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Call of Duty: Ghosts: Difference between revisions
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|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller, Microphone | |input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller, Microphone | ||
|wikipedia = Call_of_Duty:_Ghosts | |wikipedia = Call_of_Duty:_Ghosts | ||
|rating = | |rating = Playable | ||
}} | }} | ||
'''Call of Duty: Ghosts''' is a 2013 first-person shooter video game developed by Infinity Ward, with assistance from Raven Software, Neversoft and Certain Affinity. Published by Activision, it is the tenth primary installment in the Call of Duty series and the sixth developed by Infinity Ward. The video game was released on November 5, 2013, with Treyarch handling the port for the Wii U. | '''Call of Duty: Ghosts''' is a 2013 first-person shooter video game developed by Infinity Ward, with assistance from Raven Software, Neversoft and Certain Affinity. Published by Activision, it is the tenth primary installment in the Call of Duty series and the sixth developed by Infinity Ward. The video game was released on November 5, 2013, with Treyarch handling the port for the Wii U. | ||
== Known Issues == | == Known Issues == | ||
Online mode does not currently work for this game. | |||
You cannot access multiplayer or extinction from the campaign main menu. Must edit "cos.xml" file in the game directory, to boot into these Multiplayer or Extinction mode, by adding "+mp" to launch arguments. | |||
== Configuration == | == Configuration == | ||
Using Vulkan API fixes the issue where the entire screen gets blurred if you aim down sights with a weapon. | |||
Using Async Shaders with Vulkan reduces stuttering a lot. | |||
== Gameplay | == Gameplay Videos == | ||
{{#ev:youtube|dCTz3-uOiYY|400|inline|[https://youtu.be/dCTz3-uOiYY Call of Duty: Ghosts on 1.15.3 OpenGL]|frame}} | |||
{{#ev:youtube|UqFzMoL8b5U|400|inline|[https://youtu.be/UqFzMoL8b5U Call of Duty: Ghosts on 1.22.7 Vulkan]|frame}} | |||
== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection|1.7}} | {{testsection|1.7|collapsed}} | ||
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 4790 @ 3.5GHz|GPU=Nvidia GTX 770|user=Josivan|FPS=0|rating=Unplayable|notes=Eternally loading}} | {{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7 4790 @ 3.5GHz|GPU=Nvidia GTX 770|user=Josivan|FPS=0|rating=Unplayable|notes=Eternally loading}} | ||
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 3770|GPU=Nvidia GTX 1070|user=Gnar|FPS=0|rating=Unplayable|notes=Infinity loading}} | {{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 3770|GPU=Nvidia GTX 1070|user=Gnar|FPS=0|rating=Unplayable|notes=Infinity loading}} | ||
{{testend}} | |||
{{testsection|1.9|collapsed}} | |||
{{testline|version=1.9.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790 @ 3.6GHz|GPU=Nvidia GTX 1070|user=Josivan|FPS=0|rating=Unplayable|notes=Stop working}} | |||
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3770|GPU=Nvidia GTX 1070|user=Gnar|FPS=15-30|rating=Runs|notes=Actually goes in game, menus are litle glitch, game runs at 15-30 fps with 1-2 seconds slow downs, split screen and local modes not work, infinite loading}} | |||
{{testend}} | |||
{{testsection|1.11|collapsed}} | |||
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4790|GPU=NvidiaGTX 1070|user=Josivan|FPS=N/A|rating=Unplayable|notes=Not loading.}} | |||
{{testend}} | |||
{{testsection|1.14|collapsed}} | |||
{{testline|version=1.14.0|OS=Windows 10|region=USA|CPU=Intel Core i7-8700|GPU=NvidiaGTX 1080|user=Mefume|FPS=30-60|rating=Runs|notes=Enters in menu, goes ingame with glitch graphics, stop working in some point, split screen not working, infinite loading}} | |||
{{testend}} | |||
{{testsection|1.22|collapsed}} | |||
{{testline|version=1.22.7|OS=Windows 10|region=USA|CPU=AMD Ryzen 5-3600|GPU=Nvidia RTX 3080|user=Erick|FPS=60|rating=Playable|notes=Game is completely playable with little to no graphical glitches.}} | |||
{{testend}} | |||
{{testsection|1.26}} | |||
{{testline|version=1.26.0d|OS=Windows 10|region=USA|CPU=Ryzen 3700X|GPU=Nvidia RTX 3070|user=Niko|FPS=60|rating=Playable|notes=Most stable build yet. All modes playable with one player, no online, no split-screen}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Latest revision as of 07:33, 6 January 2022
Call of Duty: Ghosts | |
---|---|
Developer(s) | Infinity Ward, |
Publisher(s) | Activision |
Series | |
Release date(s) | WW November 5, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Call of Duty: Ghosts is a 2013 first-person shooter video game developed by Infinity Ward, with assistance from Raven Software, Neversoft and Certain Affinity. Published by Activision, it is the tenth primary installment in the Call of Duty series and the sixth developed by Infinity Ward. The video game was released on November 5, 2013, with Treyarch handling the port for the Wii U.
Known Issues
Online mode does not currently work for this game.
You cannot access multiplayer or extinction from the campaign main menu. Must edit "cos.xml" file in the game directory, to boot into these Multiplayer or Extinction mode, by adding "+mp" to launch arguments.
Configuration
Using Vulkan API fixes the issue where the entire screen gets blurred if you aim down sights with a weapon.
Using Async Shaders with Vulkan reduces stuttering a lot.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- Infinity Ward (Developer)
- Activision (Publisher)
- Worldwide (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.3
- Tested on (Release): 1.14.0
- Tested on (Release): 1.22.7
- Tested on (Release): 1.26.0d