In order to edit this wiki, you must register and verify your account.

The Legend of Zelda: The Wind Waker HD: Difference between revisions

From Cemu Wiki
Jump to:navigation Jump to:search
(Created page with "{{Infobox VG |image = 295 |title = '''The Legend of Zelda: The Wind Waker HD''' |developer = Nintendo EAD |publisher = Nintendo |series = The Legen...")
 
Line 72: Line 72:
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3400|GPU=Nvidia GTX 1070|user=4n0n|FPS=30|rating=Loads|notes=Host Timer}}
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3400|GPU=Nvidia GTX 1070|user=4n0n|FPS=30|rating=Loads|notes=Host Timer}}
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=15-30|rating=Runs|notes=15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing.}}
{{testline|version=1.6.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-650 3.2GHz|GPU=Nvidia GTX 550 Ti|user=InTransparent|FPS=15-30|rating=Runs|notes=15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing.}}
{{testend}}
{{testsection|1.7}}
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070SC 8GB|user=seriosbrad|FPS=15-30|rating=Playable|notes=15 FPS in heavy situations like boss battles, boat travel, and areas with a large view distance. 30 fps indoors and most areas.}}
{{testend}}
{{testend}}
{{testend}}
{{testend}}

Revision as of 12:13, 16 January 2017

'The Legend of Zelda: The Wind Waker HD'
295
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series
Release date(s) JP September 26, 2013
NA September 20, 2013
EU October 4, 2013
AUS October 5, 2013
Genre(s)
Mode(s)
Input methods GamePad
Compatibility RunsRuns
GameIDs Missing IDs
See also...

Search Google
Wikipedia page


The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game in the The Legend of Zelda series for the Wii U home video game console. Developed and published by Nintendo, it is a remastered version of the 2002 GameCube game, The Legend of Zelda: The Wind Waker. The Wind Waker HD expands on the original by introducing native 1080p resolution, an alternative lighting engine, as well as new gameplay features and modifications. The release of the game marked the ten-year anniversary of the international release of the original, and was the first game in the series released on the Wii U.

Known Issues

Configuration

This game does not require non-default settings to run properly.

Gameplay Vidoes

The Legend of Zelda: Twilight Princess HD on 1.5.6 AMD GPU
The Legend of Zelda: Twilight Princess HD on 1.5.6 Nvidia GPU

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaster 10 - 30 Runs 10 fps outdoors, 30fps indoors
1.4.0c Windows10 USA Intel Core i7-4790k @ 4.2GHz NVIDIA GeForce GTX-970 Crystal3lf 30 Runs It runs slow, audio is desynced, but playable.
1.4.0c Windows 10 EUR Intel Core i7-4790k @ 4.5GHz NVIDIA GeForce GTX 970 LuismaSP89 10 - 30 Runs Runs slow outdoors, fps goes at insane speed indoors (2x or 3x of the original game)
1.4.0c Windows 10 USA Intel Core i7-4790k @ 4.00GHz NVIDIA GeForce GTX 970 HenrikoMagnifico 20 Playable Around 20 fps outdoors, well over 60 inside buildings, which speeds the game too much when inside. Graphics are alright, a majority of music & sounds don't play.
1.4.1 Windows 10 USA Intel Core i5 4670 @ 3.4GHz Nvidia Gefore GTX 780 Ti Yukiko 20-60 Runs Outdoor areas run at 20 fps and indoor areas at 40-60, which is way too much (maybe implement a frame limiter as wind waker run natively at 30fps on Wii U). Slight graphical issues, nothing serious. Only sound played is music, no sfx
1.4.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 15-45 Runs 15-20fps outdoors, 30-45fps indoors, some audio issues.
1.4.1 Windows 10 EUR AMD Athlon X4 860K AMD Radeon R7 370 R110 N/A Loads The first screen appears, then fadeout and the emulator crash
1.4.1 Windows 10 USA Celeron G1820 AMD Radeon R5 240 Dashy 10-20 Playable
1.4.2 b Windows 8.1 JPN Intel 6700k @ 4.6 GHz Nvidia EVGA Gtx 980 ti Hydro Copper @ 1469 MHz Core, 1990 MHz Memory Reincarnatez 20 when running around semi-quickly, 30 when completely still, and an average of 24. Loads The game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). Additionally, the textures seem to blend together a little, i.e. hair sinking into foreheads. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. I don't know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. Standing still I get a constant 30, while an average of 24 or so if I walk.
1.4.2b Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 15-45 Runs 15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.1
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.6b Windows 10 USA Intel Core i5 5600k Nvidia gtx 970 ssc net8floz 15-30 Runs Graphical glitches, bad FPS. Battery icon displays.
1.5.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 15-30 Runs 15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected.
1.5.0 Windows 10 USA AMD Athlon X4 860K AMD Radeon R7 370 R110 10 - 30 Playable 10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you're near to them. Audio play well. Low battery icon is displayed.
1.5.0 Windows 10 EUR Intel Core i5 6600k @ 4.5ghz Nvidia GTX 970 Coco 30+ Playable Lightbox and Texture filtering issues.
1.5.0 Windows 10 USA Intel Core i7 4790 AMD HD 6870 maximusprimate 30 indoors, 8-15 outdoors Runs Lighting/colour issues
1.5.0 Windows 7 EUR AMD Athlon X4 740 AMD Radeon R7 240 Alexoalexo007 30 Loads Crashes after the first screen.
1.5.1 Windows 10 USA Intel core i5 4690k Nvidia GTX 970 Alex25197 15-30 Playable Runs pretty good. Most of the time the game runs at 30 fps. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Everything else is pretty nice.
1.5.1 Windows 10 USA AMD Athlon X4 860K AMD R9 280X Flatfire 15 Playable Shading errors create too much bloom on characters. Framerate is stable, but low.
1.5.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 15-30 Runs 15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present.
1.5.2 Windows 10 USA Intel Core i7-6700K @ 4.00 Ghz Nvidia GTX 1080 Jake 30 Runs Game runs at a pretty solid 27-30 fps even when Link is running. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. I haven't progressed beyond Outset Island but so far it seems fairly playable.
1.5.2 Windows 10 EUR Intel Core i5 4460 Nvidia GTX 970 Ashif 15-30 depending on area Runs Very low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). Would wait for next few patches before attempting to play this game.
1.5.2 Windows 10 USA Intel Core i5 4690k Nvidia GTX 980 OnlyCompanion 30 Playable Game is playable FPS and sound wise. It is not perfect but can be ignored. Game can not be completed due to a lighting glitch in the Earth Temple that has yet to be resolved.
1.5.3 windows 10 EUR Intel Core i7 6700K Nvidia GTX 780 TI SC w/ ACX SwaggyYolonator 30 Playable Shadows look a bit wierdy and there are some graphical issues here and there, but it's fully playable
1.5.3 Windows 10 USA Intel i7 6700k Nvidia GTX 1070 AwesomeFaceTM 30 Playable 95% of the time the game runs full speed! however VERY rarely there are lag spikes.
1.5.3 Windows 10 USA intel Core i7-4790k @ 4.6Ghz nVidia GTX-970 Crystal3lf 30 Playable Some frame drops in areas, not entirely perfect but enjoyably playable!
1.5.5 Windows 10 USA Intel Core i7 6700HQ Nvidia GTX 970m 3GB RDilux 17 Runs Texture glitching is still present outdoor between 10 max 21 fps indoor 30fps
1.5.6 Windows 8.1 USA AMD FX-8320 AMD R9 390 MrX4353 17 / 30 Runs Average of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors.
1.5.6b Windows 10 EUR Intel core I5 4690K @ 4.3GHGz Zotac GTX 750 TI (Oveclocked) memeita 20-30 Playable The game is playable, but there's some graphical issues, like black textures and glitchy shadows. Frame drops aren frequent, but the game is still playable.
1.5.6b Windows 10 USA AMD-FX-6300 Six Core @ 3.5GHZ Nvidia GTX 970 Proxquiry 15-30 Runs Large frame drops in outdoor areas 15-17fps. Inside is 30fps.
1.5.6b Windows 10 USA Intel Core i5 4690k Nvidia GTX 1070 Knight 30 Playable Game runs fine, average FPS sits around 30. Occasionally will dip into the mid 20's, mostly during indoor/outdoor scene changes or large explosions. Audio plays perfectly.
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 10 USA Intel Core i5-4590 @ 3.30 Nvidia GTX 970 Xenvas 15-30 Playable There is lag in the larger areas but it seems to be playable. I will update this if something changes
1.6.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 15-30 Playable No major changes from 1.5.6, appears to be AMD GPU-specific.
1.6.0 Windows 10 EUR Intel Xeon W3670 (3.20 GHz) NVIDIA GeForce GTX 460 Masl 15 Playable
1.6.0 Windows 10 EUR Intel Core i7 4790k Nvidia GTX 970 LuismaSP89 N/A Unplayable The game crashes unless you select USA console region, "The game is PAL" but cemu detects it as and USA game. This is nonsense, the game was working Ok in 1.5.6.
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper N/A Loads Crashes after saving
1.6.1 Windows 10 USA Intel Core i5-4460 Nvidia Geforce GTX 660 2GB BocuD 28 Playable The game doesn't really have glitches or anything and works pretty well, but when looking at more detailed areas the frame rate drops to 15 fps.
1.6.1 Windows 10 USA Intel Core i7-4790K 4.0GHz Nvidia GTX 970 4GB Patman 56 Runs When entering the sword tutorial near the beginning of the game, attacking the instructor results in CEMU crashing. Likewise happens, when entering the house near the instructor's house by the shore.
1.6.1 (Patreon Build) Windows 10 USA Intel Core i7 6700K OC@4.6Ghz Nvidia GTX 970 SC ACX 2.0 Chiyo 30 Runs CEMU crashes after entering Grandma's house at the beginning of the game. (30fps With GPU Buffer Accuracy set to low)
1.6.2 Windows 10 USA Intel Core i7 3400 Nvidia GTX 1070 4n0n 30 Loads Host Timer
1.6.2c Windows 10 USA Intel Core i5-650 3.2GHz Nvidia GTX 550 Ti InTransparent 15-30 Runs 15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing.
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.0c Windows 10 USA Intel Core i7 4790k Nvidia GTX 1070SC 8GB seriosbrad 15-30 Playable 15 FPS in heavy situations like boss battles, boat travel, and areas with a large view distance. 30 fps indoors and most areas.