In order to edit this wiki, you must register and verify your account.

Release 1.7.0: Difference between revisions

From Cemu Wiki
Jump to:navigation Jump to:search
(Created page with "==Changelog== {{#ev:youtube|mxY_gP3Zo7I|450|inline|[https://youtu.be/mxY_gP3Zo7I Preview]|frame}} <pre> # New in 1.7.0d (public release): GX2: Fixed a bug that sometimes caus...")
 
Line 2: Line 2:
{{#ev:youtube|mxY_gP3Zo7I|450|inline|[https://youtu.be/mxY_gP3Zo7I Preview]|frame}}
{{#ev:youtube|mxY_gP3Zo7I|450|inline|[https://youtu.be/mxY_gP3Zo7I Preview]|frame}}
<pre>
<pre>
# New in 1.7.0d (public release):
GX2: Fixed a bug that sometimes caused Cemu to crash while caching large shaders
# New in 1.7.0b/c:
GX2: Minor graphic pack related bug fixes
GX2: Fixed a rare bug which could cause textures to get corrupted
# New in 1.7.0:
GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.

Revision as of 23:26, 14 March 2017

Changelog

Preview
GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.
GX2: Fixed a bug where alpha-test related registers where incorrectly handled for shaders read from the shader cache

[1]