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{{#ev:youtube|nMb1aq-wvwo|450|inline|[https://youtu.be/nMb1aq-wvwo Super Smash Bros. U on CEMU 1.5.6 AMD GPU]|frame}}
{{#ev:youtube|nMb1aq-wvwo|450|inline|[https://youtu.be/nMb1aq-wvwo Super Smash Bros. U on CEMU 1.5.6 AMD GPU]|frame}}
{{#ev:youtube|2HVCLQHP2GQ|450|inline|[https://www.youtube.com/watch?v=2HVCLQHP2GQ Super Smash Bros U 1.5.6 vs 1.6.0 Intel IGPU]|frame}}
{{#ev:youtube|2HVCLQHP2GQ|450|inline|[https://www.youtube.com/watch?v=2HVCLQHP2GQ Super Smash Bros U 1.5.6 vs 1.6.0 Intel IGPU]|frame}}
{{#ev:youtube|Xyrw4gLkljI|450|inline|[https://www.youtube.com/watch?v=Xyrw4gLkljI Super Smash Bros U 1.6.0 Nvidia]|frame}}
{{#ev:youtube|Xyrw4gLkljI|450|inline|[https://www.youtube.com/watch?v=Xyrw4gLkljI Super Smash Bros U 1.6.0 Nvidia GPU]|frame}}
{{#ev:youtube|mr3pjKylEaU|450|inline|[https://youtu.be/mr3pjKylEaU Super Smash Bros. U on CEMU 1.6.1 AMD GPU]|frame}}
{{#ev:youtube|mr3pjKylEaU|450|inline|[https://youtu.be/mr3pjKylEaU Super Smash Bros. U on CEMU 1.6.1 AMD GPU]|frame}}



Revision as of 08:34, 20 November 2016

Super Smash Bros for Wii U
Super Smash Bros U.png
Developer(s) Sora Ltd.,
Publisher(s) Nintendo
Series
Release date(s) JP December 6, 2014
NA November 21, 2014
EU November 28, 2014
AUS November 29, 2014
Genre(s)
Mode(s)
Input methods GamePad
Compatibility PlayablePlayable
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Super Smash Bros for Wii U is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.

Known Issues

Input Bug

The game does not start properly with any input set-up/detected, requires disabling and re-enabling controller input settings to get past the title screen. (only applies to updated Smash)

Audio Issues

Audio is slowed/distorted even when the game is running at full speed. Disabling audio in Cemu's debug settings results in significantly increased performance.

Character/Stage Specific Slowdowns

Certain specific stages and high-poly characters result in slower than normal performance.

Item Spawns

Glitched item spawning with squares/polygons when an item is initially spawned.

Vendor-Specific Issues

Missing lighting and certain effects/not rendered on Nvidia GPUs.

Configuration

This game does not require non-default settings to run properly.

Gameplay Vidoes

Super Smash Bros. U on CEMU 1.5.2 AMD GPU
Super Smash Bros. U on CEMU 1.5.2 Nvidia GPU
Super Smash Bros. U on CEMU 1.5.2 AMD vs Nvidia
Super Smash Bros. U on CEMU 1.5.6 AMD GPU
Super Smash Bros U 1.5.6 vs 1.6.0 Intel IGPU
Super Smash Bros U 1.6.0 Nvidia GPU
Super Smash Bros. U on CEMU 1.6.1 AMD GPU


Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 10 USA Intel Core i7 6700K @ 4.2GHz NVIDIA GeForce GTX 970 chrisfand N/A Unplayable Black screen.
1.4.0c Windows 8.1 USA Intel Core i7 4790K @ 4GHz NVIDIA GeForce GTX 750Ti KingLava 5 - 10 Loads Game loads to start screen. Subsequently black screens when start is pressed
1.4.0c Windows 8 USA Intel Core i5 3350P AMD Radeon HD 7750 Jelmerro N/A Unplayable Black screen.
1.4.0c Windows 10 EUR Intel Core i5-3570k AMD Radeon R9 Nano Hellz N/A Unplayable Emulator is stuck on "Loading..." black screen as soon as tries to load up the game.
1.4.1 Windows 10 USA Intel Core i5 4690K @ 3.5GHz NVIDIA GeForce GTX 970 ZupaaHD 26 Loads Loads but straightaway stuck on flickering black screen.
1.4.1 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz Nvidia GeForce GT 640 PKBeam N/A Unplayable Game appears to be stuck in loading on white screen
1.4.1 Windows 10 EUR Intel Core i3 41300T @ 2.9 GHz Nvidia GeForce GPU [GTX 860m variant 2GB] Bluey N/A Unplayable Black flickering screen on load. Changing framebuffer makes the screen white/red
1.4.2b Windows 10 USA Intel Core i5-4690k Nvidia GeForce GTX 970 PTKickass 23 Unplayable It does manage to boot (hence the average FPS) but simply shows a black screen.
1.4.2b Windows 10 USA Intel Core i4930k Nvidia GTX 780Ti SLI (2x) MrObjection N/A Unplayable Stuck on "loading" black screen
1.4.2b Windows 10 USA Intel Core i5-5200U NVIDIA GeForce 940M​ Miguel92398 About 5 - 16 Runs "Smash 4 boots m8 and I'm using a phone to do that!
1.4.2b Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam N/A Unplayable Unchanged from 1.4.1, game stuck loading on white screen.
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.0 Windows 7 USA Intel Core i7-3720qm Nvidia GTX 970m Jobenblue 6-30 Loads gets to title on fb 6 but not any farther
1.5.0 Windows 10 USA Intel Core i5 4690K @ 3.9GHz Nvidia GTX 780 Sid 10-20 Loads Loads to title on framebuffer 6, after a few minutes it crashes.
1.5.0 Windows 10 USA Intel i7-5500U @ 2.4GHz Nvidia GeForce GTX 950M Playtester 3-14 Loads Gets to title with framebuffer 6 then crashes after few minutes.
1.5.0 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 17-20 Loads 5-10 FPS on heavy graphics usage (animation of title screen), 27-30 FPS on black screen."
1.5.0 Windows 10 EUR Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 30 Loads Self dumped copy of PAL Smash. Framebuffer 6: ~30 FPS in dialog boxes and 50 FPS in black screen. Unlike the NTSC-U .wud version I tested, this does not make it to the title screen after the second dialog box.
1.5.1 Windows 10 USA Intel Core i7-5500U @ 2,4 GHz nVidia GeForce GTX 950M Playtester 4-50 Loads Game loads to title on framebuffer 6 with 6 fps. Now has messed up sound (probably because of 6 fps). After title 50 fps on black screen till crash.
1.5.1 Windows 8 USA Intel Core i7 4790 Nvidia GTX 970 Frostlandia 25 Unplayable 25fps seems to be the cap
1.5.1 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 22 Unplayable Game does not seem to load anymore, even with framebuffer (6).
1.5.1 Windows 10 EUR Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 22-25 Loads Loads on framebuffer 6, audio works but does not get to the title screen. stable ~35 FPS on black screen.
1.5.1 Windows 7 USA Intel Core i5-3570K Nvidia GTX 770 OCEANaf 10 Unplayable Flickering black screen; Frame buffer 1, 2, 5, and 7 produces results of white, red, white, and green screen while everything else is black flicker.
1.5.2 Windows 10 EUR AMD FX 8320 @4.0 Ghz AMD Radeon HD 7750 Sharpjaws 60 Loads No more blackscreen. the game loads fine but its stuck on the startup loading screen forever. There seems to be missing text like "Saving Data..." as the window is completely blank
1.5.2 Windows 10 USA Intel Core i7 4720 HQ Nvidia GTX 960M Hawkins 45 (Menus) 15-20 (ingame) Runs Menus are almost perfect (in terms of accuracy), a few minor glitches in battle.
1.5.2 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 20-60 Playable

Audio issues in general. Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific."

1.5.2 Windows 10 USA Intel Core i7 4790K AMD Radeon R9 390X Wardoctors 25-30 Playable Full speed at 30fps.
1.5.2 Windows 10 USA Intel Core i5 6600K @4.4Ghz Intel 530 iGPU Gag21 10-30 ingame, 60 menus Runs Crashes Very frequently in battle was able to complete a 2min smash only once
1.5.2 Windows 10 USA AMD-FX 6300 AMD Radeon R9 380 Meta_KnightX N/A Unplayable Game has loading screen (with blank tip window) probably had it loading over 5 minutes, would not load.
1.5.2 Windows 10 USA Intel Core i5-4690 AMD R9 280 m1k3245 6-21 Runs 45-60 FPS on Menu
1.5.2 Windows 10 USA Intel Core i5 6600K @4.5Ghz ATI/AMD HD 5570 1Gb DDR3 Gag21 50-60 Menus, 30-50 CSS, 20-40 in Battle Runs To BOOT ALL Controllers must be disabled , Game Fully Updated + DLC Working , Unlike My Previous Test with iGPU does NOT Crash As Frequently BUT with the " no sound build" there are frequent freezes when loading. AND Game Some time slows down Considerably to 10-20fps which is some times fixed by (un)full screening or clicking outside cemu if not restart. P.S DO NOT Use the Pro Controller.
1.5.2 (No audio) Windows 10 USA AMD A10m-5750 AMD Radeon HD 8650G (APU) LuigiFanMario 10-15 ingame Playable In game speed doesn't seem to suffer despite the low FPS. Menus are still slow. Loading time is abysmally long(and I'm even using an .rpx!), like, even worse than Sonic 06.
1.5.2 Windows 10 USA Intel Core i3 2100 Nvidia gtx 750 non ti 1gb ddr5 kxlink 28.4 Playable
1.5.2 (No audio) Windows 10 EUR Intel Core i5 3320M @ 2.6GHz AMD Radeon HD 7570M Hamza In-Game 25, Menu 60 Runs works with 1.5.2_NoAudio only. Black Screen with normal build. little shutter sometimes.
1.5.2 Windows 10 EUR Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 60 Loads Choppy audio, black screens just before the title screen after save data setup.
1.5.2 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 60 Loads Choppy audio, game hangs(?) while loading on first screen
1.5.2 (No audio) Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 50-55 menu, 3-10 ingame Playable Instead of title screen, a green glitched screen appears, then title screen loads. Issues with brightness. Game lags heavily upon attempting to load a stage and graphical effects are not rendered properly and also lag.
1.5.2 (No audio) Windows 10 EUR Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640 PKBeam 58-60 Loads Does not load title screen.
1.5.2 Windows 10 USA Intel Core i7-6820HK @3.6GHz NVIDIA GeForce 980M N/A 60FPS in menu 30FPS locked in matches Runs Frequently crashes on classic mode,events. Smash Tour crashes Cemu
1.5.2 Windows 10 JPN Intel Core i7 3770 Nvidia GTX 660 Ult N/A Unplayable Black screen after blank menu.
1.5.2 (No audio) Windows 7 USA Intel Xeon W3550 @3.07GHz NVIDIA GeForce GTX 970 David 15-20 Runs Load times are long and fps stutter greatly while in game.
1.5.2 (No audio) Windows 10 USA AMD FX-8320 AMD Radeon R7 200 Series nidfan 28-55 Runs It might stay black at certain points until the title screen, but it can be usually fixed disconnecting all controllers. Loading times are often lengthy. Many stages, such as Hyrule Castle or Duck Hunt, appear with an extreme bloom effect, as well as the result screen. Also, certain characters cause noticeable lag when in battle (ex. Robin and Bayonetta) than others. Another issue is the game frequently hangs up after defeating a unlockable character, although not every time.
1.5.2 Windows 8.1 USA AMD FX-8350 @ 5.1GHz nVidia GTX 770 fanta34 6 Runs Some menus don't appear as they should. Unfortunately, I couldn't test the game itself because of the awfully low framerate. It took me ten minutes to take a stock off of the CPU Donkey Kong. It felt like I was playing a TAS.
1.5.3 Windows 10 EUR Intel Core i5 3570k Nvidia GTX 660 oc Michaël Bisson 30 fps Playable game run best without audio but if i put audio i lose more fps but on titles where i chose characters i get 60 fps without audio and with audio i get 30 fps and is same for mode battle best fps i get 30 fps without audio and with audio i get 20 fps and after done battle this game freeze at winner character with black screen
1.5.3 Windows 10 USA Intel Core i7 6700k (4.0Ghz) GeForce GTX 980 ti Lunikc 6-12 in-game and good 60 in menu and title screen Loads While i have a pretty good CPU, i've seen people with worse get at least a good 20-30 fps, i do'nt really understand, will try with more games though.
1.5.3 Windows 10 USA Intel Core i5-6500 Nvidia GTX960 ii 59 Playable
1.5.3 Windows 10 USA Intel Core i7 4790K (overclocked) Nvidia Gtx 780 Sli Felixowns 60 in menu, 60 in 1 v 1, 30-40 in 4 player Playable Overclocked one core on my CPU and noticed an instant performance boost. All my tweaking was done through Asus AI Tweak 3 on a Z87-ws motherboard. CPU and GPU's water cooled.
1.5.3 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640, 4 GB PKBeam 25 (menu), 4 (ingame) Playable Several text and texture rendering issues present.
1.5.3 Windows 10 USA Intel i7 4790k Nvidia GTX 970 None 10-25 in battles, stage battlefield Runs Aside from occassional stutters in menus and loading screens everything ran smooth, only problem is the screen darkens a bit at character select and in battlefield i get sub 25 fps constantly, 10-25
1.5.3 Windows 10 USA Intel i7 4770 Nvidia GTX 1070 OC 8GB robby1499 60-40 Playable Sometimes visual glitch appears but with pressing a button it disapears.
1.5.4 Windows 10 USA Intel Core i7-3770 @ 3.4 GHz NVIDIA GeForce GT 640, 4 GB PKBeam 23 (main menu), 7 (ingame) Runs Text/texture issues still present.
1.5.4 Windows 10 USA FX-6300 Nvidia GTX 750 TI 2GB Vmarcelo 20-35 Runs several errors with the lights , sounds and framerate"
1.5.4 windows 10 USA Intel Core i7 6700k Nvidia GTX 1080 FTW wind runs at 60fps until stage load then 30 below Runs cheat engine does not work 100% of the time email is strikerwind@hotmail.com
1.5.4 Windows 10 USA AMD FX-6300 3.5 GHz AMD RADEON R9 280 Sid 1-2 Playable Flashing graphics on and before some loading screens, otherwise playable except for the framerate.
1.5.5c Windows 7 USA Intel Pentium G3258 @4.4GHz nVidia GTX 750Ti Saiyaken_PHOENIX 5-10 Runs Sound is a few notes lower than the original, runs about 45 FPS in menus, but horribly slow during gameplay.
1.5.5c Windows 10 USA Intel Core i7-6700k @ 4.8GHz Nvidia GTX 970 zXTechnoWolf 60 in menu; 15 in game Runs Heavy graphical error on some screens and on certain menus text is missing. Other than low framerate, entirely playable though.
1.5.5c Windows 10 USA Intel i5500U @ 2.4 GHz nVidia GeForce GTX 950M Playtester 60 fps menu, 40-60 fps (mostly 60 fps) ingame with some fps drops Playable Brightness issues and some minor graphic glitches. Smash mode completely playable. Text boxes blank. Single Player mode playable to master hand battle. Smash Tour unplayable due to Miis.
1.5.6b Windows 10 EUR Intel Core i5-3570k @ 4,2GHz Nvidia GTX 970 CrankenPR0 Menu:60 Ingame:30 Runs Had to sometimes enable/disable audio to "unstuck" it(happened mostly in loading screens)
1.5.6b Windows 10 USA Intel Core i7-3770 @ 3.4 GHz AMD Radeon RX 470 OC, 4 GB PKBeam 40 in menu, 6 ingame Playable Major video glitch before title screen and still, missing text.
1.5.6b Windows 10 USA Intel® Core i7-4700HQ @ 3.40GHz Nvidia GTX 960 Rob Menus: 50-60 In-game: 8-30 (depending on stage + characters) Loads Menus are very smooth, but gameplay doesn't work most of the time. I've found that low-poly characters (ie Kirby) and low poly stages (ie omega Gamer) make playing the game actually bearable, but other than in that specific situation the game is unplayable. There is a weird dark effect over the game, and after a match completes and gets past the results screen, the game gets stuck on a loading screen indefinitely.
1.5.6b Windows 10 USA Intel Core i5-4460 @ 3.20 GHz Intel HD Graphics 4600 DevinSSB 30-40, peaks at lower 50s with certain characters Playable Playable if you can stand 30fps
1.5.6b Windows 10 USA Inter Core i5 3230M Intel HD Graphics 4000 Lite Cl 40Fps Playable The Game not crash, but fps decrease to 3-5 in game, in menu run to 40fps (average 51fps), character Select 27fps. 2 minutes in game are 25 aprox. in real life.
1.5.6b Windows 10 USA Intel Core i5-4570 CPU @ 3.20GHz NVIDIA Geforce 970 BillCosby6969 60 Playable Other than those several things, the game is pretty much perfect to play."
1.5.6b Windows 7 USA Amd phenom 3.2 x4 Nvidia Gtx 1060 CJUni 60 Perfect
1.6.0
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 10 USA Intel Core i5-4690 3.50 GHz NVIDIA GeForce GTX 960 Microsoftv 55 Runs Different maps provide different issues, however the common issue is after winning a match, game will be stuck on white screen, loading screen or frozen on map 90% of the time.
1.6.0 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 20-60 Playable Audio issue still present, slightly increased performance since 1.5.2. Other than that no major changes since 1.5.2/1.5.6.
1.6.0 Windows 10 USA Intel Core i7 4790k Nvidia GTX 970 Pajama 60-35 Runs Dips into 10 fps a bunch. Intro movie is a green mess, and winning screen is really bright. The rest of the game is really dark.


1.6.0 Windows 10 EUR AMD FX 8350 AMD Radeon R9 280 DragonSeth 20-30 Runs The game has a lot of freezing. And lots of frame rate drops but i can somewhat stay at 10-30 frames good luck CEMU!
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper 60 Loads Infinite loading at black screen after 1st screnns
1.6.1 Windows10 USA Intel Core i7 6700HQ @2.6GHz (overclocked) Nvidia GTX 950m playnich8 11-30 Runs If game screen goes black(mainly on intro) - disable controller, save and close that window.... should start.then re enable, but u will need to remap controls.

Sometimes it runs slow (11fps or lower). Clicking off of cemu on desktop or windows bar and clicking back after 10seconds speeds it up.

1.6.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Audio issue still present, overall slightly increased performance from 1.5.6.

Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.

1.6.2 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 45-60 Playable Audio issue still present, greatly increased performance in low-performance stages and during moves that previously caused slowdowns.

Only minor visual glitches with item spawns and visually appears nearly perfect otherwise, appears to be AMD GPU specific.

1.61 Windows 10 USA Intel Core i5 5960k Nvidia gtx 960 jonymog 60-30 Runs some weird green graphical glitches and the game runs very slow but somewhat playable