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140
140 | |
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Developer(s) | /({{#regex:Carlsen Games, Abstraction Games|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}} |
Publisher(s) | /({{#regex:Double Fine Productions|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}} |
Release date(s) | NA September 1, 2016 PAL September 1, 2016 {{#regex:NA September 1, 2016 PAL September 1, 2016 |/.*?(\d\d\d\d).*/rs||1}} |
Genre(s) | //|}}|/([^,]+)(,? ?)/rs|$1$2}} |
Mode(s) | /(Single-player|Multi(-)?player|Co-op|Online)/rsi|$1$2}}|/\((\d{1,2}|\*)\)/|($1)}} |
Input methods | /(Wii Remote|Nunchuk|Dance Pad|Wii Balance Board|USB Keyboard|Skylander Portal|Wii MotionPlus|GamePad|Wii Speak|Microphone|Classic Controller Pro|(Pro|GameCube|Classic|Keyboard|Guitar|) Controller)/rsi|$1}} |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
[[google:{{#regex:140|/\s/|+}}|Search Google]] |
140 is a platform game independently developed by Jeppe Carlsen. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes, through levels in time to the music. The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, while the game was released on Xbox One on August 30, 2016, and on PlayStation 4, PlayStation Vita, and Wii U on September 1, 2016, with the Nintendo 3DS version being released at a later date.
Known Issues
Cemu 1.15.10
- The first chapter works perfectly, however there is an issue with sprite collision on the second chapter that prevents continued play.
Configuration
GPU buffer cache accuracy must be set to "High" to avoid graphic glitches.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- $1 (Developer)
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- Europe (Release region)
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- Single-player only (Game mode)
- 1 (Players supported)
- $1 (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.8.0b
- Tested on (Release): 1.15.10