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|series = ''Assassin's Creed''
|series = ''Assassin's Creed''
|released = {{vgrelease|NA=October 18, 2012|EU=November 30, 2012}}
|released = {{vgrelease|NA=October 18, 2012|EU=November 30, 2012}}
|genre = Action-Adventure, Stealth
|genre = Action-adventure, Stealth
|modes = Single-player, Multiplayer (4), Online
|modes = Single-player, Multiplayer, Online (8)
|input = GamePad, Pro Controller
|input = GamePad, Pro Controller
|wikipedia = Assassin's_Creed_III
|wikipedia = Assassin's_Creed_III
Line 14: Line 14:


'''Assassin's Creed III''' is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft and is the fifth major installment in the Assassin's Creed series.
'''Assassin's Creed III''' is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft and is the fifth major installment in the Assassin's Creed series.
The true history of the battle for the New World will be authored by a man who does not appear on any American currency. Turn the tide of the American Revolution in this Assassin's Creed saga. Play as a Native American assassin and fight alongside some of this nation's greatest heroes, including George Washington and Benjamin Franklin, as you experience pivotal battles from the legendary conflict. For the first time, firearms play a prominent role in Assassin's Creed. Watch your enemies helplessly try to reload their weapons as you stalk your targets with tomahawks, rope darts, and the tools of a master assassin. Track your location on the Touch Screen or use it to swap weapons without missing a beat.


== Known Issues ==
== Known Issues ==
 
Characters/Scenery/Textures/Models pop in and out of existence randomly or do not get drawn at all.</br>
Draw distance is severely shortened.</br>
Spoken audio is very low in some parts of the game.</br>
Shadows/Ambient Occlusion does not get drawn properly.</br>


== Configuration ==
== Configuration ==
GPU buffer cache accuracy must be set to High to reduce texture issues. </br>
*Still will have major model glitches.</br>
Extended texture readback should be ticked.</br>


 
== Gameplay Videos ==
== Gameplay Vidoes ==
{{#ev:youtube|NGr3frODjks|400|inline|Cemu 1.15.10 Game Play|frame}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. -->
 
{{#ev:youtube|kpxyJa5ZaQ0|400|inline|[https://youtu.be/kpxyJa5ZaQ0 Assassin's Creed III CEMU 1.15.19 Test]|frame}}
{{#ev:youtube|m2ov_HPCnO4|400|inline|[https://youtu.be/m2ov_HPCnO4 AC3 Epilepsy Edition CEMU 1.80.0c Test]|frame}}


== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|1.4|collapsed}}
{{testsection|1.4|collapsed}}
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{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=Intel|user=Shideravan|FPS=N/A|rating=Loads}}
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=Intel|user=Shideravan|FPS=N/A|rating=Loads}}
{{testend}}
{{testend}}
{{testsection|1.6}}
{{testsection|1.6|collapsed}}
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v372.90|user=Malkierian|FPS=N/A|rating=Loads|notes=Crashes at the end of Ubisoft splash screen.}}
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690 @ 3.5 GHz|GPU=Nvidia GeForce GTX 960 4GB v372.90|user=Malkierian|FPS=N/A|rating=Loads|notes=Crashes at the end of Ubisoft splash screen.}}
{{testend}}
{{testend}}
{{testsection|1.15|collapsed}}
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770k|GPU=Nvidia GTX 1060 6Gb|user=Slade1972|FPS=5 - 60|rating=Runs|notes=Game runs with a lot of graphical issues. Textures pop in and out, some vanish depending on camera angle. FPS fluctuates wildly. Audio during some cut scenes is too low. Refer to configuration section to allow the game to run.}}
{{testline|version=1.15.19|OS=Windows 10 x64 Build 18362|region=USA|CPU=Ryzen 7 2700X|GPU=Nvidia GTX 1070 x2|user=dsjrb|FPS=0-50|rating=Runs|notes=Major graphical issues make the game a chore to play, theoretically possible to play through the glitches, but would not recommend. Slight audio issues. Shadows/Ambient Occlusion is broken.}}
{{testend}}
{{testsection|1.18|collapsed}}
{{testline|version=1.18.0c|OS=Windows 10 1909|region=USA|CPU=Intel Core i9-9900k 5.0Ghz|GPU=Nvidia RTX 2070 S 8Gb D=445.75|user=Neodymium|FPS=15 - 60|rating=Runs|notes=Game runs with a lot of graphical issues. Textures still completely broken and pop in and out, holding a still camera angle causes the texture flashing to stop as long as camera is still the textures are "stable". Cutscenes seem to work fine with no issues. Game completely softlocks after first cutscene on Vulkan API, Open GL works but with aforementioned issues.}}
{{testend}}
{{testsection|1.19}}
{{testline|version=1.19.2b|OS=Windows 10 1903|region=USA|CPU=Intel Core i5-9700k 4.2Ghz|GPU=Nvidia GTX 1070 8GB|user=Crismenth|FPS=60|rating=Loads|notes=Game crashes immediately after pressing + to start.}}
{{testend}}
{{testend}}

Revision as of 22:27, 31 January 2021

Assassin's Creed III
Creed III Game Cover.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series
Release date(s) NA October 18, 2012
EU November 30, 2012
Genre(s)
Mode(s)
Input methods GamePad
Compatibility LoadsLoads
GameIDs Missing IDs
See also...

Search Google
Wikipedia page


Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft and is the fifth major installment in the Assassin's Creed series.

The true history of the battle for the New World will be authored by a man who does not appear on any American currency. Turn the tide of the American Revolution in this Assassin's Creed saga. Play as a Native American assassin and fight alongside some of this nation's greatest heroes, including George Washington and Benjamin Franklin, as you experience pivotal battles from the legendary conflict. For the first time, firearms play a prominent role in Assassin's Creed. Watch your enemies helplessly try to reload their weapons as you stalk your targets with tomahawks, rope darts, and the tools of a master assassin. Track your location on the Touch Screen or use it to swap weapons without missing a beat.

Known Issues

Characters/Scenery/Textures/Models pop in and out of existence randomly or do not get drawn at all.
Draw distance is severely shortened.
Spoken audio is very low in some parts of the game.
Shadows/Ambient Occlusion does not get drawn properly.

Configuration

GPU buffer cache accuracy must be set to High to reduce texture issues.

  • Still will have major model glitches.

Extended texture readback should be ticked.

Gameplay Videos

Cemu 1.15.10 Game Play
Assassin's Creed III CEMU 1.15.19 Test
AC3 Epilepsy Edition CEMU 1.80.0c Test

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.1 Windows 10 EUR AMD FX-6300 AMD Radeon HD 7800 2GB nachopique 2-20 Loads It loads the Ubisoft and assassins creed logo but get stuck on gray screen right after that.
1.4.2b Windows 10 USA Intel Core i7-4790k Intel Shideravan N/A Loads
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 10 EUR Intel Core i5-4690 @ 3.5 GHz Nvidia GeForce GTX 960 4GB v372.90 Malkierian N/A Loads Crashes at the end of Ubisoft splash screen.
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.10 Windows 10 EUR Intel Core i7-3770k Nvidia GTX 1060 6Gb Slade1972 5 - 60 Runs Game runs with a lot of graphical issues. Textures pop in and out, some vanish depending on camera angle. FPS fluctuates wildly. Audio during some cut scenes is too low. Refer to configuration section to allow the game to run.
1.15.19 Windows 10 x64 Build 18362 USA Ryzen 7 2700X Nvidia GTX 1070 x2 dsjrb 0-50 Runs Major graphical issues make the game a chore to play, theoretically possible to play through the glitches, but would not recommend. Slight audio issues. Shadows/Ambient Occlusion is broken.
1.18
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.18.0c Windows 10 1909 USA Intel Core i9-9900k 5.0Ghz Nvidia RTX 2070 S 8Gb D=445.75 Neodymium 15 - 60 Runs Game runs with a lot of graphical issues. Textures still completely broken and pop in and out, holding a still camera angle causes the texture flashing to stop as long as camera is still the textures are "stable". Cutscenes seem to work fine with no issues. Game completely softlocks after first cutscene on Vulkan API, Open GL works but with aforementioned issues.
1.19
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.19.2b Windows 10 1903 USA Intel Core i5-9700k 4.2Ghz Nvidia GTX 1070 8GB Crismenth 60 Loads Game crashes immediately after pressing + to start.