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Trine 2: Director's Cut: Difference between revisions
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{{testline|version=1.26.2f|OS=Windows 10|region=EU|CPU=Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz|GPU=Nvidia GTX 750 ti|user= | {{testline|version=1.26.2f|OS=Windows 10|region=EU|CPU=Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz|GPU=Nvidia GTX 750 ti|user=Inkling boy 97|FPS=30|rating=Playable|notes=The game runs at constant 30 fps and the problems I encountered are that sometimes enemies glitches and make a melt effect and on the extra menu it shows only one paint.}} | ||
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Revision as of 14:18, 5 June 2022
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Developer(s) | Frozenbyte |
Publisher(s) | Frozenbyte |
Release date(s) | JP January 22, 2014 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Trine 2: Director's Cut is the second chapter of the game franchise where the protagonists are three unlikely heroes of Trine - Amadeus the Wizard, Pontius the Knight, and Zoya the Thief. Spellbound by the magical object Trine, the heroes must join forces to overcome obstacles and puzzles in a fully interactive physics-based world, battle the undead and their minions, and restore balance to the kingdom!
Known Issues
Configuration
- there aren't any graphic packs from the community for this game so you can only play it the same as you would on your wiiu.
Gameplay Videos
Testing
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