|
|
Line 1: |
Line 1: |
| ==Changelog==
| | WIP |
| *Release 1.0.0
| |
| <pre>Initial cemu release.</pre>
| |
| *Release 1.0.1
| |
| <pre>Improved accuracy of shader emulation.
| |
| Implemented many system functions leading to higher compatibility.
| |
| Added support for statically loading and linking multiple RPX/RPL files (WUD only for now).</pre>
| |
| *Release 1.0.2
| |
| <pre>Improved accuracy of shader emulation (again).
| |
| Improved the emulation of color and depth buffers.
| |
| Implemented support for: Vertex shader textures, depth samplers and instanced rendering.
| |
| Fixed a bug causing texture unit updates to be ignored
| |
| Some attempts to get the emulator running on AMD graphic cards (but we are not quite there yet)
| |
| If GLSL shader compilation fails the error is now logged to log.txt
| |
| Lots of other small changes and bugfixes.</pre>
| |
| *Release 1.1.0
| |
| <pre>New future-proof GPU7 shader assembly to GLSL decompiler (work-in-progress)
| |
| Fixed a few bugs in color and depth buffer emulation.
| |
| Added more system functions, leading to higher compatibility.
| |
| Added hacky support for DRC rotation. Right click on the render window & drag to change the orientation
| |
| Implemented some background logic for audio emulation. No audio output yet.</pre>
| |
| *Release 1.1.1
| |
| <pre>Improved shader emulation
| |
| Added support for 3D textures
| |
| Lots of bugfixes</pre>
| |
| *Release 1.1.2/b
| |
| <pre>Added controller options
| |
| Added support for OSCoroutine API
| |
| Improved shader emulation
| |
| Improved texture/depth/color buffer management
| |
| Improved CPU timing and thread synchronization
| |
| Synchronous file operations no longer block CPU execution (reduces frame stutter)
| |
| | |
| (b)
| |
| Fixed rendering issues on AMD graphic cards
| |
| Minor changes and bug fixes</pre>
| |
| *Release 1.2.0
| |
| <pre>Added basic audio support
| |
| Added support for GX2 stencil buffers
| |
| Improved controller options
| |
| Miscellaneous bug fixes and small improvements</pre>
| |
| *Release 1.3.0
| |
| <pre>Added support for GPU7 geometry shaders
| |
| Improved support for 2D texture arrays and cubemaps
| |
| Generally improved shader emulation
| |
| New debug option: Dump textures and shaders</pre>
| |
| | |
| Reference:
| |
| [http://cemu.info/changelog.html]
| |