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Rabbids Land: Difference between revisions

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(Added to description, changed release dates.)
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|title = Rabbids Land
|title = Rabbids Land
|type =  
|type =  
|image =  
|image = [[File:Rabbids Land Cover.jpg|290px]]
[[File:Rabbids Land Cover.jpg|290px]]
|developer = Ubisoft Paris
|developer = Ubisoft Paris
|publisher = Ubisoft
|publisher = Ubisoft
|series = Raving Rabbids
|series = Raving Rabbids
|released = {{vgrelease|WW=November 18, 2012}}
|released = {{vgrelease|NA=November 18, 2012|PAL=November 30, 2012|JP=June 6, 2013}}
|genre = Party
|genre = Party
|modes = Single-player, Multiplayer (4)
|modes = Single-player, Multiplayer (4)
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|rating = Unplayable
|rating = Unplayable
}}
}}
'''Rabbids Land''' is a Wii U game that was announced by Ubisoft at E3 2012. It is the seventh installment of the Raving Rabbids series.
'''Rabbids Land''' is a Wii U party game that was announced by Ubisoft at E3 2012. It was developed and published by Ubisoft in November 2012 for North America, Europe and Australasia, and then later released in June 2013 for Japan. It is the seventh installment of the Raving Rabbids series.


== Known Issues ==
== Known Issues ==

Revision as of 20:05, 25 March 2017

Rabbids Land
Rabbids Land Cover.jpg
Developer(s) Ubisoft Paris
Publisher(s) Ubisoft
Series
Release date(s) JP June 6, 2013
NA November 18, 2012
PAL November 30, 2012
Genre(s)
Mode(s)
Input methods GamePad
Compatibility UnplayableUnplayable
GameIDs Missing IDs
See also...

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Rabbids Land is a Wii U party game that was announced by Ubisoft at E3 2012. It was developed and published by Ubisoft in November 2012 for North America, Europe and Australasia, and then later released in June 2013 for Japan. It is the seventh installment of the Raving Rabbids series.

Known Issues

Configuration

Gameplay Vidoes

Testing

Testing
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.3d Windows 10 USA Intel Core i7 4790 @ 3.5GHz Nvidia GTX 770 Josivan 5 Unplayable Using single core interpreter is possible go in game, but with heavy glitches and slowdowns