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The Legend of Zelda: Breath of the Wild

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The Legend of Zelda: Breath of the Wild
BreathoftheWildFinalCover.jpg
Developer(s) Nintendo EPD
Publisher(s) Nintendo
Series
Release date(s) WW March 3, 2017
Genre(s)
Mode(s)
Input methods GamePad
Compatibility RunsRuns
GameIDs Missing IDs
See also...

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Wikipedia page

The Legend of Zelda: Breath of the Wild is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The title's gameplay and mechanics constitute a departure from the series' conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game's dungeons in any order. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on 3 March 2017. Breath of the Wild was a launch title for the Switch, and the final Nintendo-produced game for the Wii U.

Known Issues

  • FPS drops and stuttering.
  • Missing textures and (AMD GPU) flashing textures.
  • Abilities (Magnesis and Stasis) not working
  • Broken waypoints.
  • Cutscenes not working.
  • Frequent softlocks.

Configuration

  • Various settings must be set:
    • CPU Mode: recompiler
    • CPU Timer: host based
    • GPU Buffer Cache Accuracy: low
  • In order to fix the softlocks, a profile for Breath of the Wild must be created in "gameProfiles" with the following inside:
[CPU]
emulateSinglePrecision = true

Gameplay Vidoes

The Legend of Zelda: Breath of the Wild on 1.7.3 Nvidia GPU

Testing

Testing
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.2 Windows 10 USA Intel Core I7-6700HQ 2.60 GHz Nvidia GTX 980M King Superhéri 10 Loads 24 GB RAM Using Bilinear and GPU buffer low and An Xbox One Controller as Input
1.7.2 Windows 7 EUR AMD A6 AMD R7 250 darc 20 Unplayable
1.7.2 Windows 10 EUR Intel i7 3770k Nvidia GTX 1080 ipodtouchdude 20 Loads
1.7.2 Windows 10 EUR Intel Pentium G3420 Nvidia 1060 3gb Obito1903 30 Loads Game Crash at title screen
1.7.2 Windows 10 EUR Intel Pentium G4400 Intel HD 510 SKOOT4life 45 Loads The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. It doesn't really crash though.
1.7.2c Windows 10 EUR Intel Core i7 5820K Nvidia GTX 1060 REGNR8 ~15 Loads The same goes for all builds of Cemu. No sound in the majority of builds with the exception of 1.6.# builds. Some menu sound effects are present.
1.7.3 Windows 10 EUR Intel i5 7600k gtx 1070 stepping 15 Runs The game has an overall low fps and lags pretty heavily when you kill an enemy. But you can actually get into the game now.
1.7.3d Windows 10 EUR Intel Core i5 3450 AMD HD7870 d3rive ~10-15 Runs Game loads fine and is indeed playable but that's just it. Many textures missing/not loading.
1.7.3d Windows 10 EUR Intel i7 4770k nVidia GTX 970 Ktululz ~15 Runs The game runs at an average of 15fps outdoor, and up to 30fps indoor, with some texture glitches, and some heavy lags. The water doesn't have any physics effect. Magnesis doesn't work. Game freezes/crashes on certain events/loadings.
1.7.3d Windows 10 EUR AMD Ryzen 7 1800X nVidia GTX 1080 wombat ~20 Runs The game runs at an average of 20fps with hard lag spikes regularly interrupting gameplay. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower.
1.7.3d Windows 10 EUR AMD FX-8350 AMD R9 280x WarlockSRB ~10 Runs The game has know bugs, with AMD graphics card there is strange texture glitching from NPCs. By using CheatEngine and setting CEMU to run in speedhack mode game is playable, even though fps counter on emu is showing low numbers.