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Assassin's Creed IV: Black Flag

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Assassins Creed IV: Black Flag
Assassin's Creed IV - Black Flag cover.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series Assassin's Creed
Release date(s) NA October 29, 2013
EU November 22, 2013
Genre(s) Action-adventure, Stealth
Mode(s) Single-player, Multiplayer (4), Online
Input methods GamePad, Pro Controller
Compatibility LoadsLoads
GameIDs
See also...

Search Google
Wikipedia page


Assassin's Creed IV: Black Flag is a 2013 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series.

Known Issues

Must have GPU accuracy to High for the first battle, if not, gets very very glitchy.
First battle is very glitchy in general, once you win, it gets better.
Shadows/Ambient Occlusion does not draw properly.

Configuration

GPU buffer accuracy = HIGH (Majorly decreases artifacting)
Triple Core Recompiler get you 45 fps average, however is very likely to crash.

Gameplay Vidoes

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.1 Windows 10 EUR AMD FX-6300 AMD Radeon HD 7800 2GB nachopique N/A Unplayable Crashes Cemu on start
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.1 Windows 10 US Intel i7 3770K nVidia 1070 8GB timekills 25-60 or 3-5 Loads Audio glitches, intro video flashes with Single core recompiler. Single core interpreter better compat but 3-5FPS
1.12
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.12.2 Windows 10 US Intel i5 3330 nVidia 1060 6GB Dusky 0.25-6.73 Loads Audio glitches, and texture artifacts, most unplayable
1.12.2 Windows 10 US Intel i7 8700k gtx 1060 ampharos 2.0 15 Playable Camera moves very quickly, hard to move player, but playable...
1.15.x
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.19 Windows 10 x64 Build 18362 USA Ryzen 7 2700X Nvidia GTX 1070 x2 dsjrb 5-30 Playable Has major graphical issues When GPU buffer is not HIGH. Freezes randomly on Triple-core recompiler. Audio issues. Shadows/Ambient Occlusion does not draw properly.