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Adventure Time: Explore the Dungeon Because I Don't Know!: Difference between revisions
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== Known Issues == | == Known Issues == | ||
===== In-Game Text===== | |||
The menu that appears at the main screen showing "Play Game, Options, Extras" has minor clipping issues occasionally causing only partial sections of the text to appear. | |||
The in-game text box that appears when talking with other characters will sporadically glitch and some of the letters will appear corrupted. | |||
===== Missing Textures and Sprites===== | |||
Projectiles are not visible, making accuracy with guns awkward. Enemy projectiles are difficult to avoid if the player is not paying complete attention to where opponents originally targeted you from. | |||
== Configuration == | == Configuration == |
Revision as of 05:51, 17 July 2017
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Adventure Time: Explore the Dungeon Because I Don't Know! | |
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Developer(s) | WayForward Technologies |
Publisher(s) | D3 Publisher |
Series | |
Release date(s) | NA November 19, 2013 EU December 13, 2013 AUS December 12, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Adventure Time: Explore the Dungeon Because I Don't Know! is a four player co op dungeon crawler directed by Tomm Hulett and developed by WayForward Technologies with the help of Pendleton Ward under license from Cartoon Network Interactive. It is published by D3 Publisher for Microsoft Windows, Wii U, PlayStation 3, Xbox 360 and Nintendo 3DS. This is the second game based on the animated television series Adventure Time after 2012's Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!!. The game was first announced on May 14, 2013. The game includes voice acting from major characters and four-player cooperative multiplayer, except in the 3DS version, which has no multiplayer. Critical reception to the game was largely negative.
Known Issues
In-Game Text
The menu that appears at the main screen showing "Play Game, Options, Extras" has minor clipping issues occasionally causing only partial sections of the text to appear.
The in-game text box that appears when talking with other characters will sporadically glitch and some of the letters will appear corrupted.
Missing Textures and Sprites
Projectiles are not visible, making accuracy with guns awkward. Enemy projectiles are difficult to avoid if the player is not paying complete attention to where opponents originally targeted you from.
Configuration
Gameplay Videos
Testing
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Testing | ||||||||||||||||||
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