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Hyrule Warriors: Difference between revisions
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{{testline|version=1.10.0f|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | {{testline|version=1.10.0f|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.11. | {{testsection|1.11.x}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel i7-7700k @ 4.5Ghz|GPU=NVIDIA GTX 1070|user=Deschamps|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel i7-7700k @ 4.5Ghz|GPU=NVIDIA GTX 1070|user=Deschamps|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | ||
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of movies green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug). When using a 100% save game, it is possible to enter everything. Game crashes when loading 3D Models.}} | {{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of movies green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug). When using a 100% save game, it is possible to enter everything. Game crashes when loading 3D Models.}} | ||
{{testline|version=1.11.1|OS=Windows 10|region=US|CPU=Intel i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Doesn't recognize the Wii U GamePad but does recognize the Pro contoller.<br />Softlocks after intro video.}} | {{testline|version=1.11.1|OS=Windows 10|region=US|CPU=Intel i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Loads|notes=Doesn't recognize the Wii U GamePad but does recognize the Pro contoller.<br />Softlocks after intro video.}} | ||
{{testline|version=1.11.1|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Movies don't work (green screen buffer can be fixed using Cemuhook). Crashing after intro cutscene (known bug). Game crashes CEMU when loading 3D Models.}} | {{testline|version=1.11.1|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Movies don't work (green screen buffer can be fixed using Cemuhook). Crashing after intro cutscene (known bug). Game crashes CEMU when loading 3D Models.}} | ||
{{testline|version=1.11.2|OS=Windows 10|region=US|CPU=i5-4670k @ 4.2Ghz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Goes in-game and is playable. Need CemuHook to see the movies in-game.<br />The effect around enemies after killing them is.. interesting for now=P}} | |||
{{testend}} | {{testend}} |
Revision as of 15:53, 9 December 2017
Hyrule Warriors | |
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Developer(s) | Omega Force, |
Publisher(s) | Koei Tecmo, |
Series | |
Release date(s) | JP August 14, 2014 NA September 26, 2014 EU September 19, 2014 AUS September 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Hyrule Warriors is a Zelda spinoff in the style of the Dynasty Warriors games
Known Issues
Black And White Cloud Around Enemies When You Hit Them (Nvidia Graphics Card)
When you go to attack a enemy during game-play a black and white cloud will appear around them. (A lighting issue that only occours on a Nvidia Graphics Card)
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Omega Force (Developer)
- Koei Tecmo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2