In order to edit this wiki, you must register and verify your account.

Nano Assault Neo

From Cemu Wiki
Revision as of 09:08, 12 February 2019 by Laf111 (talk | contribs) (→‎Testing)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
'
Error creating thumbnail: File missing

Developer(s) Shin'en
Publisher(s) Shin'en
Release date(s) JP February 27, 2013
NA November 18, 2012
PAL November 30, 2012
Genre(s) Action
Mode(s) Multiplayer (2)
Compatibility PlayablePlayable
GameIDs Missing IDs
See also...

Search Google

Nano Assault Neo is an all-new unique twin-stick style shoot 'em up game for Wii U.

Known Issues

This game is heavily affected by the GPU buffer cache accuracy. low = 60FPS medium = 15FPS high = < 1FPS

Configuration

Gameplay Videos

Testing

Testing
1.11
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.4b Windows 10 EUR Intel i5-4460 @ 3.2GHz NVIDIA GTX 1060 3MB leafo 60 Playable Needs GPU buffer cache accuracy set to low
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.2 Microsoft Windows 10 Professionnel N EUR AMD FX(tm)-6300 Six-Core Processor [21Go RAM] NVIDIA GeForce GTX 970 with drivers 24.21.13.9924 Laf111 60 Playable GAME_VERSION=17, disablePrecompiledShaders=true, GPUBufferCacheAccuracy=0, disableGPUFence=true, accurateShaderMul=min, cpuTimer=hostBased, cpuMode=Triplecore-Recompiler.

The first level of the game is not emulated correctly and FPS dont' reach even 30 FPS