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Taiko no Tatsujin: Tokumori!

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Revision as of 21:23, 27 May 2018 by Essasetic (talk | contribs) (The game has become perfect!)
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Taiko no Tatsujin: Tokumori!
Tokumori2.jpg
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Series
Release date(s) JP November 20, 2014
Genre(s)
Mode(s)
Input methods GamePad
Compatibility PlayablePlayable
GameIDs Missing IDs
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Taiko no Tatsujin: Tokumori! (太鼓の達人 特盛り!) is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014 in Japan only.[26] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.

Tokumori features two new modes: Mekadon Gasha (メカドンガシャ), a capsule toy set-up for unlocking unlockable content, and Intro-don (イントロどん♪), an intro quiz mini-game. Baton Touch Play Mode returns from Wii U Version.

Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.

Known Issues

The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console. Alternatively, the game is playable when using a guest profile.

Configuration

This game does not require non-default settings to run properly.

Gameplay Videos

Cemu Gameplay Demonstration
Cemu 1.10.0 AMD GPU
Cemu 1.10.0 Nvidia GPU


Testing

Testing
[version]
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.1 Windows 10 JPN AMD A8-7410 Radeon R5 Formula-9 35~50 Loads Game runs until you pick a save file, after which you get an infinite loading screen (with a dancing bear). Sound is static and choppy.
1.10
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.10.0f Windows 8.1 JPN AMD FX-6100 nVidia GTX 1060 6GB unknowwiiplayer 60 Playable The game runs totally fine, it has a little input lag that makes me rate it not perfect but playable.
1.12
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.12.0d Windows 10 JPN Intel Core i7-5700HQ Nvidia GTX 970M Essasetic 60 Perfect The game maintains a solid 60fps after you develop the shader cache. The infinite loading bug when you try to create a new save is now fixed. And I have not noticed any input lag with my Xbox Controller. The game is pretty much perfect now!