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The Legend of Zelda: Phantom Hourglass

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The Legend of Zelda: Phantom Hourglass
TLoZPH.jpg
Type Virtual Console
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series
Release date(s) JP August 3, 2016
NA May 12, 2016
PAL November 13, 2015
Genre(s)
Mode(s)
Input methods gamepad
Compatibility LoadsLoads
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

The Legend of Zelda: Phantom Hourglass (Japanese: ゼルダの伝説 夢幻の砂時計 Hepburn: Zeruda no Densetsu: Mugen no Sunadokei) is an action-adventure game developed and published by Nintendo for the Nintendo DS handheld game console. It is the fourteenth installment in The Legend of Zelda series and the sequel to the 2002 GameCube title The Wind Waker. Phantom Hourglass was released in Japan in June 2007; in North America, Australia, and Europe in October 2007; and in Korea in April 2008. The game was re-released for the Wii U via the Virtual Console service in the PAL region in November 2015 and in North America in May 2016.

The game features 3D cel-shaded graphics with an overhead camera perspective, employs controls involving the console's touchscreen and microphone, and takes advantage of the Nintendo Wi-Fi Connection for online play. The game's story follows that of The Wind Waker, focusing on series protagonist Link's journey to save his friend Tetra from the story's antagonist, Bellum, with the help of Captain Linebeck and his ship, the S.S. Linebeck.

Known Issues

Stuck at black screen when opening the game

Configuration

Gameplay Videos

VideoService "service" not recognized. OR VideoService "[service]" not recognized.

Testing

Testing
2.0
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
2.0-92 Windows 10 Pro USA AMD Ryzen 9 5950X 16-Core Processor Nvidia GTX 3090 24Gb RScar77 60 Loads Tested using Vulkan API and Vsync = off. Takes 60+ seconds to boot initially, flashing visual artifacts present in opening boot cinematic with "Unsupported texture readback format 000a" message in Logging window. Screens often alternating flashing / showing graphics on both screens. Once past that, was able to see both screens with expected graphics at title screen, select a save file, and proceed to play game. Next cinematic with exposition looked fine but encountered additional visual issues once it became playable again. It also crashed after about 5 minutes of gameplay.
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
Version OS Version Region CPU GPU Tester FPS Status Additional Notes