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Release 1.22.13

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Revision as of 22:27, 25 June 2021 by Horse (talk | contribs) (Created page with "==Changelog== <pre> # Cemu detailed changelog for 1.22.13b # Patreon release date: 2021-05-14 # Public release date: 2021-05-21 # New in 1.22.13b: general: Fixed an issue w...")
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Changelog

# Cemu detailed changelog for 1.22.13b
# Patreon release date: 2021-05-14
# Public release date:  2021-05-21

# New in 1.22.13b:

general: Fixed an issue where some installed DLC would not be detected
Vulkan: Fixed a rare crash that could happen randomly during gameplay

# New in 1.22.13:

OpenGL/Vulkan: Better detection of cache invalidation for compressed textures
               This fixes multiple issues where textures would sometimes not update correctly. Examples:
               - Emblems in Mario Kart 8 (#501)
               - Character portaits in Hyrule Warriors (#174)
               - Level preview images in Pokken Tournament

Vulkan: Added support for Latte GPU special state 5 (fast depth to color conversion)
        Shadows in Tokyo Mirage Sessions #FE and Pokkén Tournament render correctly now

coreinit: Added API MEMDestroyFrmHeap
          This resolves Color Splash crashing during some loading screens

coreinit: Further improved stability of TaskQueue API
          This should resolve some softlocks in Tokyo Mirage Sessions

Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/

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