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Project Zero: Maiden of Black Water: Difference between revisions
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{{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Crash at "Press A" title screen when A pressed.}} | {{testline|version=1.10.0f|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Crash at "Press A" title screen when A pressed.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.11.x}} | {{testsection|1.11.x|collapsed}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30 (with some drops down to even 11fps)|rating=Runs|notes=Goes in-game and seems to be playable with glitches.}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30 (with some drops down to even 11fps)|rating=Runs|notes=Goes in-game and seems to be playable with glitches.}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Phenom II x4 965BE @ 3.4 GHz|GPU=nVidia GTX 960 2GB|user=Terry_Sunderland|FPS=30 (with some drops and stuter)|rating=Runs|notes=Goes in-game with but you need to create a gameprofile with "emulateSinglePrecision = true" or it will crash in areas without Interpreter, the game runs with glitches and stutter but very playable, one thing i found out is asides from the graphics problems and the problem with colors if you use the wiiu pad screen the letters you cannot read in normal mode can be readed clearly, the game DOES suffer from hangouts time to time (example on the seccond act you enter the woods and follow up a phantom, once you catch up the game will have a major drop in frames (2 or 3) and will freeze for about 5/7 minutes then resume.}} |
Revision as of 12:55, 10 November 2018
Project Zero: Maiden of Black Water | |
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Developer(s) | KOEI TECMO GAMES CO., |
Publisher(s) | Nintendo |
Release date(s) | JP September 27, 2014 NA October 22, 2015 PAL October 30, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Fatal Frame: Maiden of Black Water is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all—the history of death and darkness on Mt. Hikami.
Known Issues
1.7.4- Cemu versions crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.
1.7.5 Cemu version crashes when character enters INN.
1.8.0+ Cemu versions freeze at loading screen before gameplay starts.
1.9.0 - Instant black screen after game load. FPS counter shows 30 FPS.
1.9.1 - Runs again. Needs emulateSinglePrecision = true to avoid in-game crash.
1.10.0f - Crash at "Press A" title screen when A pressed.
1.11.0b - Runs again. Some graphic glitches on-screen but it's doable now.
1.11.0c - Crashed after Hisoka scene in Chapter 2.. Major slowdown in the forest on Chapter 2.. Memory leak in some areas..
1.11.3 - Crashed after Hisoka scene in Chapter 2..
1.11.6 - Un-check separable shaders under "experimental" to progress further into the game, but still black faces/skins and crashed at drop 10..
1.14.0c- Un-checking separable shaders (Options - General Settings - Graphics) makes the game playable
Vendor-Specific Issues
- Broken/scrambled text and UI elements on Nvidia GPUs. This can be fixed by following this guide.
Configuration
For Cemu 1.14.0c you'll need two things in order to able to enjoy this game!
You'll need:
- CemuHook
- Un-check separable shader (in graphics tab under settings).
There are a few things that's still broken in this game graphical wise, like viewing photos and the camera view on the GamePad view.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- KOEI TECMO GAMES CO. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2014 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- Gamepad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.6
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.14.0c