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Tutorial:Configuration
From Cemu Wiki
menu | sub-menu | description |
---|---|---|
File | Load | Load a game |
Exit | Exit the CEMU Emulator | |
Options | Fullsceen | Enable the Fullscreen mode of the emulator. Can be closed with ESC
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Enable VSync | The vertical refresh rate does not exceed your monitor refresh rate. | |
Graphic packs | Allows to enable and disable Graphic packs and check their status | |
Upscale Filter | Options: Bilinear and Bicubic .
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Fullscreen filter | Options: Keep aspect ratio and Stretch .
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GPU buffer cache accuracy | Options: High (slow) , Medium and Low (fast)
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Audio settings | Set audio volume | |
Input settings | Set emulated controller. More info here | |
Console region | Set the emulated console region. Recommended:Auto Possible regions are (USA , Europe , Japan , China , Korea , Taiwan )
| |
Console language | Set console language. Supported languages are English , Japanese , French , German , Italian , Spanish , Chinese , Korean , Dutch , Portuguese , Russian and Taiwanese .
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Tools | Memory Searcher | A tool to modify values in the memory cache. |
CPU | Mode | Options:Single core interpreter and Single core recompiler (fast)
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Timer | Options:Cycle based timer and Host based timer (recommended)
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NFC | Scan NFC tag from file | After you load a game you can scan the NFC tag from a *.bin , *.dat or *.nfc file.
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Debug | Logging | Enables development logging. Chooseable: Unsupported API calls , File access , Threat synchronization API , GX2 API , Audio API and Input API events. Will be exported to log.txt in the Cemu folder.
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Dump | You can choose Textures and Shaders . Make sure to delete the contents of shaderCache/ first as Cemu will not dump shaders that are already cached.
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Render upside-down | Set the render mode upside-down (flipping the screen). | |
Disable audio | - | |
Disable streamout | - | |
View PPC threads | Watch thread activity in CPU multi-core mode. | |
Help | About | Version info, authors and Patreon supporters. |