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Trine 2: Director's Cut: Difference between revisions

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== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 -->
{{testsection|1.26}}
{{testend}}
{{testline|version=1.26c|OS=Windows 10|region=EU|CPU|GPU=Nvidia GTX 750 ti|user=inkling boy 97|FPS=30|rating=Playable|notes=The game run at constant 30 fps and the only problem I encountered is that sometimes enemies glitches and make a melt effect.}}
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6.  For version, either is acceptible.  You can specify version=1.6 or just 1.6. -->
{{testend}}
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testend}}
{{testend}}
{{testend}}

Revision as of 15:39, 4 June 2022

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Developer(s) Frozenbyte
Publisher(s) Frozenbyte
Release date(s) JP January 22, 2014
NA November 18, 2012
PAL November 30, 2012
Genre(s)
Mode(s)
Compatibility RunsRuns
GameIDs Missing IDs
See also...

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(game) is a (short description)

Known Issues

Configuration

Gameplay Videos

Cemu Emulator 1.12: Trine 2: Director's Cut

Testing

Testing
1.26
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.26c Windows 10 EU Nvidia GTX 750 ti inkling boy 97 30 Playable The game run at constant 30 fps and the only problem I encountered is that sometimes enemies glitches and make a melt effect.