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Project Zero: Maiden of Black Water: Difference between revisions
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{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b>}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Cemu freeze at ingame loading screen before gameplay starts.<br />Last record in log: <b>Unable to compile shader 68126366d42c1339</b>}} | ||
{{testline|version=1.11.0c|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3. | {{testline|version=1.11.0c|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=3-30|rating=Runs|notes=Ran well (25-30fps) until Chapter2, having major fps-drop(3-10fps), especially in the forest entering the fence.. What's worse is after the cutscene of Hisoka (captured by the ghost), crashed no matter what settings.. Some areas triggered memory leak: had to quickly escape from that area ASAP to prevent crash from out of RAM, also make sure have big RAMs (32 GB in my case).. If you use NVIDIA cards, turn off TileCache via NVIDIA Inspector or RivaTuner to make the screen and text clear without distortion..}} | ||
{{testend}} | {{testend}} |
Revision as of 04:00, 18 November 2017
Project Zero: Maiden of Black Water | |
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Developer(s) | KOEI TECMO GAMES CO., |
Publisher(s) | Nintendo |
Release date(s) | JP September 27, 2014 NA October 22, 2015 PAL October 30, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Fatal Frame: Maiden of Black Water is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all—the history of death and darkness on Mt. Hikami.
Known Issues
1.7.4- Cemu versions crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.
1.7.5 Cemu version crashes when character enters INN.
1.8.0+ Cemu versions freeze at loading screen before gameplay starts.
1.9.0 - Instant black screen after game load. FPS counter shows 30 FPS.
1.9.1 - Runs again. Needs emulateSinglePrecision = true to avoid in-game crash.
1.10.0f - Crash at "Press A" title screen when A pressed.
1.11.0b - Runs again. Some graphic glitches on-screen but it's doable now.
Configuration
Cemu 1.11.0b doesn't need extra configuration!
For older builds:
Make a game profile .ini and add:
[CPU]
emulateSinglePrecision = true
This will fix the in-game crashing.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- KOEI TECMO GAMES CO. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2014 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- Gamepad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c