https://wiki.cemu.info/api.php?action=feedcontributions&user=Sonicarrow&feedformat=atomCemu Wiki - User contributions [en]2024-03-29T11:02:01ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Xenoblade_Chronicles_X&diff=9056Xenoblade Chronicles X2018-06-05T10:22:17Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Xenoblade Chronicles X<br />
|image = [[File:Xeno chronicles x.jpg|295px]]<br />
|developer = Monolith Soft., Nintendo SPD<br />
|publisher = Nintendo<br />
|series = Xenoblade Chronicles<br />
|released = {{vgrelease|JP=April 29, 2015|NA=December 04, 2015|PAL=December 04, 2015}}<br />
|genre = Role-playing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Xenoblade_Chronicles_X<br />
|rating = Unplayable<br />
}}<br />
'''Xenoblade Chronicles X''' is an action role-playing video game developed by Monolith Soft and published by Nintendo. Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. The game centers on the player's customizable player character, and main characters Elma and Lin Lee efforts to survive and coexist with the indigenous creatures on a hostile alien planet while striving to protect humanity.<br />
<br />
== Known Issues ==<br />
=== Brightness is too high === <br />
*Can be partially fixed by using a graphic pack which reduces the bloom effect, [https://github.com/slashiee/cemu_graphic_packs/releases/ download the latest graphic packs here].<br />
<br />
=== Sound issues ===<br />
*Music and voices are too low compared to other sounds. Can be partially fixed by using this [https://www.reddit.com/r/cemu/comments/6fy4cp/workaround_xenoblade_x_volume_issues_with_cemu/ workaround].<br />
*After a song is played in game, further replays will have a lot of crackling/popping noises in the background. <br />
<br />
=== Manual in-game bug ===<br />
*When selecting the manual from the in game menu, you will be taken to a FrontierNav background page that is empty. There is no way to get out of this screen other than restarting Cemu.<br />
<br />
=== Returning to title screen softlock ===<br />
*When selecting "Return to title screen", the game loads infinitely. Cemu must be restarted if this is the case.<br />
<br />
=== Texture/Graphic bugs ===<br />
*Since Cemu 1.8.0, textures go missing or pop in and out. Easily noticeable on grass and plants.<br />
*Textures are randomly displayed in purple (rocks, plants, walls...).<br />
*Some cutscenes do not work or lag/stutter.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optionally, there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Notes ==<br />
When installing DLC, you might want to skip content\0017, 0018, 0019, and 001a. These are load acceleration data packs for a disc version of the game with the duplicate data.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|J0NPSihUBFE|400|inline|[https://youtu.be/J0NPSihUBFE CEMU 1.7.1 - Xenoblade Chronicles X on AMD GPU - 5K IR]|frame}}<br />
{{#ev:youtube|JfMVhcvh7lU|400|inline|[https://youtu.be/JfMVhcvh7lU CEMU 1.7.2 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|pV8-T5R9UfE|400|inline|[https://youtu.be/pV8-T5R9UfE CEMU 1.7.5 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|0rADu8_EdFM|400|inline|[https://youtu.be/0rADu8_EdFM CEMU 1.7.5 - Cemu Emulator 1.12: Xenoblade Chronicles X]|frame}}<br />
{{#ev:youtube|I4iCp6__xos|400|inline|[https://youtu.be/I4iCp6__xos CEMU 1.12.1b: Xenoblade Chronicles X 1080p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=N/A|rating=Unplayable|notes=Crashes on start up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=Intel Core i7-3720QM @ 3GHz|GPU=NVIDIA GeForce GTX 970m|user=Jobenblue|FPS=5-10|rating=Runs|notes=60 at main menu. interpreter. lots of graphical issues, crashes after first area}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX 980 Ti|user=Wakkacast|FPS=10-15|rating=Runs|notes=First cut scene does not play, second cut scene has no audio, characters have no voices, character models are invisible after character creation, game crashed after leaving the first area.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen during startup}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=5 - 30|rating=Runs|notes=10-15fps in title screen, 20-30fps in cutscenes, 5-10fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10 - 50|rating=Runs|notes=15-20fps in title screen, 30-50fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia MSI GTX 970 4GB|user=Drakonas|FPS=15-25|rating=Loads|notes=Most cutscenes run so slow they have to be skipped (press start and skip.. easy), once in the character select screen game looks mostly fine, except lighting and minute texture mapping issues, but it runs at 28-30FPS for me. However, once in-game it runs at about 15-23 FPS, fluctuating. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original. No major environment issues. The protagonist's face gets mangled easily, though Elma looks perfectly fine in the first scene. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. However, after a couple loading screens, I had alt-tabbed away from the game... while alt-tabbed away CEMU crashed.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=15-30fps in title screen, 15-30fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. (either 15-20 or 25-30) <br />
Now seems to consistently crash before the title screen when shader cache is present, remove/delete appropriate .BIN file in shader cache folder before loading the game to bypass this. (file name is same as SaveDir in Cemu's titlebar) }}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=No major changes from 1.4.2. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=No major changes from 1.5.0}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 970 4GB|user=edwin|FPS=20|rating=Loads|notes=Character not render and crash on 1st Loading (after cut scene)}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=15/30 FPS|rating=Runs|notes=Texture Erros/Extreme Slowdowns During Gameplay}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=Mangled textures of most faces of the protagonist. Game runs as if it was slowed down, but the in game time is sped up 3-4 times. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Colors also seem to be a lot darker than they are on the console. I made it as far as to NLA without any crashes and I didn't play anything after that. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. It is very difficult to enter the protagnoist's name, but it might just be me being stupid.}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=No noticable changes.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i4790k @ 4.5GHz|GPU=Nvidia 980 Ti|user=Wakkacast|FPS=6-30|rating=Runs|notes=Game cycles through day night cycles in about 10 seconds. Day time is completely washed out. Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Game is basically unplayable when you get the area where the town is just from how slow it is. The elevator to get into the town doesn't work at all.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=GeForce GTX 1070|user=Bevr|FPS=27-30|rating=Runs|notes=Stretched polygons everywhere, takes a good while to load after starting a new game. Sound plays for a couple seconds then stops. Frequent hangs. Way too much bloom.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=10-15fps in title screen, 15-30fps in cutscenes, 10-18fps in-game. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps. <br />
*Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=20|rating=Playable|notes=Can't go past entering character name (how to confirm?)}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3820|GPU=Nvidia 660ti|user=Aiello|FPS=15|rating=Playable|notes=killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Pentium g3258|GPU=Nvidia gtx 950|user=Caden|FPS=20|rating=Runs}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Substantially improved performance and stability. (accelerated streamout)<br />
30fps in title screen and cutscenes, 25-30fps in-game. <br />
*Lighting issue introduced inn 1.6.0 is still present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1230v5|GPU=Nvidia GTX 1070|user=Gazer|FPS=25-30|rating=Playable|notes=Still having micro-stutters when running towards scenes that hasn't been pre-loaded (maybe caching problems?)<br />
Slowdowns to 17-25fps when in battle, glitchy textures (rocks, water, sometimes the ground inside New Los Angeles)<br />
Sky is too bright in the morning}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-3570K@4.5ghz|GPU=Nvidia GTX 1060 6GB|user=Kain|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise.}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel core i7 3770 3,40 GHz|GPU=Nvidia GeForce GTX 960 2 GB|user=Kanelakis|FPS=7|rating=Runs|notes=Attendance of graphic defects after a certain number of minutes.<br />
Graphics to generate improvement.<br />
Improvement in slowdowns in general.}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Skybox is now fixed, other than that no major changes from 1.6.3.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @ 4.2ghz|GPU=AMD R9 390|user=RandomDude|FPS=15|rating=Runs|notes=FPS outdoors ranges between 8-15fps. Extreme brightness during day time that washes out things so bad, that I can't even see where I'm going. Clicking on affinity links in the menu crashes the game 100% of the time also. I was able to repeat this 5x in a row. The brightness and affinity link menu crashing, is why I selected ""semi-playable"". }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4Ghz|GPU=Nvidia GTX 1080 @2.1Ghz|user=demonx|FPS=30|rating=Loads|notes=Lots of freezes during gameplay, pre-recorded cinematics not working at all, they freeze right away, ingame cinematics are fine.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=No major changes from 1.6.4}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-580K|GPU=Gigabita GTX 980 G1|user=Felix|FPS=30|rating=Playable|notes=Broken starting space cutscenes, constant small audio stuttering}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Some random FPS drop at 1080p, but mainly during entering new areas – very smooth otherwise. Around 8-15 FPS drop on 4K.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=15-30|rating=Playable|notes=Stutters, but some parts are playable.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=20-30|rating=Playable|notes=Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6500|GPU=NVIDIA GTX 980 Ti |user=Soki|FPS=30|rating=Playable|notes=Very small voice audio.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Half FPS drop compared to the 1.7.2. I had to change the GraphickPack resolution from 4K to 1080 to get stable 30 FPS. Purple textures and small voices issues are still present. Sometime, some visuals glitches appear on face, body and hairs for characters. Beside that, the game can be completed}}<br />
{{testline|version=1.7.3d|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Unnoticable performance change on 1080p but 5-8 fps lower on 4K compared to v1.7.2.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.6Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Cannot do deeply test because the game randomly freeze and I have to kill the process. This issue was also in 1.7.4}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 1600|GPU=NVIDIA GTX 1070|user=lasyan3|FPS=30|rating=Runs|notes=Framerate is good and much stable than 1.7.5 but I cannot say the game is "Playable" because it randomly yet frequently freezes.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=gouasmi|FPS=30|rating=Runs|notes=The Framerate is the best with this version and the most stable, but the game is not playable, crashes in some islands and there is a day/night cycle bug causing the screen to flicker wich make it prety much unplayable}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=Darth_Squall|FPS=30|rating=Runs|notes=Very smooth game experience, 30fps with 4K texture packs and shader cache, day/night bug was fixed, but game still randomly freezes, very often in Noctilum, problems with textures and sound. Sound will be fixed in 1.9.0}}<br />
<br />
<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=The game hangs for some seconds then starts playing again frequently, bad performance, very high bloom and sound issues like crackling and white noise.In other words it's unplayable..}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.10.0f|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.11.0|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Playable|notes=Runs pretty good on 1440p sometimes in battle the fps may drop little.You can play from beginning to end with no issues at all. Once a song finishes and loops again white noise will be played alongside the song, the end cutscenes will not be properly played only a green screen appears. Voices are too low to hear due high sound effects(it can be fixed, just google it) and also songs during cutscenes are really loud(i have tried to fix it, but with no luck.Bloom is way high in some areas, but it can be fixed with a graphic pack..}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.2|collapsed}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i7 5930k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1080Ti|user=Forkinator|FPS=30|rating=Playable|notes=Runs well on 5k resolution. Fps stays at 30 as long as buffer cache accuracy is at low. You can play from beginning to end with minor annoyance issues relating to offline play. The known issues still persist in this version. Graphical bugs still exist such as purple and missing textures. Once a BGM song finishes and loops again white noise/crackling/static will be heard in the background with the song. Voices are still too low to hear due to high sound effects and music(see known issues).}}<br />
<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=Intel Core i5 2500k @ 4.3Ghz|GPU=NVIDIA GeForce GTX 980|user=Robonator|FPS=30|rating=Unplayable|notes=Runs well on 4k/5k. As Mentioned before, known issues still exist in this version, though black/missing textures aren't as common as they were in 1.11.1. Definitely one of the better running games.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.5d}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=EU|CPU=Intel Core i7 7700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 960|user=XenoSpecies|FPS=30|rating=Unplayable|notes=Game(AX5D01) crashes since CEMU v1.11.5d on file load.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.6}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.7GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=TravelinJester|FPS=30|rating=Unplayable|notes=Runs well at times, random hardlocks requiring task manager. Would stick to 1.11.3.}}<br />
{{testend}}<br />
{{testsection|1.12.1b}}<br />
{{testline|version=1.12.1b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=40-60|rating=Playable|notes=audio and textures glitch sometimes }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Xenoblade_Chronicles_X&diff=9055Xenoblade Chronicles X2018-06-05T09:22:45Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Xenoblade Chronicles X<br />
|image = [[File:Xeno chronicles x.jpg|295px]]<br />
|developer = Monolith Soft., Nintendo SPD<br />
|publisher = Nintendo<br />
|series = Xenoblade Chronicles<br />
|released = {{vgrelease|JP=April 29, 2015|NA=December 04, 2015|PAL=December 04, 2015}}<br />
|genre = Role-playing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Xenoblade_Chronicles_X<br />
|rating = Unplayable<br />
}}<br />
'''Xenoblade Chronicles X''' is an action role-playing video game developed by Monolith Soft and published by Nintendo. Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. The game centers on the player's customizable player character, and main characters Elma and Lin Lee efforts to survive and coexist with the indigenous creatures on a hostile alien planet while striving to protect humanity.<br />
<br />
== Known Issues ==<br />
=== Brightness is too high === <br />
*Can be partially fixed by using a graphic pack which reduces the bloom effect, [https://github.com/slashiee/cemu_graphic_packs/releases/ download the latest graphic packs here].<br />
<br />
=== Sound issues ===<br />
*Music and voices are too low compared to other sounds. Can be partially fixed by using this [https://www.reddit.com/r/cemu/comments/6fy4cp/workaround_xenoblade_x_volume_issues_with_cemu/ workaround].<br />
*After a song is played in game, further replays will have a lot of crackling/popping noises in the background. <br />
<br />
=== Manual in-game bug ===<br />
*When selecting the manual from the in game menu, you will be taken to a FrontierNav background page that is empty. There is no way to get out of this screen other than restarting Cemu.<br />
<br />
=== Returning to title screen softlock ===<br />
*When selecting "Return to title screen", the game loads infinitely. Cemu must be restarted if this is the case.<br />
<br />
=== Texture/Graphic bugs ===<br />
*Since Cemu 1.8.0, textures go missing or pop in and out. Easily noticeable on grass and plants.<br />
*Textures are randomly displayed in purple (rocks, plants, walls...).<br />
*Some cutscenes do not work or lag/stutter.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optionally, there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Notes ==<br />
When installing DLC, you might want to skip content\0017, 0018, 0019, and 001a. These are load acceleration data packs for a disc version of the game with the duplicate data.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|J0NPSihUBFE|400|inline|[https://youtu.be/J0NPSihUBFE CEMU 1.7.1 - Xenoblade Chronicles X on AMD GPU - 5K IR]|frame}}<br />
{{#ev:youtube|JfMVhcvh7lU|400|inline|[https://youtu.be/JfMVhcvh7lU CEMU 1.7.2 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|pV8-T5R9UfE|400|inline|[https://youtu.be/pV8-T5R9UfE CEMU 1.7.5 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|0rADu8_EdFM|400|inline|[https://youtu.be/0rADu8_EdFM CEMU 1.7.5 - Cemu Emulator 1.12: Xenoblade Chronicles X]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=N/A|rating=Unplayable|notes=Crashes on start up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=Intel Core i7-3720QM @ 3GHz|GPU=NVIDIA GeForce GTX 970m|user=Jobenblue|FPS=5-10|rating=Runs|notes=60 at main menu. interpreter. lots of graphical issues, crashes after first area}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX 980 Ti|user=Wakkacast|FPS=10-15|rating=Runs|notes=First cut scene does not play, second cut scene has no audio, characters have no voices, character models are invisible after character creation, game crashed after leaving the first area.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen during startup}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=5 - 30|rating=Runs|notes=10-15fps in title screen, 20-30fps in cutscenes, 5-10fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10 - 50|rating=Runs|notes=15-20fps in title screen, 30-50fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia MSI GTX 970 4GB|user=Drakonas|FPS=15-25|rating=Loads|notes=Most cutscenes run so slow they have to be skipped (press start and skip.. easy), once in the character select screen game looks mostly fine, except lighting and minute texture mapping issues, but it runs at 28-30FPS for me. However, once in-game it runs at about 15-23 FPS, fluctuating. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original. No major environment issues. The protagonist's face gets mangled easily, though Elma looks perfectly fine in the first scene. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. However, after a couple loading screens, I had alt-tabbed away from the game... while alt-tabbed away CEMU crashed.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=15-30fps in title screen, 15-30fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. (either 15-20 or 25-30) <br />
Now seems to consistently crash before the title screen when shader cache is present, remove/delete appropriate .BIN file in shader cache folder before loading the game to bypass this. (file name is same as SaveDir in Cemu's titlebar) }}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=No major changes from 1.4.2. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=No major changes from 1.5.0}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 970 4GB|user=edwin|FPS=20|rating=Loads|notes=Character not render and crash on 1st Loading (after cut scene)}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=15/30 FPS|rating=Runs|notes=Texture Erros/Extreme Slowdowns During Gameplay}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=Mangled textures of most faces of the protagonist. Game runs as if it was slowed down, but the in game time is sped up 3-4 times. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Colors also seem to be a lot darker than they are on the console. I made it as far as to NLA without any crashes and I didn't play anything after that. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. It is very difficult to enter the protagnoist's name, but it might just be me being stupid.}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=No noticable changes.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i4790k @ 4.5GHz|GPU=Nvidia 980 Ti|user=Wakkacast|FPS=6-30|rating=Runs|notes=Game cycles through day night cycles in about 10 seconds. Day time is completely washed out. Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Game is basically unplayable when you get the area where the town is just from how slow it is. The elevator to get into the town doesn't work at all.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=GeForce GTX 1070|user=Bevr|FPS=27-30|rating=Runs|notes=Stretched polygons everywhere, takes a good while to load after starting a new game. Sound plays for a couple seconds then stops. Frequent hangs. Way too much bloom.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=10-15fps in title screen, 15-30fps in cutscenes, 10-18fps in-game. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps. <br />
*Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=20|rating=Playable|notes=Can't go past entering character name (how to confirm?)}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3820|GPU=Nvidia 660ti|user=Aiello|FPS=15|rating=Playable|notes=killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Pentium g3258|GPU=Nvidia gtx 950|user=Caden|FPS=20|rating=Runs}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Substantially improved performance and stability. (accelerated streamout)<br />
30fps in title screen and cutscenes, 25-30fps in-game. <br />
*Lighting issue introduced inn 1.6.0 is still present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1230v5|GPU=Nvidia GTX 1070|user=Gazer|FPS=25-30|rating=Playable|notes=Still having micro-stutters when running towards scenes that hasn't been pre-loaded (maybe caching problems?)<br />
Slowdowns to 17-25fps when in battle, glitchy textures (rocks, water, sometimes the ground inside New Los Angeles)<br />
Sky is too bright in the morning}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-3570K@4.5ghz|GPU=Nvidia GTX 1060 6GB|user=Kain|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise.}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel core i7 3770 3,40 GHz|GPU=Nvidia GeForce GTX 960 2 GB|user=Kanelakis|FPS=7|rating=Runs|notes=Attendance of graphic defects after a certain number of minutes.<br />
Graphics to generate improvement.<br />
Improvement in slowdowns in general.}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Skybox is now fixed, other than that no major changes from 1.6.3.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @ 4.2ghz|GPU=AMD R9 390|user=RandomDude|FPS=15|rating=Runs|notes=FPS outdoors ranges between 8-15fps. Extreme brightness during day time that washes out things so bad, that I can't even see where I'm going. Clicking on affinity links in the menu crashes the game 100% of the time also. I was able to repeat this 5x in a row. The brightness and affinity link menu crashing, is why I selected ""semi-playable"". }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4Ghz|GPU=Nvidia GTX 1080 @2.1Ghz|user=demonx|FPS=30|rating=Loads|notes=Lots of freezes during gameplay, pre-recorded cinematics not working at all, they freeze right away, ingame cinematics are fine.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=No major changes from 1.6.4}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-580K|GPU=Gigabita GTX 980 G1|user=Felix|FPS=30|rating=Playable|notes=Broken starting space cutscenes, constant small audio stuttering}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Some random FPS drop at 1080p, but mainly during entering new areas – very smooth otherwise. Around 8-15 FPS drop on 4K.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=15-30|rating=Playable|notes=Stutters, but some parts are playable.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=20-30|rating=Playable|notes=Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6500|GPU=NVIDIA GTX 980 Ti |user=Soki|FPS=30|rating=Playable|notes=Very small voice audio.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Half FPS drop compared to the 1.7.2. I had to change the GraphickPack resolution from 4K to 1080 to get stable 30 FPS. Purple textures and small voices issues are still present. Sometime, some visuals glitches appear on face, body and hairs for characters. Beside that, the game can be completed}}<br />
{{testline|version=1.7.3d|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Unnoticable performance change on 1080p but 5-8 fps lower on 4K compared to v1.7.2.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.6Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Cannot do deeply test because the game randomly freeze and I have to kill the process. This issue was also in 1.7.4}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 1600|GPU=NVIDIA GTX 1070|user=lasyan3|FPS=30|rating=Runs|notes=Framerate is good and much stable than 1.7.5 but I cannot say the game is "Playable" because it randomly yet frequently freezes.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=gouasmi|FPS=30|rating=Runs|notes=The Framerate is the best with this version and the most stable, but the game is not playable, crashes in some islands and there is a day/night cycle bug causing the screen to flicker wich make it prety much unplayable}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=Darth_Squall|FPS=30|rating=Runs|notes=Very smooth game experience, 30fps with 4K texture packs and shader cache, day/night bug was fixed, but game still randomly freezes, very often in Noctilum, problems with textures and sound. Sound will be fixed in 1.9.0}}<br />
<br />
<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=The game hangs for some seconds then starts playing again frequently, bad performance, very high bloom and sound issues like crackling and white noise.In other words it's unplayable..}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.10.0f|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.11.0|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Playable|notes=Runs pretty good on 1440p sometimes in battle the fps may drop little.You can play from beginning to end with no issues at all. Once a song finishes and loops again white noise will be played alongside the song, the end cutscenes will not be properly played only a green screen appears. Voices are too low to hear due high sound effects(it can be fixed, just google it) and also songs during cutscenes are really loud(i have tried to fix it, but with no luck.Bloom is way high in some areas, but it can be fixed with a graphic pack..}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.2|collapsed}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i7 5930k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1080Ti|user=Forkinator|FPS=30|rating=Playable|notes=Runs well on 5k resolution. Fps stays at 30 as long as buffer cache accuracy is at low. You can play from beginning to end with minor annoyance issues relating to offline play. The known issues still persist in this version. Graphical bugs still exist such as purple and missing textures. Once a BGM song finishes and loops again white noise/crackling/static will be heard in the background with the song. Voices are still too low to hear due to high sound effects and music(see known issues).}}<br />
<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=Intel Core i5 2500k @ 4.3Ghz|GPU=NVIDIA GeForce GTX 980|user=Robonator|FPS=30|rating=Unplayable|notes=Runs well on 4k/5k. As Mentioned before, known issues still exist in this version, though black/missing textures aren't as common as they were in 1.11.1. Definitely one of the better running games.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.5d}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=EU|CPU=Intel Core i7 7700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 960|user=XenoSpecies|FPS=30|rating=Unplayable|notes=Game(AX5D01) crashes since CEMU v1.11.5d on file load.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.6}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.7GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=TravelinJester|FPS=30|rating=Unplayable|notes=Runs well at times, random hardlocks requiring task manager. Would stick to 1.11.3.}}<br />
{{testend}}<br />
{{testsection|1.12.1b}}<br />
{{testline|version=1.12.1b|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=40-60|rating=Playable|notes=audio and textures glitch sometimes }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Xenoblade_Chronicles_X&diff=9054Xenoblade Chronicles X2018-06-05T09:22:03Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Xenoblade Chronicles X<br />
|image = [[File:Xeno chronicles x.jpg|295px]]<br />
|developer = Monolith Soft., Nintendo SPD<br />
|publisher = Nintendo<br />
|series = Xenoblade Chronicles<br />
|released = {{vgrelease|JP=April 29, 2015|NA=December 04, 2015|PAL=December 04, 2015}}<br />
|genre = Role-playing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Xenoblade_Chronicles_X<br />
|rating = Unplayable<br />
}}<br />
'''Xenoblade Chronicles X''' is an action role-playing video game developed by Monolith Soft and published by Nintendo. Part of the Xeno series of video games, it serves as a spiritual successor to Xenoblade Chronicles on the Wii. The game centers on the player's customizable player character, and main characters Elma and Lin Lee efforts to survive and coexist with the indigenous creatures on a hostile alien planet while striving to protect humanity.<br />
<br />
== Known Issues ==<br />
=== Brightness is too high === <br />
*Can be partially fixed by using a graphic pack which reduces the bloom effect, [https://github.com/slashiee/cemu_graphic_packs/releases/ download the latest graphic packs here].<br />
<br />
=== Sound issues ===<br />
*Music and voices are too low compared to other sounds. Can be partially fixed by using this [https://www.reddit.com/r/cemu/comments/6fy4cp/workaround_xenoblade_x_volume_issues_with_cemu/ workaround].<br />
*After a song is played in game, further replays will have a lot of crackling/popping noises in the background. <br />
<br />
=== Manual in-game bug ===<br />
*When selecting the manual from the in game menu, you will be taken to a FrontierNav background page that is empty. There is no way to get out of this screen other than restarting Cemu.<br />
<br />
=== Returning to title screen softlock ===<br />
*When selecting "Return to title screen", the game loads infinitely. Cemu must be restarted if this is the case.<br />
<br />
=== Texture/Graphic bugs ===<br />
*Since Cemu 1.8.0, textures go missing or pop in and out. Easily noticeable on grass and plants.<br />
*Textures are randomly displayed in purple (rocks, plants, walls...).<br />
*Some cutscenes do not work or lag/stutter.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. Optionally, there are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Notes ==<br />
When installing DLC, you might want to skip content\0017, 0018, 0019, and 001a. These are load acceleration data packs for a disc version of the game with the duplicate data.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|J0NPSihUBFE|400|inline|[https://youtu.be/J0NPSihUBFE CEMU 1.7.1 - Xenoblade Chronicles X on AMD GPU - 5K IR]|frame}}<br />
{{#ev:youtube|JfMVhcvh7lU|400|inline|[https://youtu.be/JfMVhcvh7lU CEMU 1.7.2 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|pV8-T5R9UfE|400|inline|[https://youtu.be/pV8-T5R9UfE CEMU 1.7.5 - Xenoblade Chronicles X on Nvidia GPU]|frame}}<br />
{{#ev:youtube|0rADu8_EdFM|400|inline|[https://youtu.be/0rADu8_EdFM CEMU 1.7.5 - Cemu Emulator 1.12: Xenoblade Chronicles X]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=N/A|rating=Unplayable|notes=Crashes on start up.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=Intel Core i7-3720QM @ 3GHz|GPU=NVIDIA GeForce GTX 970m|user=Jobenblue|FPS=5-10|rating=Runs|notes=60 at main menu. interpreter. lots of graphical issues, crashes after first area}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX 980 Ti|user=Wakkacast|FPS=10-15|rating=Runs|notes=First cut scene does not play, second cut scene has no audio, characters have no voices, character models are invisible after character creation, game crashed after leaving the first area.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen during startup}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4 GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=5 - 30|rating=Runs|notes=10-15fps in title screen, 20-30fps in cutscenes, 5-10fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10 - 50|rating=Runs|notes=15-20fps in title screen, 30-50fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia MSI GTX 970 4GB|user=Drakonas|FPS=15-25|rating=Loads|notes=Most cutscenes run so slow they have to be skipped (press start and skip.. easy), once in the character select screen game looks mostly fine, except lighting and minute texture mapping issues, but it runs at 28-30FPS for me. However, once in-game it runs at about 15-23 FPS, fluctuating. Surprisingly, besides the character and enemy models flickering in and out of view, the environment looks very spot-on to the original. No major environment issues. The protagonist's face gets mangled easily, though Elma looks perfectly fine in the first scene. You have to be patient with loading screens, as the emulator struggles to load in tandem with the game it will seem to freeze. However, after a couple loading screens, I had alt-tabbed away from the game... while alt-tabbed away CEMU crashed.}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=15-30fps in title screen, 15-30fps in cutscenes, 10-15fps in-game, many character model/texture issues, environment/background and weather looks decent. First cutscene still has to be skipped and is not played, following cutscenes play with improper audio and appear to maintain a stable fps for the most part. (either 15-20 or 25-30) <br />
Now seems to consistently crash before the title screen when shader cache is present, remove/delete appropriate .BIN file in shader cache folder before loading the game to bypass this. (file name is same as SaveDir in Cemu's titlebar) }}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=No major changes from 1.4.2. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-30|rating=Runs|notes=No major changes from 1.5.0}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 970 4GB|user=edwin|FPS=20|rating=Loads|notes=Character not render and crash on 1st Loading (after cut scene)}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=15/30 FPS|rating=Runs|notes=Texture Erros/Extreme Slowdowns During Gameplay}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=Mangled textures of most faces of the protagonist. Game runs as if it was slowed down, but the in game time is sped up 3-4 times. Lighting is messed up, night time seems fine, but when it's day time everything gets extremly biright. Colors also seem to be a lot darker than they are on the console. I made it as far as to NLA without any crashes and I didn't play anything after that. Sound is next to unhearable, distorted and slowed down especially in the cutscenes. It is very difficult to enter the protagnoist's name, but it might just be me being stupid.}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=EUR|CPU=Intel Core i5 2500k|GPU=Nvidia GTX 960|user=Avocado|FPS=25/30|rating=Runs|notes=No noticable changes.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i4790k @ 4.5GHz|GPU=Nvidia 980 Ti|user=Wakkacast|FPS=6-30|rating=Runs|notes=Game cycles through day night cycles in about 10 seconds. Day time is completely washed out. Engine is FPS limited so the game just gets slower as FPS gets lower instead of just getting choppy. Game is basically unplayable when you get the area where the town is just from how slow it is. The elevator to get into the town doesn't work at all.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=GeForce GTX 1070|user=Bevr|FPS=27-30|rating=Runs|notes=Stretched polygons everywhere, takes a good while to load after starting a new game. Sound plays for a couple seconds then stops. Frequent hangs. Way too much bloom.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=10-30|rating=Runs|notes=10-15fps in title screen, 15-30fps in cutscenes, 10-18fps in-game. Character models/textures no longer stretch, environment/background looks decent. First cutscene still has to be skipped, following cutscene now plays with proper audio and is at a consistent 30fps. <br />
*Lighting issue is now present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=20|rating=Playable|notes=Can't go past entering character name (how to confirm?)}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3820|GPU=Nvidia 660ti|user=Aiello|FPS=15|rating=Playable|notes=killing a enemy made cubes in the air above them and the game is too white (didn't change the brightness) and changing from the first area made some textures go white}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Pentium g3258|GPU=Nvidia gtx 950|user=Caden|FPS=20|rating=Runs}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Substantially improved performance and stability. (accelerated streamout)<br />
30fps in title screen and cutscenes, 25-30fps in-game. <br />
*Lighting issue introduced inn 1.6.0 is still present, (excessively bright) appears to be AMD-GPU specific.}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1230v5|GPU=Nvidia GTX 1070|user=Gazer|FPS=25-30|rating=Playable|notes=Still having micro-stutters when running towards scenes that hasn't been pre-loaded (maybe caching problems?)<br />
Slowdowns to 17-25fps when in battle, glitchy textures (rocks, water, sometimes the ground inside New Los Angeles)<br />
Sky is too bright in the morning}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-3570K@4.5ghz|GPU=Nvidia GTX 1060 6GB|user=Kain|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Text-entry is now visible when using the keyboard, no major changes from 1.6.2 otherwise.}}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel core i7 3770 3,40 GHz|GPU=Nvidia GeForce GTX 960 2 GB|user=Kanelakis|FPS=7|rating=Runs|notes=Attendance of graphic defects after a certain number of minutes.<br />
Graphics to generate improvement.<br />
Improvement in slowdowns in general.}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=Skybox is now fixed, other than that no major changes from 1.6.3.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @ 4.2ghz|GPU=AMD R9 390|user=RandomDude|FPS=15|rating=Runs|notes=FPS outdoors ranges between 8-15fps. Extreme brightness during day time that washes out things so bad, that I can't even see where I'm going. Clicking on affinity links in the menu crashes the game 100% of the time also. I was able to repeat this 5x in a row. The brightness and affinity link menu crashing, is why I selected ""semi-playable"". }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4Ghz|GPU=Nvidia GTX 1080 @2.1Ghz|user=demonx|FPS=30|rating=Loads|notes=Lots of freezes during gameplay, pre-recorded cinematics not working at all, they freeze right away, ingame cinematics are fine.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-30|rating=Playable|notes=No major changes from 1.6.4}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-580K|GPU=Gigabita GTX 980 G1|user=Felix|FPS=30|rating=Playable|notes=Broken starting space cutscenes, constant small audio stuttering}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Some random FPS drop at 1080p, but mainly during entering new areas – very smooth otherwise. Around 8-15 FPS drop on 4K.}}<br />
{{testline|version=1.7.2|OS=Windows 10 |region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=15-30|rating=Playable|notes=Stutters, but some parts are playable.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=20-30|rating=Playable|notes=Noticeable improvement in terms of FPS when everything is cached. Cutscenes run in 30 FPS.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6500|GPU=NVIDIA GTX 980 Ti |user=Soki|FPS=30|rating=Playable|notes=Very small voice audio.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Half FPS drop compared to the 1.7.2. I had to change the GraphickPack resolution from 4K to 1080 to get stable 30 FPS. Purple textures and small voices issues are still present. Sometime, some visuals glitches appear on face, body and hairs for characters. Beside that, the game can be completed}}<br />
{{testline|version=1.7.3d|OS=Windows 10 |region=USA|CPU=Intel Core i7 6700HQ|GPU=Nvidia GTX 960M 4GB|user=Ab|FPS=25-30|rating=Playable|notes=Unnoticable performance change on 1080p but 5-8 fps lower on 4K compared to v1.7.2.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.6Ghz|GPU=NVIDIA GTX 970|user=Crowzer|FPS=30|rating=Playable|notes=Cannot do deeply test because the game randomly freeze and I have to kill the process. This issue was also in 1.7.4}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 1600|GPU=NVIDIA GTX 1070|user=lasyan3|FPS=30|rating=Runs|notes=Framerate is good and much stable than 1.7.5 but I cannot say the game is "Playable" because it randomly yet frequently freezes.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=gouasmi|FPS=30|rating=Runs|notes=The Framerate is the best with this version and the most stable, but the game is not playable, crashes in some islands and there is a day/night cycle bug causing the screen to flicker wich make it prety much unplayable}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k|GPU=NVIDIA GTX 970|user=Darth_Squall|FPS=30|rating=Runs|notes=Very smooth game experience, 30fps with 4K texture packs and shader cache, day/night bug was fixed, but game still randomly freezes, very often in Noctilum, problems with textures and sound. Sound will be fixed in 1.9.0}}<br />
<br />
<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=The game hangs for some seconds then starts playing again frequently, bad performance, very high bloom and sound issues like crackling and white noise.In other words it's unplayable..}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.10.0f|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Runs|notes=Check version 1.9.0..}}<br />
{{testend}}<br />
{{testsection|1.11.0|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 7100 @ 3.9GHz|GPU=NVIDIA GeForce GTX 1050Ti|user=Deddas22|FPS=30|rating=Playable|notes=Runs pretty good on 1440p sometimes in battle the fps may drop little.You can play from beginning to end with no issues at all. Once a song finishes and loops again white noise will be played alongside the song, the end cutscenes will not be properly played only a green screen appears. Voices are too low to hear due high sound effects(it can be fixed, just google it) and also songs during cutscenes are really loud(i have tried to fix it, but with no luck.Bloom is way high in some areas, but it can be fixed with a graphic pack..}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.2|collapsed}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i7 5930k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1080Ti|user=Forkinator|FPS=30|rating=Playable|notes=Runs well on 5k resolution. Fps stays at 30 as long as buffer cache accuracy is at low. You can play from beginning to end with minor annoyance issues relating to offline play. The known issues still persist in this version. Graphical bugs still exist such as purple and missing textures. Once a BGM song finishes and loops again white noise/crackling/static will be heard in the background with the song. Voices are still too low to hear due to high sound effects and music(see known issues).}}<br />
<br />
{{testline|version=1.11.2|OS=Windows 10|region=EU|CPU=Intel Core i5 2500k @ 4.3Ghz|GPU=NVIDIA GeForce GTX 980|user=Robonator|FPS=30|rating=Unplayable|notes=Runs well on 4k/5k. As Mentioned before, known issues still exist in this version, though black/missing textures aren't as common as they were in 1.11.1. Definitely one of the better running games.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.5d}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=EU|CPU=Intel Core i7 7700K @ 4.5GHz|GPU=NVIDIA GeForce GTX 960|user=XenoSpecies|FPS=30|rating=Unplayable|notes=Game(AX5D01) crashes since CEMU v1.11.5d on file load.}}<br />
<br />
{{testend}}<br />
{{testsection|1.11.6}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.7GHz|GPU=NVIDIA GeForce GTX 1060 6GB|user=TravelinJester|FPS=30|rating=Unplayable|notes=Runs well at times, random hardlocks requiring task manager. Would stick to 1.11.3.}}<br />
{{testend}}<br />
{{testsection|1.12.1b}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=40-60|rating=Playable|notes=audio and textures glitch sometimes }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Spy_Chameleon&diff=9011Spy Chameleon2018-05-29T11:03:27Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = EnjoyUp Games<br />
|publisher = EnjoyUp Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=December 25, 2014|PAL=December 25, 2014|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''Spy Chameleon''' is an arcade-puzzle game where the player must avoid being seen thanks to the chameleon's ability to change colors and camouflage.<br />
<br />
Through 5 missions and 75 levels, the player will discover different enemies and abilities to complete these super-secret missions: taking photos of a celebrity with her lover and stealing the secret formula of a successful soft drink are just two examples.<br />
<br />
Watch your enemies, choose the best path and run to the next safe point. The duration of each level can mean finishing a game in just minutes or spending hours trying to complete the missions and all the challenges, getting the best time among your friends or completing all the achievements. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|WpEeNCUVrHg|400|inline|[https://youtu.be/WpEeNCUVrHg Cemu 1.12.0d Spy Chameleon - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes= }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Spy_Chameleon&diff=9010Spy Chameleon2018-05-29T11:02:25Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = EnjoyUp Games<br />
|publisher = EnjoyUp Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=December 25, 2014|PAL=December 25, 2014|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = Loads<br />
}}<br />
'''Spy Chameleon''' is an arcade-puzzle game where the player must avoid being seen thanks to the chameleon's ability to change colors and camouflage.<br />
<br />
Through 5 missions and 75 levels, the player will discover different enemies and abilities to complete these super-secret missions: taking photos of a celebrity with her lover and stealing the secret formula of a successful soft drink are just two examples.<br />
<br />
Watch your enemies, choose the best path and run to the next safe point. The duration of each level can mean finishing a game in just minutes or spending hours trying to complete the missions and all the challenges, getting the best time among your friends or completing all the achievements. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes= }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=The_Rivers_of_Alice:_Extended_Version&diff=9009The Rivers of Alice: Extended Version2018-05-29T10:18:03Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Delirium Studios<br />
|publisher = Delirium Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=October 1, 2015|PAL=September 24, 2015|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = Gamepad<br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=1-7|rating=Unplayable|notes=very low fps, eternal loading screen }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=One_Piece:_Unlimited_World_Red&diff=9006One Piece: Unlimited World Red2018-05-28T16:33:30Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = One Piece: Unlimited World Red<br />
|image = [[File:One Piece Unlimited World RED cover art.jpeg|295px]]<br />
|developer = Ganbarion<br />
|publisher = Bandai Namco Games<br />
|series = One Piece<br />
|released = {{vgrelease|JP=June 12, 2014|AUS= June 26, 2014|EU=June 27, 2014|NA= July 8, 2014|}} <br />
|genre = Action-adventure<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller <br />
|wikipedia = One_Piece:_Unlimited_World_Red<br />
|rating = Playable<br />
}}<br />
'''One Piece: Unlimited World Red''' is an Action/Adventure video game based on the famous One Piece manga and anime. This is the thirty-sixth video game based on the series, and the fifth title in the Unlimited sub-series. It was released for the Nintendo 3DS in Japan on November 21, 2013 and released for additional platforms and in more regions the following year.<br />
== Known Issues ==<br />
=== Improper Cut-Scenes ===<br />
Specific cut-scenes do not render properly. (typically 2D cut-scenes) These cut-scenes can be skipped however.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. <br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|lcB4ovG-KPA|400|inline|[https://youtu.be/lcB4ovG-KPA One Piece: Unlimited World Red on 1.5.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JMy5rhuQT-c|400|inline|[https://youtu.be/JMy5rhuQT-c One Piece: Unlimited World Red on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|ieNgVnxtmpQ|400|inline|[https://youtu.be/ieNgVnxtmpQ One Piece: Unlimited World Red on 1.6.3 AMD GPU]|frame}}<br />
{{#ev:youtube|08jklJjeP7U|400|inline|[https://youtu.be/08jklJjeP7U One Piece: Unlimited World Red on 1.7.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|Ws8UT-vaPRk|400|inline|[https://youtu.be/Ws8UT-vaPRk One Piece: Unlimited World Red on 1.7.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XYpNwATWnPs|400|inline|[https://youtu.be/XYpNwATWnPs One Piece: Unlimited World Red on 1.7.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|UY1fx488YMI|400|inline|[https://youtu.be/UY1fx488YMI Cemu 1.12.0d One Piece: Unlimited World Red - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=30|rating=Playable|notes=Text and cut-scenes don't render properly. Advance knowledge of game is probably necessary. (30fps is what the game naturally caps at)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=30|rating=Playable|notes=Text now displays correctly. Many cut-scenes that were previously black display now. The loading times have increased, but the framerate has remained stable since the last release. The game can probably be played start-to-finish, if you're willing to accept a few missing cinematics.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Constant 30fps in menus and in-game, certain cut-scenes do not render properly. Minor audio issues.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=25|rating=Runs|notes=Some glitches}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.2}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=Now crashes Cemu when loading. :(}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes upon trying to load}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k|GPU=Nvidia GTX 1080 (PNY)|user=Chayne|FPS=30|rating=Playable|notes= Constant 30 FPS,Minor audio issue,some cinematic scene have no "good color")}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=30|rating=Playable|notes=small audio problem }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=One_Piece:_Unlimited_World_Red&diff=9005One Piece: Unlimited World Red2018-05-28T15:46:51Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = One Piece: Unlimited World Red<br />
|image = [[File:One Piece Unlimited World RED cover art.jpeg|295px]]<br />
|developer = Ganbarion<br />
|publisher = Bandai Namco Games<br />
|series = One Piece<br />
|released = {{vgrelease|JP=June 12, 2014|AUS= June 26, 2014|EU=June 27, 2014|NA= July 8, 2014|}} <br />
|genre = Action-adventure<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller <br />
|wikipedia = One_Piece:_Unlimited_World_Red<br />
|rating = Playable<br />
}}<br />
'''One Piece: Unlimited World Red''' is an Action/Adventure video game based on the famous One Piece manga and anime. This is the thirty-sixth video game based on the series, and the fifth title in the Unlimited sub-series. It was released for the Nintendo 3DS in Japan on November 21, 2013 and released for additional platforms and in more regions the following year.<br />
== Known Issues ==<br />
=== Improper Cut-Scenes ===<br />
Specific cut-scenes do not render properly. (typically 2D cut-scenes) These cut-scenes can be skipped however.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. <br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|lcB4ovG-KPA|450|inline|[https://youtu.be/lcB4ovG-KPA One Piece: Unlimited World Red on 1.5.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|JMy5rhuQT-c|450|inline|[https://youtu.be/JMy5rhuQT-c One Piece: Unlimited World Red on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|ieNgVnxtmpQ|450|inline|[https://youtu.be/ieNgVnxtmpQ One Piece: Unlimited World Red on 1.6.3 AMD GPU]|frame}}<br />
{{#ev:youtube|08jklJjeP7U|450|inline|[https://youtu.be/08jklJjeP7U One Piece: Unlimited World Red on 1.7.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|Ws8UT-vaPRk|450|inline|[https://youtu.be/Ws8UT-vaPRk One Piece: Unlimited World Red on 1.7.5 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XYpNwATWnPs|450|inline|[https://youtu.be/XYpNwATWnPs One Piece: Unlimited World Red on 1.7.5 Nvidia GPU]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=30|rating=Playable|notes=Text and cut-scenes don't render properly. Advance knowledge of game is probably necessary. (30fps is what the game naturally caps at)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4770k|GPU=NVIDIA GTX 780|user=PolarKoala|FPS=30|rating=Playable|notes=Text now displays correctly. Many cut-scenes that were previously black display now. The loading times have increased, but the framerate has remained stable since the last release. The game can probably be played start-to-finish, if you're willing to accept a few missing cinematics.}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=Constant 30fps in menus and in-game, certain cut-scenes do not render properly. Minor audio issues.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=25|rating=Runs|notes=Some glitches}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.0}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Playable|notes=No major changes from 1.6.2}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=Now crashes Cemu when loading. :(}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes upon trying to load}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k|GPU=Nvidia GTX 1080 (PNY)|user=Chayne|FPS=30|rating=Playable|notes= Constant 30 FPS,Minor audio issue,some cinematic scene have no "good color")}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=30|rating=Playable|notes=small audio problem }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=New_Super_Mario_Bros._U&diff=9004New Super Mario Bros. U2018-05-28T07:29:09Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = New Super Mario Bros. U<br />
|image = [[File:NSMBU_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012|JP=December 8, 2012}}<br />
|genre = Platform<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro<br />
|wikipedia = New_Super_Mario_Bros._U<br />
|rating = Playable<br />
}}<br />
'''New Super Mario Bros. U''' is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to [[Mario Kart 8]]). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.<br />
<br />
== Known Issues ==<br />
=== External files ===<br />
Both New Super Mario Bros. U and [[New Super Luigi U]] require four files not provided by the emulator to pass the start screen: <br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! filename !! size in bytes<br />
|-<br />
| FFLResHigh.dat || style="text-align:right" | 3,871,104<br />
|-<br />
| FFLResHighLG.dat || style="text-align:right" | 3,856,000<br />
|-<br />
| FFLResMiddle.dat || style="text-align:right" | 1,490,368<br />
|-<br />
| FFLResMiddleLG.dat || style="text-align:right" | 1,489,600<br />
|}<br />
<br />
These files must be dumped from your Wii U. [[Tutorial:Online Play#Dumping the required online files for Cemu|You can use the online guide]] but in the end dump the required files from the path:<br />
<br />
storage_mlc\sys\title\0005001b\10056000\content<br />
<br />
put them in the same path in your cemu <code>mlc01</code> structure.<br />
<br />
=== AMD Radeon crash on recent drivers ===<br />
*Possible crash on title screen before the save file selection screen. Fixed by reverting AMD drivers to 17.10.3 at most (older versions work fine too).<br />
*Another fix *might* work under Cemu 1.11.6 and above for *some* AMD cards by turning off separable shaders (using conventional shaders instead).<br />
<br />
=== Blooper's Secret Lair Freeze ===<br />
On Acorn Plains - Blooper's Secret Lair the game will freeze when the player gets to the second star coin. The only way to unfreeze the game is to restart.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. There are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|XkY9sLN5iSs|400|inline|Since fairly early on, NSMBU has actually been running very well in Cemu (other than the obligatory invisible coins and music tracks playing all at once)|frame}}<br />
{{#ev:youtube|kkt1q0Vj_0M|400|inline|Now, however, the game runs nearly flawlessly on most PCs!|frame}}<br />
{{#ev:youtube|eyjHHEyDfgA|400|inline|[https://youtu.be/eyjHHEyDfgA New Super Mario Bros. U on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|kuCdh7OUZ5w|400|inline|[https://youtu.be/kuCdh7OUZ5w Cemu Emulator 1.12: New Super Mario Bros. U]|frame}}<br />
{{#ev:youtube|vVNjWpO0IK0|400|inline|[https://youtu.be/vVNjWpO0IK0 Cemu 1.12.0d New SUPER MARIO BROS. U - 4k]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 2100 @ 3.3GHz|GPU=NVIDIA GeForce GT 430|user=fernando51|FPS=20-30|rating=Runs|notes=Coins are invisible, music does not loop properly.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K|GPU=NVIDIA GeForce GTX 960|user=fraggz99|FPS=30-60|rating=Runs|notes=30 on menus and map, 60 in levels but stutters and has screen tear.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-60|rating=Runs|notes=20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 6300 3.5GHz|GPU=NVIDIA Geforce GTX 750 Ti|user=maxdamage|FPS=27-30|rating=Loads|notes=Crashes after accepting title screen}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=USA|CPU=Intel Core i7-4510U |GPU=NVIDIA GeForce 840M|user=someGuyInHisRoom|FPS=30-60|rating=Playable|notes=On menus 30-40 FPS and on most levels close to 60}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=30|rating=Playable|notes=15 fps in Map World}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=35-47|rating=Playable|notes=20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD A10-5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=30-40|rating=Playable|notes=World Map frame drops to 20 fps ;minor sound problems ; }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=30-60|rating=Playable|notes=Heavy frequent stutters, coins are invisible, various audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon 1231v3 @ 3,8GHz|GPU=Nvidia Geforce GTX 980|user=Dennis|FPS=60|rating=Playable|notes=Some Crashes but good playable now its time for Wiimote Controller plugin}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=50|rating=Playable|notes=Fine but frequent stutter}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=N/A|rating=Loads|notes=Game crashes after start menu.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Loads|notes=Crashes after the Character Selection Screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=40|rating=Runs|notes=Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3217U|GPU=Nvidia GeForce GT 720m|user=Alok Awasthi|FPS=47|rating=Playable|notes=Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 4790K @4.0 GHz|GPU=Nvidia GTX 970|user=xR0B1N|FPS=N/A|rating=Loads|notes=When first button pressed, emulator crashes (cemu.exe has stopped working [...])}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel G2020 @ 2.9Ghz|GPU=Intel HD|user=|FPS=15-20|rating=Runs|notes=none}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=30-60|rating=Playable|notes=30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.}}<br />
{{testline|version=1.4.1|OS=windows 7|region=USA|CPU=Intel pentium g2030|GPU=AMD Radeon R7 250x|user=carl|FPS=53|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 660|user=BocuD|FPS=60|rating=Perfect|notes=Sound is sometimes glitchy}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=Intel Core i5 4590|GPU=AMD Radeon R9 280|user=LitchiTheCat|FPS=60|rating=Playable|notes=60 FPS ingame only}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-2670QM |GPU=NIVDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=N/A|rating=Loads|notes=CEMU stops responding after title screen}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=60|rating=Playable|notes=Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel Core i7 2600K @ 3.40GHz|GPU=2GB NVIDIA GeForce GTX 660 Ti (EVGA)|user=retg65e165|FPS=38|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 |GPU=Nvidia|user=joao paulo|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=60|rating=Loads|notes=Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Xeon X5570 2.93GHz @ 3.3GHz|GPU=Amd Radeon HD 7970|user=SirGarmaples|FPS=50|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=Amd FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=59|rating=Perfect}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=A10 77O0K|GPU=AMD Radeon R9 270x|user=DSSXe|FPS=20|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Cybertronicgames|FPS=60 fps|rating=Playable|notes=}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob|FPS=60 FPS|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel i3 2nd Gen Mobile 2330m 2.2ghz|GPU=Nvidia Geforce Gt 410m 512mb|user=BHUS|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=60|rating=Loads|notes=Game loads but crashes after pressing play on the title screen.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30 FPS on overworld; 60 FPS in gameplay|rating=Playable|notes=Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GT 705|user=BocuD|FPS=40|rating=Playable|notes=Coins invisible}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=45 FPS|rating=Playable|notes=performance loss with build 1.5.2 and some graphical glitch are visible too. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Playable|notes=Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-4700 MQ @2.40 GHZ|GPU=Nvidia GT 755m|user=kreedzsenpai|FPS=60|rating=Playable|notes=Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=40-55|rating=Runs|notes=Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio }}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=60|rating=Loads|notes=CEMU crashes after pressing 2 on the title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3|user=bio3c|FPS=20-30 world-view in-game mostly 60|rating=Playable|notes=just after a cinematic fps drops while transitioning to UI elements}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Loads|notes=Game loads, crashes right after ground-pound on title screen}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k|GPU=Radeon R9 290x 8Gb|user=Djdat|FPS=N/A|rating=Loads|notes=Crashes when pressing start on the main menu.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD FX-6100|GPU=Nvidia GT 630|user=Tertey|FPS=50|rating=Playable|notes=While playing level loading does lagspikes}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3|GPU=Nvidia GTX 980|user=TehPlayar|FPS=N/A|rating=Unplayable|notes=CEMU crashes after loading rpx file}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3 @3.50GHz|GPU=Nvidia GTX 980|user=TehPlayar|FPS=58|rating=Playable|notes=Sound glitches sometimes crash fixed probably due to path containing letter Ł}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R9 280X|user=Cherry9-8|FPS=25-35 on map; 50-60 on levels|rating=Playable|notes=While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 3770 @ 3.40 GHz|GPU=Nvidia GTX 1070 8gb|user=Alek Josue|FPS=60|rating=Playable|notes=The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD Athlon II X2 240|GPU=GeForce GTX 650 1GB Edition|user=MyNameIsDefault|FPS=7-40 FPS|rating=Loads|notes=After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k |GPU=Amd HD7950 3GB|user=TheStarbox|FPS=45-60|rating=Perfect|notes=working like a charm}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=lntel(R) pentium(R) b960 @ 2.20GHz|GPU=NVIDIA GeForce 610M |user=abdli|FPS=FPS 60|rating=Unplayable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=40-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Intel HD 520|user=Wuhey|FPS=N/A|rating=Loads|notes=crashes before the game start}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k|GPU=AMD Radeon HD 5870|user=eKorn|FPS=50-60|rating=Loads|notes=Game crashes on pressing start on title screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~40 (~20 on world map)|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k|GPU=AMD R9 290 Crossfire (x2)|user=itsjusttime|FPS=25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60 |rating=Playable|notes=whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable }}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8200|GPU=Nvidia GTX 650 1GB|user=The Blue Shells|FPS=58/60|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes after pressin "A" button during attract mode}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=intel HD graphics 5000|user=hobbettoh|FPS=60|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes. }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=AMD A8 7410 @ 2.2GHz|GPU=AMD Radeon R7 M440|user=Lsc|FPS=29-60|rating=Playable|notes=Objects still shaking while Mario running. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ 3.5GHz|GPU=Nvidia GT 730 GDDR5|user=Raptorbk|FPS=40-60|rating=Playable|notes= Some shadows on the ground seems to be Shaking}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD A10 5800K 3.8GHz|GPU=Nvidia GTX 660|user=Deelish|FPS=35-60|rating=Playable|notes= Cemu freezes randomly in water levels depending on how you play through them. Mario glitches in and out when selecting Begin Story Mode?.}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=USA|CPU=AMD A10 5800K 3.8GHz|GPU=Nvidia GTX 660|user=Deelish|FPS=35-60|rating=Playable|notes= Mario glitch fixed. Cemu still freezes in water levels while audio keeps playing. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=USA|CPU=Intel Pentium G4560 3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=0|rating=Loads|notes= Game no longer goes past title screen. Application softlocks, even with required files added to Cemu. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes= Cemuhook installed. Only World 1 Tested }}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=GTX 1080Ti|user=outlyer|FPS=60|rating=Playable|notes=Crashes upon obtaining tbe acorn in World 1-1, appears to be sound related. }}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Game worked better with V1.9 of Cemu! In 1.10 it randomly crashes in Leves (for example getting Mushrooms and more...). Hopefully fixed in a new Cemu Version! For now better use V1.9.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=GTX 1080|user=ultrameatboy|FPS=60|rating=Playable|notes=Same issue as outlyer, crashes upon picking up any acorn in 1-1, have not tested in any other levels. }}<br />
{{testline|version=1.10.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=GTX 1070|user=roesch|FPS=60|rating=Playable|notes=No issues with acorns. Would give a Perfect rating, but only tried the first two levels, issues may lie ahead.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7 8700K|GPU=Intel UHD 630|user=zachhilman|FPS=55-60|rating=Playable|notes=Only played first two levels.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K|GPU=Nvidia GTX 970|user=Alinach120602|FPS=60|rating=Perfect|notes=Runs great even with [https://slashiee.github.io/cemu_graphic_packs/ 4K Graphics Pack]. I recommend using the Single-core recompiler there just is no point in using more than one core.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 x64|region=EUR|CPU=Intel i5 4670 @ 3.4GHz|GPU=NVIDIA GTX 550 Ti|user=vmario97|FPS=60|rating=Runs|notes=Title screen and cutscenes during this. Crashes after pressing A.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i7 3700 @ 3.9GHz|GPU=AMD RX 560 OC 2Gb|user=Eric-of-The-Sun|FPS=60|rating=Perfect|notes=Runs great. Find a complete transferable shader cache and you won't see any stuttering. Performance is buttery smooth, so I recommend using the Single-core recompiler there just is no point in using more than one core. Only Worlds 1 and 2 were tested.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=EUR|CPU=Intel Core i7-4710HQ @ 2.5GHz|GPU=NVIDIA GTX 970m|user=cdxxx|FPS=60|rating=Perfect|notes=Went through a 100% run (5 stars on the savefile) from scratch with no issues or stuttering at all.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes= to prevent the CTD after start screen, download the external files}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=New_Super_Mario_Bros._U&diff=9003New Super Mario Bros. U2018-05-28T07:26:41Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = New Super Mario Bros. U<br />
|image = [[File:NSMBU_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012|JP=December 8, 2012}}<br />
|genre = Platform<br />
|modes = Single-player, Multiplayer (5)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller Pro<br />
|wikipedia = New_Super_Mario_Bros._U<br />
|rating = Playable<br />
}}<br />
'''New Super Mario Bros. U''' is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to [[Mario Kart 8]]). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.<br />
<br />
== Known Issues ==<br />
=== External files ===<br />
Both New Super Mario Bros. U and [[New Super Luigi U]] require four files not provided by the emulator to pass the start screen: <br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! filename !! size in bytes<br />
|-<br />
| FFLResHigh.dat || style="text-align:right" | 3,871,104<br />
|-<br />
| FFLResHighLG.dat || style="text-align:right" | 3,856,000<br />
|-<br />
| FFLResMiddle.dat || style="text-align:right" | 1,490,368<br />
|-<br />
| FFLResMiddleLG.dat || style="text-align:right" | 1,489,600<br />
|}<br />
<br />
These files must be dumped from your Wii U. [[Tutorial:Online Play#Dumping the required online files for Cemu|You can use the online guide]] but in the end dump the required files from the path:<br />
<br />
storage_mlc\sys\title\0005001b\10056000\content<br />
<br />
put them in the same path in your cemu <code>mlc01</code> structure.<br />
<br />
=== AMD Radeon crash on recent drivers ===<br />
*Possible crash on title screen before the save file selection screen. Fixed by reverting AMD drivers to 17.10.3 at most (older versions work fine too).<br />
*Another fix *might* work under Cemu 1.11.6 and above for *some* AMD cards by turning off separable shaders (using conventional shaders instead).<br />
<br />
=== Blooper's Secret Lair Freeze ===<br />
On Acorn Plains - Blooper's Secret Lair the game will freeze when the player gets to the second star coin. The only way to unfreeze the game is to restart.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. There are [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|XkY9sLN5iSs|400|inline|Since fairly early on, NSMBU has actually been running very well in Cemu (other than the obligatory invisible coins and music tracks playing all at once)|frame}}<br />
{{#ev:youtube|kkt1q0Vj_0M|400|inline|Now, however, the game runs nearly flawlessly on most PCs!|frame}}<br />
{{#ev:youtube|eyjHHEyDfgA|400|inline|[https://youtu.be/eyjHHEyDfgA New Super Mario Bros. U on 1.6.1 AMD GPU]|frame}}<br />
{{#ev:youtube|kuCdh7OUZ5w|400|inline|[https://youtu.be/kuCdh7OUZ5w Cemu Emulator 1.12: New Super Mario Bros. U]|frame}}<br />
{{#ev:youtube|vVNjWpO0IK0|400|inline|[https://youtu.be/vVNjWpO0IK0 Cemu 1.12.0d New SUPER MARIO BROS. U - 4k]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 2100 @ 3.3GHz|GPU=NVIDIA GeForce GT 430|user=fernando51|FPS=20-30|rating=Runs|notes=Coins are invisible, music does not loop properly.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K|GPU=NVIDIA GeForce GTX 960|user=fraggz99|FPS=30-60|rating=Runs|notes=30 on menus and map, 60 in levels but stutters and has screen tear.}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-60|rating=Runs|notes=20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 6300 3.5GHz|GPU=NVIDIA Geforce GTX 750 Ti|user=maxdamage|FPS=27-30|rating=Loads|notes=Crashes after accepting title screen}}<br />
{{testline|version=1.4.0c|OS=Windows10|region=USA|CPU=Intel Core i7-4510U |GPU=NVIDIA GeForce 840M|user=someGuyInHisRoom|FPS=30-60|rating=Playable|notes=On menus 30-40 FPS and on most levels close to 60}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=30|rating=Playable|notes=15 fps in Map World}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=35-47|rating=Playable|notes=20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD A10-5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=30-40|rating=Playable|notes=World Map frame drops to 20 fps ;minor sound problems ; }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=30-60|rating=Playable|notes=Heavy frequent stutters, coins are invisible, various audio glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon 1231v3 @ 3,8GHz|GPU=Nvidia Geforce GTX 980|user=Dennis|FPS=60|rating=Playable|notes=Some Crashes but good playable now its time for Wiimote Controller plugin}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=50|rating=Playable|notes=Fine but frequent stutter}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=N/A|rating=Loads|notes=Game crashes after start menu.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Loads|notes=Crashes after the Character Selection Screen}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=40|rating=Runs|notes=Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3217U|GPU=Nvidia GeForce GT 720m|user=Alok Awasthi|FPS=47|rating=Playable|notes=Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 4790K @4.0 GHz|GPU=Nvidia GTX 970|user=xR0B1N|FPS=N/A|rating=Loads|notes=When first button pressed, emulator crashes (cemu.exe has stopped working [...])}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel G2020 @ 2.9Ghz|GPU=Intel HD|user=|FPS=15-20|rating=Runs|notes=none}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=30-60|rating=Playable|notes=30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.}}<br />
{{testline|version=1.4.1|OS=windows 7|region=USA|CPU=Intel pentium g2030|GPU=AMD Radeon R7 250x|user=carl|FPS=53|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 660|user=BocuD|FPS=60|rating=Perfect|notes=Sound is sometimes glitchy}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=Intel Core i5 4590|GPU=AMD Radeon R9 280|user=LitchiTheCat|FPS=60|rating=Playable|notes=60 FPS ingame only}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-2670QM |GPU=NIVDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=N/A|rating=Loads|notes=CEMU stops responding after title screen}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=60|rating=Playable|notes=Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel Core i7 2600K @ 3.40GHz|GPU=2GB NVIDIA GeForce GTX 660 Ti (EVGA)|user=retg65e165|FPS=38|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 |GPU=Nvidia|user=joao paulo|FPS=60|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=60|rating=Loads|notes=Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Xeon X5570 2.93GHz @ 3.3GHz|GPU=Amd Radeon HD 7970|user=SirGarmaples|FPS=50|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=Amd FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=59|rating=Perfect}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=A10 77O0K|GPU=AMD Radeon R9 270x|user=DSSXe|FPS=20|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Cybertronicgames|FPS=60 fps|rating=Playable|notes=}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob|FPS=60 FPS|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel i3 2nd Gen Mobile 2330m 2.2ghz|GPU=Nvidia Geforce Gt 410m 512mb|user=BHUS|FPS=30|rating=Unplayable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=60|rating=Loads|notes=Game loads but crashes after pressing play on the title screen.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30 FPS on overworld; 60 FPS in gameplay|rating=Playable|notes=Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GT 705|user=BocuD|FPS=40|rating=Playable|notes=Coins invisible}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=45 FPS|rating=Playable|notes=performance loss with build 1.5.2 and some graphical glitch are visible too. }}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Playable|notes=Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-4700 MQ @2.40 GHZ|GPU=Nvidia GT 755m|user=kreedzsenpai|FPS=60|rating=Playable|notes=Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=40-55|rating=Runs|notes=Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio }}<br />
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=60|rating=Loads|notes=CEMU crashes after pressing 2 on the title screen.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3|user=bio3c|FPS=20-30 world-view in-game mostly 60|rating=Playable|notes=just after a cinematic fps drops while transitioning to UI elements}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Loads|notes=Game loads, crashes right after ground-pound on title screen}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k|GPU=Radeon R9 290x 8Gb|user=Djdat|FPS=N/A|rating=Loads|notes=Crashes when pressing start on the main menu.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD FX-6100|GPU=Nvidia GT 630|user=Tertey|FPS=50|rating=Playable|notes=While playing level loading does lagspikes}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3|GPU=Nvidia GTX 980|user=TehPlayar|FPS=N/A|rating=Unplayable|notes=CEMU crashes after loading rpx file}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3 @3.50GHz|GPU=Nvidia GTX 980|user=TehPlayar|FPS=58|rating=Playable|notes=Sound glitches sometimes crash fixed probably due to path containing letter Ł}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R9 280X|user=Cherry9-8|FPS=25-35 on map; 50-60 on levels|rating=Playable|notes=While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 3770 @ 3.40 GHz|GPU=Nvidia GTX 1070 8gb|user=Alek Josue|FPS=60|rating=Playable|notes=The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD Athlon II X2 240|GPU=GeForce GTX 650 1GB Edition|user=MyNameIsDefault|FPS=7-40 FPS|rating=Loads|notes=After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k |GPU=Amd HD7950 3GB|user=TheStarbox|FPS=45-60|rating=Perfect|notes=working like a charm}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=lntel(R) pentium(R) b960 @ 2.20GHz|GPU=NVIDIA GeForce 610M |user=abdli|FPS=FPS 60|rating=Unplayable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=40-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Intel HD 520|user=Wuhey|FPS=N/A|rating=Loads|notes=crashes before the game start}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k|GPU=AMD Radeon HD 5870|user=eKorn|FPS=50-60|rating=Loads|notes=Game crashes on pressing start on title screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~40 (~20 on world map)|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k|GPU=AMD R9 290 Crossfire (x2)|user=itsjusttime|FPS=25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60 |rating=Playable|notes=whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable }}<br />
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8200|GPU=Nvidia GTX 650 1GB|user=The Blue Shells|FPS=58/60|rating=Playable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes after pressin "A" button during attract mode}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=intel HD graphics 5000|user=hobbettoh|FPS=60|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes. }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=AMD A8 7410 @ 2.2GHz|GPU=AMD Radeon R7 M440|user=Lsc|FPS=29-60|rating=Playable|notes=Objects still shaking while Mario running. }}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ 3.5GHz|GPU=Nvidia GT 730 GDDR5|user=Raptorbk|FPS=40-60|rating=Playable|notes= Some shadows on the ground seems to be Shaking}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD A10 5800K 3.8GHz|GPU=Nvidia GTX 660|user=Deelish|FPS=35-60|rating=Playable|notes= Cemu freezes randomly in water levels depending on how you play through them. Mario glitches in and out when selecting Begin Story Mode?.}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=USA|CPU=AMD A10 5800K 3.8GHz|GPU=Nvidia GTX 660|user=Deelish|FPS=35-60|rating=Playable|notes= Mario glitch fixed. Cemu still freezes in water levels while audio keeps playing. }}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=USA|CPU=Intel Pentium G4560 3.5GHz|GPU=AMD RX 470|user=BayoNX19|FPS=0|rating=Loads|notes= Game no longer goes past title screen. Application softlocks, even with required files added to Cemu. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes= Cemuhook installed. Only World 1 Tested }}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K|GPU=GTX 1080Ti|user=outlyer|FPS=60|rating=Playable|notes=Crashes upon obtaining tbe acorn in World 1-1, appears to be sound related. }}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Game worked better with V1.9 of Cemu! In 1.10 it randomly crashes in Leves (for example getting Mushrooms and more...). Hopefully fixed in a new Cemu Version! For now better use V1.9.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=GTX 1080|user=ultrameatboy|FPS=60|rating=Playable|notes=Same issue as outlyer, crashes upon picking up any acorn in 1-1, have not tested in any other levels. }}<br />
{{testline|version=1.10.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=GTX 1070|user=roesch|FPS=60|rating=Playable|notes=No issues with acorns. Would give a Perfect rating, but only tried the first two levels, issues may lie ahead.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7 8700K|GPU=Intel UHD 630|user=zachhilman|FPS=55-60|rating=Playable|notes=Only played first two levels.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K|GPU=Nvidia GTX 970|user=Alinach120602|FPS=60|rating=Perfect|notes=Runs great even with [https://slashiee.github.io/cemu_graphic_packs/ 4K Graphics Pack]. I recommend using the Single-core recompiler there just is no point in using more than one core.}}<br />
{{testline|version=1.11.5d|OS=Windows 10 x64|region=EUR|CPU=Intel i5 4670 @ 3.4GHz|GPU=NVIDIA GTX 550 Ti|user=vmario97|FPS=60|rating=Runs|notes=Title screen and cutscenes during this. Crashes after pressing A.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=USA|CPU=Intel Core i7 3700 @ 3.9GHz|GPU=AMD RX 560 OC 2Gb|user=Eric-of-The-Sun|FPS=60|rating=Perfect|notes=Runs great. Find a complete transferable shader cache and you won't see any stuttering. Performance is buttery smooth, so I recommend using the Single-core recompiler there just is no point in using more than one core. Only Worlds 1 and 2 were tested.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 x64|region=EUR|CPU=Intel Core i7-4710HQ @ 2.5GHz|GPU=NVIDIA GTX 970m|user=cdxxx|FPS=60|rating=Perfect|notes=Went through a 100% run (5 stars on the savefile) from scratch with no issues or stuttering at all.}}<br />
{{testend}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Legend_of_Kay_Anniversary&diff=9002Legend of Kay Anniversary2018-05-27T23:58:42Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Legend of Kay Anniversary<br />
|type = <br />
|image = [[File:Legend-of-kay-boxart1.jpg|295px]]<br />
|developer = Kaiko<br />
|publisher = Nordic Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=July 28, 2015|PAL=July 28, 2015|JP=July 28, 2015}}<br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = Legend_of_Kay<br />
|rating = Playable<br />
}}<br />
'''(Experience the unique blend of Martial Arts-combat, action adventure, Jump 'n' Run and puzzle solving.)''' 10 years after its initial release, Legend of Kay Anniversary is a thoroughly remastered version of the original game with high resolution textures, new & more detailed character models, modern rendering techniques and crystal-clear surround sound which give this great classic a new shine.<br />
<br />
Full of fond allusions to old martial arts films and pop culture quotes, Legend of Kay Anniversary is both an incredibly funny game and a challenging action-adventure for young and old alike.<br />
<br />
== Known Issues ==<br />
Needs GPU accuracy set to "High"<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes == <br />
{{#ev:youtube|D2iR6HVr7U4|400|inline|Legend of Kay - GTX 750 Ti - i5 4670k 4.2GHZ|frame}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
{{#ev:youtube|nm0LmeKBZBM|400|inline|Legend of Kay - NVIDIA GeForce GTX 1050 Ti 4gb - AMD A10-7870K Radeon R7, 12 Compute Cores 4C+8G 3.9 Ghz|frame}}<br />
{{#ev:youtube|pTdigzQN3Hg|400|inline|[https://youtu.be/pTdigzQN3Hg Cemu 1.12.0d Legend of Kay Anniversary - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.8}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Goes in-game and everything seems to be ok. Haven't played around the much yet.}}<br />
{{testend}}<br />
{{testsection|version=1.9.1}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD A10-7870K Radeon R7, 12 Compute Cores 4C+8G 3.9 Ghz|GPU=NVIDIA GeForce GTX 1050 Ti 4gb|user=Canney|FPS=50-60|rating=Playable|notes= Played about 2 hours before making the video. Using the latest cemuhook 0.5.3.2 for 1.8.1-1.9.1 Using Bicubic, my GPU Buffer Cache Accuracy is set to Medium. I Not using any Graphic packs.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes= }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Legend_of_Kay_Anniversary&diff=9001Legend of Kay Anniversary2018-05-27T23:52:54Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Legend of Kay Anniversary<br />
|type = <br />
|image = [[File:Legend-of-kay-boxart1.jpg|295px]]<br />
|developer = Kaiko<br />
|publisher = Nordic Games<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=July 28, 2015|PAL=July 28, 2015|JP=July 28, 2015}}<br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = Legend_of_Kay<br />
|rating = Playable<br />
}}<br />
'''(Experience the unique blend of Martial Arts-combat, action adventure, Jump 'n' Run and puzzle solving.)''' 10 years after its initial release, Legend of Kay Anniversary is a thoroughly remastered version of the original game with high resolution textures, new & more detailed character models, modern rendering techniques and crystal-clear surround sound which give this great classic a new shine.<br />
<br />
Full of fond allusions to old martial arts films and pop culture quotes, Legend of Kay Anniversary is both an incredibly funny game and a challenging action-adventure for young and old alike.<br />
<br />
== Known Issues ==<br />
Needs GPU accuracy set to "High"<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes == <br />
{{#ev:youtube|D2iR6HVr7U4|450px|inline|Legend of Kay - GTX 750 Ti - i5 4670k 4.2GHZ|frame}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
{{#ev:youtube|nm0LmeKBZBM|450px|inline|Legend of Kay - NVIDIA GeForce GTX 1050 Ti 4gb - AMD A10-7870K Radeon R7, 12 Compute Cores 4C+8G 3.9 Ghz|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|version=1.8}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Goes in-game and everything seems to be ok. Haven't played around the much yet.}}<br />
{{testend}}<br />
{{testsection|version=1.9.1}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD A10-7870K Radeon R7, 12 Compute Cores 4C+8G 3.9 Ghz|GPU=NVIDIA GeForce GTX 1050 Ti 4gb|user=Canney|FPS=50-60|rating=Playable|notes= Played about 2 hours before making the video. Using the latest cemuhook 0.5.3.2 for 1.8.1-1.9.1 Using Bicubic, my GPU Buffer Cache Accuracy is set to Medium. I Not using any Graphic packs.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes= }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_City:_Undercover&diff=8995LEGO City: Undercover2018-05-27T14:43:24Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = LEGO City Undercover<br />
|image = [[File:LCUc.jpg|295px]]<br />
|developer = TT Fusion<br />
|publisher = Nintendo<br />
|series = Lego<br />
|released = {{vgrelease|NA=18 March 2013|PAL=28 March 2013|JP=25 July 2013}}<br />
|genre = Action-Adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Lego City Undercover<br />
|rating = Runs<br />
}}<br />
<br />
'''Lego City Undercover''' is an action-adventure game by TT Fusion, and published by Nintendo. It was released for North America and PAL regions in March 2013, and July 2013 for Japan. In the game, the undercover cop Chase McCain hunts criminals in Lego City. The title was original a Wii U exclusive and ported to Windows, Nintendo Switch, PS4 and Xbox One in April 2017.<br />
<br />
== Known Issues ==<br />
<big>'''Crashes on intro sequence, constant flickering.'''</big><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|I1ZFUiiFtys|400|inline|[https://youtu.be/I1ZFUiiFtys Cemu 1.12.0d LEGO City Undercover - 4k - ITA/FRA]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=US|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 780Ti|user=Benjamin_oder_so|FPS=15|rating=Runs|notes=Major Graphic Glitches, Sound Issues, Missing Textures}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=8|rating=Runs|notes=Glitches, almost unplayable}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Runs|notes=Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690|GPU=Nvidia GeForce GTX 970|user=matrix07012|FPS=3|rating=Runs|notes=}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=Nvidia GTX 980 Ti|user=Fiodor|FPS=30|rating=Loads|notes=Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). The screen flickers badly if you don't update the game.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Playable|notes=Visual bug with objects past a certain distance is fixed, still has audio issues.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Unplayable|notes=Most of the time there is just black, the logo will show for a frame or two then dissapear again. Promptly crashes.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7-7700K @ 4.2GHz|GPU=Nvidia GTX 1080|user=alwe2710|FPS=5-30|rating=Runs|notes= Most audio isn't working, just crackling. Game works but gets very slowly. Sometimes video glitches appear}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=55-60|rating=Runs|notes=Starts but audio is bad and screen always flickers}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=10-30|rating=Runs|notes=unstable fps, texture flickering, sound almost always corrupted ( when I use a higher resolution, I noticed, more stability) }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_City:_Undercover&diff=8994LEGO City: Undercover2018-05-27T10:51:33Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = LEGO City Undercover<br />
|image = [[File:LCUc.jpg|295px]]<br />
|developer = TT Fusion<br />
|publisher = Nintendo<br />
|series = Lego<br />
|released = {{vgrelease|NA=18 March 2013|PAL=28 March 2013|JP=25 July 2013}}<br />
|genre = Action-Adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Lego City Undercover<br />
|rating = Runs<br />
}}<br />
<br />
'''Lego City Undercover''' is an action-adventure game by TT Fusion, and published by Nintendo. It was released for North America and PAL regions in March 2013, and July 2013 for Japan. In the game, the undercover cop Chase McCain hunts criminals in Lego City. The title was original a Wii U exclusive and ported to Windows, Nintendo Switch, PS4 and Xbox One in April 2017.<br />
<br />
== Known Issues ==<br />
<big>'''Crashes on intro sequence, constant flickering.'''</big><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=US|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 780Ti|user=Benjamin_oder_so|FPS=15|rating=Runs|notes=Major Graphic Glitches, Sound Issues, Missing Textures}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=8|rating=Runs|notes=Glitches, almost unplayable}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Runs|notes=Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690|GPU=Nvidia GeForce GTX 970|user=matrix07012|FPS=3|rating=Runs|notes=}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=Nvidia GTX 980 Ti|user=Fiodor|FPS=30|rating=Loads|notes=Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). The screen flickers badly if you don't update the game.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Playable|notes=Visual bug with objects past a certain distance is fixed, still has audio issues.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Unplayable|notes=Most of the time there is just black, the logo will show for a frame or two then dissapear again. Promptly crashes.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7-7700K @ 4.2GHz|GPU=Nvidia GTX 1080|user=alwe2710|FPS=5-30|rating=Runs|notes= Most audio isn't working, just crackling. Game works but gets very slowly. Sometimes video glitches appear}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=55-60|rating=Runs|notes=Starts but audio is bad and screen always flickers}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=10-30|rating=Runs|notes=unstable fps, texture flickering, sound almost always corrupted ( when I use a higher resolution, I noticed, more stability) }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_City:_Undercover&diff=8993LEGO City: Undercover2018-05-27T10:51:15Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = LEGO City Undercover<br />
|image = [[File:LCUc.jpg|295px]]<br />
|developer = TT Fusion<br />
|publisher = Nintendo<br />
|series = Lego<br />
|released = {{vgrelease|NA=18 March 2013|PAL=28 March 2013|JP=25 July 2013}}<br />
|genre = Action-Adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Lego City Undercover<br />
|rating = Runs<br />
}}<br />
<br />
'''Lego City Undercover''' is an action-adventure game by TT Fusion, and published by Nintendo. It was released for North America and PAL regions in March 2013, and July 2013 for Japan. In the game, the undercover cop Chase McCain hunts criminals in Lego City. The title was original a Wii U exclusive and ported to Windows, Nintendo Switch, PS4 and Xbox One in April 2017.<br />
<br />
== Known Issues ==<br />
<big>'''Crashes on intro sequence, constant flickering.'''</big><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=US|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 780Ti|user=Benjamin_oder_so|FPS=15|rating=Runs|notes=Major Graphic Glitches, Sound Issues, Missing Textures}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=8|rating=Runs|notes=Glitches, almost unplayable}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Runs|notes=Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690|GPU=Nvidia GeForce GTX 970|user=matrix07012|FPS=3|rating=Runs|notes=}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=Nvidia GTX 980 Ti|user=Fiodor|FPS=30|rating=Loads|notes=Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). The screen flickers badly if you don't update the game.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Playable|notes=Visual bug with objects past a certain distance is fixed, still has audio issues.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Unplayable|notes=Most of the time there is just black, the logo will show for a frame or two then dissapear again. Promptly crashes.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7-7700K @ 4.2GHz|GPU=Nvidia GTX 1080|user=alwe2710|FPS=5-30|rating=Runs|notes= Most audio isn't working, just crackling. Game works but gets very slowly. Sometimes video glitches appear}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=55-60|rating=Runs|notes=Starts but audio is bad and screen always flickers}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=5-30|rating=Runs|notes=unstable fps, texture flickering, sound almost always corrupted ( when I use a higher resolution, I noticed, more stability) }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_City:_Undercover&diff=8992LEGO City: Undercover2018-05-27T10:51:03Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = LEGO City Undercover<br />
|image = [[File:LCUc.jpg|295px]]<br />
|developer = TT Fusion<br />
|publisher = Nintendo<br />
|series = Lego<br />
|released = {{vgrelease|NA=18 March 2013|PAL=28 March 2013|JP=25 July 2013}}<br />
|genre = Action-Adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Lego City Undercover<br />
|rating = Runs<br />
}}<br />
<br />
'''Lego City Undercover''' is an action-adventure game by TT Fusion, and published by Nintendo. It was released for North America and PAL regions in March 2013, and July 2013 for Japan. In the game, the undercover cop Chase McCain hunts criminals in Lego City. The title was original a Wii U exclusive and ported to Windows, Nintendo Switch, PS4 and Xbox One in April 2017.<br />
<br />
== Known Issues ==<br />
<big>'''Crashes on intro sequence, constant flickering.'''</big><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=US|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 780Ti|user=Benjamin_oder_so|FPS=15|rating=Runs|notes=Major Graphic Glitches, Sound Issues, Missing Textures}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=8|rating=Runs|notes=Glitches, almost unplayable}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Runs|notes=Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690|GPU=Nvidia GeForce GTX 970|user=matrix07012|FPS=3|rating=Runs|notes=}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=Nvidia GTX 980 Ti|user=Fiodor|FPS=30|rating=Loads|notes=Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). The screen flickers badly if you don't update the game.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Playable|notes=Visual bug with objects past a certain distance is fixed, still has audio issues.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Unplayable|notes=Most of the time there is just black, the logo will show for a frame or two then dissapear again. Promptly crashes.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7-7700K @ 4.2GHz|GPU=Nvidia GTX 1080|user=alwe2710|FPS=5-30|rating=Runs|notes= Most audio isn't working, just crackling. Game works but gets very slowly. Sometimes video glitches appear}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=55-60|rating=Runs|notes=Starts but audio is bad and screen always flickers}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=5-30|rating=Runs|notes=unstable fps, texture flickering, sound almost always corrupted ( when I use a higher resolution, I noticed, more stability }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_City:_Undercover&diff=8991LEGO City: Undercover2018-05-27T10:23:20Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = LEGO City Undercover<br />
|image = [[File:LCUc.jpg|295px]]<br />
|developer = TT Fusion<br />
|publisher = Nintendo<br />
|series = Lego<br />
|released = {{vgrelease|NA=18 March 2013|PAL=28 March 2013|JP=25 July 2013}}<br />
|genre = Action-Adventure<br />
|modes = Single-player<br />
|input = GamePad<br />
|wikipedia = Lego City Undercover<br />
|rating = Runs<br />
}}<br />
<br />
'''Lego City Undercover''' is an action-adventure game by TT Fusion, and published by Nintendo. It was released for North America and PAL regions in March 2013, and July 2013 for Japan. In the game, the undercover cop Chase McCain hunts criminals in Lego City. The title was original a Wii U exclusive and ported to Windows, Nintendo Switch, PS4 and Xbox One in April 2017.<br />
<br />
== Known Issues ==<br />
<big>'''Crashes on intro sequence, constant flickering.'''</big><br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=US|CPU=Intel Core i7 4770K|GPU=Nvidia GTX 780Ti|user=Benjamin_oder_so|FPS=15|rating=Runs|notes=Major Graphic Glitches, Sound Issues, Missing Textures}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=8|rating=Runs|notes=Glitches, almost unplayable}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Runs|notes=Major visual glitches, distorted audio, and substantially lower performance with audio enabled in the title screen and cutscenes.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690|GPU=Nvidia GeForce GTX 970|user=matrix07012|FPS=3|rating=Runs|notes=}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570k|GPU=Nvidia GTX 980 Ti|user=Fiodor|FPS=30|rating=Loads|notes=Game hangs on the first cutscene and has audio problems (Stuttering sound all over the place). The screen flickers badly if you don't update the game.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-30|rating=Playable|notes=Visual bug with objects past a certain distance is fixed, still has audio issues.}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Unplayable|notes=Most of the time there is just black, the logo will show for a frame or two then dissapear again. Promptly crashes.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EU|CPU=Intel Core i7-7700K @ 4.2GHz|GPU=Nvidia GTX 1080|user=alwe2710|FPS=5-30|rating=Runs|notes= Most audio isn't working, just crackling. Game works but gets very slowly. Sometimes video glitches appear}}<br />
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=55-60|rating=Runs|notes=Starts but audio is bad and screen always flickers}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=5-30|rating=Runs|notes=unstable fps, texture flickering, sound almost always corrupted }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=LEGO_Jurassic_World&diff=8990LEGO Jurassic World2018-05-27T08:32:04Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = TT Games<br />
|publisher = Warner Bros. Interactive Entertainment<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 12, 2015|PAL=June 12, 2015|JP=November 5, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''LEGO® Jurassic World™''' is the first videogame to let players experience all four Jurassic films in humorous LEGO form. The thrilling adventure recreates unforgettable scenes and action sequences from the films, allowing fans to play through key moments and giving them the opportunity to fully explore the expansive grounds of Isla Nublar & Isla Sorna. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS= / |rating=Unplayable|notes=CTD at startup }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Fast_Racing_Neo&diff=8986Fast Racing Neo2018-05-26T19:11:35Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Fast Racing Neo<br />
|type = <br />
|image = [[File:FAST_Racing_Neo_Coverart.png|395px]] <br />
|developer = Shin'en Multimedia<br />
|publisher = Shin'en Multimedia, JP: Arc System Works<br />
|series = Fast Racing<br />
|released = {{vgrelease|NA=December 10, 2015|EU=December 10, 2015|AUS=December 10, 2015|JP=December 22, 2015}} <br />
|genre = Racing, Arcade<br />
|modes = Single-player, multiplayer<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller <br />
|wikipedia = https://en.wikipedia.org/wiki/Fast_Racing_Neo<br />
|rating = Playable<br />
}}<br />
'''Fast Racing Neo''' is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015. It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.<br />
<br />
== Known Issues ==<br />
Flickering graphics (mostly texture) and a overlaying effect that breaks into four squares depending on the track.<br /><br />
[[File:Vlcsnap-2018-02-25-12h39m26s438.png|500px|thumb|none]]<br />
[[File:Fast Racing Neo.jpg|500px|thumb|none]]<br /><br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|PoopcCV6BeI|400|inline|[https://www.youtube.com/watch?v=PoopcCV6BeI Fast Racing Neo running on CEMU 1.11.5c with proper sound]|frame}}<br />
{{#ev:youtube|y9RkN0QtC_c|400|inline|[https://www.youtube.com/watch?v=y9RkN0QtC_c Fast Racing Neo running on CEMU 1.7.5]|frame}}<br />
{{#ev:youtube|PBmZD1cMzeQ|400|inline|[https://youtu.be/PBmZD1cMzeQ Cemu 1.12.0d FAST Racing NEO - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=N/A|rating=Unplayable|notes=Stuck at black screen with 60 fps on start}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Unplayable|notes=Hangs at black screen on loading}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=N/A|rating=Unplayable|notes=Crash Emulator/Auto Close When Trying to Boot}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770k|GPU=Nvidia GTX 660|user=Kolyasisan|FPS=60|rating=Loads|notes=Works for about 2 seconds after which crashes on the title screen. The game loads blazingly fast. No bugs in graphics or audio were found.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes at the very beginning}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Loads|notes=Game loads, but crashes in title screen/menu.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-7600k|GPU=EVGA GTX 970 SSC|user=Reznoire|FPS=N/A|rating=Runs|notes=Game runs, but with severe lighting issues.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-2400 @3.1Ghz|GPU=Zotac GTX 1060 3GB|user=ENiGMAXG2|FPS=60 on menu, ~15 ingame|rating=Runs|notes=Game runs, with heavy sound and graphical issues, crashes randomly}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @3.0Ghz|GPU=EVGA GTX 1070 8GB watercooled @ 2 GHz|user=Mikemk|FPS=60 on menu, ~7-15 ingame, with bursts of 20|rating=Runs|notes=Stressful/painful sound glitches when FPS drops below 10, crashes when crossing finish line.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4440 @3.10GHz|GPU=EVGA GTX 960 SSC|user=Amorzinho|FPS=60 on menu|rating=Loads|notes=Game open, but crash after the race load.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60 in menu|rating=Loads|notes=Crashes when entering a race. No crashlog generated.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0b|OS=Windows 7|region=USA|CPU=Intel Core i7 4790K @4.50GHz|GPU=GTX 1050TI|user=Cemuumec|FPS=60 on menu|rating=Loads|notes=Menus work, but crashes right before a race loads.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60 on menu|rating=Loads|notes=Crashes during race loading.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60 FPS|rating=Playable|notes=Very playable. Background music is fixed in this build as well as game performance. There is some flickering textures and a graphics overlay that is partly broken, but still doable}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 1400 @ 3.2GHz|GPU=AMD Radeon RX560 2GB|user=Sonikku|FPS=~60 FPS|rating=Playable|notes= Playable. There are graphical issues sometimes (flickering graphics and a overlaying effect) and occasional slowdowns (48-52 fps) but not often.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Fast_Racing_Neo&diff=8985Fast Racing Neo2018-05-26T17:42:27Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Fast Racing Neo<br />
|type = <br />
|image = [[File:FAST_Racing_Neo_Coverart.png|395px]] <br />
|developer = Shin'en Multimedia<br />
|publisher = Shin'en Multimedia, JP: Arc System Works<br />
|series = Fast Racing<br />
|released = {{vgrelease|NA=December 10, 2015|EU=December 10, 2015|AUS=December 10, 2015|JP=December 22, 2015}} <br />
|genre = Racing, Arcade<br />
|modes = Single-player, multiplayer<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller <br />
|wikipedia = https://en.wikipedia.org/wiki/Fast_Racing_Neo<br />
|rating = Playable<br />
}}<br />
'''Fast Racing Neo''' is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015. It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.<br />
<br />
== Known Issues ==<br />
Flickering graphics (mostly texture) and a overlaying effect that breaks into four squares depending on the track.<br /><br />
[[File:Vlcsnap-2018-02-25-12h39m26s438.png|500px|thumb|none]]<br />
[[File:Fast Racing Neo.jpg|500px|thumb|none]]<br /><br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
{{#ev:youtube|PoopcCV6BeI|500|inline|[https://www.youtube.com/watch?v=PoopcCV6BeI Fast Racing Neo running on CEMU 1.11.5c with proper sound]|frame}}<br />
{{#ev:youtube|y9RkN0QtC_c|500|inline|[https://www.youtube.com/watch?v=y9RkN0QtC_c Fast Racing Neo running on CEMU 1.7.5]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=N/A|rating=Unplayable|notes=Stuck at black screen with 60 fps on start}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Unplayable|notes=Hangs at black screen on loading}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=N/A|rating=Unplayable|notes=Crash Emulator/Auto Close When Trying to Boot}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770k|GPU=Nvidia GTX 660|user=Kolyasisan|FPS=60|rating=Loads|notes=Works for about 2 seconds after which crashes on the title screen. The game loads blazingly fast. No bugs in graphics or audio were found.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes at the very beginning}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Loads|notes=Game loads, but crashes in title screen/menu.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-7600k|GPU=EVGA GTX 970 SSC|user=Reznoire|FPS=N/A|rating=Runs|notes=Game runs, but with severe lighting issues.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-2400 @3.1Ghz|GPU=Zotac GTX 1060 3GB|user=ENiGMAXG2|FPS=60 on menu, ~15 ingame|rating=Runs|notes=Game runs, with heavy sound and graphical issues, crashes randomly}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @3.0Ghz|GPU=EVGA GTX 1070 8GB watercooled @ 2 GHz|user=Mikemk|FPS=60 on menu, ~7-15 ingame, with bursts of 20|rating=Runs|notes=Stressful/painful sound glitches when FPS drops below 10, crashes when crossing finish line.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4440 @3.10GHz|GPU=EVGA GTX 960 SSC|user=Amorzinho|FPS=60 on menu|rating=Loads|notes=Game open, but crash after the race load.}}<br />
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60 in menu|rating=Loads|notes=Crashes when entering a race. No crashlog generated.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0b|OS=Windows 7|region=USA|CPU=Intel Core i7 4790K @4.50GHz|GPU=GTX 1050TI|user=Cemuumec|FPS=60 on menu|rating=Loads|notes=Menus work, but crashes right before a race loads.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60 on menu|rating=Loads|notes=Crashes during race loading.}}<br />
{{testline|version=1.11.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60 FPS|rating=Playable|notes=Very playable. Background music is fixed in this build as well as game performance. There is some flickering textures and a graphics overlay that is partly broken, but still doable}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 1400 @ 3.2GHz|GPU=AMD Radeon RX560 2GB|user=Sonikku|FPS=~60 FPS|rating=Playable|notes= Playable. There are graphical issues sometimes (flickering graphics and a overlaying effect) and occasional slowdowns (48-52 fps) but not often.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Gunman_Clive_HD_Collection&diff=8984Gunman Clive HD Collection2018-05-26T17:05:44Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Hörberg Productions<br />
|publisher = Hörberg Productions<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 3, 2015|PAL=September 3, 2015|JP=October 28, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|FcQh7SdJZNU|400|inline|[https://youtu.be/FcQh7SdJZNU Cemu 1.12.0d Gunman Clive HD Collection]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=music corrupted (turn off) and texture glitches }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=File:*.jpg&diff=8983File:*.jpg2018-05-26T17:01:58Z<p>Sonicarrow: Sonicarrow uploaded a new version of File:*.jpg</p>
<hr />
<div></div>Sonicarrowhttps://wiki.cemu.info/index.php?title=File:*.jpg&diff=8982File:*.jpg2018-05-26T16:33:17Z<p>Sonicarrow: Sonicarrow uploaded a new version of File:*.jpg</p>
<hr />
<div></div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Gunman_Clive_HD_Collection&diff=8981Gunman Clive HD Collection2018-05-26T16:30:01Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Hörberg Productions<br />
|publisher = Hörberg Productions<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=September 3, 2015|PAL=September 3, 2015|JP=October 28, 2015}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = Single-player<br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=music corrupted (turn off) and texture glitches }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=The_Amazing_Spider-Man_2&diff=8980The Amazing Spider-Man 22018-05-26T12:32:19Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Amazing Spider-Man 2<br />
|type = <br />
|image = [[File:TASM2.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Beenox<br />
|publisher = Activision<br />
|series = Spider-Man<br />
|released = {{vgrelease|NA=April 29, 2014|EU=May 2, 2014|AUS=May 7, 2014}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The_Amazing_Spider-Man_2_(2014_video_game)<br />
|rating = Playable<br />
}}<br />
'''The Amazing Spider-Man 2''' is an open world action-adventure video game based on the Marvel Comics character Spider-Man, and is a sequel to 2012's The Amazing Spider-Man. It was developed by Beenox and published by Activision. It is loosely based on the 2014 film of the same name. It was released on April 29 in North America and May 2 in Europe for Wii U.<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|jpyVlv3gKL0|400|inline|[https://youtu.be/jpyVlv3gKL0 Cemu 1.12.0d The Amazing Spider-man 2 (TEST)]|frame}}<br />
<br />
== Testing ==<br />
{{Missing_test}}<br />
{{teststart}}<br />
{{testsection|1.7}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=18-20|rating=Runs|notes=textures flickering, black textures and bad performance }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=The_Amazing_Spider-Man_2&diff=8979The Amazing Spider-Man 22018-05-26T10:29:01Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = The Amazing Spider-Man 2<br />
|type = <br />
|image = [[File:TASM2.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Beenox<br />
|publisher = Activision<br />
|series = Spider-Man<br />
|released = {{vgrelease|NA=April 29, 2014|EU=May 2, 2014|AUS=May 7, 2014}} <br />
|genre = Action-adventure<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = The_Amazing_Spider-Man_2_(2014_video_game)<br />
|rating = Playable<br />
}}<br />
'''The Amazing Spider-Man 2''' is an open world action-adventure video game based on the Marvel Comics character Spider-Man, and is a sequel to 2012's The Amazing Spider-Man. It was developed by Beenox and published by Activision. It is loosely based on the 2014 film of the same name. It was released on April 29 in North America and May 2 in Europe for Wii U.<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
== Testing ==<br />
{{Missing_test}}<br />
{{teststart}}<br />
{{testsection|1.7}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=18-20|rating=Runs|notes=textures flickering, black textures and bad performance }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=The_Beggar%27s_Ride&diff=8971The Beggar's Ride2018-05-24T15:56:33Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Bad Seed<br />
|publisher = Bad Seed SRL<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=May 5, 2016|PAL=March 31, 2016|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Unplayable<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS= /|rating=Unplayable|notes=CTD after intro video - sound little bit corrupted }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Art_of_Balance&diff=8970Art of Balance2018-05-24T15:45:55Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Shin'en Multimedia<br />
|publisher = Shin'en<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=October 9, 2014|PAL=September 25, 2014|JP=October 29, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Puzzles, Strategy<br />
|modes = <br />
|input = <br />
|wikipedia = Art_of_Balance<br />
|rating = Loads<br />
}}<br />
'''Art of Balance''' is a physics-based puzzle video game developed and published by Shin'en Multimedia. The game was originally released on WiiWare in 2010, then ported to the Wii U's eShop in 2013 and to PlayStation 4 in 2016. A version was also ported to the Nintendo 3DS's eShop in 2012, titled Art of Balance TOUCH! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
Crashes when you click on Arcade, if you know where to find it.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS= /|rating=Unplayable|notes=the main menu doesn't appear }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Art_of_Balance&diff=8969Art of Balance2018-05-24T15:45:34Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Shin'en Multimedia<br />
|publisher = Shin'en<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=October 9, 2014|PAL=September 25, 2014|JP=October 29, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Puzzles, Strategy<br />
|modes = <br />
|input = <br />
|wikipedia = Art_of_Balance<br />
|rating = Loads<br />
}}<br />
'''Art of Balance''' is a physics-based puzzle video game developed and published by Shin'en Multimedia. The game was originally released on WiiWare in 2010, then ported to the Wii U's eShop in 2013 and to PlayStation 4 in 2016. A version was also ported to the Nintendo 3DS's eShop in 2012, titled Art of Balance TOUCH! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
Crashes when you click on Arcade, if you know where to find it.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS= /|rating=Unplayable|notes=the main menù doesn't appear }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Another_World_20th_Anniversary_Edition&diff=8968Another World 20th Anniversary Edition2018-05-24T15:29:11Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Martial Hesse Dreville, Eric Chahi<br />
|publisher = Digital Lounge<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 19, 2014|PAL=June 19, 2014|JP=June 19, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure<br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''Another World''' is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another World™ has attained cult status among critics and sophisticated gamers alike.<br />
<br />
AN IMMERSIVE ADVENTURE WITH UNIQUE STORYTELLING <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|ah2jAgmkNrU|400|inline|[https://youtu.be/ah2jAgmkNrU Cemu 1.12.0d Anther World 20th Anniversary Edition]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=/|rating=Playable|notes=classic resolution work perfect - glitchy animation on new improved version }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Another_World_20th_Anniversary_Edition&diff=8967Another World 20th Anniversary Edition2018-05-24T15:25:05Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = Martial Hesse Dreville, Eric Chahi<br />
|publisher = Digital Lounge<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=June 19, 2014|PAL=June 19, 2014|JP=June 19, 2014}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action, Adventure<br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Playable<br />
}}<br />
'''Another World''' is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another World™ has attained cult status among critics and sophisticated gamers alike.<br />
<br />
AN IMMERSIVE ADVENTURE WITH UNIQUE STORYTELLING <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|ah2jAgmkNrU|400|inline|[https://youtu.be/ah2jAgmkNrU Cemu 1.12.0d Anther World 20th Anniversary Edition]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Darksiders_II&diff=8961Darksiders II2018-05-24T12:49:33Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = Darksiders II<br />
|type = <br />
|image = [[File:DsII.jpg|295px]]<br />
|developer = Vigil Games<br />
|publisher = THQ<br />
|series = Darksiders<br />
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012}}<br />
|genre = Action role-playing, Hack and slash<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Darksiders_II<br />
|rating = Playable<br />
}}<br />
'''Darksiders II''' is an action role-playing hack and slash video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders and was released in November 2012 as a launch title for the Wii U.<br />
<br />
== Known Issues ==<br />
Minor audio issues similar to Bayoneta 2, appears to have no visual issues, is a bit slow in-game.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|IzEtmKbHs7c|400|inline|[https://youtu.be/IzEtmKbHs7c CEMU 1.7.2c Wii U Emulator - Darksiders II (2012). Ingame. i3-3240 GTX1050Ti]|frame}}<br />
{{#ev:youtube|eRREvg1BlSo|400|inline|[https://youtu.be/eRREvg1BlSo Cemu 1.12.0d Darksiders II - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=NVIDIA GeForce GTX 960 4GB v372.90|user=Malkierian|FPS=60|rating=Unplayable|notes=Crashes when starting game after choosing settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=NVIDIA Geforce GTX 970|user=Asper|FPS=60|rating=Runs|notes=Minor glitches}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Unplayable|notes=Crashes after the first loading screen.}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=18-24|rating=Playable|notes=No longer crashes after the initial loading screen. Minor audio issues similar to Bayoneta 2, appears to have no visual issues, is a bit slow in-game.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=40-60|rating=Playable|notes=just a few hesitation }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Darksiders_II&diff=8958Darksiders II2018-05-24T12:46:32Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Darksiders II<br />
|type = <br />
|image = [[File:DsII.jpg|295px]]<br />
|developer = Vigil Games<br />
|publisher = THQ<br />
|series = Darksiders<br />
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012}}<br />
|genre = Action role-playing, Hack and slash<br />
|modes = Single-player<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Darksiders_II<br />
|rating = Playable<br />
}}<br />
'''Darksiders II''' is an action role-playing hack and slash video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders and was released in November 2012 as a launch title for the Wii U.<br />
<br />
== Known Issues ==<br />
Minor audio issues similar to Bayoneta 2, appears to have no visual issues, is a bit slow in-game.<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly.<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|IzEtmKbHs7c|400|inline|[https://youtu.be/IzEtmKbHs7c CEMU 1.7.2c Wii U Emulator - Darksiders II (2012). Ingame. i3-3240 GTX1050Ti]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.6}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=NVIDIA GeForce GTX 960 4GB v372.90|user=Malkierian|FPS=60|rating=Unplayable|notes=Crashes when starting game after choosing settings.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=NVIDIA Geforce GTX 970|user=Asper|FPS=60|rating=Runs|notes=Minor glitches}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30|rating=Unplayable|notes=Crashes after the first loading screen.}}<br />
{{testend}}<br />
{{testsection|1.7}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=18-24|rating=Playable|notes=No longer crashes after the initial loading screen. Minor audio issues similar to Bayoneta 2, appears to have no visual issues, is a bit slow in-game.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=40-60|rating=Playable|notes=just a few hesitation }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Zen_Pinball_2&diff=8956Zen Pinball 22018-05-24T08:02:22Z<p>Sonicarrow: /* Gameplay Vidoes */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = Zen Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=March 21, 2013|PAL=January 31, 2013|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Simulation <br />
|modes = Multiplayer(4)<br />
|input = <br />
|wikipedia = Zen_Pinball_2<br />
|rating = Loads<br />
}}<br />
'''Zen Pinball 2''' is the premiere pinball experience on Wii U, featuring an exciting library of pinball tables including Marvel Pinball, Plants vs. Zombies Pinball and Zen Studios original designs. Zen Pinball 2 features advanced ball physics, beautiful graphics, deep social connectivity, tournament play, multiplayer and regular releases of new add-on tables! Zen Pinball 2 is a FREE download on the Nintendo eShop and comes with trials for each table. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:youtube|_Ae1JW_5LSU|400|inline|[https://youtu.be/_Ae1JW_5LSU Cemu 1.12.0d Zen Pinball 2 2k]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|1.12.0d}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes=corrupt sound only at startup }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Zen_Pinball_2&diff=8955Zen Pinball 22018-05-24T07:19:00Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = Zen Studios<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=March 21, 2013|PAL=January 31, 2013|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Simulation <br />
|modes = Multiplayer(4)<br />
|input = <br />
|wikipedia = Zen_Pinball_2<br />
|rating = Loads<br />
}}<br />
'''Zen Pinball 2''' is the premiere pinball experience on Wii U, featuring an exciting library of pinball tables including Marvel Pinball, Plants vs. Zombies Pinball and Zen Studios original designs. Zen Pinball 2 features advanced ball physics, beautiful graphics, deep social connectivity, tournament play, multiplayer and regular releases of new add-on tables! Zen Pinball 2 is a FREE download on the Nintendo eShop and comes with trials for each table. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|1.12.0d}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes=corrupt sound only at startup }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=8954Mario Tennis: Ultra Smash2018-05-23T23:26:46Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|300|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|300|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Monster_Hunter_3_Ultimate&diff=8953Monster Hunter 3 Ultimate2018-05-23T23:23:15Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Monster Hunter 3 Ultimate<br />
|image = [[File:MH3U.jpg|295px]]<br />
|developer = Capcom<br />
|publisher = Capcom<br />
|series = Monster Hunter<br />
|released = {{vgrelease|JP=December 8, 2012|NA=March 19, 2013|EU=March 22, 2013|AUS=March 23, 2013}}<br />
|genre = Action role-playing<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller<br />
|wikipedia = Monster_Hunter_3_Ultimate<br />
|rating = Playable<br />
}}<br />
'''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games.<br />
<br />
== Known Issues ==<br />
=== Game boots to a black screen===<br />
*Currently only EU 1.02 version of Monster Hunter 3 Ultimate with Cemu hook 0.5.5.1 or newer works/is able to boot properly.<br />
<br />
=== Occasional screen flickering/flashing ===<br />
*There's currently no fix for it.<br />
<br />
=== Emulator crash before completing the game ===<br />
*There's currently no fix for that. [https://youtu.be/shma7Otkvas Video] showing the issue.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Blocky artifacts throughout the entire screen on NVIDIA GPUs. This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
*Missing text and UI elements on AMD GPUs and Intel GPUs. Fixed with version 1.11.6 for AMD.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|2vhvn-ZmzcM|400|inline|[https://youtu.be/2vhvn-ZmzcM Cemu 1.11.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|VYhAHPu7_FQ|400|inline|[https://youtu.be/VYhAHPu7_FQ Cemu 1.11.0 AMD GPU]|frame}}<br />
{{#ev:youtube|f7I8AUk_Zsg|400|inline|[Cemu 1.11.0 ] Monster Hunter 3 Ultimate In Depth Look|frame}}<br />
{{#ev:youtube|4B5P4EJZJN4|400|inline|[https://youtu.be/4B5P4EJZJN4 Cemu 1.12.0d Monster Hunter 3 Ultimate 4k]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @3.5GHz|GPU=GTX 1070|user=Elite|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=AMD R7 1700|GPU=Nvidia GTX 1060|user=...|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-4670k|GPU=AMD Radeon R9 390X|user=TyMiles2012|FPS=N/A|rating=Unplayable|notes=Boots to black screen.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Kiri|FPS=N/A|rating=Unplayable|notes=Blackscreen, BUT when i start to just click A im getting weird pink/purple grafics hearing some sounds and when it stops to play sounds (prob. a intro) it seems to be freeze (cant hear anything anymore) }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=50-60|rating=Runs|notes=It crashed with cemuhook, but since cemuhook 0.5.5.1 came out, it's working with cemuhook. I came only to the creation screen because at the point where I have to type in a name, it doesn't work no matter what I do. The Game should work when using a safe from someone. To get the EU Version working, you need to install latest game update 1.02. '''Edit: Got it working with typing in the name thanks to Vouru. But then, when the video after creating a new character comes, Cemu crashes at the end of this video. So it's not playable.''' }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 1070 |user=Vouru|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Creating a new char you need to deselect the emulation window then re-select it, type your name then hit enter, the name box wont show letters being typed but it will register. EU version updated to 1.02 still mandatory. }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-5390k|GPU=Nvidia GTX 1070 |user=OutSider|FPS=60|rating=Runs|notes= Cemuhook 0.5.5.1, artefact graphique présent même en mettant le tiled cache sur OFF (effet proche de Yoshi Wolly World}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Black screen in menu for lack of a HUD, if you press 'A' then you can get loaded into the game Missing some part of the UI. This bug is only on AMD GPU }}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.5.1, again, a black title screen shows up as well as a black main menu up till character creation. However, with a few tries, you can load into the game but there will be missing text everywhere (Dialogues, options, menus etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1070|user=Zypre|FPS=60|rating=Perfect|notes=With cemuhook 0.5.5.4 and the most recent cemu version, all bugs appear to have been fixed for at least Nvidia systems. Audio was lost once but that was fixed by a cemu restart and may have been a personal error.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.0, big transparent boxes appear in the place of selections in the main menu. However, with a few tries, you can load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.2, still colored transparent boxes appear in the place of main menu text. You can still load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU = Intel i7 6700 @3.4Ghz|GPU = Nvidia Gtx 1060 3gb|user=Nero|FPS=60|rating=Playable|notes=Played while using cemuhook 0.5.6.2, used a dual core recompiler had a steady frame rate and audio didn't cut out like it used to. The game was played with no graphics packs. There was some artifacting on the sides of the screen but not too much and was still playable.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel i5-2320 @ 3Ghz|GPU=GTX 960 SC|user=Vwater|FPS=60|rating=Playable|notes=While creating character when entering name, blind typing name and hit enter on keyboard worked. After creating character a video plays and once over the emulator crashed. Simply reopening Cemu passes the video allowing gameplay.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=It is impossible to give a name to the character,fixed interface on the graphics chips AMD }}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 1700X @ 3.7Ghz|GPU=Nvidia GTX 1080 ti|user=Lallering|FPS=60|rating=Perfect|notes=Still have the issue with artifacts, but you can fix it with Nvidia Profile Inspector }}<br />
{{testline|version=1.11.6b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6100 @ 3.7Ghz|GPU=MSI GTX 750 TI|user=JhonneyDOOM|FPS=N/A|rating=Unplayable|notes=Boots to black screen. }}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes=Blocky artifacts fixed by Nvidia Inspector }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=8952Mario Tennis: Ultra Smash2018-05-23T23:21:22Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-Player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|300|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|300|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=8951Super Mario 3D World2018-05-23T23:13:21Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013}} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Super_Mario_3D_World<br />
|rating = Playable<br />
}}<br />
'''Super Mario 3D World''' is a platform video game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the Super Mario series and is the sequel to the 2011 Nintendo 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. The gameplay is similar to previous installments of the series, with players passing through individual levels to reach Bowser. The game also introduces a power-up called the Super Bell, which turns the character being played into a cat, enabling them to climb walls and use a scratch attack, as well as a character selector.<br />
== Known Issues ==<br />
<br />
=== Level 1-5 is slow/crashes===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
*This also leads to visual bugs.<br />
*Larger GPU Memory and/or Bandwidth is required to reduce/eliminate its impact.<br />
*Dual Channel memory might help.<br />
*More powerful GPU may be required.<br />
<br />
=== (Faster) Fort Fire Bros./Bowser Express/Switch Shock Circus/Other Level crashes===<br />
*Can be caused due to GPU instability. Lower GPU Core Clock and/or increase Voltage and/or Power.<br />
*This GPU instability may be unnoticed due to stability in GPU stress tests.<br />
*Previously I experienced multiple crashes on these stages. By lowering my GPU Core Clock by 20 MHz (from +212 to +192) it fixed the issues.<br />
<br />
=== Typical crash behaviour===<br />
*GPU usage spikes to 100%<br />
*Pagefile commit increases anywhere by 2 GB to 5GB<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
Recommended settings:<br />
*Single-core recompiler<br />
*GPU Buffer Cache Accuracy - Low (gameprofile)<br />
*BotW crash workaround disabled<br />
*GX2DrawDone() can be enabled or disabled.<br />
*Use RDTSC<br />
Cemuhook:<br />
*Custom timer: QPC, 1x speed.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
{{#ev:youtube|erKOl7QpPfA|300|inline|[https://youtu.be/erKOl7QpPfA Cemu Emulator 1.12: Super Mario 3D World]|frame}}<br />
{{#ev:youtube|x-ujhlTgmcc|300|inline|[https://youtu.be/x-ujhlTgmcc CEMU 1.12.0d Super Mario 3D World 1440p ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=I'm currently on World 6 and thus far the only issue has been world 1-5 where there is major slowdown when moving up platforms. Otherwise stable with no crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=50-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=45-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=AMD Radeon 7870|user=JoeyJojoJrShabadoo|FPS=55-60|rating=Playable|notes=Played until the end credits. Intro and end credits music is glitchy and slow. The game is usually at a consistent 60 fps, except for some slowdown on the Bowser World Map screen. 1-5 also slows down considerably and has heavy visual artifacts. Two optional levels could not load and caused the emulator the crash, but the game can still be beaten without completing them.}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EU|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=When you defeat a boss, there will be a small lag. Usually runs at 60FPS. Some minor visual glitches in some levels but nothing too major.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX1080Ti|user=outlyer|FPS=60|rating=Playable|notes=Game is completable with much improved sound in 1.10.0f however, the Madpole enemies cause a crash when they jump out of the water in a few stages.}}<br />
{{testend}}<br />
{{testsection|1.11|collapse}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 1080|user=Lt.Labcoat|FPS=60|rating=Playable|notes=Some parts of some levels crashes when playing at 2x speed (via CheatEngine). Crashes are consistent until reduced to regular speed. Otherwise, no problems or distortions.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=US|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=60|rating=Playable|notes=Performance is stable, occasionally crashes under strange circumstances, but still playable. Intro and outro music still distorted.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60|rating=Playable|notes=Dips to 30fps in some areas. Mostly stays at 60fps.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-6600 @ 3.3GHz|GPU=GeForce GTX 1070|user=roesch|FPS=60|rating=Playable|notes=Occasional frame drops, similar to Zumbuh's results. No music distorted.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 OC @ 3.4GHz|GPU=GeForce GTX 560 Ti (1GB Edition)|user=GanstaKingofSA|FPS=60|rating=Playable|notes=Occasional frame drops, Level 1-5 still having issues. Playing using 1080p Graphic Pack}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=USA|CPU=i5 3570k @ 4ghz|GPU=GeForce GTX 1070|user=jeremynsl|FPS=60|rating=Playable|notes=Perfectly smooth with at 1440p resolution using 1440p, No AA, and High Res Shadows Graphics Packs (using Nvidia FXAA to replace AA). Using single-core recompiler mode, no need for dual/triple.}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=USA|CPU=i7 950 @ 3ghz|GPU=GeForce GTX 780|user=kaicooper87|FPS=60|rating=Perfect|notes=Perfectly and Smooth with 1080p resolution using 1080p and High Res Shadows Graphics Packs . Using single-core recompiler mode. no more slowdowns, stuttering, issues}}<br />
{{testline|version=1.11.3|OS=Windows 10 64-bit |region=EU|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=60|rating=Perfect|notes= Cemuhook 0.5.6.2. Graphic packs: High Res Shadows, 1440P Pack , GX2DrawDone ON. CPU mode: Dual-core recompiler. GPU buffer cache accuracy: High. Playing is fun because it's 100% spot on 60 FPS with no stutter and 15ms Frametimes..}}<br />
{{testline|version=1.11.6b|OS=Windows 10 (64 Bit)|region=EU|CPU=FX-4300 @ 3.80GHz|GPU=NVIDIA GTX 960 2GB VRAM|user=Lampenpam|FPS=60|rating=Playable|notes=only level 1-5 still has the annoyances mentioned above, but the game is 100% beatable in a solid 60 fps}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 2 GB VRAM |user=Morph|FPS=60|rating=Playable|notes=Cemuhook 0.5.6.4, GPU Buffer Cache Accuracy: Low, GFX Packs: 2560x1440 (1440p) Pack, High Res Shadows. CPU: Single-core Recompiler, UPDATE: ALL crashing issues (including 1-5) resolved but still has stutter issues with 1-5}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i7-3770 @ 4.30GHz 16GB RAM|GPU=NVIDIA GTX 980ti |user=SonicArrow|FPS=60|rating=Perfect|notes=}}<br />
{{testend}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Super_Mario_3D_World&diff=8950Super Mario 3D World2018-05-23T23:10:50Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Super Mario 3D World<br />
|image = [[File:Super Mario 3D World.jpg|295px]]<br />
|developer = Nintendo EAD Tokyo, 1-UP Studio<br />
|publisher = Nintendo<br />
|series = Super Mario<br />
|released = {{vgrelease|JP=November 21, 2013|NA=November 22, 2013|EU=November 29, 2013|AUS=November 30, 2013}} <br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Super_Mario_3D_World<br />
|rating = Playable<br />
}}<br />
'''Super Mario 3D World''' is a platform video game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the Super Mario series and is the sequel to the 2011 Nintendo 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. The gameplay is similar to previous installments of the series, with players passing through individual levels to reach Bowser. The game also introduces a power-up called the Super Bell, which turns the character being played into a cat, enabling them to climb walls and use a scratch attack, as well as a character selector.<br />
== Known Issues ==<br />
<br />
=== Level 1-5 is slow/crashes===<br />
*This is because Super Mario 3D World creates many dynamic textures in this level.<br />
*This also leads to visual bugs.<br />
*Larger GPU Memory and/or Bandwidth is required to reduce/eliminate its impact.<br />
*Dual Channel memory might help.<br />
*More powerful GPU may be required.<br />
<br />
=== (Faster) Fort Fire Bros./Bowser Express/Switch Shock Circus/Other Level crashes===<br />
*Can be caused due to GPU instability. Lower GPU Core Clock and/or increase Voltage and/or Power.<br />
*This GPU instability may be unnoticed due to stability in GPU stress tests.<br />
*Previously I experienced multiple crashes on these stages. By lowering my GPU Core Clock by 20 MHz (from +212 to +192) it fixed the issues.<br />
<br />
=== Typical crash behaviour===<br />
*GPU usage spikes to 100%<br />
*Pagefile commit increases anywhere by 2 GB to 5GB<br />
<br />
== Configuration ==<br />
This game does not require non-default settings to run properly. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]].<br />
<br />
Recommended settings:<br />
*Single-core recompiler<br />
*GPU Buffer Cache Accuracy - Low (gameprofile)<br />
*BotW crash workaround disabled<br />
*GX2DrawDone() can be enabled or disabled.<br />
*Use RDTSC<br />
Cemuhook:<br />
*Custom timer: QPC, 1x speed.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|pORDaJzNA8w|300|inline|[https://youtu.be/pORDaJzNA8w Super Mario 3D World on Cemu 1.7.5]|frame}}<br />
{{#ev:youtube|Hwi10vjZOqg|300|inline|[https://youtu.be/Hwi10vjZOqg Super Mario 3D World on Cemu 1.6.2]|frame}}<br />
{{#ev:youtube|FqCid3Wbd9g|300|inline|[https://youtu.be/FqCid3Wbd9g Super Mario 3D World on Cemu 1.6.1]|frame}}<br />
{{#ev:youtube|erKOl7QpPfA|300|inline|[https://youtu.be/erKOl7QpPfA Cemu Emulator 1.12: Super Mario 3D World]|frame}}<br />
{{#ev:youtube|x-ujhlTgmcc|300|inline|[https://youtu.be/x-ujhlTgmcc CEMU 1.12.0d Super Mario 3D World 1440p ]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=40-60|rating=Playable|notes=Stuttering and also broken shadows from clouds.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4440 @ 3.3GHz|GPU=NVIDIA GeForce GTX 960|user=fbkpo|FPS=40-55|rating=Playable|notes=Some stuttering and bad lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=35-40|rating=Playable|notes=Lightning bugs, minor sound issues}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 970|user=970Gaming|FPS=45-60|rating=Playable|notes=Lighting errors, sound glitches, minor slowdown, broken shadows, but overall VERY playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=15-50|rating=Playable|notes=Broken lightning; brocken cloud shadows; some sound effects are broken;}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=40-60|rating=Playable|notes=Some stutter, broken shadows and poor lighting}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k @ 4.2GHz|GPU=NVIDIA GeForce GTX-970|user=Crystal3lf|FPS=40|rating=Playable|notes=Sluggish gameplay but quite playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=25|rating=Playable|notes=20-30 fps in overworld 25-30 in levels}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790K @ 4.5GHz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=45-60|rating=Playable|notes=Stutter and slow, but nearly playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 4.1Ghz|GPU=NVIDIA GeForce GTX 970|user=Colgate|FPS=50-60|rating=Playable|notes=Has better performance and less slowdown on levels than 1.4.0c, graphical hitches remain, and stuttering on loads/powerups.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=50-60|rating=Playable|notes=Stutters and sluggish shadows, lighting and rendering. But all aside, it's playable. One level with a dinosaur where you swim with it; drops high framerates.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460|user=kikidark|FPS=30|rating=Playable|notes=Some leves can be played at 40+ fps}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=20-60|rating=Playable|notes=Random sound issues and freezes, especially when a new entity is created on screen.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=20-30|rating=Playable|notes=Frequent stuttering, sky is missing, texture glitches, shadow glitches, laggy during any change in screen like shell bounce, block break, etc.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=28-35|rating=Runs|notes=Better FPS ; Still gliches on levels ; Some lightning problems and bugs ;}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.2GHz|GPU=NVIDIA GeForce GTX 760|user=noah1831|FPS=45-60|rating=Playable|notes=Graphical and sound glitches still occur as bad as previous version, but lag spikes are less frequent and less severe.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Some stutter, broken cloud shadows and minor lighting issues. Greatly improved stability from 1.4.0c.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770 @ 3,40 GHz|GPU=NVidia GeForce GTX 970|user=007checker|FPS=N/A|rating=Unplayable|notes=CEMU crashes after some seconds while loading}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3|GPU=Nvidia GeForce 920m|user=adrian josh|FPS=N/A|rating=Unplayable|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7870|user=Gundark|FPS=40-60|rating=Playable|notes=Bug with recompiler on two spots in game ( falling platforms ), bugs with shadows, at the end of game lower fps in overworld.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 4.2Ghz|GPU=AMD R9-290 Tri-x x2(Crossfire)|user=M-Gardevoir|FPS=55|rating=Runs|notes=}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 650 1GB|user=Mureb|FPS=50-60|rating=Playable|notes=Game runs fine. The first level has some shadow glitches, but the second one is pretty much perfect. Solid 55fps inside levels. CPU usage on ~25% and GPU usage on ~60%.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core2Duo|GPU=Radeon HD 5450|user=Jolty|FPS=15~20|rating=Playable|notes=}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Very minor stutter, broken cloud shadows and minor lighting issues. No major changes from 1.4.1}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=50-60|rating=Runs|notes=Some levels have noticably lower/more fluctuating FPS (1-5 in particular), lack of microphone blow prevents completion of 2-2.}}<br />
{{testline|version=|1.4.2bOS=Windows 7|region=USA|CPU=Intel i5-4690k|GPU=Asus GTX 970|user=nospr|FPS=30fps|rating=Playable|notes=Seems to run at about 50% the normal speed of the game. Playable, but it feels like it's on permanent slow motion.}}<br />
{{testline|version=1.4.2|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M (Intel IGPU doesn't work)|user=rossaline|FPS=Average 30, sometimes hits 45-60 mark.|rating=Playable|notes="Sound glitches (some sounds played incorrectly, most of the times are loud or laggy)<br />
Graphical glitches (few levels are too bright, problems with shadows & textures, some make drop the FPS)<br />
Weird slow-mo that sometimes fixes itself after few minutes/hours of playing.<br />
No support for microphone blowing but 2-2 can be beaten."}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=40-60|rating=Playable|notes=Cloud shadows are improved and not an issue at all/broken on some levels tested and better lighting in general. Can now select/use Wii U Pro controllers properly/natively instead of gamepad via in-game options and all buttons seem to work without any issues.}}<br />
{{testline|version=1.5.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5-5200U @ 2.20Ghz|GPU=Nvidia Geforce 920M|user=rossaline|FPS=30 (max. 45, min. 15)|rating=Playable|notes=There are still some audio (sounds played incorrectly) and graphical glitches (bright worlds/levels & shadow problems being most noticeable).<br />
The slow-mo seems to be weaker.<br />
Often drops to 15 fps. Experienced it before in 1.4.2b but it was rare there.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820 @4.3ghz|GPU=Nvidia GTX 680M|user=Pol40|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7-6820HK @ 798MHz|GPU=Nvida GTX 980|user=Poof|FPS=50-60|rating=Runs|notes=Some levels impossible to complete due to lacking features (Breathing) / Physics glitches. Cannot go past 3-7 due to platforms bugging out and falling through the world where they'd normally stand still.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i7-4700HQ|GPU=NVIDIA GeForce GTX 850M DDR3|user=darkzora97|FPS=10-20 in World 1-5, 50-60 in everywhere else|rating=Playable|notes=Lack of shadows in 2-3 in the section after checkpoint, lack of mic emulation for 2-2 and 1-Captain Toad (2-2 and 2-3 are difficult to complete; 1-Captain Toad is impossible), minor audio issues, significant FPS drops in most of world 1-5. From 1.4.2b multiplayer is supported and FPS doesn't really change from singleplayer.}}<br />
{{testline|version=1.5.0|OS=Windows 7 |region=USA|CPU=AMD FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz|GPU=AMD Radeon HD 6670|user=MasterMario97|FPS=40-60|rating=Playable|notes=A significant performance boost over the previous version. Backgrounds still black/can't be drawn correctly}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX-8350|GPU=Nvidia GTX 970|user=Niiiz|FPS=55-60|rating=Playable|notes=Huge improvement but frames still dip to 15 or less in certain areas of certain levels. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core 2 Quad Q9400|GPU=Nvidia GTX 750 Ti|user=P_G09|FPS=29|rating=Playable|notes=game works well but in sometimes it drops to 11 FPS}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3220|GPU=AMD Radeon HD 5670|user=Azra|FPS=30-50|rating=Playable}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD-FX 6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30-60 FPS (Depends on each levels demands|rating=Runs|notes=There are lag on some levels and lag on stage selection<br />
Some issues with Cemu itself:<br />
Some levels require microphone.<br />
Switch platforms fall off and respawn continuously and are impossible to bypass<br />
The whole game is possible to beat, but will be stopped at the last level of this first Bonus World by switch platform glitch}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4720HQ|GPU=Nvidia GTX 960M|user=oph|FPS=50-60|rating=Playable|notes=Game runs buttery smooth other than levels with the blue switches on them World 1 - 5 is choppy until you activate all of the switches on the screen. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=NVIDIA GeForce GTX 550 Ti|user=Piddle|FPS=40-60|rating=Runs|notes=Brief, low (30 or less) FPS during particle explosions. Lighting, shadow, and some texture popping issues. Circus stage unplayable due to extreme amounts of stuttering. Sounds being cut out particularly during cut scenes.}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=N/A|rating=Unplayable|notes=Crashes on startup}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-3570|GPU=NVIDIA GTX 970|user=revdath|FPS=40|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=55|rating=Playable|notes=Butter smooth 60fps in most levels but the overworld, except in some minor areas.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=AMD FX-8350|GPU=AMD R9 290x|user=Jeronimo654|FPS=40-50|rating=Playable|notes=A few light and sound glitches and 40-50FPS are still kinda slow but it's playable.}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3 |user=bio3c|FPS=mostly 30 or worse (sound) 60 (nosound) build|rating=Playable|notes=horrible performance in stages like Switch Scramble Circus}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Playable|notes=Stuttering at times, texture issues, and music glitches but very playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3570|GPU=Nvidia GTX660Ti SC|user=Avecesar91|FPS=20~60|rating=Runs|notes=Estaría bueno que agregaran la opción "soplar el micrófono" mediante un botón.}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i5 4690K 3.5 Ghz|GPU=AMD Radeon R9 280 3GB|user=MAVLL|FPS=55 Fps|rating=Playable|notes=I get mostly 60 fps. But for some moments i see 50 fps, so i put an avergare. I'm in the World 3 already now i can blow. Note: Would be great if the Middle button for my Xbx 360 wireless (The Microsoft Button) can be mapped. I know you will Do :-) }}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 6700k |GPU=Nvidia GTX 1070|user=AwesomeFaceTM|FPS=30|rating=Playable|notes=no more lag spikes! however the bloom/glossy effect was removed and I thought that made the game look a whole lot better.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5 6400 (non-k) @ 4.05Ghz|GPU=AMD RX480|user=Surnavis|FPS=55-60|rating=Playable|notes=some stages drop to 30FPS become slow motion. when play with 2 player sometime freeze in the world (need to close and open cemu [able to continue the game])}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i5-4440|GPU=Nvidia Gtx 960|user=AndresCedano|FPS=55-60|rating=Playable}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 760|user=pixelgrinder|FPS=60|rating=Playable|notes=Completed de game with minor glitches, in the final tower one green ladder has a weird black texture but thats all.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590S @ 3.00 GHz|GPU=NVidia Quadro K620|user=Tabish3304|FPS=50-60|rating=Playable|notes=The platforms in world 3-7 glitch and fall making the level hard(still finishable)/ fps drops down drastically on random but rare occasions.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Minor glitches like screen flickering appear from time to time, when Stars appear the game slows down to about 20fps for a short time, still very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=USA|CPU=Intel Xeon E5462|GPU=Nvidia GTX 750Ti (Reference)|user=Lazura|FPS=30|rating=Perfect|notes=Runs at half speed most of the time, other than than very playable.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=AMD Athlon X4 760K 3.6Ghz|GPU=AMD Radeon HD 7790 OC|user=Adriiii1|FPS=55|rating=Playable|notes=8GB RAM 1666Mhz}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i3-4150|GPU=NVIDIA Geforce GT 710|user=InfectaDoEmulators|FPS=58 - 60|rating=Playable|notes=After Completing Level Ground Disappears But Other Entities (Ex.Flag Pole) Stays}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=asus gtx 1070 strix gaming|user=seth bones|FPS=59|rating=Playable}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1 Ghz|GPU=Nvidia Geforce GT720 2GB|user=Mambila2001|FPS=30-55|rating=Perfect|notes=Always fluid, except on some stages full of effects like in the first world}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K|GPU=Nvidia Geforge GTX 1070|user=Adramelech|FPS=30-60|rating=Playable|notes=The game is almost fully playable, some slowdown on spec areas}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel m2020 2.4ghz|GPU=Nvidia GT 720M|user=RetroGamer|FPS=30|rating=Runs|notes=i get 30fps with some drops/freezes and slowdowns but kinda playable on such a low end pc}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=56|rating=Playable|notes=Every once in a while, FPS drops to ~15-20 for a period of time. Still playable, though.}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=GTX 960 2GB|user=Mureb|FPS=60|rating=Playable|notes=Runs pretty great, 55-60 besides the usual shader stutter. }}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-4690K|GPU=AMD Radeon R9 390|user=GrandestofDads|FPS=50–60|rating=Playable|notes=Some Switchboards (the platforms moved by standing on one side) in World 3–7 (Switchboard Falls) and World Star–9 (Cosmic Cannon Cluster) constantly fall, making it impossible to ride on them. This can be fixed by closing and reopening the emulator; switching to the CPU interpreter (CPU > Mode > Single core interpreter); playing the level; and repeating steps 1 and 2, this time switching to the recompiler.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=40-50|rating=Playable|notes=Almost fully playable, sometimes there is few stutters and frame drops}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M 2GB|user=AeHoow|FPS=50-55|rating=Playable|notes=Almost perfect FPS, minor visual bugs and sounds are now running perfectly}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Nvidia GTX 960 v368.81|user=Malkierian|FPS=57|rating=Playable|notes=THIS IS AN UPDATE. No change on game-breaking bugs (2-3 switchboards on Switchboard Falls fall through and spawn continuously). Slowdown during fire or reflective sections of the game is slightly improved.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i3-6100 @ 3.70 GHz|GPU=AMD Radeon RX 470 4GB|user=Piddle|FPS=40-60|rating=Runs|notes=W1-5 still unplayable due to extreme amounts of stuttering. Background objects/textures disappear after the level beat character posing. White and black smoke from running or otherwise is flat and see-through. Audio crackles and pops a lot from explosive sounds like pow blocks.}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7-2600|GPU=Nvidia GTX 670 2GB|user=themacmeister|FPS=20-60|rating=Playable|notes=Severe slowdown in two levels (shaders?). Snow level so bright almost unplayable, switch button level extremely slow... very playable otherwise...}}<br />
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i7 2600 3.8 Ghz|GPU=Nvidia Geforce gt 640|user=asanava18|FPS=50-60|rating=Playable|notes=Near perfect, with a few slowdowns and low framerate in world 1-5 (15-30 fps)}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce GTX 770|user=Sander|FPS=20-60|rating=Playable|notes=Only played through the first level so far. Saw some shader issues and experienced slowdowns, but could complete the level just fine}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~60|rating=Loads|notes=Logo shows up controller screen too, music starts game crahes with black screen}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Playable|notes=Random little stuttering. Sound: Music is good, but some effects are disturbed.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=55-60|rating=Runs|notes=UPDATE: The only reasons it gets Semi-Playable are that it slows down greatly in fire-heavy or mirrored stages, and and the falling platform bug prevents the last level Star World level from being completed. Otherwise very playable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Gh|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=6 - 60|rating=Playable|notes=It works well, but the fps go up and down very fast, music and perfect controls}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=intel core i5-4590 @3.30 |GPU=Nvidia GTX 980|user=Xenvas666|FPS=30-60|rating=Playable|notes=Some stutter and a couple of graphical issues but very minor and can be worked around.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 8350|GPU=AMD R9 280x|user=DragonSeth|FPS=30-60|rating=Runs}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v368.81|user=Malkierian|FPS=50-60|rating=Playable|notes=Still major FPS dips while the texture cache fills, most notably when running in overworld maps, but no dips once the cache is done. The lighting is pretty much perfect now. Slowdowns in fire-heavy or mirrored sections are noticeably reduced. Still have problems with the switchboards in 3-7 and Star-8, but the two at the end of 3-7, which were falling in 1.5.6b, are working properly now. Making progress.}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590 @ 3.30|GPU=Nvidia GTX 970|user=Xenvas|FPS=30-60|rating=Playable|notes=Lags in different areas that it used to lag in, wide shots lag less, whereas close up shots lag more than before, some of the same issues as before but still playable}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6Ghz|GPU=Nvidia gtx 950m|user=wakka|FPS=55-60|rating=Playable|notes=little glitches ,, sometimes frames drop to 20 ,, but its playable }}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=50-60|rating=Playable|notes=The game can be completed, but there are minor graphical glitches, including torches not showing flames and the foreground becoming invisible when clearing a level. Additionally, in World 3-7, the CPU needs to be to set to single core interpreter mode in order to not glitch.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, slow downs in areas with multiple explosions or heavy lighting. Using ""[CPU]<br />
emulateSinglePrecision = true"" in gameprofile config. fixes falling platforms including the final level in Star world. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=intel core I7 5500U 2,4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=30-60|rating=Playable|notes=have some slow downs in start menu}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 6700k|GPU=Nvidia GTX 1070|user=LinkvsSangoku|FPS=60|rating=Unplayable|notes=You will have a level with some despawning / fall off the screen platformand reapear(better to use peach and circle jump to pass trhought thoses) Slowdown only for new entries on shader cache.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 950|user=link|FPS=60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i3 -4160 3.6GHz|GPU=Nvidia GTX 760 2GB|user=kop200|FPS=40-60|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4440|GPU=Nvidia GTX Geforce 660|user=kulawy455|FPS=20|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Minor stutter, improved performance in areas with multiple explosions or heavy lighting.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz |GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz |GPU=NVIDIA GeForce GTX 970M |user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k (4.7ghz OC)|GPU=Nvidia GTX 970|user=outlassn|FPS=60|rating=Playable|notes=60fps w/ stutters }}<br />
{{testline|version=1.6.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460s|GPU=Nvidia GTX 750 Ti|user=MrSyrux|FPS=60|rating=Playable|notes=60FPS but with sometimes with FPS Drops, in one Level there is some Stutter and the Glitch and the FPS sometimes falls to 6 FPS but for now that seems to only be for one Level.}}<br />
{{testline|version=1.6.4b|OS=Windows 10|region=USA|CPU=Intel Core i5-6600k (OC to 4.6ghz)|GPU=RX 480 8GB|user=Ninja|FPS=50-60|rating=Playable|notes=60FPS but with Drops, when first starting a level and when alot of FX are on screen. Also a few FX bugs aswell. Video: https://www.youtube.com/watch?v=ypq6bjqy9wQ}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GeForce GTX 1070 8GB|user=Fallen Shinigami|FPS=50-60|rating=Playable|notes=Playing game with 4k texture pack.Still major FPS dips while the texture cache fills, no dips once the cache is done.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=55-60|rating=Playable|notes=Using 4k Texture pack. Occasional FPS dips for texture caching, music is distorted in the first cutscene, but otherwise flawless.}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 3450|GPU=AMD HD7870 2GB|user=d3rive|FPS=50-60|rating=Playable|notes=Playing without any packs. Drops (~30 fps) appear in some levels, music distorted before caching.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6800k (OC to 4.0Ghz)|GPU=Nvidia 1070 8GB|user=UtterSpartan|FPS=60|rating=Playable|notes=Playing at 4K with pre-installed shader pack. Occasional music corruption, most notably at beginning, but after playing all of World 1 noticing no frame drops but the whole game stuttered into blackness on 1-4. Nearly perfect.}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 7700|GPU=Nvidia 1080 8GB|user=iarbardv|FPS=60|rating=Playable|notes=some minor fps drops under heavy load.I am currently having no issues with it and already played half of the game.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @4.5Ghz|GPU=Nvidia 970|user=Crowzer|FPS=60|rating=Playable|notes= Huge FPS drop on one level so far. Beside that, the rest of the game is flawless. Using 4K GraphicPack}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=50-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround for the crashing at the start. Music is distorted before levels. Low fps on heavy graphic needs, everything else runs fine.}}<br />
{{testline|version=1.7.3d|OS=Windows 7|region=EUR|CPU=Intel Core 2 Duo E8500 @ 3.16GHz|GPU=nVIDIA GT 420|user=SuperZeldaLink|FPS=40-60|rating=Playable|notes=Even low end PC can play this game. Sometimes drop frame, shuttering}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700HQ @ 2.60GHz 8GB RAM|GPU=Nvidia GeForce GTX 950M 2GB|user=GerryD|FPS=30-60|rating=Playable|notes=During bosses fights the framerate goes down for a while, for the rest is near perfect}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=US|CPU=Intel Core i5-2500K @ 4.30GHz|GPU=Nvidia GeForce GTX 980Ti 6GB|user=Hong620|FPS=50-60|rating=Playable|notes=StaffRoll Audio is Broken, Start LuigiBros Mode(when added after Clear), CEMU Crashed Others are Perfect}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Playable|notes=Music at start up/into scene was glitchy but did not take from the overall gameplay, played through first world with no issues. 1.8.1b Patreon Version}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=I'm currently on World 6 and thus far the only issue has been world 1-5 where there is major slowdown when moving up platforms. Otherwise stable with no crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=50-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=45-60|rating=Playable|notes=Some music is glitchy/slow. Otherwise, the game usually is stable at 60 fps. No issues with any crashing.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=AMD Radeon 7870|user=JoeyJojoJrShabadoo|FPS=55-60|rating=Playable|notes=Played until the end credits. Intro and end credits music is glitchy and slow. The game is usually at a consistent 60 fps, except for some slowdown on the Bowser World Map screen. 1-5 also slows down considerably and has heavy visual artifacts. Two optional levels could not load and caused the emulator the crash, but the game can still be beaten without completing them.}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EU|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=When you defeat a boss, there will be a small lag. Usually runs at 60FPS. Some minor visual glitches in some levels but nothing too major.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=US|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=Nvidia GTX1080Ti|user=outlyer|FPS=60|rating=Playable|notes=Game is completable with much improved sound in 1.10.0f however, the Madpole enemies cause a crash when they jump out of the water in a few stages.}}<br />
{{testend}}<br />
{{testsection|1.11|collapse}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 1080|user=Lt.Labcoat|FPS=60|rating=Playable|notes=Some parts of some levels crashes when playing at 2x speed (via CheatEngine). Crashes are consistent until reduced to regular speed. Otherwise, no problems or distortions.}}<br />
{{testline|version=1.11.0c|OS=Windows 7|region=US|CPU=Intel Core i5 4690 @ 3.7GHz|GPU=Nvidia GTX 1080|user=Sniffles|FPS=60|rating=Playable|notes=Performance is stable, occasionally crashes under strange circumstances, but still playable. Intro and outro music still distorted.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60|rating=Playable|notes=Dips to 30fps in some areas. Mostly stays at 60fps.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EU|CPU=Intel Core i5-6600 @ 3.3GHz|GPU=GeForce GTX 1070|user=roesch|FPS=60|rating=Playable|notes=Occasional frame drops, similar to Zumbuh's results. No music distorted.}}<br />
{{testline|version=1.11.1|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 OC @ 3.4GHz|GPU=GeForce GTX 560 Ti (1GB Edition)|user=GanstaKingofSA|FPS=60|rating=Playable|notes=Occasional frame drops, Level 1-5 still having issues. Playing using 1080p Graphic Pack}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=USA|CPU=i5 3570k @ 4ghz|GPU=GeForce GTX 1070|user=jeremynsl|FPS=60|rating=Playable|notes=Perfectly smooth with at 1440p resolution using 1440p, No AA, and High Res Shadows Graphics Packs (using Nvidia FXAA to replace AA). Using single-core recompiler mode, no need for dual/triple.}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=USA|CPU=i7 950 @ 3ghz|GPU=GeForce GTX 780|user=kaicooper87|FPS=60|rating=Perfect|notes=Perfectly and Smooth with 1080p resolution using 1080p and High Res Shadows Graphics Packs . Using single-core recompiler mode. no more slowdowns, stuttering, issues}}<br />
{{testline|version=1.11.3|OS=Windows 10 64-bit |region=EU|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=60|rating=Perfect|notes= Cemuhook 0.5.6.2. Graphic packs: High Res Shadows, 1440P Pack , GX2DrawDone ON. CPU mode: Dual-core recompiler. GPU buffer cache accuracy: High. Playing is fun because it's 100% spot on 60 FPS with no stutter and 15ms Frametimes..}}<br />
{{testline|version=1.11.6b|OS=Windows 10 (64 Bit)|region=EU|CPU=FX-4300 @ 3.80GHz|GPU=NVIDIA GTX 960 2GB VRAM|user=Lampenpam|FPS=60|rating=Playable|notes=only level 1-5 still has the annoyances mentioned above, but the game is 100% beatable in a solid 60 fps}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 2 GB VRAM |user=Morph|FPS=60|rating=Playable|notes=Cemuhook 0.5.6.4, GPU Buffer Cache Accuracy: Low, GFX Packs: 2560x1440 (1440p) Pack, High Res Shadows. CPU: Single-core Recompiler, UPDATE: ALL crashing issues (including 1-5) resolved but still has stutter issues with 1-5}}<br />
{{testend}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Monster_Hunter_3_Ultimate&diff=8949Monster Hunter 3 Ultimate2018-05-23T22:59:48Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Monster Hunter 3 Ultimate<br />
|image = [[File:MH3U.jpg|295px]]<br />
|developer = Capcom<br />
|publisher = Capcom<br />
|series = Monster Hunter<br />
|released = {{vgrelease|JP=December 8, 2012|NA=March 19, 2013|EU=March 22, 2013|AUS=March 23, 2013}}<br />
|genre = Action role-playing<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller<br />
|wikipedia = Monster_Hunter_3_Ultimate<br />
|rating = Playable<br />
}}<br />
'''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games.<br />
<br />
== Known Issues ==<br />
=== Game boots to a black screen===<br />
*Currently only EU 1.02 version of Monster Hunter 3 Ultimate with Cemu hook 0.5.5.1 or newer works/is able to boot properly.<br />
<br />
=== Occasional screen flickering/flashing ===<br />
*There's currently no fix for it.<br />
<br />
=== Emulator crash before completing the game ===<br />
*There's currently no fix for that. [https://youtu.be/shma7Otkvas Video] showing the issue.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Blocky artifacts throughout the entire screen on NVIDIA GPUs. This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
*Missing text and UI elements on AMD GPUs and Intel GPUs. Fixed with version 1.11.6 for AMD.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|2vhvn-ZmzcM|400|inline|[https://youtu.be/2vhvn-ZmzcM Cemu 1.11.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|VYhAHPu7_FQ|400|inline|[https://youtu.be/VYhAHPu7_FQ Cemu 1.11.0 AMD GPU]|frame}}<br />
{{#ev:youtube|f7I8AUk_Zsg|400|inline|[Cemu 1.11.0 ] Monster Hunter 3 Ultimate In Depth Look|frame}}<br />
{{#ev:youtube|4B5P4EJZJN4|400|inline|[Cemu 1.12.0d ] Monster Hunter 3 Ultimate 4k|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @3.5GHz|GPU=GTX 1070|user=Elite|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=AMD R7 1700|GPU=Nvidia GTX 1060|user=...|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-4670k|GPU=AMD Radeon R9 390X|user=TyMiles2012|FPS=N/A|rating=Unplayable|notes=Boots to black screen.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Kiri|FPS=N/A|rating=Unplayable|notes=Blackscreen, BUT when i start to just click A im getting weird pink/purple grafics hearing some sounds and when it stops to play sounds (prob. a intro) it seems to be freeze (cant hear anything anymore) }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=50-60|rating=Runs|notes=It crashed with cemuhook, but since cemuhook 0.5.5.1 came out, it's working with cemuhook. I came only to the creation screen because at the point where I have to type in a name, it doesn't work no matter what I do. The Game should work when using a safe from someone. To get the EU Version working, you need to install latest game update 1.02. '''Edit: Got it working with typing in the name thanks to Vouru. But then, when the video after creating a new character comes, Cemu crashes at the end of this video. So it's not playable.''' }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 1070 |user=Vouru|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Creating a new char you need to deselect the emulation window then re-select it, type your name then hit enter, the name box wont show letters being typed but it will register. EU version updated to 1.02 still mandatory. }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-5390k|GPU=Nvidia GTX 1070 |user=OutSider|FPS=60|rating=Runs|notes= Cemuhook 0.5.5.1, artefact graphique présent même en mettant le tiled cache sur OFF (effet proche de Yoshi Wolly World}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Black screen in menu for lack of a HUD, if you press 'A' then you can get loaded into the game Missing some part of the UI. This bug is only on AMD GPU }}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.5.1, again, a black title screen shows up as well as a black main menu up till character creation. However, with a few tries, you can load into the game but there will be missing text everywhere (Dialogues, options, menus etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1070|user=Zypre|FPS=60|rating=Perfect|notes=With cemuhook 0.5.5.4 and the most recent cemu version, all bugs appear to have been fixed for at least Nvidia systems. Audio was lost once but that was fixed by a cemu restart and may have been a personal error.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.0, big transparent boxes appear in the place of selections in the main menu. However, with a few tries, you can load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.2, still colored transparent boxes appear in the place of main menu text. You can still load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU = Intel i7 6700 @3.4Ghz|GPU = Nvidia Gtx 1060 3gb|user=Nero|FPS=60|rating=Playable|notes=Played while using cemuhook 0.5.6.2, used a dual core recompiler had a steady frame rate and audio didn't cut out like it used to. The game was played with no graphics packs. There was some artifacting on the sides of the screen but not too much and was still playable.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel i5-2320 @ 3Ghz|GPU=GTX 960 SC|user=Vwater|FPS=60|rating=Playable|notes=While creating character when entering name, blind typing name and hit enter on keyboard worked. After creating character a video plays and once over the emulator crashed. Simply reopening Cemu passes the video allowing gameplay.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=It is impossible to give a name to the character,fixed interface on the graphics chips AMD }}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 1700X @ 3.7Ghz|GPU=Nvidia GTX 1080 ti|user=Lallering|FPS=60|rating=Perfect|notes=Still have the issue with artifacts, but you can fix it with Nvidia Profile Inspector }}<br />
{{testline|version=1.11.6b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6100 @ 3.7Ghz|GPU=MSI GTX 750 TI|user=JhonneyDOOM|FPS=N/A|rating=Unplayable|notes=Boots to black screen. }}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Perfect|notes=Blocky artifacts fixed by Nvidia Inspector }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Monster_Hunter_3_Ultimate&diff=8948Monster Hunter 3 Ultimate2018-05-23T22:59:18Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Monster Hunter 3 Ultimate<br />
|image = [[File:MH3U.jpg|295px]]<br />
|developer = Capcom<br />
|publisher = Capcom<br />
|series = Monster Hunter<br />
|released = {{vgrelease|JP=December 8, 2012|NA=March 19, 2013|EU=March 22, 2013|AUS=March 23, 2013}}<br />
|genre = Action role-playing<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller<br />
|wikipedia = Monster_Hunter_3_Ultimate<br />
|rating = Playable<br />
}}<br />
'''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games.<br />
<br />
== Known Issues ==<br />
=== Game boots to a black screen===<br />
*Currently only EU 1.02 version of Monster Hunter 3 Ultimate with Cemu hook 0.5.5.1 or newer works/is able to boot properly.<br />
<br />
=== Occasional screen flickering/flashing ===<br />
*There's currently no fix for it.<br />
<br />
=== Emulator crash before completing the game ===<br />
*There's currently no fix for that. [https://youtu.be/shma7Otkvas Video] showing the issue.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Blocky artifacts throughout the entire screen on NVIDIA GPUs. This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
*Missing text and UI elements on AMD GPUs and Intel GPUs. Fixed with version 1.11.6 for AMD.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|2vhvn-ZmzcM|400|inline|[https://youtu.be/2vhvn-ZmzcM Cemu 1.11.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|VYhAHPu7_FQ|400|inline|[https://youtu.be/VYhAHPu7_FQ Cemu 1.11.0 AMD GPU]|frame}}<br />
{{#ev:youtube|f7I8AUk_Zsg|400|inline|[Cemu 1.11.0 ] Monster Hunter 3 Ultimate In Depth Look|frame}}<br />
{{#ev:youtube|4B5P4EJZJN4|400|inline|[Cemu 1.12.0d ] Monster Hunter 3 Ultimate 4k|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @3.5GHz|GPU=GTX 1070|user=Elite|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=AMD R7 1700|GPU=Nvidia GTX 1060|user=...|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-4670k|GPU=AMD Radeon R9 390X|user=TyMiles2012|FPS=N/A|rating=Unplayable|notes=Boots to black screen.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Kiri|FPS=N/A|rating=Unplayable|notes=Blackscreen, BUT when i start to just click A im getting weird pink/purple grafics hearing some sounds and when it stops to play sounds (prob. a intro) it seems to be freeze (cant hear anything anymore) }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=50-60|rating=Runs|notes=It crashed with cemuhook, but since cemuhook 0.5.5.1 came out, it's working with cemuhook. I came only to the creation screen because at the point where I have to type in a name, it doesn't work no matter what I do. The Game should work when using a safe from someone. To get the EU Version working, you need to install latest game update 1.02. '''Edit: Got it working with typing in the name thanks to Vouru. But then, when the video after creating a new character comes, Cemu crashes at the end of this video. So it's not playable.''' }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 1070 |user=Vouru|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Creating a new char you need to deselect the emulation window then re-select it, type your name then hit enter, the name box wont show letters being typed but it will register. EU version updated to 1.02 still mandatory. }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-5390k|GPU=Nvidia GTX 1070 |user=OutSider|FPS=60|rating=Runs|notes= Cemuhook 0.5.5.1, artefact graphique présent même en mettant le tiled cache sur OFF (effet proche de Yoshi Wolly World}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Black screen in menu for lack of a HUD, if you press 'A' then you can get loaded into the game Missing some part of the UI. This bug is only on AMD GPU }}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.5.1, again, a black title screen shows up as well as a black main menu up till character creation. However, with a few tries, you can load into the game but there will be missing text everywhere (Dialogues, options, menus etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1070|user=Zypre|FPS=60|rating=Perfect|notes=With cemuhook 0.5.5.4 and the most recent cemu version, all bugs appear to have been fixed for at least Nvidia systems. Audio was lost once but that was fixed by a cemu restart and may have been a personal error.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.0, big transparent boxes appear in the place of selections in the main menu. However, with a few tries, you can load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.2, still colored transparent boxes appear in the place of main menu text. You can still load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU = Intel i7 6700 @3.4Ghz|GPU = Nvidia Gtx 1060 3gb|user=Nero|FPS=60|rating=Playable|notes=Played while using cemuhook 0.5.6.2, used a dual core recompiler had a steady frame rate and audio didn't cut out like it used to. The game was played with no graphics packs. There was some artifacting on the sides of the screen but not too much and was still playable.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel i5-2320 @ 3Ghz|GPU=GTX 960 SC|user=Vwater|FPS=60|rating=Playable|notes=While creating character when entering name, blind typing name and hit enter on keyboard worked. After creating character a video plays and once over the emulator crashed. Simply reopening Cemu passes the video allowing gameplay.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=It is impossible to give a name to the character,fixed interface on the graphics chips AMD }}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 1700X @ 3.7Ghz|GPU=Nvidia GTX 1080 ti|user=Lallering|FPS=60|rating=Perfect|notes=Still have the issue with artifacts, but you can fix it with Nvidia Profile Inspector }}<br />
{{testline|version=1.11.6b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6100 @ 3.7Ghz|GPU=MSI GTX 750 TI|user=JhonneyDOOM|FPS=N/A|rating=Unplayable|notes=Boots to black screen. }}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=perfect|notes=Blocky artifacts fixed by Nvidia Inspector }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Monster_Hunter_3_Ultimate&diff=8947Monster Hunter 3 Ultimate2018-05-23T22:53:59Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Monster Hunter 3 Ultimate<br />
|image = [[File:MH3U.jpg|295px]]<br />
|developer = Capcom<br />
|publisher = Capcom<br />
|series = Monster Hunter<br />
|released = {{vgrelease|JP=December 8, 2012|NA=March 19, 2013|EU=March 22, 2013|AUS=March 23, 2013}}<br />
|genre = Action role-playing<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller<br />
|wikipedia = Monster_Hunter_3_Ultimate<br />
|rating = Playable<br />
}}<br />
'''Monster Hunter 3 Ultimate''' is an expansion of the Wii title Monster Hunter 3 (Tri), released on the Nintendo 3DS alongside a Wii U version. Take on the role of a hunter sent to explore a hunter's paradise in Monster Hunter 3 Ultimate, completing quests on the journey to seek and slay monsters whilst improving skills and earning equipment upgrades. Offering touchscreen functionality for the first time in the series, Monster Hunter 3 Ultimate allows players to quickly access in-game books, weapons, field maps and mini games.<br />
<br />
== Known Issues ==<br />
=== Game boots to a black screen===<br />
*Currently only EU 1.02 version of Monster Hunter 3 Ultimate with Cemu hook 0.5.5.1 or newer works/is able to boot properly.<br />
<br />
=== Occasional screen flickering/flashing ===<br />
*There's currently no fix for it.<br />
<br />
=== Emulator crash before completing the game ===<br />
*There's currently no fix for that. [https://youtu.be/shma7Otkvas Video] showing the issue.<br />
<br />
=== Vendor-Specific Issues ===<br />
*Blocky artifacts throughout the entire screen on NVIDIA GPUs. This can be fixed by following [https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/ this guide].<br />
*Missing text and UI elements on AMD GPUs and Intel GPUs. Fixed with version 1.11.6 for AMD.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|2vhvn-ZmzcM|400|inline|[https://youtu.be/2vhvn-ZmzcM Cemu 1.11.0 Nvidia GPU]|frame}}<br />
{{#ev:youtube|VYhAHPu7_FQ|400|inline|[https://youtu.be/VYhAHPu7_FQ Cemu 1.11.0 AMD GPU]|frame}}<br />
{{#ev:youtube|f7I8AUk_Zsg|400|inline|[Cemu 1.11.0 ] Monster Hunter 3 Ultimate In Depth Look|frame}}<br />
{{#ev:youtube|4B5P4EJZJN4|400|inline|[Cemu 1.12.0d ] Monster Hunter 3 Ultimate 4k|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=i5 4690k|GPU=GTX 1060|user=ToppestOfDogs|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @3.5GHz|GPU=GTX 1070|user=Elite|FPS=N/A|rating=Unplayable|notes=Boots to black screen}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=AMD R7 1700|GPU=Nvidia GTX 1060|user=...|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Crashes Instantly.}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel Core i5-4670k|GPU=AMD Radeon R9 390X|user=TyMiles2012|FPS=N/A|rating=Unplayable|notes=Boots to black screen.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX 970|user=Kiri|FPS=N/A|rating=Unplayable|notes=Blackscreen, BUT when i start to just click A im getting weird pink/purple grafics hearing some sounds and when it stops to play sounds (prob. a intro) it seems to be freeze (cant hear anything anymore) }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0b|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=50-60|rating=Runs|notes=It crashed with cemuhook, but since cemuhook 0.5.5.1 came out, it's working with cemuhook. I came only to the creation screen because at the point where I have to type in a name, it doesn't work no matter what I do. The Game should work when using a safe from someone. To get the EU Version working, you need to install latest game update 1.02. '''Edit: Got it working with typing in the name thanks to Vouru. But then, when the video after creating a new character comes, Cemu crashes at the end of this video. So it's not playable.''' }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 1070 |user=Vouru|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Creating a new char you need to deselect the emulation window then re-select it, type your name then hit enter, the name box wont show letters being typed but it will register. EU version updated to 1.02 still mandatory. }}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7-5390k|GPU=Nvidia GTX 1070 |user=OutSider|FPS=60|rating=Runs|notes= Cemuhook 0.5.5.1, artefact graphique présent même en mettant le tiled cache sur OFF (effet proche de Yoshi Wolly World}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=Needs cemuhook 0.5.5.1, Black screen in menu for lack of a HUD, if you press 'A' then you can get loaded into the game Missing some part of the UI. This bug is only on AMD GPU }}<br />
{{testline|version=1.11.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.5.1, again, a black title screen shows up as well as a black main menu up till character creation. However, with a few tries, you can load into the game but there will be missing text everywhere (Dialogues, options, menus etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700k|GPU=Nvidia GTX 1070|user=Zypre|FPS=60|rating=Perfect|notes=With cemuhook 0.5.5.4 and the most recent cemu version, all bugs appear to have been fixed for at least Nvidia systems. Audio was lost once but that was fixed by a cemu restart and may have been a personal error.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.0, big transparent boxes appear in the place of selections in the main menu. However, with a few tries, you can load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @3.5Ghz|GPU=AMD Radeon R9 390|user=HyperBrid|FPS=60|rating=Runs|notes=Played while using cemuhook 0.5.6.2, still colored transparent boxes appear in the place of main menu text. You can still load into the game but there will be missing text everywhere in-game (Dialogues, options etc). Textures take a short time to load after stepping into a new zone in the game but the zone loads almost instantly. These bugs only appear in AMD GPU}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU = Intel i7 6700 @3.4Ghz|GPU = Nvidia Gtx 1060 3gb|user=Nero|FPS=60|rating=Playable|notes=Played while using cemuhook 0.5.6.2, used a dual core recompiler had a steady frame rate and audio didn't cut out like it used to. The game was played with no graphics packs. There was some artifacting on the sides of the screen but not too much and was still playable.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel i5-2320 @ 3Ghz|GPU=GTX 960 SC|user=Vwater|FPS=60|rating=Playable|notes=While creating character when entering name, blind typing name and hit enter on keyboard worked. After creating character a video plays and once over the emulator crashed. Simply reopening Cemu passes the video allowing gameplay.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=AMD FX-6300 @3.5Ghz|GPU=AMD Radeon R7 260X|user=ESILLAY|FPS=60|rating=Playable|notes=It is impossible to give a name to the character,fixed interface on the graphics chips AMD }}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 1700X @ 3.7Ghz|GPU=Nvidia GTX 1080 ti|user=Lallering|FPS=60|rating=Perfect|notes=Still have the issue with artifacts, but you can fix it with Nvidia Profile Inspector }}<br />
{{testline|version=1.11.6b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6100 @ 3.7Ghz|GPU=MSI GTX 750 TI|user=JhonneyDOOM|FPS=N/A|rating=Unplayable|notes=Boots to black screen. }}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Donkey_Kong_Country:_Tropical_Freeze&diff=8927Donkey Kong Country: Tropical Freeze2018-05-21T13:25:42Z<p>Sonicarrow: /* Testing */</p>
<hr />
<div>{{Infobox VG<br />
|title = Donkey Kong Country: Tropical Freeze<br />
|type = <br />
|image = [[File:DKC5_box_art.jpg|295px]]<br />
|developer = Retro Studios, Monster Games<br />
|publisher = Nintendo<br />
|series = Donkey Kong Country<br />
|released = {{vgrelease|JP=February 14, 2014|NA=February 21, 2014|EU=February 21, 2014|AUS=February 22, 2014}}<br />
|genre = Platformer<br />
|modes = Single-player, multiplayer (2)<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk <br />
|wikipedia = Donkey_Kong_Country:_Tropical_Freeze<br />
|rating = Playable<br />
}}<br />
'''Donkey Kong Country: Tropical Freeze''' is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title '''Donkey Kong: Tropical Freeze'''.<br />
<br />
== Known Issues ==<br />
=== Intro/Opening Cutscene ===<br />
The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one).<br />
{{#ev:youtube|XOjlhR0YhR0|500|inline|This what the intro video ''should'' look like|frame}}<br />
<br />
=== Wii U Pro Controller Input/Multiplayer ===<br />
Wii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead:<br />
{{#ev:youtube|6lRYm9yWzC0|500|inline|Pro Controller workaround|frame}}<br />
<br />
=== Vendor-Specific Issues ===<br />
Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects.<br />
<br />
== Configuration ==<br />
This game requires ''GPU buffer cache accuracy'' set to '''High(Slow)''' to run properly. <br />
<br />
When the game asks when you want to play, choose Television otherwise you will have a black screen.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_j-awpKNraA|400|inline|[https://youtu.be/_j-awpKNraA Donkey Kong Country: Tropical Freeze on 1.7.4 AMD GPU]|frame}}<br />
{{#ev:youtube|lWhRJB4b-44|400|inline|[https://youtu.be/lWhRJB4b-44 Cemu 1.11.2 - GTX 750 Ti 2GB]|frame}}<br />
{{#ev:youtube|MTs1Q8Fj9lA|400|inline|[https://youtu.be/MTs1Q8Fj9lA Cemu Emulator 1.12: Donkey Kong Country: Tropical Freeze]|frame}}<br />
{{#ev:youtube|_jMQUj3U5lE|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.12 - 980ti - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA GeForce GTX 760 |user=Moi75ts|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=N/A|rating=Loads|notes=Hangs in visible loading screen, ultimately freezes. (no pun intended) }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=5 - 9|rating=Loads|notes=No sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential "freeze" pun)}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Loads|notes=~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-60|rating=Runs|notes=20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file. <br />
Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) <br />
No character texture/audio issues to speak of, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Runs|notes=50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0<br />
No character texture/audio issues so far, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Loads|notes=While loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc|user=OmegaForceYT|FPS=35/45 FPS |rating=Playable|notes=Texture Issues/Slowdowns on Some Times }}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Core i5-4690 3.5GHz|GPU=Nvidia GeForce GTX 960 4GB|user=Malkierian|FPS=50-60|rating=Playable|notes=Character texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Playable|notes=It does not work the control and can not play, but videos play an music works perfectly}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Loads|notes=The game not detected gamepad and when tick full screen, crash windows}}<br />
{{testline|version=1.6.0|OS=WIndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeonn R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly. <br />
It appears enabling ""overwrite vertex buffer size"" significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. <br />
Wii U Pro controller input settings still not detected. (no multiplayer)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5-4460|GPU=Intel HD 7800|user=Jakub|FPS=55|rating=Playable|notes=Seems to run faster in fullscreen mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Coloured impossible to play screen with sound and music}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Runs|notes=Graphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=55-60|rating=Playable|notes=60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game. <br />
Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Consistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=50-60|rating=Playable|notes=The game runs more or less great except for some levels that have a lot of thing happening in the background. This sometimes drags the fps down to 15, making it hard to complete the level. (at least if you die constantly at the same spot as I do)}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.2}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.3}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i3-5005 CPU@2.00ghz|GPU=Intel HD Graphics 5500|user=Rigo|FPS=30-60|rating=Runs|notes=Game is playable besides some slowdowns, but some characters (like DK or some enemies) are invisible, making it difficult to play.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=Nvidia GTX 1060|user=deathzero021|FPS=6-60|rating=Runs|notes=Very slow in some levels, making the game mostly unplayable for me. }}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.4. Nearly perfect, appears to be AMD GPU-specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GTX 970|user=dubstepranger|FPS=N/A|rating=Runs|notes=Game does not detect Wii U Classic Controller and still does not detect Wii U Pro controller. Game runs smoothly until about 15 minutes into gameplay when framerate drops from consistent 50-60 to <10FPS.}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Greatly improved performance in slowdown stages/areas, though still somewhat present in certain specific spots. Other than that no major changes from 1.7.1. }}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=30-60|rating=Playable|notes=Game runs smoothly @60fps until getting a second character, then drops to 30-50fps.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 980|user=macbeef|FPS=30-60|rating=Playable|notes=Game runs smoothly. 2 Player Mode works with that trick... Its not that handy, but working still. https://www.youtube.com/watch?v=6lRYm9yWzC0}}<br />
{{testline|version=1.8.0b|OS=Windows 7|region=EUR|CPU=Intel i5 7600|GPU=Nvidia GTX 1060|user=Furoryan|FPS=30-60|rating=Playable|notes=There's a problem with shader cache, if you try to load "Funky's Fly 'N' Buy" too early (just after level 1-2). Use a transferable sharder cache file as a workaround, or don't load Funky's Fly 'N' Buy before level 1-4 is cleared.}}<br />
{{testline|version=1.8.2b|OS=Windows 7|region=EUR|CPU=Intel i5 4570|GPU=AMD RX 480 8GB Nitro+OC|user=AngeLusFr|FPS=30-60|rating=Playable|notes=Perfectly playable, only some lite visual bug and some freeze.<br />
Note : when the game ask where you want to play chose Television otherwise you will have a black screen}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play the game you need to change the settings to Gamepad, not ProController.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=30-60|rating=Playable|notes=Minimal graphical issues. Runs identical to EUR version.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5 4670K @ 3.4~3.8GHz|GPU=NVidia GTX 1060 6GB|user=pedrofleck|FPS=40-60|rating=Playable|notes=Game is playable, but with unstable FPS even in 720p it's pretty hard considering it's a DK game. In 1.7.2 it works with 60FPS in 1080p, so if you got a mid-range computer like me, try an older version for this game.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=NVidia GTX 1070|user=Mononoko|FPS=Mostly 60|rating=Playable|notes=Game is very playable. Cut scene played at beginning (with corrupt sound), and there are certain shadows that do not load, but besides those small issues, the game runs great.}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770|GPU=NVidia GTX 980ti|user=Sonicarrow|FPS=Mostly 50-60|rating=Playable|notes=Game is very playable in 1080p/1440p. Cut scene at beginning with corrupt sound}}<br />
{{testend}}</div>Sonicarrowhttps://wiki.cemu.info/index.php?title=Donkey_Kong_Country:_Tropical_Freeze&diff=8926Donkey Kong Country: Tropical Freeze2018-05-21T13:20:22Z<p>Sonicarrow: /* Gameplay Videos */</p>
<hr />
<div>{{Infobox VG<br />
|title = Donkey Kong Country: Tropical Freeze<br />
|type = <br />
|image = [[File:DKC5_box_art.jpg|295px]]<br />
|developer = Retro Studios, Monster Games<br />
|publisher = Nintendo<br />
|series = Donkey Kong Country<br />
|released = {{vgrelease|JP=February 14, 2014|NA=February 21, 2014|EU=February 21, 2014|AUS=February 22, 2014}}<br />
|genre = Platformer<br />
|modes = Single-player, multiplayer (2)<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk <br />
|wikipedia = Donkey_Kong_Country:_Tropical_Freeze<br />
|rating = Playable<br />
}}<br />
'''Donkey Kong Country: Tropical Freeze''' is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title '''Donkey Kong: Tropical Freeze'''.<br />
<br />
== Known Issues ==<br />
=== Intro/Opening Cutscene ===<br />
The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one).<br />
{{#ev:youtube|XOjlhR0YhR0|500|inline|This what the intro video ''should'' look like|frame}}<br />
<br />
=== Wii U Pro Controller Input/Multiplayer ===<br />
Wii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead:<br />
{{#ev:youtube|6lRYm9yWzC0|500|inline|Pro Controller workaround|frame}}<br />
<br />
=== Vendor-Specific Issues ===<br />
Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects.<br />
<br />
== Configuration ==<br />
This game requires ''GPU buffer cache accuracy'' set to '''High(Slow)''' to run properly. <br />
<br />
When the game asks when you want to play, choose Television otherwise you will have a black screen.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_j-awpKNraA|400|inline|[https://youtu.be/_j-awpKNraA Donkey Kong Country: Tropical Freeze on 1.7.4 AMD GPU]|frame}}<br />
{{#ev:youtube|lWhRJB4b-44|400|inline|[https://youtu.be/lWhRJB4b-44 Cemu 1.11.2 - GTX 750 Ti 2GB]|frame}}<br />
{{#ev:youtube|MTs1Q8Fj9lA|400|inline|[https://youtu.be/MTs1Q8Fj9lA Cemu Emulator 1.12: Donkey Kong Country: Tropical Freeze]|frame}}<br />
{{#ev:youtube|_jMQUj3U5lE|400|inline|[https://youtu.be/_jMQUj3U5lE Cemu Emulator 1.12 - 980ti - 1440p]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA GeForce GTX 760 |user=Moi75ts|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=N/A|rating=Loads|notes=Hangs in visible loading screen, ultimately freezes. (no pun intended) }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=5 - 9|rating=Loads|notes=No sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential "freeze" pun)}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Loads|notes=~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.)}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-60|rating=Runs|notes=20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file. <br />
Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) <br />
No character texture/audio issues to speak of, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Runs|notes=50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0<br />
No character texture/audio issues so far, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Loads|notes=While loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc|user=OmegaForceYT|FPS=35/45 FPS |rating=Playable|notes=Texture Issues/Slowdowns on Some Times }}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Core i5-4690 3.5GHz|GPU=Nvidia GeForce GTX 960 4GB|user=Malkierian|FPS=50-60|rating=Playable|notes=Character texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Playable|notes=It does not work the control and can not play, but videos play an music works perfectly}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Loads|notes=The game not detected gamepad and when tick full screen, crash windows}}<br />
{{testline|version=1.6.0|OS=WIndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeonn R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly. <br />
It appears enabling ""overwrite vertex buffer size"" significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. <br />
Wii U Pro controller input settings still not detected. (no multiplayer)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5-4460|GPU=Intel HD 7800|user=Jakub|FPS=55|rating=Playable|notes=Seems to run faster in fullscreen mode}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Coloured impossible to play screen with sound and music}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Runs|notes=Graphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes.}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=55-60|rating=Playable|notes=60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game. <br />
Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Consistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific. }}<br />
{{testline|version=1.6.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=50-60|rating=Playable|notes=The game runs more or less great except for some levels that have a lot of thing happening in the background. This sometimes drags the fps down to 15, making it hard to complete the level. (at least if you die constantly at the same spot as I do)}}<br />
{{testline|version=1.6.3|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.2}}<br />
{{testline|version=1.6.4|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.3}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i3-5005 CPU@2.00ghz|GPU=Intel HD Graphics 5500|user=Rigo|FPS=30-60|rating=Runs|notes=Game is playable besides some slowdowns, but some characters (like DK or some enemies) are invisible, making it difficult to play.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=AMD FX 8320 @ 3.5GHz|GPU=Nvidia GTX 1060|user=deathzero021|FPS=6-60|rating=Runs|notes=Very slow in some levels, making the game mostly unplayable for me. }}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=No major changes from 1.6.4. Nearly perfect, appears to be AMD GPU-specific.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GTX 970|user=dubstepranger|FPS=N/A|rating=Runs|notes=Game does not detect Wii U Classic Controller and still does not detect Wii U Pro controller. Game runs smoothly until about 15 minutes into gameplay when framerate drops from consistent 50-60 to <10FPS.}}<br />
{{testline|version=1.7.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Greatly improved performance in slowdown stages/areas, though still somewhat present in certain specific spots. Other than that no major changes from 1.7.1. }}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=30-60|rating=Playable|notes=Game runs smoothly @60fps until getting a second character, then drops to 30-50fps.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel i7 4790k|GPU=Nvidia GTX 980|user=macbeef|FPS=30-60|rating=Playable|notes=Game runs smoothly. 2 Player Mode works with that trick... Its not that handy, but working still. https://www.youtube.com/watch?v=6lRYm9yWzC0}}<br />
{{testline|version=1.8.0b|OS=Windows 7|region=EUR|CPU=Intel i5 7600|GPU=Nvidia GTX 1060|user=Furoryan|FPS=30-60|rating=Playable|notes=There's a problem with shader cache, if you try to load "Funky's Fly 'N' Buy" too early (just after level 1-2). Use a transferable sharder cache file as a workaround, or don't load Funky's Fly 'N' Buy before level 1-4 is cleared.}}<br />
{{testline|version=1.8.2b|OS=Windows 7|region=EUR|CPU=Intel i5 4570|GPU=AMD RX 480 8GB Nitro+OC|user=AngeLusFr|FPS=30-60|rating=Playable|notes=Perfectly playable, only some lite visual bug and some freeze.<br />
Note : when the game ask where you want to play chose Television otherwise you will have a black screen}}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play the game you need to change the settings to Gamepad, not ProController.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=30-60|rating=Playable|notes=Minimal graphical issues. Runs identical to EUR version.}}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.0|OS=Windows 8.1|region=USA|CPU=Intel Core i5 4670K @ 3.4~3.8GHz|GPU=NVidia GTX 1060 6GB|user=pedrofleck|FPS=40-60|rating=Playable|notes=Game is playable, but with unstable FPS even in 720p it's pretty hard considering it's a DK game. In 1.7.2 it works with 60FPS in 1080p, so if you got a mid-range computer like me, try an older version for this game.}}<br />
{{testline|version=1.11.0|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=NVidia GTX 1070|user=Mononoko|FPS=Mostly 60|rating=Playable|notes=Game is very playable. Cut scene played at beginning (with corrupt sound), and there are certain shadows that do not load, but besides those small issues, the game runs great.}}<br />
{{testend}}</div>Sonicarrow