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Taiko no Tatsujin: Tokumori!: Difference between revisions
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|title = Taiko no Tatsujin: Tokumori! | |title = Taiko no Tatsujin: Tokumori! | ||
|type = | |type = | ||
|image = [[File: | |image = [[File:Tokumori2.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --> | ||
|developer = Bandai Namco Games | |developer = Bandai Namco Games | ||
|publisher = Bandai Namco Games | |publisher = Bandai Namco Games | ||
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== Known Issues == | == Known Issues == | ||
== Configuration == | == Configuration == | ||
This game does not require non-default settings to run properly. | |||
== Gameplay Videos == | == Gameplay Videos == | ||
{{# | {{#ev:youtube|y48HVAvJzs0|550|inline|[https://youtu.be/y48HVAvJzs0 Cemu Gameplay Demonstration]|frame}} | ||
| | {{#ev:youtube|fL8fCgmAYZE|450|inline|[https://youtu.be/fL8fCgmAYZE Cemu 1.10.0 AMD GPU]|frame}} | ||
| | {{#ev:youtube|5eztB6QhvFc|450|inline|[https://youtu.be/5eztB6QhvFc Cemu 1.10.0 Nvidia GPU]|frame}} | ||
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{{testsection|1.10}} | {{testsection|1.10}} | ||
{{testline|version=1.10.0f|OS=Windows 8.1|region=JPN|CPU=AMD FX-6100|GPU=nVidia GTX 1060 6GB|user=unknowwiiplayer|FPS=60|rating=Playable|notes=The game runs totally fine, it has a little input lag that makes me rate it not perfect but playable.}} | {{testline|version=1.10.0f|OS=Windows 8.1|region=JPN|CPU=AMD FX-6100|GPU=nVidia GTX 1060 6GB|user=unknowwiiplayer|FPS=60|rating=Playable|notes=The game runs totally fine, it has a little input lag that makes me rate it not perfect but playable.}} | ||
{{testend}} | |||
{{testsection|1.12}} | |||
{{testline|version=1.12.0d|OS=Windows 10|region=JPN|CPU=Intel Core i7-5700HQ|GPU=Nvidia GTX 970M|user=Essasetic|FPS=60|rating=Perfect|notes=The game maintains a solid 60fps after you develop the shader cache. The infinite loading bug when you try to create a new save is now fixed. And I have not noticed any input lag with my Xbox Controller. The game is pretty much perfect now!}} | |||
{{testline|version=1.12.0d|OS=Windows 10|region=JPN|CPU=Intel Core i7-6850K|GPU=Nvidia GTX 1080|user=KShin|FPS=60|rating=Perfect|notes=Infinite loading when you try to create a new save, you can fix that by downloading a save file and placing in your save folder. Works perfectly in guest mode and always at 60fps}} | |||
{{testline|version=1.12.2|OS=Windows 10|region=JPN|CPU=Intel Core i5 7600K|GPU=NVIDIA GTX 1060 6GB|user=Ryukori|FPS=60|rating=Perfect|notes=Game runs perfectly at 60 FPS.}} | |||
{{testend}} | {{testend}} |
Revision as of 00:12, 16 July 2018
Taiko no Tatsujin: Tokumori! | |
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Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | |
Release date(s) | JP November 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Taiko no Tatsujin: Tokumori! (太鼓の達人 特盛り!) is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014 in Japan only.[26] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.
Tokumori features two new modes: Mekadon Gasha (メカドンガシャ), a capsule toy set-up for unlocking unlockable content, and Intro-don (イントロどん♪), an intro quiz mini-game. Baton Touch Play Mode returns from Wii U Version.
Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.
Known Issues
Configuration
This game does not require non-default settings to run properly.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- Bandai Namco Games (Developer)
- Bandai Namco Games (Publisher)
- Japan (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.12.2