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Coaster Crazy Deluxe: Difference between revisions
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''' | '''Coaster Crazy Deluxe''' The aim of the game is to build roller coasters to meet certain goals, such as airtime, inversions or excitement rating. Unlike RollerCoaster Tycoon, the player can bend and shape track using tools rather than picking pre-set curves and loops. <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --> | ||
== Known Issues == | == Known Issues == |
Revision as of 20:02, 30 December 2020
Coaster Crazy Deluxe | |
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Developer(s) | Frontier Developments PLC |
Publisher(s) | Frontier Developments PLC |
Release date(s) | NA November 21, 2013 PAL November 21, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Coaster Crazy Deluxe The aim of the game is to build roller coasters to meet certain goals, such as airtime, inversions or excitement rating. Unlike RollerCoaster Tycoon, the player can bend and shape track using tools rather than picking pre-set curves and loops.
Known Issues
Crashes Cemu 1.15.10
Configuration
Gameplay Vidoes
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Frontier Developments PLC (Developer)
- Frontier Developments PLC (Publisher)
- North America (Release region)
- Europe (Release region)
- 2013 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- Gamepad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.15.10
- Tested on (Release): 1.22.2