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Revision as of 20:15, 12 November 2019 by Dragonracer21 (Created page with "==Changelog== <pre> # Cemu detailed changelog for 1.15.12b # Patreon release date: 2019-08-09 # Public release date: 2019-08-16 # New in 1.15.12b: GX2: Fixed a crash bug th...")
# Cemu detailed changelog for 1.15.12b # Patreon release date: 2019-08-09 # Public release date: 2019-08-16 # New in 1.15.12b: GX2: Fixed a crash bug that could occur during shader compilation # New in 1.15.12: general: Fixed a bug where Cemu would take two screenshots when gamepad view was closed general: Taking a screenshot will now show a notifcation on the screen (if notification overlay is enabled) general: Added game profile option to set either TV or GamePad output as the default screen (#152) general: The graphic pack window now has an option to filter for games that are in the game list (enabled by default) general: Fixed a bug where any changed graphic pack settings would get lost when updating graphic packs (#150) general: Added fallback for community graphic pack download in case cemu.info is down or unreachable GX2: Added support for accessing gl_PointCoord in shaders This makes stars in the night sky in BotW visible. It's unknown if anything else is affected Requires proper point sprite support in compatibility profile which is working on all vendors except AMD's windows driver Note: (#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/