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Donkey Kong 64: Difference between revisions

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== Known Issues ==
== Known Issues ==
No audio
No audio - fixed as of Cemu 1.17.0d


== Configuration ==
== Configuration ==
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== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 -->
{{testsection|1.17}}
{{testend}}
{{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=20|rating=Runs|notes=Mode Vulkan crashes immediately. OpenGL runs slowly}}
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible.  You can specify version=1.6 or just 1.6. -->
{{testend}}
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testend}}
{{testend}}
{{testend}}
{{testend}}

Revision as of 20:42, 26 January 2020

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Type Virtual Console
Compatibility RunsRuns
GameIDs Missing IDs
See also...

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(game) is a (short description)

Known Issues

No audio - fixed as of Cemu 1.17.0d

Configuration

This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.

Gameplay Videos

VideoService "service" not recognized. OR VideoService "[service]" not recognized.

Testing

Testing
1.17
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.17.0d Windows 10 USA AMD FX-8320E NVidia GTX 1060 6GB PickleRick! 20 Runs Mode Vulkan crashes immediately. OpenGL runs slowly