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Fast Racing Neo: Difference between revisions
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|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller | |input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller | ||
|wikipedia = https://en.wikipedia.org/wiki/Fast_Racing_Neo | |wikipedia = https://en.wikipedia.org/wiki/Fast_Racing_Neo | ||
|rating = | |rating = Playable | ||
}} | }} | ||
'''Fast Racing Neo''' is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015. It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii. | '''Fast Racing Neo''' is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015.<br /> | ||
It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.<br /> | |||
== Known Issues == | == Known Issues == | ||
=== Audio Levels === | |||
When going in and out of tunnels the audio levels shift wrongly and becomes loud.<br /> | |||
=== Graphics issues Vulkan === | |||
As of Cemu 1.19.2 these were the graphical issues you could experience with Vulkan.<br /> | |||
{|style="margin: 0 left;" | |||
| [[File:Frn texturebug.png|thumb|none|upright=1.75|Cemu 1.19.2 had issues with textures / overlay when using Vulkan]] | |||
| [[File:Frn texturebug 2.png|thumb|none|upright=1.75|Cemu 1.19.2 had issues with textures / overlay when using Vulkan]] | |||
|} | |||
But as of Cemu 1.21.2 they seem to be completely gone when using Vulkan<br /> | |||
{|style="margin: 0 left;" | |||
| [[File:Cemu1212 fast racing neo 1.png|thumb|none|upright=1.75|Cemu 1.21.2 issue seems to be fixed for textures / overlay when using Vulkan]] | |||
| [[File:Cemu1212 fast racing neo 2.png|thumb|none|upright=1.75|Cemu 1.21.2 issue seems to be fixed for textures / overlay when using Vulkan]] | |||
|} | |||
== Configuration == | == Configuration == | ||
None needed for regular game play.<br> | |||
The game can take advantage of multi-core recompiler.<br> | |||
== Gameplay Vidoes == | == Gameplay Vidoes == | ||
{{#ev:youtube|hp40U1IKrlQ|300|inline|[https://www.youtube.com/watch?v=hp40U1IKrlQ Fast Racing Neo running on CEMU 1.19.2c]|frame}} | |||
{{#ev:youtube| | {{#ev:youtube|PoopcCV6BeI|300|inline|[https://www.youtube.com/watch?v=PoopcCV6BeI Fast Racing Neo running on CEMU 1.11.5c]|frame}} | ||
{{#ev:youtube|PBmZD1cMzeQ|300|inline|[https://youtu.be/PBmZD1cMzeQ Cemu 1.12.0d FAST Racing NEO - 1440p]|frame}} | |||
{{#ev:youtube|NT8fMRYlx4A|300|inline|[https://www.youtube.com/watch?v=NT8fMRYlx4A FAST Racing NEO running on CEMU 1.14.0 WIP]|frame}} | |||
== Testing == | == Testing == | ||
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{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @3.0Ghz|GPU=EVGA GTX 1070 8GB watercooled @ 2 GHz|user=Mikemk|FPS=60 on menu, ~7-15 ingame, with bursts of 20|rating=Runs|notes=Stressful/painful sound glitches when FPS drops below 10, crashes when crossing finish line.}} | {{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @3.0Ghz|GPU=EVGA GTX 1070 8GB watercooled @ 2 GHz|user=Mikemk|FPS=60 on menu, ~7-15 ingame, with bursts of 20|rating=Runs|notes=Stressful/painful sound glitches when FPS drops below 10, crashes when crossing finish line.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.8}} | {{testsection|1.8|collapse}} | ||
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4440 @3.10GHz|GPU=EVGA GTX 960 SSC|user=Amorzinho|FPS=60 on menu|rating=Loads|notes=Game open, but crash after the race load.}} | {{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4440 @3.10GHz|GPU=EVGA GTX 960 SSC|user=Amorzinho|FPS=60 on menu|rating=Loads|notes=Game open, but crash after the race load.}} | ||
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60 in menu|rating=Loads|notes=Crashes when entering a race. No crashlog generated.}} | {{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60 in menu|rating=Loads|notes=Crashes when entering a race. No crashlog generated.}} | ||
{{testend}} | |||
{{testsection|1.9|collapse}} | |||
{{testline|version=1.9.0b|OS=Windows 7|region=USA|CPU=Intel Core i7 4790K @4.50GHz|GPU=GTX 1050TI|user=Cemuumec|FPS=60 on menu|rating=Loads|notes=Menus work, but crashes right before a race loads.}} | |||
{{testend}} | |||
{{testsection|1.10|collapse}} | |||
{{testend}} | |||
{{testsection|1.11|collapse}} | |||
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60 on menu|rating=Loads|notes=Crashes during race loading.}} | |||
{{testline|version=1.11.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60 FPS|rating=Playable|notes=Very playable. Background music is fixed in this build as well as game performance. There is some flickering textures and a graphics overlay that is partly broken, but still doable}} | |||
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 1400 @ 3.2GHz|GPU=AMD Radeon RX560 2GB|user=Sonikku|FPS=~60 FPS|rating=Playable|notes= Playable. There are graphical issues sometimes (flickering graphics and a overlaying effect) and occasional slowdowns (48-52 fps) but not often.}} | |||
{{testline|version=1.11.5d|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=Runs very well. There are graphical issues sometimes. Cemu crashes whenever I hit an obstacle.The short cutscenes of each track before the races are not shown (a black screen appears).Note:I use Cemuhook.}} | |||
{{testend}} | |||
{{testsection|1.12|collapse}} | |||
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }} | |||
{{testline|version=1.12.1b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=No longer crashes when I hit an obstacle (unlike in 1.11.5d). Lesser graphical issues than 1.11.5d.The short cutscenes of each track before the races are not shown.Note: I use Cemuhook.}} | |||
{{testend}} | |||
{{testsection|1.13|collapse}} | |||
{{testline|version=1.13.1d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, 3-5 when loading tracks|rating=Playable|notes=Cemuhook used. Graphical flickering. Black screen for 20-40 seconds between announcer revealing track and track actually loading. Strange squares when driving over water. EDIT: The map Hibashira Speedway is nearly unplayable, very bad flickering and bloom covering entire screen, and the track popping in right in front of the car.}} | |||
{{testend}} | |||
{{testsection|1.15|collapse}} | |||
{{testline|version=1.15.11c|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, <1 in multiplayer|rating=Runs|notes=Cemuhook used. No graphical issues, crashes on passing finish line}} | |||
{{testend}} | |||
{{testsection|1.17}} | |||
{{testline|version=1.17.2b|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=60|rating=Playable|notes= Graphics with OpenGL are flawless. With Vulkan, there's a strange blur effect over the whole screen, making the game near unplayable. Audio has rendering issues in some tracks (like the first one) : the volume goes suddenly strong or low in some sections of the track (DirectSound/XAudio doesn't matter). (Tested with game version 1.21)}} | |||
{{testline|version=1.17.3|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=60|rating=Playable|notes= Vulkan graphics now render ok. Audio has rendering issues in some tracks (like the first one) : the volume goes suddenly strong or low in some sections of the track (DirectSound/XAudio doesn't matter ; it seems that an audio effect is not well rendered). (Tested with game version 1.21)}} | |||
{{testend}} | |||
{{testsection|1.19.x}} | |||
{{testline|version=1.19.2c|OS=Windows 10|region=EU|CPU=Intel Core i5-9600k @ 4.88GHz|GPU=AMD RX580 8GB|user=chrissie|FPS=144|rating=Playable|notes=Playable in the sense of minor graphic bugs (texture-wise) with Vulkan.<br> | |||
Audio levels are a bit off when entering tunnels and such.}} | |||
{{testend}} | |||
{{testsection|1.20.x|collapse}} | |||
{{testend}} | |||
{{testsection|1.21.x}} | |||
{{testline|version=1.21.2|OS=Win10|region=EU|CPU=Intel Core i5-9600k @ 4.88GHz|GPU=AMD RX580 8GB|user=chrissie|FPS=60|rating=Playable|notes=Graphics seems to be fine with Vulkan now.<br />Only missing the audio levels.}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 14:34, 19 September 2020
Fast Racing Neo | |
---|---|
Developer(s) | Shin'en Multimedia |
Publisher(s) | Shin'en Multimedia, |
Series | |
Release date(s) | JP December 22, 2015 NA December 10, 2015 EU December 10, 2015 AUS December 10, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Fast Racing Neo is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015.
It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.
Known Issues
Audio Levels
When going in and out of tunnels the audio levels shift wrongly and becomes loud.
Graphics issues Vulkan
As of Cemu 1.19.2 these were the graphical issues you could experience with Vulkan.
But as of Cemu 1.21.2 they seem to be completely gone when using Vulkan
Configuration
None needed for regular game play.
The game can take advantage of multi-core recompiler.
Gameplay Vidoes
Testing
Testing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Categories:
- Pages using DynamicPageList3 parser function
- Shin'en Multimedia (Developer)
- Shin'en Multimedia (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.4
- Tested on (Release): 1.6.0
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.5c
- Tested on (Release): 1.11.5d
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.13.1d
- Tested on (Release): 1.15.11c
- Tested on (Release): 1.17.2b
- Tested on (Release): 1.17.3
- Tested on (Release): 1.19.2c
- Tested on (Release): 1.21.2