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Release 1.22.3

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# Cemu detailed changelog for 1.22.3b
# Patreon release date: 2020-12-25
# Public release date:  2021-01-01

# New in 1.22.3b (public release):

OpenGL/Vulkan: Avoid out-of-bounds writes in streamout emulation
               This fixes a crash in BotW that could occur randomly whenever there is a high quantity of active particles (#409)

# New in 1.22.3:

Vulkan: Attempts at fixing graphic bugs specific to Intel Iris GPUs

coreinit: Added support for thread cancellation
          This fixes Axiom Verge crashing at boot and is also used by some system titles (#265)

gfxPack: Changing any preset option will automatically reload the graphic pack (unless it modifies textures or resolution, in which case a restart is still required)
gfxPack: Vsync frequency can now be changed while a game is running (for example, this allows switching between different FPS++ framerates while the game is running)

gfxPack: Several new features for the graphic pack patch format. These additions are mainly of interest to graphic pack authors.
         New operands supported in expressions: modulo (%) and additional comparisons (>=, <=, >, <)
         Data directives (like .int) now support multiple comma separated values instead of only one per line (example: .int 1, 2, 3)
         Added .string data directive for embedding strings. (example: .string "hello world")
         Added .align <alignment> directive to insert padding bytes until alignment is reached (example: .align 4)
         To use the new features, set the graphic pack version in rules.txt to 7

(#xx) refers to resolved bug tracker issues. See

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