
**You need a shareddata.bin dump from your Wii U to fix this.<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|XXEpN9M_zRs|300|inline|[https://youtu.be/XXEpN9M_zRs Mario Kart 8 on Cemu 1.8.0b]|frame}}<br />
{{#ev:youtube|nTF-dhCrNCk|300|inline|[https://youtu.be/nTF-dhCrNCk Mario Kart 8 on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|GnaWEPf8XZY|300|inline|[https://youtu.be/GnaWEPf8XZY Mario Kart 8 on Cemu 1.7.3]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=US|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EU|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EU|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EU|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EU|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core if 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4468The Legend of Zelda: Breath of the Wild2017-07-07T18:06:04Z<p>Simon: I'm more happy with this for now.</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
*For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
*Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|ooT0O_I4754|300|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4467The Legend of Zelda: Breath of the Wild2017-07-07T18:04:13Z<p>Simon: I hope this looks good.</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
=== For cutscenes video playback, the extension [[Cemuhook]] must be installed. ===<br />
<br />
=== Various settings must be set: ===<br />
*CPU Mode: recompiler<br />
*CPU Timer: host based<br />
*GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|ooT0O_I4754|300|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4466The Legend of Zelda: Breath of the Wild2017-07-07T18:02:20Z<p>Simon: /* Configuration */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
*For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
*Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|ooT0O_I4754|300|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4465The Legend of Zelda: Breath of the Wild2017-07-07T18:01:48Z<p>Simon: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|ooT0O_I4754|300|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4464The Legend of Zelda: Breath of the Wild2017-07-07T18:01:33Z<p>Simon: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|Xs5_0M0DZnc|300|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|ooT0O_I4754|300|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|oPnSw0RoO5s|300|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on Cemu 1.8.0]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4463The Legend of Zelda: Breath of the Wild2017-07-07T18:00:44Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-vBE7Ueas7E|450|inline|[https://youtu.be/-vBE7Ueas7E The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|aYe0N3ARAFw|450|inline|[https://youtu.be/aYe0N3ARAFw The Legend of Zelda: Breath of the Wild on 1.7.4 Preview]|frame}}<br />
<br />
{{#ev:youtube|XGkFlTuxDSE|450|inline|[https://youtu.be/XGkFlTuxDSE The Legend of Zelda: Breath of the Wild on 1.7.4 AMD GPU]|frame}}<br />
<br />
{{#ev:youtube|GezfxDhstcc|450|inline|[https://youtu.be/GezfxDhstcc The Legend of Zelda: Breath of the Wild on 1.7.5 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|Xs5_0M0DZnc|450|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on 1.7.5 AMD GPU]|frame}}<br />
<br />
{{#ev:youtube|ooT0O_I4754|450|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on 1.7.5 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|oPnSw0RoO5s|450|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on 1.8.0 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&diff=4462The Legend of Zelda: Breath of the Wild2017-07-07T18:00:05Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Legend of Zelda: Breath of the Wild<br />
|image = [[File:BreathoftheWildFinalCover.jpg|295px]] <br />
|developer = Nintendo EPD<br />
|publisher = Nintendo<br />
|series = The Legend of Zelda<br />
|released = {{vgrelease|WW= March 3, 2017}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The Legend of Zelda: Breath of the Wild<br />
|rating = Runs<br />
}}<br />
'''The Legend of Zelda: Breath of the Wild''' is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.<br />
<br />
== Known Issues ==<br />
<br />
=== FPS drops and stuttering ===<br />
*This can be fixed sometimes with a shader cache.<br />
<br />
=== Missing textures ===<br />
*There is no fix for that yet.<br />
<br />
=== Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs ===<br />
*There is no fix for that yet.<br />
<br />
== Configuration ==<br />
For cutscenes video playback, the extension [[Cemuhook]] must be installed.<br />
<br />
Various settings must be set:<br />
**CPU Mode: recompiler<br />
**CPU Timer: host based<br />
**GPU Buffer Cache Accuracy: low<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|-vBE7Ueas7E|450|inline|[https://youtu.be/-vBE7Ueas7E The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|aYe0N3ARAFw|450|inline|[https://youtu.be/aYe0N3ARAFw The Legend of Zelda: Breath of the Wild on 1.7.4 Preview]|frame}}<br />
<br />
{{#ev:youtube|XGkFlTuxDSE|450|inline|[https://youtu.be/XGkFlTuxDSE The Legend of Zelda: Breath of the Wild on 1.7.4 AMD GPU]|frame}}<br />
<br />
{{#ev:youtube|GezfxDhstcc|450|inline|[https://youtu.be/GezfxDhstcc The Legend of Zelda: Breath of the Wild on 1.7.5 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|Xs5_0M0DZnc|450|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on 1.7.5 AMD GPU]|frame}}<br />
<br />
{{#ev:youtube|ooT0O_I4754|450|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on 1.7.5 Nvidia GPU]|frame}}<br />
<br />
{{#ev:youtube|oPnSw0RoO5s|450|inline|[https://youtu.be/oPnSw0RoO5s The Legend of Zelda: Breath of the Wild on 1.8.0 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.4d|OS=Windows 7 x64|region=PAL|CPU=Intel i7 6700k|GPU=AMD Radeon HD 7850 2GB|user=MajinCry|FPS=15|rating=Loads|notes=FPS hovers between 14.94-15.08 in the starting room. Game is updated to v64, GPU driver is v17.4.1}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel i5 6600k|GPU=Nvidia GTX 1080|user=kotton|FPS=15|rating=Loads|notes=Low Minimum FPS, Low average outside area}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core I7-6700HQ 2.60 GHz|GPU=Nvidia GTX 980M|user=King Superhéri|FPS=10|rating=Loads|notes=24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD A6|GPU=AMD R7 250|user=darc|FPS=20|rating=Unplayable}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel i7 3770k|GPU=Nvidia GTX 1080|user=ipodtouchdude|FPS=20|rating=Loads}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G3420|GPU=Nvidia 1060 3gb|user=Obito1903|FPS=30|rating=Loads|notes=Game Crash at title screen}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Pentium G4400|GPU=Intel HD 510|user=SKOOT4life|FPS=45|rating=Loads|notes=The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820K|GPU=Nvidia GTX 1060|user=REGNR8|FPS=~15|rating=Loads|notes=The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel i5 7600k|GPU=gtx 1070|user=stepping|FPS=15|rating=Runs|notes=The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870|user=d3rive|FPS=~10-15|rating=Runs|notes=Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=nVidia GTX 970|user=Ktululz|FPS=~15|rating=Runs|notes=The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD Ryzen 7 1800X|GPU=nVidia GTX 1080|user=wombat|FPS=~20|rating=Runs|notes=The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 280x|user=WarlockSRB|FPS=~10|rating=Runs|notes=The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers. }}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Pentium G3258 3.9@OC|GPU=GTX750ti|user=Larbaco|FPS=15~25|rating=Runs|notes= The game runs at an average of 15~25fps outdoor, and up to 30fps indoor, with some texture glitches, and some minor lags. The water doesn't have any physics effect. Magnesis, Stasis and Camera runes doesn't work. Using RamDisk and hook for h264}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX-4100|GPU=Nvidia GTX 570|user=Talbot|FPS=10|rating=Runs|notes=Not very playable, it lags during frame drops to 1 fps when landing after jumping and during lighting effects (e.g. striking something with a weapon). Glowing outlines from chests is offset quite a bit, not noticeable with other reflections. Using the 540p graphic pack has no noticeable improvement.}}<br />
{{testline|version=1.7.4b|OS=Windows 10|region=USA|CPU=Intel I3-4170|GPU=Nvidia GTX 1050TI OC|user=Notelu|FPS=15-25|rating=Playable|notes= All Features work, Camera Rune pictures are all black, but still detects quest items and will work as intended when shown to a NPC.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel i5 4960k @ 4.4Ghz OC|GPU=Nvidia GTX 970|user=TheCraftUnion|FPS=20-30|rating=Playable|notes= Perfect 30 fps in a lot of areas. Busy areas it fluctuates between 23-27, with no drops lower than 20 in villages. Other than some minor lighting bugs and softlocks, the game seems to be fully playable. }}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel i7-4790k @ 4.0Ghz |GPU=Nvidia GTX 970|user=Wynadorn|FPS=30|rating=Playable|notes=Runs great! Rarely doping frames in the overworld, used external FPS limiter to prevent speed-ups indoors, Cemuhook plugin provided a significant (30-50%) fps increase, 8GB DD3 RAM @ 800Mhz + page file on SSD, infrequently requires a reload or crashes}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-4770 @ 3.4Ghz|GPU=AMD Radeon HD 5700 1GB|user=SilentResident|FPS=10|rating=Runs|notes=Getting crashes nearly as soon as the game starts/loads. Even in the rare cases where it does not crash immdiatelly, I can only enjoy 5-10 FPS, and that for 10-30 seconds before a crash is certain. Serious rendering issues, hard to see anything besides the playable character. Problems persist even with Affinity option enabled, CheatEngine speedhack activated and Video drivers updated.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=AMD Ryzen 7 1700x @ 3.9Ghz|GPU=NVIDIA GTX 960|user=brswattt|FPS=15-25|rating=Playable|notes=Setting the game FPS limit to 5, and running cheat engine with a 4.5x modifier, the game runs perfectly. This is with GPU Fence turned off in CEMU. Prevents the speed up and slow down (rubber banding)}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=USA|CPU=Intel i7-6800k OC @ 4.0Ghz|GPU=NVIDIA GTX 1070 8GB|user=UtterSpartan|FPS=25-30|rating=Playable|notes=Requires just about every trick you can find (use those config settings above!) and messing with NVIDIA Control Panel, but after all that it runs at a mostly consistent 30 FPS outside and at a weird 50-60 FPS in the shrines. Working on fixing that last one.}}<br />
{{testline|version=1.7.4d|OS=Windows 7 Ultimate x64|region=EUR|CPU=AMD FX8320 @ 4.20Ghz|GPU=NVIDIA GTX 960 2GB|user=marazio92|FPS=10-15|rating=Runs|notes=Everything works properly. No relevant graphic glitches, anyway I have not tested it long.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Education x64|region=EUR|CPU=Intel i5-6500 @ 3.20Ghz|GPU= AMD Radeon r9 380 4GB|user=psq|FPS=13-20|rating=Runs|notes=It is playable during the not-too-dynamic periods. Heavy framerate drops during battles. No relevant glitches, but the pre-renderized scenes are replaced by colorful screens.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7-6700K @ 4.50Ghz|GPU= AMD Radeon r9 290 |user=arkra|FPS=17-30|rating=Playable|notes=Constant 25-30 in the overworld with 17-20 in towns. Using RivaTuner to limit to 30 FPS. 32GB DDR4 3200MHz RAM.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Pro 64x|region=USA|CPU=Intel i5 3570k|GPU=Nvidia GTX 980 4GB|user=kaede|FPS=11-15|rating=Playable|notes=FPS is around 15-19 in the starting room, once outside it drops to around 11-15. Stutters a lot, though. Game is updated to v64.}}<br />
{{testline|version=1.7.4d|OS=Windows 10 Home 64x|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 970 4GB|user=fenos|FPS=20-30|rating=Playable|notes=FPS is around 20-30 in the world, once in rooms, it's 60 fps, but game is VERY fast, like speedhack. Rare stuttering, but freezing sometime. Game is updated to v64. Cemu HOOK been used.}}<br />
{{testline|version=1.7.5|OS=Windows 10 Pro 64x|region=USA|CPU=AMD FX 8150 @ 3.61GHz 16GB RAM|GPU=Nvidia GTX 960 4GB|user=UltimateFury|FPS=17-20|rating=Playable|notes=FPS is around 17-20 Seems to be pretty stable except when encountering new shaders. Inside shrines the FPS jumps up higher. No crashes in over an hour of play with only 1 soft lock right outside Ja Baij Shrine. While playing, total CPU usage was at about 39-40% and total RAM usage was about 50% Values seemed to be fairly stable. Tested with identical settings, shaders, and save file on 1.7.4d and only noticed about a 1 FPS increase on 1.7.5. Both tests were done standing outside of Ja Baij Shrine. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-7700 @ 3.60Ghz|GPU= nVidia GTX 1070 |user=winctrlaltdel|FPS=15-20|rating=Playable|notes=Constant 15-20 in the overworld with Drops as low as 5 fps based on activity. 16GB DDR4 RAM. Machine is an Alienware Aurora R6}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=EU|CPU=Intel i7-930 @ 4.20Ghz|GPU= nVidia GTX 690 |user=PervySage|FPS=28-30|rating=Playable|notes=This is using a speed hack, 24GB ram, SSD. There is a stutter every 5-6, minutes that last maybe 1/2 a second at most. The CPU & GFX card are super old in comparison to most on here. once the speed hack is used, the game is very playable. Without the speed hack I get 10-15 fps.}}<br />
{{testline|version=1.8.0|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=5-10|rating=Runs|notes=FPS: 5-7 outdoors, 7-10 indoors. Sometimes fps drops to 1-2 on certain actions (ex:when aquiring the slate tablet) or while hitting enemies in battle. The 360p, 540p and no AA graphic packs don't help much, only about 1 fps or so. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram (pagefile).}}<br />
{{testline|version=1.8.0|OS=Windows 10 Home x64|region=EU|CPU=Intel i5-7600K @ 4.90Ghz|GPU= nVidia GTX 1080Ti 11GB|user=KAoSBREeD|FPS=30 (60 in Shrines)|rating=Playable|notes=Perfectly playable, can play for hours on a stable constant 30 FPS (Think the game caps it at that as Shrines jump to 60, so have to disable fence skip for it to drop to 30, as it runs at double speed) Have the odd crash here and there, but few and far between.}}<br />
{{testend}}<br />
{{testsection|1.8.0b}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=Europe|CPU=AMD Athlon(tm) X4 880K Quad Core Processor 4GHz|GPU=AMD Radeon(TM) RX460 "Sapphire" 4GB|user=The Last Melody|FPS=10-20|rating=Playable|notes=Usually runs at 15 FPS. but may drop to 10 in a few areas and go as high as 20 in other. Am using CEMUHook with both affinity to physical cores and Fence skip hack enabled. Without, it runs at 10-12 normally. Also, after meeting the king, almost all the textures in game returned colourful, small, square, boxes. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Input is a DS3 controller with Xinpu drivers. Also seem to consistently crash when Hestus does his work. 16GB DDR4 RAM,}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700HQ @2.60GHz|GPU=Nvidia GeForce GTX 960M 2GB VRAM|user=SomeLog|FPS=15-25|rating=Playable|notes=Using a speed hack to have the game running decently. Without the speed hack, the frames would usually be around 5-12 fps. Generally the game plays very smoothly, unless I'm in a town or an area with a lot of things going on on screen (like heavy snow and enemies). I've had some issues with textures appearing glitched after cutscenes, and occasionally the game may start glitching with sound effects resulting in it repeatedly playing random sound effects like water splashing, fire crackling, and the horse's cry. These get fixed whenever I close out of the emulator and start the game back up. I luckily haven't had the game crash for me too often. I think it only happens when the game tries to summon an object into existence and fails. I have Cemu and the game stored on a HDD, and I have 16GB DDR4 RAM.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Home x64|region=USA|CPU=AMD Athlon II X4 645 Quad Core @3.1GHz|GPU=nVidia GTX 1060 6GB|user=LegacyBuilder|FPS=10-15|rating=Playable|notes= CEMU and the game are installed on an SSD and the PC has 16GB of 1600 MHz DDR3 RAM.<br />
I played around with a very old AMD processor to determine if CEMU is capable of running the game on older machines in its current state. I was fairly successful: The game runs at 10-15 FPS in the overworld and 20-30 FPS in shrines, with occasional drops of 2-3 frames during periods of high activity. I optimized the game's performance to this level by first closing all CPU-intensive background programs, enabling the GX2SetGPUFence hack with CEMUhook, and changing my 3D Settings for CEMU in the NVIDIA Control Panel to their recommended values (Multi-display setting= "Single display performance mode" , Power Mode= "Prefer maximum performance", and Threaded Optimization= "Auto"). The games runs, but is completely unplayable, without these tweaks. Performance also seems to be somewhat improved by going into Task Manager's "Settings" tab and setting CEMU's Priority to "High", but this MAY possibly reduce system stability and result in occasional crashes after 2 hours of gameplay. Performance shows no noticeable improvement when using the "No AA" or Reduced Resolution Graphics Packs and it takes a hit when using any High Resolution Graphic Pack.<br />
My hardware monitor shows that the GPU is barely utilized at an average of ~30% during gameplay while the CPU is consistently utilized at >80%. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Although I somewhat doubt that the game's performance will ever reach an acceptable level of playability with this CPU, I will revisit the Athlon II X4 645's performance in future CEMU updates.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=USA|CPU=AMD Phenom II x4 955 BE @3.2Ghz|GPU= AMD Radeon R9 380 2GB |user=Pampalos|FPS=8-20|rating=Playable|notes=FPS: 8-10 outdoors(mostly 9), 12-20 indoors (ex: 20 fps when extracting the rune in Oman Au Shrine). Less fps drops, only 5 drops to 4-5 fps in an hour. Improvment overall with new 120mm cpu fan and cemu.exe priority in task manager set to high. Not much improvment with 540p graphics pack. 8GB DDR3 RAM, HDD 7200rpm and 16GB virtual ram.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Education Edition x64|region=USA|CPU=Intel i7 6700K @4.2Ghz|GPU= Zotac Geforce GTX 1070 AMP Edition! |user=RamboniMan|FPS=30 Mostly|rating=Playable|notes= FPS runs 30 constantly until lots of mobs come around maybe 4 or 5 monsters then my FPS takes a small dip for a second or 2 down to 10-15fps then goes back up to 25-30. Ran in to issues on the US version of the game. Would crash every time I tried to enter the very first temple to get the magnet rune on the loading screen. My fix was to download the EU version and switch the Region of CEMU to EU and that fixed it for me but I still encounter the random sound looping glitch. Also found a temporary fix to the double speed in temples. I turned off the fence skip hack once in a temple then turned it back on once finished with the temple. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Lastly, I, as well as many others, suffer from random crashes after half an hour, an hour, two hours of game play, very random. I think it has to do with the way textures and shaders load in, very weird the randomness of the crashes are. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. Changing graphics packs does not help, tried testing crashes with the 1080p pack and no pack at all. Also performance does not change either. To add to the other system specs I am also running 16GB DDR4 2400 RAM and everything is on a single Samsung 850 Evo 1TB SSD.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=EUR|CPU=AMD R5 1600 @ 3.8ghz|GPU=Geforce GTX 660 Ti|user=snackleroni|FPS=20-30|rating=Playable|notes=Very playable. I'm also using Cemuhook, which gives ~10 more fps with gpufenceskip on. In very wide open areas fps hovers around ~20, but in shrines or less intensive areas it mostly sits at 30. Haven't gotten too far yet but I have had a couple of crashes when using some sheikah slate powers. Other specs: 16gb DDR4 @ 2400mhz and Cemu is running from non-ssd.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 x64|region=USA|CPU=INTEL R5 1600 @ 3.3ghz|GPU=MSI-rebranded GTX 770 |user=RedGhost|FPS=25-30|rating=Playable|notes=Very playable with only minor crashes every once in awhile. Make sure to save often. Unplayable without cemuhook and gpufenceskip on, gets me about 10-20 fps. Shrines get 60 fps, so an fps limiter is advised if you don't want to complete them on 2x speed. Running from an SSD (samsung brand), 16gb DDR3 memory. Game is updated to latest version. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised.}}<br />
{{testline|version=1.8.0b|OS=Windows 10 Pro x64|region=EUR|CPU=Intel i7 6700K @4.5Ghz|GPU= MSI Geforce GTX 1070 Gaming X |user=GarridiN|FPS=28-30|rating=Playable|notes= Runs perfect at constant 30 fps with very rare drops to 28 fps in massive areas with GX2SetGPUFence Skip Hack active. Other specs: 16Gb DDR4@2400 Mhz, SSD M.2. Played the whole game with the following Graphic Packs: 4K, HiResShadows, AARemoval and Contrasty.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= AMD FX 8300 @4.0Ghz (2.35Mhz FSB w/ 17x Multi)|GPU= EVGA GTX 960 2GB SSC |user=GalacticArachnids|FPS=15-30|rating=Playable|notes= Runs well in open areas, non combat (25-27 FPS). Will drop to 15-20 FPS in combat and in towns. Everything played with GX2SetGPUFence Skip Hack active, and 1080p Graphics Pack. No other graphic modifications active. Currently facing random crashes after teleportation, but it seems like the "rainbow" textures after cutscenes have been fixed (since 1.8.0b) Other relative specs/ settings: 8GB DDR3 @ 1800MHz (20gb page file on 120gb SSD, w/ 8.1k shader cache file), and CEMU running off 240gb SSD, same drive as OS.}}<br />
{{testline|version=1.8.1b|OS=Windows 7 Professional x64|region=EU|CPU= AMD FX 8350 @4.0Ghz (No OC)|GPU= Geforce GTX 750 Ti |user=MCO|FPS=15-20|rating=Playable|notes= I only played the first few minutes on the plateau. Stable 18-20fps with frequent (every 30 seconds) lags. Game version is v1.2.0 with GX2SetGPUFence Skip. Affinity to physical cores only and VSync don't seem to affect the Performance. 8GB DDR3 RAM w/ SSD.}}<br />
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU= Intel i5 2500k @ 4.0ghz|GPU= AMD Radeon 7970 |user=jebbyderinger|FPS=20-30|rating=Playable|notes=Very playable. Framerate moves between 20-30fps outside with GPUFenceskip but usually stays close to 30. Inside is always at least 30fps. Game crashes at least once every hour but it's always while traveling long distances in the overworld. The photos show for the captured memories quest but not when you try to view them individually zoomed in. Some shadow glitches in the overworld on the terrain. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 Pro x64|region=USA|CPU= Intel i7 7700k @ 4.2ghz|GPU= AMD R9 270x |user=dwop|FPS=20-30|rating= Loads|notes= Crashes within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. }}</div>Simonhttps://wiki.cemu.info/index.php?title=Pikmin_3&diff=4456Pikmin 32017-07-07T17:26:25Z<p>Simon: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Pikmin 3<br />
|image = [[File:Pikmin 3.png|295px]]<br />
|developer = Nintendo EAD, Monolith Soft<br />
|publisher = Nintendo<br />
|series = Pikmin<br />
|released = {{vgrelease|JP=July 13, 2013|EU=July 26, 2013|AUS=July 27, 2013|NA=August 4, 2013 }} <br />
|genre = Real-time strategy<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Pikmin_3<br />
}}<br />
'''Pikmin 3''' is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.<br />
== Known Issues ==<br />
<br />
===Tutorial is unbeatable===<br />
*When you are told to locate the S.S. Drake you can not find it. [https://drive.google.com/file/d/0B4aXFx3_CMXsaFhnZ0lxa2hyNnc/view?usp=sharing This can be bypassed by using a save that has the first day completed]<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|zWRVk_M6C1A|300|inline|[https://youtu.be/zWRVk_M6C1A Pikmin 3 on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|_pO5V07tuyE|300|inline|[https://youtu.be/_pO5V07tuyE Pikmin 3 on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|4YSAP57AiGE|300|inline|[https://youtu.be/4YSAP57AiGE Pikmin 3 on Cemu 1.5.6]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=15-20|rating=Runs|notes=Stuttering and sound glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=NVIDIA GeForce GTX 570|user=Selisho|FPS=30|rating=Playable|notes=Without Controller support little hard to play | About 50-60% CPU Load | 5-6% GPU Load}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25|rating=Playable|notes=Some graphical Glitches.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k @ 5ghz|GPU=NVIDIA GeForce GTX 970|user=petsnake|FPS=30+|rating=Playable|notes=The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Runs|notes=Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Runs|notes=Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1. }}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce 750 Ti|user=postscarce|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Loads|notes=Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770S|GPU=Nvidia GeForce GTX 1080|user=Lonksys|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.6|OS=Windows 10 |region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=N/A|rating=Unplayable|notes=I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Crash on load.}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30GHz|GPU=Nvidia Gtx 970|user=Xenvas|FPS=30|rating=Loads|notes=It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=20-30|rating=Playable|notes=There is the issue with the first day, but other than that, just some lag in larger areas.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=12|rating=Runs|notes=Cannot proceed after "look at gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=15-30|rating=Playable|notes=Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=GTX 1070|user=Elite|FPS=30|rating=Playable|notes= Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=23-30|rating=Playable|notes=Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Pikmin_3&diff=4455Pikmin 32017-07-07T17:26:11Z<p>Simon: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Pikmin 3<br />
|image = [[File:Pikmin 3.png|295px]]<br />
|developer = Nintendo EAD, Monolith Soft<br />
|publisher = Nintendo<br />
|series = Pikmin<br />
|released = {{vgrelease|JP=July 13, 2013|EU=July 26, 2013|AUS=July 27, 2013|NA=August 4, 2013 }} <br />
|genre = Real-time strategy<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Pikmin_3<br />
}}<br />
'''Pikmin 3''' is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.<br />
== Known Issues ==<br />
<br />
===Tutorial is unbeatable===<br />
*When you are told to locate the S.S. Drake you can not find it. [https://drive.google.com/file/d/0B4aXFx3_CMXsaFhnZ0lxa2hyNnc/view?usp=sharing This can be bypassed by using a save that has the first day completed]<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|zWRVk_M6C1A|300|inline|[https://youtu.be/zWRVk_M6C1A Pikmin 3 on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|_pO5V07tuyE|300|inline|[https://youtu.be/_pO5V07tuyE Pikmin 3 on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|4YSAP57AiGE|300|inline|[https://youtu.be/4YSAP57AiGE Pikmin 3 on Cemu 1.5.6]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=15-20|rating=Runs|notes=Stuttering and sound glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=NVIDIA GeForce GTX 570|user=Selisho|FPS=30|rating=Playable|notes=Without Controller support little hard to play | About 50-60% CPU Load | 5-6% GPU Load}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25|rating=Playable|notes=Some graphical Glitches.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k @ 5ghz|GPU=NVIDIA GeForce GTX 970|user=petsnake|FPS=30+|rating=Playable|notes=The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Runs|notes=Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Runs|notes=Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1. }}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce 750 Ti|user=postscarce|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Loads|notes=Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770S|GPU=Nvidia GeForce GTX 1080|user=Lonksys|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.6|OS=Windows 10 |region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=N/A|rating=Unplayable|notes=I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Crash on load.}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30GHz|GPU=Nvidia Gtx 970|user=Xenvas|FPS=30|rating=Loads|notes=It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=20-30|rating=Playable|notes=There is the issue with the first day, but other than that, just some lag in larger areas.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=12|rating=Runs|notes=Cannot proceed after "look at gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=15-30|rating=Playable|notes=Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=GTX 1070|user=Elite|FPS=30|rating=Playable|notes= Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=23-30|rating=Playable|notes=Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Pikmin_3&diff=4454Pikmin 32017-07-07T17:25:06Z<p>Simon: Fixing the video hell.</p>
<hr />
<div>{{Infobox VG<br />
|title = Pikmin 3<br />
|image = [[File:Pikmin 3.png|295px]]<br />
|developer = Nintendo EAD, Monolith Soft<br />
|publisher = Nintendo<br />
|series = Pikmin<br />
|released = {{vgrelease|JP=July 13, 2013|EU=July 26, 2013|AUS=July 27, 2013|NA=August 4, 2013 }} <br />
|genre = Real-time strategy<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Pikmin_3<br />
}}<br />
'''Pikmin 3''' is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.<br />
== Known Issues ==<br />
<br />
===Tutorial is unbeatable===<br />
*When you are told to locate the S.S. Drake you can not find it. [https://drive.google.com/file/d/0B4aXFx3_CMXsaFhnZ0lxa2hyNnc/view?usp=sharing This can be bypassed by using a save that has the first day completed]<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|4YSAP57AiGE|300|inline|[https://youtu.be/4YSAP57AiGE Pikmin 3 on Cemu 1.5.6]|frame}}<br />
{{#ev:youtube|zWRVk_M6C1A|300|inline|[https://youtu.be/zWRVk_M6C1A Pikmin 3 on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|_pO5V07tuyE|300|inline|[https://youtu.be/_pO5V07tuyE Pikmin 3 on Cemu 1.6.2]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=15-20|rating=Runs|notes=Stuttering and sound glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=NVIDIA GeForce GTX 570|user=Selisho|FPS=30|rating=Playable|notes=Without Controller support little hard to play | About 50-60% CPU Load | 5-6% GPU Load}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25|rating=Playable|notes=Some graphical Glitches.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k @ 5ghz|GPU=NVIDIA GeForce GTX 970|user=petsnake|FPS=30+|rating=Playable|notes=The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Runs|notes=Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Runs|notes=Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1. }}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce 750 Ti|user=postscarce|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Loads|notes=Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770S|GPU=Nvidia GeForce GTX 1080|user=Lonksys|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.6|OS=Windows 10 |region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=N/A|rating=Unplayable|notes=I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Crash on load.}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30GHz|GPU=Nvidia Gtx 970|user=Xenvas|FPS=30|rating=Loads|notes=It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=20-30|rating=Playable|notes=There is the issue with the first day, but other than that, just some lag in larger areas.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=12|rating=Runs|notes=Cannot proceed after "look at gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=15-30|rating=Playable|notes=Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=GTX 1070|user=Elite|FPS=30|rating=Playable|notes= Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=23-30|rating=Playable|notes=Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Pikmin_3&diff=4453Pikmin 32017-07-07T17:24:09Z<p>Simon: /* Configuration */</p>
<hr />
<div>{{Infobox VG<br />
|title = Pikmin 3<br />
|image = [[File:Pikmin 3.png|295px]]<br />
|developer = Nintendo EAD, Monolith Soft<br />
|publisher = Nintendo<br />
|series = Pikmin<br />
|released = {{vgrelease|JP=July 13, 2013|EU=July 26, 2013|AUS=July 27, 2013|NA=August 4, 2013 }} <br />
|genre = Real-time strategy<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Pikmin_3<br />
}}<br />
'''Pikmin 3''' is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.<br />
== Known Issues ==<br />
<br />
===Tutorial is unbeatable===<br />
*When you are told to locate the S.S. Drake you can not find it. [https://drive.google.com/file/d/0B4aXFx3_CMXsaFhnZ0lxa2hyNnc/view?usp=sharing This can be bypassed by using a save that has the first day completed]<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|MQTCYAo_nNI|450|inline|[https://youtu.be/MQTCYAo_nNI Pikmin 3 on CEMU 1.5.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|Mz62s68e2Y0|450|inline|[https://youtu.be/Mz62s68e2Y0 Pikmin 3 on CEMU 1.5.6 Nvidia GPU]|frame}}<br />
{{#ev:youtube|4YSAP57AiGE|450|inline|[https://youtu.be/4YSAP57AiGE Pikmin 3 on CEMU 1.5.6 AMD GPU]|frame}}<br />
{{#ev:youtube|zWRVk_M6C1A|450|inline|[https://youtu.be/zWRVk_M6C1A Pikmin 3 on CEMU 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|_pO5V07tuyE|450|inline|[https://youtu.be/_pO5V07tuyE Pikmin 3 on CEMU 1.6.2 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=15-20|rating=Runs|notes=Stuttering and sound glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=NVIDIA GeForce GTX 570|user=Selisho|FPS=30|rating=Playable|notes=Without Controller support little hard to play | About 50-60% CPU Load | 5-6% GPU Load}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25|rating=Playable|notes=Some graphical Glitches.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k @ 5ghz|GPU=NVIDIA GeForce GTX 970|user=petsnake|FPS=30+|rating=Playable|notes=The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Runs|notes=Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Runs|notes=Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1. }}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce 750 Ti|user=postscarce|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Loads|notes=Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770S|GPU=Nvidia GeForce GTX 1080|user=Lonksys|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.6|OS=Windows 10 |region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=N/A|rating=Unplayable|notes=I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Crash on load.}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30GHz|GPU=Nvidia Gtx 970|user=Xenvas|FPS=30|rating=Loads|notes=It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=20-30|rating=Playable|notes=There is the issue with the first day, but other than that, just some lag in larger areas.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=12|rating=Runs|notes=Cannot proceed after "look at gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=15-30|rating=Playable|notes=Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=GTX 1070|user=Elite|FPS=30|rating=Playable|notes= Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=23-30|rating=Playable|notes=Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Pikmin_3&diff=4452Pikmin 32017-07-07T17:23:59Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = Pikmin 3<br />
|image = [[File:Pikmin 3.png|295px]]<br />
|developer = Nintendo EAD, Monolith Soft<br />
|publisher = Nintendo<br />
|series = Pikmin<br />
|released = {{vgrelease|JP=July 13, 2013|EU=July 26, 2013|AUS=July 27, 2013|NA=August 4, 2013 }} <br />
|genre = Real-time strategy<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad<br />
|rating = Playable<br />
|wikipedia = Pikmin_3<br />
}}<br />
'''Pikmin 3''' is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.<br />
== Known Issues ==<br />
<br />
===Tutorial is unbeatable===<br />
*When you are told to locate the S.S. Drake you can not find it. [https://drive.google.com/file/d/0B4aXFx3_CMXsaFhnZ0lxa2hyNnc/view?usp=sharing This can be bypassed by using a save that has the first day completed]<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|MQTCYAo_nNI|450|inline|[https://youtu.be/MQTCYAo_nNI Pikmin 3 on CEMU 1.5.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|Mz62s68e2Y0|450|inline|[https://youtu.be/Mz62s68e2Y0 Pikmin 3 on CEMU 1.5.6 Nvidia GPU]|frame}}<br />
{{#ev:youtube|4YSAP57AiGE|450|inline|[https://youtu.be/4YSAP57AiGE Pikmin 3 on CEMU 1.5.6 AMD GPU]|frame}}<br />
{{#ev:youtube|zWRVk_M6C1A|450|inline|[https://youtu.be/zWRVk_M6C1A Pikmin 3 on CEMU 1.6.2 AMD GPU]|frame}}<br />
{{#ev:youtube|_pO5V07tuyE|450|inline|[https://youtu.be/_pO5V07tuyE Pikmin 3 on CEMU 1.6.2 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=15-20|rating=Runs|notes=Stuttering and sound glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K|GPU=NVIDIA GeForce GTX 570|user=Selisho|FPS=30|rating=Playable|notes=Without Controller support little hard to play | About 50-60% CPU Load | 5-6% GPU Load}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25|rating=Playable|notes=Some graphical Glitches.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k @ 5ghz|GPU=NVIDIA GeForce GTX 970|user=petsnake|FPS=30+|rating=Playable|notes=The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Runs|notes=Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Runs|notes=Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1. }}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce 750 Ti|user=postscarce|FPS=N/A|rating=Loads}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Loads|notes=Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770S|GPU=Nvidia GeForce GTX 1080|user=Lonksys|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.6|OS=Windows 10 |region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=N/A|rating=Unplayable|notes=I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=N/A|rating=Unplayable|notes=Crash on load.}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30GHz|GPU=Nvidia Gtx 970|user=Xenvas|FPS=30|rating=Loads|notes=It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=20-30|rating=Playable|notes=There is the issue with the first day, but other than that, just some lag in larger areas.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=12|rating=Runs|notes=Cannot proceed after "look at gamepad}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D |user=ReaperDeath|FPS=15-30|rating=Playable|notes=Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=GTX 1070|user=Elite|FPS=30|rating=Playable|notes= Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=23-30|rating=Playable|notes=Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=A_World_of_Keflings&diff=4451A World of Keflings2017-07-07T17:23:37Z<p>Simon: /* Configuration */</p>
<hr />
<div>{{Infobox VG<br />
|title = A World of Keflings<br />
|type = eShop<br />
|image = [[File:WKLE.jpg|295px]]<br />
|developer = NinjaBee<br />
|publisher = NinjaBee<br />
|series = <br />
|released = {{vgrelease|NA= Nov 13, 2014|PAL= Nov 13, 2014|JP= Nov 13, 2014}}<br />
|genre = Simulation<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = A_World_of_Keflings<br />
|rating = Unplayable<br />
}}<br />
'''A World of Keflings''' is a game that follows the player's Mii, who is a giant in the world of the Keflings. As in the previous game, the Keflings are a minute people, similar to gnomes or elves, who need the player's assistance to build-up their kingdoms. The player helps them by harvesting resources and constructing buildings, tasks that can be delegated to the Keflings as well. Throughout the game, the player completes missions and visits three separate kingdoms; the Ice Kingdom, the Forest Kingdom, and the Desert Kingdom. Each kingdom features its own unique climate, resources, and characters. The player can gain access to additional content if they also own ilomilo or Raskulls.<br />
<br />
== Known Issues ==<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Vidoes ==<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.6}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i7-920|GPU=NVIDIA Geforce GTX 970|user=Asper|rating=Unplayable}}<br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Watchup:_Your_Daily_Newscast&diff=4450Watchup: Your Daily Newscast2017-07-07T17:22:40Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = Watchup, Inc.<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Edutainment <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''Watchup''' is the smartest way to watch video news because it builds your personalized newscast from a growing number of local, national and international news channels. Discover our prestigious lineup of premium partners including CBS Interactive, Bloomberg, WSJ Live and Sky News.<br />
<br />
Just turn it on and watch your newscast play continuously on TV. While a video plays on TV, Watchup gives you a list of related articles you can read on GamePad.<br />
<br />
Watchup is an award-winning Stanford startup, backed by Tribune Media, Stanford and news veterans. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Watchup:_Your_Daily_Newscast&diff=4449Watchup: Your Daily Newscast2017-07-07T17:22:23Z<p>Simon: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = Watchup, Inc.<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Edutainment <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''Watchup''' is the smartest way to watch video news because it builds your personalized newscast from a growing number of local, national and international news channels. Discover our prestigious lineup of premium partners including CBS Interactive, Bloomberg, WSJ Live and Sky News.<br />
<br />
Just turn it on and watch your newscast play continuously on TV. While a video plays on TV, Watchup gives you a list of related articles you can read on GamePad.<br />
<br />
Watchup is an award-winning Stanford startup, backed by Tribune Media, Stanford and news veterans. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Amazon_Instant_Video&diff=4448Amazon Instant Video2017-07-07T17:21:55Z<p>Simon: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Amazon<br />
|publisher = Amazon<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 21, 2012|PAL=|JP=September 21, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Amazon_Instant_Video&diff=4447Amazon Instant Video2017-07-07T17:21:03Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Amazon<br />
|publisher = Amazon<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 21, 2012|PAL=|JP=September 21, 2016}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = <br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Hulu_Plus&diff=4446Hulu Plus2017-07-07T17:20:52Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Hulu LLC<br />
|publisher = Hulu LLC<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Hulu_Plus&diff=4445Hulu Plus2017-07-07T17:19:46Z<p>Simon: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Hulu LLC<br />
|publisher = Hulu LLC<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Hulu_Plus&diff=4444Hulu Plus2017-07-07T17:19:27Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Hulu LLC<br />
|publisher = Hulu LLC<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = <br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
=== Crashes ===<br />
*There is no fix for that.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=YouTube&diff=4443YouTube2017-07-07T17:18:34Z<p>Simon: /* Known Issues */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Google<br />
|publisher = Google<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 21, 2012|PAL=November 30, 2012|JP=December 8, 2012}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Application <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = <br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
=== Softlock ===<br />
*YouTube softlocks since Cemu 1.8.1.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Simonhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=4312Super Mario 3D World2017-07-06T20:13:38Z<p>Simon: /* Level 1-5 is slow */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013 }} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|rating = Playable<br />
|wikipedia = Super_Mario_3D_World<br />
}}<br />
'''Super Mario 3D World''' is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. It received critical acclaim, with its level design, multiplayer, visuals and music all receiving high praise.<br />
== Known Issues ==<br />
<br />
=== Audio Issues ===<br />
*Like in other games, there are SFX issues sometimes.<br />
*The music in the screen, when you start a new game, is too slow and doesn't sound correct.<br />
<br />
=== Level 1-5 is slow ===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
<br />
== Configuration ==<br />
<br />
*This game does not require non-default settings to run properly. Optional there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
<br />
<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz 24GB RAM|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed https://pastebin.com/yvR3772y Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testend}}</div>Simon