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The Legend of Zelda: Breath of the Wild: Difference between revisions
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{{#ev:youtube|Xs5_0M0DZnc|450|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on 1.7.5 AMD GPU]|frame}} | {{#ev:youtube|Xs5_0M0DZnc|450|inline|[https://youtu.be/Xs5_0M0DZnc The Legend of Zelda: Breath of the Wild on 1.7.5 AMD GPU]|frame}} | ||
{{#ev:youtube|ooT0O_I4754|450|inline|[https://youtu.be/ooT0O_I4754 The Legend of Zelda: Breath of the Wild on 1.7.5 Nvidia GPU]|frame}} | |||
== Testing == | == Testing == |
Revision as of 05:56, 24 May 2017
The Legend of Zelda: Breath of the Wild | |
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Developer(s) | /({{#regex:Nintendo EPD|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}} |
Publisher(s) | /({{#regex:Nintendo|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}} |
Series | //|}}|/([^,]+)(,? ?)/rs|$1$2}} |
Release date(s) | WW March 3, 2017 {{#regex:WW March 3, 2017|/.*?(\d\d\d\d).*/rs||1}} |
Genre(s) | //|}}|/([^,]+)(,? ?)/rs|$1$2}} |
Mode(s) | /(Single-player|Multi(-)?player|Co-op|Online)/rsi|$1$2}}|/\((\d{1,2}|\*)\)/|($1)}} |
Input methods | /(Wii Remote|Nunchuk|Dance Pad|Wii Balance Board|USB Keyboard|Skylander Portal|Wii MotionPlus|GamePad|Wii Speak|Microphone|Classic Controller Pro|(Pro|GameCube|Classic|Keyboard|Guitar|) Controller)/rsi|$1}} |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
[[google:{{#regex:The Legend of Zelda: Breath of the Wild|/\s/|+}}|Search Google]] |
The Legend of Zelda: Breath of the Wild is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.
Known Issues
- FPS drops and stuttering.[1]
- Missing textures
- Excessive amount of RAM used for shadercache on Nvidia & Intel GPUs.
Flashing textures on AMD GPUs[2]Broken waypoints.Cutscenes not working.[3]Frequent softlocks.[4]
Configuration
- Various settings must be set:
- CPU Mode: recompiler
- CPU Timer: host based
- GPU Buffer Cache Accuracy: low
In order to fix the softlocks, a profile for Breath of the Wild must be created in "gameProfiles" with the following inside:
[CPU] emulateSinglePrecision = true
Gameplay Vidoes
Testing
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- ↑ Minimized with cashed shader in ramdisk https://www.reddit.com/r/cemu/comments/5zkyvb/botw_shader_cache_findings_ramdisk_huge_caching/
- ↑ fixed in hotfix 1.7.4d http://compat.cemu.info/wiki/Release_1.7.4
- ↑ Unofficial plugin that fixes it https://sshnuke.net/cemuhook/
- ↑ fixed in hotfix 1.7.3b http://compat.cemu.info/wiki/Release_1.7.3
- Pages using DynamicPageList3 parser function
- $1 (Developer)
- $1 (Publisher)
- $1 (Series)
- Worldwide (Release region)
- $1 (Initial release year)
- $1 (Genre)
- $1 (Game mode)
- $1 (Players supported)
- Single-player only (Game mode)
- 1 (Players supported)
- $1 (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.4b
- Tested on (Release): 1.7.4c
- Tested on (Release): 1.7.5