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Fast Racing Neo: Difference between revisions
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{{testline|version=1.11.5d|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=Runs very well. There are graphical issues sometimes. Cemu crashes whenever I hit an obstacle.The short cutscenes of each track before the races are not shown (a black screen appears).Note:I use Cemuhook.}} | {{testline|version=1.11.5d|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=Runs very well. There are graphical issues sometimes. Cemu crashes whenever I hit an obstacle.The short cutscenes of each track before the races are not shown (a black screen appears).Note:I use Cemuhook.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.12}} | {{testsection|1.12|collapse}} | ||
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }} | {{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }} | ||
{{testline|version=1.12.1b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=No longer crashes when I hit an obstacle (unlike in 1.11.5d). Lesser graphical issues than 1.11.5d.The short cutscenes of each track before the races are not shown.Note: I use Cemuhook.}} | {{testline|version=1.12.1b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=No longer crashes when I hit an obstacle (unlike in 1.11.5d). Lesser graphical issues than 1.11.5d.The short cutscenes of each track before the races are not shown.Note: I use Cemuhook.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.13}} | {{testsection|1.13|collapse}} | ||
{{testline|version=1.13.1d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, 3-5 when loading tracks|rating=Playable|notes=Cemuhook used. Graphical flickering. Black screen for 20-40 seconds between announcer revealing track and track actually loading. Strange squares when driving over water. EDIT: The map Hibashira Speedway is nearly unplayable, very bad flickering and bloom covering entire screen, and the track popping in right in front of the car.}} | {{testline|version=1.13.1d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, 3-5 when loading tracks|rating=Playable|notes=Cemuhook used. Graphical flickering. Black screen for 20-40 seconds between announcer revealing track and track actually loading. Strange squares when driving over water. EDIT: The map Hibashira Speedway is nearly unplayable, very bad flickering and bloom covering entire screen, and the track popping in right in front of the car.}} | ||
{{testsection|1.15}} | |||
{{testline|version=1.15.11c|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, <1 in multiplayer|rating=Runs|notes=Cemuhook used. No graphical issues, crashes on passing finish line}} | {{testline|version=1.15.11c|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, <1 in multiplayer|rating=Runs|notes=Cemuhook used. No graphical issues, crashes on passing finish line}} | ||
{{testend}} |
Revision as of 18:56, 6 August 2019
Fast Racing Neo | |
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Developer(s) | Shin'en Multimedia |
Publisher(s) | Shin'en Multimedia, |
Series | |
Release date(s) | JP December 22, 2015 NA December 10, 2015 EU December 10, 2015 AUS December 10, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Fast Racing Neo is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015. It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.
Known Issues
Flickering graphics (mostly texture) and a overlaying effect that breaks into four squares depending on the track.This has been fixed since v1.14.0.
Configuration
Gameplay Vidoes
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Shin'en Multimedia (Developer)
- Shin'en Multimedia (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.4
- Tested on (Release): 1.6.0
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.5c
- Tested on (Release): 1.11.5d
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.13.1d
- Tested on (Release): 1.15.11c