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Disney Infinity 3.0: Difference between revisions

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{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=Nvidia GTX 970|user=DavyJones|FPS=N/A|rating=Loads|notes=Save as in previous test above, game runs to intro video, which displays white and so is not fully playable. This occurs when running update v.49, when trying update v64 or v80 the game crashes. Someone suggested adding a bug entry here http://bugs.cemu.info/issues/105.}}
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=Nvidia GTX 970|user=DavyJones|FPS=N/A|rating=Loads|notes=Same as in previous test above, game runs to intro video but which displays white and so is not fully playable. Note that this occurs when running up to update v.49, when trying update v64 or v80 the game crashes. Someone suggested adding a bug entry here http://bugs.cemu.info/issues/105.}}
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Revision as of 19:01, 9 November 2019

Disney Infinity 3.0
DI3.jpg
Developer(s) Avalanche Software
Publisher(s) Disney Interactive Studios
Series
Release date(s) JP November 11, 2015
NA August 30, 2015
PAL August 28, 2015
Genre(s)
Mode(s)
Input methods GamePad
Compatibility LoadsLoads
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Disney Infinity 3.0 is a 2015 action-adventure sandbox video game published by Disney Interactive Studios. It was released for Wii U on August 28, 2015 in Europe, August 30, 2015 in North America, and November 11, 2015 in Japan. In contrast to how Disney Infinity 2.0 focused on Marvel characters, 3.0 has a focus on the Star Wars franchise.

Known Issues

Configuration

Gameplay Vidoes

Cemu 1.15.10 Game Play

Testing

Testing
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.10 Windows 10 EUR Intel Core i7-3770k Nvidia GTX 1060 6Gb Slade1972 N/A Loads Game runs to intro video, which displays white, in game audio continues. Game play seems to continue as using the joystick can cause sounds to play, and other icons to appear on screen (Press Y to pick up, Press ZR to throw, etc). The USB deck appears to be recognised by the game. CPU Mode Single Core Recompiler (fast). GPU buffer cache accuracy set to High.
Testing
1.15.18
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.10 Windows 10 EUR Intel Core i5 Nvidia GTX 970 DavyJones N/A Loads Same as in previous test above, game runs to intro video but which displays white and so is not fully playable. Note that this occurs when running up to update v.49, when trying update v64 or v80 the game crashes. Someone suggested adding a bug entry here http://bugs.cemu.info/issues/105.