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New Super Mario Bros. U: Difference between revisions
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== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection| | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i3 2100 @ 3.3GHz|GPU=NVIDIA GeForce GT 430|user=fernando51|FPS=20-30|rating=Runs|notes=Coins are invisible, music does not loop properly.}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K|GPU=NVIDIA GeForce GTX 960|user=fraggz99|FPS=30-60|rating=Runs|notes=30 on menus and map, 60 in levels but stutters and has screen tear.}} | |||
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-60|rating=Runs|notes=20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 6300 3.5GHz|GPU=NVIDIA Geforce GTX 750 Ti|user=maxdamage|FPS=27-30|rating=Loads|notes=Crashes after accepting title screen}} | |||
{{testline|version=1.4.0c|OS=Windows10|region=USA|CPU=Intel Core i7-4510U |GPU=NVIDIA GeForce 840M|user=someGuyInHisRoom|FPS=30-60|rating=Playable|notes=On menus 30-40 FPS and on most levels close to 60}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=30|rating=Playable|notes=15 fps in Map World}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=35-47|rating=Playable|notes=20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD A10-5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=30-40|rating=Playable|notes=World Map frame drops to 20 fps ;minor sound problems ; }} | |||
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 970|user=Niiiz|FPS=30-60|rating=Playable|notes=Heavy frequent stutters, coins are invisible, various audio glitches}} | |||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon 1231v3 @ 3,8GHz|GPU=Nvidia Geforce GTX 980|user=Dennis|FPS=60|rating=Playable|notes=Some Crashes but good playable now its time for Wiimote Controller plugin}} | |||
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=50|rating=Playable|notes=Fine but frequent stutter}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=N/A|rating=Loads|notes=Game crashes after start menu.}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=60|rating=Loads|notes=Crashes after the Character Selection Screen}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD A10 5800k|GPU=AMD Radeon R9 270x|user=Wolffangcry12|FPS=40|rating=Runs|notes=Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;}} | |||
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i3 3217U|GPU=Nvidia GeForce GT 720m|user=Alok Awasthi|FPS=47|rating=Playable|notes=Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 4790K @4.0 GHz|GPU=Nvidia GTX 970|user=xR0B1N|FPS=N/A|rating=Loads|notes=When first button pressed, emulator crashes (cemu.exe has stopped working [...])}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel G2020 @ 2.9Ghz|GPU=Intel HD|user=|FPS=15-20|rating=Runs|notes=none}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i3 41300T @ 2.9 GHz|GPU=Nvidia GeForce GPU [GTX 860m variant 2GB]|user=Bluey|FPS=30-60|rating=Playable|notes=30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.}} | |||
{{testline|version=1.4.1|OS=windows 7|region=USA|CPU=Intel pentium g2030|GPU=AMD Radeon R7 250x|user=carl|FPS=53|rating=Playable}} | |||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 660|user=BocuD|FPS=60|rating=Perfect|notes=Sound is sometimes glitchy}} | |||
{{testline|version=1.4.1|OS=Windows 7|region=EUR|CPU=Intel Core i5 4590|GPU=AMD Radeon R9 280|user=LitchiTheCat|FPS=60|rating=Playable|notes=60 FPS ingame only}} | |||
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-2670QM |GPU=NIVDIA GeForce GT 525M|user=ElyosOfTheAbyss|FPS=N/A|rating=Loads|notes=CEMU stops responding after title screen}} | |||
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=60|rating=Playable|notes=Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P}} | |||
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel Core i7 2600K @ 3.40GHz|GPU=2GB NVIDIA GeForce GTX 660 Ti (EVGA)|user=retg65e165|FPS=38|rating=Playable}} | |||
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 |GPU=Nvidia|user=joao paulo|FPS=60|rating=Playable}} | |||
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*}} | |||
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 380 4GB|user=Naridar|FPS=60|rating=Loads|notes=Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version}} | |||
{{testend}} | {{testend}} | ||
{{testsection|version=| | {{testsection|1.5|collapsed}} | ||
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2}} | |||
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Xeon X5570 2.93GHz @ 3.3GHz|GPU=Amd Radeon HD 7970|user=SirGarmaples|FPS=50|rating=Playable}} | |||
{{testline|version=1.5.0|OS=Windows 7|region=EUR|CPU=Amd FX-4300|GPU=Nvidia GTX 660|user=rezony|FPS=59|rating=Perfect}} | |||
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=A10 77O0K|GPU=AMD Radeon R9 270x|user=DSSXe|FPS=20|rating=Playable}} | |||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx|GPU=Nvidia GTX 880m x2 SLI|user=Cybertronicgames|FPS=60 fps|rating=Playable|notes=}} | |||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob|FPS=60 FPS|rating=Playable}} | |||
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.}} | |||
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=Intel i3 2nd Gen Mobile 2330m 2.2ghz|GPU=Nvidia Geforce Gt 410m 512mb|user=BHUS|FPS=30|rating=Unplayable}} | |||
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=60|rating=Loads|notes=Game loads but crashes after pressing play on the title screen.}} | |||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=30 FPS on overworld; 60 FPS in gameplay|rating=Playable|notes=Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)}} | |||
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia GeForce GT 705|user=BocuD|FPS=40|rating=Playable|notes=Coins invisible}} | |||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=45 FPS|rating=Playable|notes=performance loss with build 1.5.2 and some graphical glitch are visible too. }} | |||
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Playable|notes=Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!}} | |||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-4700 MQ @2.40 GHZ|GPU=Nvidia GT 755m|user=kreedzsenpai|FPS=60|rating=Playable|notes=Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS}} | |||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=40-55|rating=Runs|notes=Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio }} | |||
{{testline|version=1.5.2|OS=Windows 8.1|region=USA|CPU=AMD FX-8350 @ 5.1GHz|GPU=nVidia GTX 770|user=fanta34|FPS=60|rating=Loads|notes=CEMU crashes after pressing 2 on the title screen.}} | |||
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD Phenom II X4 810|GPU=AMD Radeon 6750 DDR3|user=bio3c|FPS=20-30 world-view in-game mostly 60|rating=Playable|notes=just after a cinematic fps drops while transitioning to UI elements}} | |||
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=50-60|rating=Loads|notes=Game loads, crashes right after ground-pound on title screen}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k|GPU=Radeon R9 290x 8Gb|user=Djdat|FPS=N/A|rating=Loads|notes=Crashes when pressing start on the main menu.}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD FX-6100|GPU=Nvidia GT 630|user=Tertey|FPS=50|rating=Playable|notes=While playing level loading does lagspikes}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3|GPU=Nvidia GTX 980|user=TehPlayar|FPS=N/A|rating=Unplayable|notes=CEMU crashes after loading rpx file}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Xeon E5-1620 v3 @3.50GHz|GPU=Nvidia GTX 980|user=TehPlayar|FPS=58|rating=Playable|notes=Sound glitches sometimes crash fixed probably due to path containing letter Ł}} | |||
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-8320|GPU=AMD Radeon R9 280X|user=Cherry9-8|FPS=25-35 on map; 50-60 on levels|rating=Playable|notes=While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.}} | |||
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i7 3770 @ 3.40 GHz|GPU=Nvidia GTX 1070 8gb|user=Alek Josue|FPS=60|rating=Playable|notes=The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=AMD Athlon II X2 240|GPU=GeForce GTX 650 1GB Edition|user=MyNameIsDefault|FPS=7-40 FPS|rating=Loads|notes=After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.}} | |||
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k |GPU=Amd HD7950 3GB|user=TheStarbox|FPS=45-60|rating=Perfect|notes=working like a charm}} | |||
{{testline|version=1.5.3|OS=Windows 7|region=EUR|CPU=lntel(R) pentium(R) b960 @ 2.20GHz|GPU=NVIDIA GeForce 610M |user=abdli|FPS=FPS 60|rating=Unplayable}} | |||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-3820|GPU=AMD R9 390|user=Kd0g76|FPS=40-50|rating=Playable}} | |||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Intel HD 520|user=Wuhey|FPS=N/A|rating=Loads|notes=crashes before the game start}} | |||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i4590|GPU=Nvidia GTX 970|user=Ikaruga|FPS=60|rating=Playable|notes=Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.}} | |||
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k|GPU=AMD Radeon HD 5870|user=eKorn|FPS=50-60|rating=Loads|notes=Game crashes on pressing start on title screen}} | |||
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i3-3110M|GPU=HD 4000 (iGPU)|user=RobiNERD|FPS=~40 (~20 on world map)|rating=Playable}} | |||
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=60|rating=Perfect}} | |||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core-i5 5200U 2.7ghz|GPU=Geforce GT920M|user=AeHoow|FPS=55-60|rating=Perfect|notes=Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.}} | |||
{{testline|version=1.5.6b|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k|GPU=AMD R9 290 Crossfire (x2)|user=itsjusttime|FPS=25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60 |rating=Playable|notes=whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable }} | |||
{{testline|version=1.5.6b|OS=Windows 8.1|region=EUR|CPU=Intel Xeon E5450 @ 3.6GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=KaleidonKep99|FPS=60|rating=Perfect}} | |||
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core 2 Duo E8200|GPU=Nvidia GTX 650 1GB|user=The Blue Shells|FPS=58/60|rating=Playable}} | |||
{{testend}} | {{testend}} | ||
{{testsection|version=}} | {{testsection|1.6}} | ||
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes after pressin "A" button during attract mode}} | |||
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=intel HD graphics 5000|user=hobbettoh|FPS=60|rating=Unplayable}} | |||
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes. }} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 03:59, 17 November 2016
New Mario Bros. U | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP November 8, 2012 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
New Super Mario Bros. U is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to Mario Kart 8). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.
Known Issues
External files
Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:
FFLResMiddleLG.dat FFLResMiddle.dat FFLResHighLG.dat FFLResHigh.dat
For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like NEW NUSGrabber GUI or searching for them on Google. After obtaining the files, paste them into
(cemu directory)\mlc01\sys\title\0005001b\10056000\content
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Pages using DynamicPageList3 parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2012 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1