https://wiki.cemu.info/api.php?action=feedcontributions&user=Onthemix&feedformat=atomCemu Wiki - User contributions [en]2024-03-28T17:43:39ZUser contributionsMediaWiki 1.39.6https://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&diff=11278Yoshi's Woolly World2019-07-08T08:22:09Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Yoshi's Woolly World<br />
|image = [[File:UK_box_art_of_Yoshi's_Woolly_World.jpg|295px]]<br />
|developer = Good-Feel<br />
|publisher = Nintendo<br />
|series = ''Yoshi''<br />
|released = {{vgrelease|AU=June 25, 2015|EU=June 26, 2015|JP=July 16, 2015|NA=October 16, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Yoshi's Woolly World<br />
|rating = Playable<br />
}}<br />
'''Yoshi's Woolly World''' is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.<br />
<br />
== Known Issues ==<br />
=== Vendor-Specific Issues ===<br />
*Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.<br />
<br />
=== Levels Difficult to Play ===<br />
* In level 3-4, the bubbles are invisible.<br />
* In level 4-1, the ropes are invisible.<br />
<br />
== Configuration ==<br />
Runs with default settings but tweaking is recommended.<br />
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but it's not required to use this. <br />
<br />
== Status Summary Table ==<br />
The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). Currently (11 May 2019) the best version of CEMU to run this game is 1.15.3. Version 1.15.5 introduces graphical glitch on level 1-4 (rotating device) and version 1.15.6 introduces rendering issues when starting or leaving a level/house in yoshi's village. <br />
<br />
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|600px|thumb|center]]<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}<br />
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XHvdkW_ILaQ|400|inline|[https://youtu.be/XHvdkW_ILaQ Yoshi's Woolly World on 1.7.2 AMD GPU]|frame}}<br />
{{#ev:youtube|ptFa_EsuSNs|400|inline|[https://youtu.be/ptFa_EsuSNs Cemu 1.11.6 Yoshi's Woolly World nVidia GTX 750 Ti]|frame}}<br />
{{#ev:youtube|QnZMKiUncYQ|400|inline|[https://youtu.be/QnZMKiUncYQ Cemu Emulator 1.12: Yoshi's Woolly World ]|frame}}<br />
{{#ev:youtube|XK_ptRNpKZ0|400|inline|[https://youtu.be/XK_ptRNpKZ0 Yoshi's Woolly World on Cemu 1.13.1 - 7700K + GTX 970]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @3.2GHz|GPU=AMD Radeon R9 270X|user=leparklez|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=N/A|rating=Unplayable|notes=Black Screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=N/A|rating=Unplayable|notes=Black Screen, No sound}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=60|rating=Loads|notes=Displays title in framebuffer 2, fades to black permanently after a couple of seconds}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Nvidia GTX 750ti|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=same as with 1.5.1}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=Nvidia gtx 960m|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Same result with previous versions.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA GeForce GTX 760|user=Erika Nightray|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 970|user=NightmareTX|FPS=N/A|rating=Unplayable}} <br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=NVIDIA GTX970|user=rufusko|FPS=N/A|rating=Unplayable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=NVIDIA GTX 860M|user=EdwardElric|FPS=60|rating=Runs|notes=Glitchy graphics and lag spikes on first run}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic. <br />
*There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A. <br />
*Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5 760|GPU=Nvidia GTX 560 ti|user=john|FPS=50|rating=Runs|notes=stops frequently for prolonged periods}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=some glitches}}<br />
{{testline|version=1.6.1|OS=Windowws 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=35-37|rating=Playable|notes=Hard to start, but runs if you leave the controller alone during boot until title screen appears.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 5500U 2.4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=60|rating=Loads|notes=crashes after controller screen and don't recognize the input controller}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=5-30|rating=Runs|notes=Seemingly freezes after controller screen. Occasional serious lockups.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5700hq|GPU=Nvidia GTX 960m|user=Jorr|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Further improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent. <br />
Appears to have issues with missing specific terrain/background textures. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia GTX970|user=amosk|FPS=45-60|rating=Loads|notes=game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 5500U 2.4GHz|GPU=Nividia Geforce 830m 2GB|user=RenanZ|FPS=15-30fps|rating=Loads|notes=using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k|GPU=Nvidia GTX970|user=mekyon|FPS=60|rating=Loads|notes=Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=Nvidia gtx 1050ti|user=youbill36|FPS=30-50|rating=Loads|notes=graves tirones constantes y se acaba colgando}}<br />
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Still playable. Some effects are missing like proper fire effects.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play in multiplayer you need to add the mentioned fix I will add above!}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Looks like a few things have been fixed like invisible wall now renders as expected}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i5-4690 @ 3.50GHz|GPU=NVIDIA GTX 1060 6 GB|user=oneBacon|FPS=60|rating=Playable|notes=Runs pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.}}<br />
{{testend}}<br />
{{testsection|1.12.x}}<br />
{{testline|version=1.12.2d|OS=Windows 10(1803)|region=EUR|CPU=Intel Core i7 7700HQ @ 2.8GHz|GPU=NVIDIA GTX 1050 4GB|user=C31|FPS=60|rating=Playable|notes=FPS stable at 60 with speedup on world map}}<br />
{{testend}}<br />
{{testsection|1.15.x}}<br />
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700K @ 4GHz|GPU=NVIDIA GTX 1070ti 8GB|user=billcox|FPS=60|rating=Playable|notes=CemuHook, Graphics Pack, shader cache etc. 60fps on every level with the odd split-second slow down. Some graphical issues as described above. Game can still be played and completed but some of the graphical issues can make it a bit tedious at times. Make sure you see the spreadsheet above for the levels in question, especially as one will require temporary deactivation of graphics pack. Overall definitely worth playing!}}<br />
{{testline|version=1.15.9c|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Playable|notes=Lots of visuals issues. Playable}}<br />
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Runs|notes=Game Freezes, use 1.15.9c instead}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&diff=11277Yoshi's Woolly World2019-07-08T08:21:26Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Yoshi's Woolly World<br />
|image = [[File:UK_box_art_of_Yoshi's_Woolly_World.jpg|295px]]<br />
|developer = Good-Feel<br />
|publisher = Nintendo<br />
|series = ''Yoshi''<br />
|released = {{vgrelease|AU=June 25, 2015|EU=June 26, 2015|JP=July 16, 2015|NA=October 16, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Yoshi's Woolly World<br />
|rating = Playable<br />
}}<br />
'''Yoshi's Woolly World''' is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.<br />
<br />
== Known Issues ==<br />
=== Vendor-Specific Issues ===<br />
*Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.<br />
<br />
=== Levels Difficult to Play ===<br />
* In level 3-4, the bubbles are invisible.<br />
* In level 4-1, the ropes are invisible.<br />
<br />
== Configuration ==<br />
Runs with default settings but tweaking is recommended.<br />
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but it's not required to use this. <br />
<br />
== Status Summary Table ==<br />
The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). Currently (11 May 2019) the best version of CEMU to run this game is 1.15.3. Version 1.15.5 introduces graphical glitch on level 1-4 (rotating device) and version 1.15.6 introduces rendering issues when starting or leaving a level/house in yoshi's village. <br />
<br />
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|600px|thumb|center]]<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}<br />
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XHvdkW_ILaQ|400|inline|[https://youtu.be/XHvdkW_ILaQ Yoshi's Woolly World on 1.7.2 AMD GPU]|frame}}<br />
{{#ev:youtube|ptFa_EsuSNs|400|inline|[https://youtu.be/ptFa_EsuSNs Cemu 1.11.6 Yoshi's Woolly World nVidia GTX 750 Ti]|frame}}<br />
{{#ev:youtube|QnZMKiUncYQ|400|inline|[https://youtu.be/QnZMKiUncYQ Cemu Emulator 1.12: Yoshi's Woolly World ]|frame}}<br />
{{#ev:youtube|XK_ptRNpKZ0|400|inline|[https://youtu.be/XK_ptRNpKZ0 Yoshi's Woolly World on Cemu 1.13.1 - 7700K + GTX 970]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @3.2GHz|GPU=AMD Radeon R9 270X|user=leparklez|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=N/A|rating=Unplayable|notes=Black Screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=N/A|rating=Unplayable|notes=Black Screen, No sound}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=60|rating=Loads|notes=Displays title in framebuffer 2, fades to black permanently after a couple of seconds}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Nvidia GTX 750ti|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=same as with 1.5.1}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=Nvidia gtx 960m|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Same result with previous versions.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA GeForce GTX 760|user=Erika Nightray|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 970|user=NightmareTX|FPS=N/A|rating=Unplayable}} <br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=NVIDIA GTX970|user=rufusko|FPS=N/A|rating=Unplayable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=NVIDIA GTX 860M|user=EdwardElric|FPS=60|rating=Runs|notes=Glitchy graphics and lag spikes on first run}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic. <br />
*There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A. <br />
*Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5 760|GPU=Nvidia GTX 560 ti|user=john|FPS=50|rating=Runs|notes=stops frequently for prolonged periods}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=some glitches}}<br />
{{testline|version=1.6.1|OS=Windowws 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=35-37|rating=Playable|notes=Hard to start, but runs if you leave the controller alone during boot until title screen appears.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 5500U 2.4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=60|rating=Loads|notes=crashes after controller screen and don't recognize the input controller}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=5-30|rating=Runs|notes=Seemingly freezes after controller screen. Occasional serious lockups.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5700hq|GPU=Nvidia GTX 960m|user=Jorr|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Further improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent. <br />
Appears to have issues with missing specific terrain/background textures. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia GTX970|user=amosk|FPS=45-60|rating=Loads|notes=game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 5500U 2.4GHz|GPU=Nividia Geforce 830m 2GB|user=RenanZ|FPS=15-30fps|rating=Loads|notes=using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k|GPU=Nvidia GTX970|user=mekyon|FPS=60|rating=Loads|notes=Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=Nvidia gtx 1050ti|user=youbill36|FPS=30-50|rating=Loads|notes=graves tirones constantes y se acaba colgando}}<br />
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Still playable. Some effects are missing like proper fire effects.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play in multiplayer you need to add the mentioned fix I will add above!}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Looks like a few things have been fixed like invisible wall now renders as expected}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i5-4690 @ 3.50GHz|GPU=NVIDIA GTX 1060 6 GB|user=oneBacon|FPS=60|rating=Playable|notes=Runs pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.}}<br />
{{testend}}<br />
{{testsection|1.12.x}}<br />
{{testline|version=1.12.2d|OS=Windows 10(1803)|region=EUR|CPU=Intel Core i7 7700HQ @ 2.8GHz|GPU=NVIDIA GTX 1050 4GB|user=C31|FPS=60|rating=Playable|notes=FPS stable at 60 with speedup on world map}}<br />
{{testend}}<br />
{{testsection|1.15.x}}<br />
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700K @ 4GHz|GPU=NVIDIA GTX 1070ti 8GB|user=billcox|FPS=60|rating=Playable|notes=CemuHook, Graphics Pack, shader cache etc. 60fps on every level with the odd split-second slow down. Some graphical issues as described above. Game can still be played and completed but some of the graphical issues can make it a bit tedious at times. Make sure you see the spreadsheet above for the levels in question, especially as one will require temporary deactivation of graphics pack. Overall definitely worth playing!}}<br />
{{testline|version=1.15.9c|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Playable|notes=Lots of visuals issues. Playable}}<br />
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Runs|notes=Game Freezes, use 1.15.9c instead}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&diff=11276Yoshi's Woolly World2019-07-08T08:20:52Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Yoshi's Woolly World<br />
|image = [[File:UK_box_art_of_Yoshi's_Woolly_World.jpg|295px]]<br />
|developer = Good-Feel<br />
|publisher = Nintendo<br />
|series = ''Yoshi''<br />
|released = {{vgrelease|AU=June 25, 2015|EU=June 26, 2015|JP=July 16, 2015|NA=October 16, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Yoshi's Woolly World<br />
|rating = Playable<br />
}}<br />
'''Yoshi's Woolly World''' is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.<br />
<br />
== Known Issues ==<br />
=== Vendor-Specific Issues ===<br />
*Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.<br />
<br />
=== Levels Difficult to Play ===<br />
* In level 3-4, the bubbles are invisible.<br />
* In level 4-1, the ropes are invisible.<br />
<br />
== Configuration ==<br />
Runs with default settings but tweaking is recommended.<br />
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but it's not required to use this. <br />
<br />
== Status Summary Table ==<br />
The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). Currently (11 May 2019) the best version of CEMU to run this game is 1.15.3. Version 1.15.5 introduces graphical glitch on level 1-4 (rotating device) and version 1.15.6 introduces rendering issues when starting or leaving a level/house in yoshi's village. <br />
<br />
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|600px|thumb|center]]<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}<br />
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XHvdkW_ILaQ|400|inline|[https://youtu.be/XHvdkW_ILaQ Yoshi's Woolly World on 1.7.2 AMD GPU]|frame}}<br />
{{#ev:youtube|ptFa_EsuSNs|400|inline|[https://youtu.be/ptFa_EsuSNs Cemu 1.11.6 Yoshi's Woolly World nVidia GTX 750 Ti]|frame}}<br />
{{#ev:youtube|QnZMKiUncYQ|400|inline|[https://youtu.be/QnZMKiUncYQ Cemu Emulator 1.12: Yoshi's Woolly World ]|frame}}<br />
{{#ev:youtube|XK_ptRNpKZ0|400|inline|[https://youtu.be/XK_ptRNpKZ0 Yoshi's Woolly World on Cemu 1.13.1 - 7700K + GTX 970]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @3.2GHz|GPU=AMD Radeon R9 270X|user=leparklez|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=N/A|rating=Unplayable|notes=Black Screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=N/A|rating=Unplayable|notes=Black Screen, No sound}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=60|rating=Loads|notes=Displays title in framebuffer 2, fades to black permanently after a couple of seconds}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Nvidia GTX 750ti|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=same as with 1.5.1}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=Nvidia gtx 960m|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Same result with previous versions.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA GeForce GTX 760|user=Erika Nightray|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 970|user=NightmareTX|FPS=N/A|rating=Unplayable}} <br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=NVIDIA GTX970|user=rufusko|FPS=N/A|rating=Unplayable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=NVIDIA GTX 860M|user=EdwardElric|FPS=60|rating=Runs|notes=Glitchy graphics and lag spikes on first run}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic. <br />
*There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A. <br />
*Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5 760|GPU=Nvidia GTX 560 ti|user=john|FPS=50|rating=Runs|notes=stops frequently for prolonged periods}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=some glitches}}<br />
{{testline|version=1.6.1|OS=Windowws 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=35-37|rating=Playable|notes=Hard to start, but runs if you leave the controller alone during boot until title screen appears.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 5500U 2.4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=60|rating=Loads|notes=crashes after controller screen and don't recognize the input controller}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=5-30|rating=Runs|notes=Seemingly freezes after controller screen. Occasional serious lockups.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5700hq|GPU=Nvidia GTX 960m|user=Jorr|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Further improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent. <br />
Appears to have issues with missing specific terrain/background textures. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia GTX970|user=amosk|FPS=45-60|rating=Loads|notes=game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 5500U 2.4GHz|GPU=Nividia Geforce 830m 2GB|user=RenanZ|FPS=15-30fps|rating=Loads|notes=using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k|GPU=Nvidia GTX970|user=mekyon|FPS=60|rating=Loads|notes=Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=Nvidia gtx 1050ti|user=youbill36|FPS=30-50|rating=Loads|notes=graves tirones constantes y se acaba colgando}}<br />
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Still playable. Some effects are missing like proper fire effects.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play in multiplayer you need to add the mentioned fix I will add above!}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Looks like a few things have been fixed like invisible wall now renders as expected}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i5-4690 @ 3.50GHz|GPU=NVIDIA GTX 1060 6 GB|user=oneBacon|FPS=60|rating=Playable|notes=Runs pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.}}<br />
{{testend}}<br />
{{testsection|1.12.x}}<br />
{{testline|version=1.12.2d|OS=Windows 10(1803)|region=EUR|CPU=Intel Core i7 7700HQ @ 2.8GHz|GPU=NVIDIA GTX 1050 4GB|user=C31|FPS=60|rating=Playable|notes=FPS stable at 60 with speedup on world map}}<br />
{{testend}}<br />
{{testsection|1.15.x}}<br />
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700K @ 4GHz|GPU=NVIDIA GTX 1070ti 8GB|user=billcox|FPS=60|rating=Playable|notes=CemuHook, Graphics Pack, shader cache etc. 60fps on every level with the odd split-second slow down. Some graphical issues as described above. Game can still be played and completed but some of the graphical issues can make it a bit tedious at times. Make sure you see the spreadsheet above for the levels in question, especially as one will require temporary deactivation of graphics pack. Overall definitely worth playing!}}<br />
{{testline|version=1.15.9c|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Playable|notes=Lots of visuals issues. Playable}}<br />
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Playable|notes=Game Freezes, use 1.15.9c instead}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Yoshi%27s_Woolly_World&diff=11275Yoshi's Woolly World2019-07-08T08:20:12Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Yoshi's Woolly World<br />
|image = [[File:UK_box_art_of_Yoshi's_Woolly_World.jpg|295px]]<br />
|developer = Good-Feel<br />
|publisher = Nintendo<br />
|series = ''Yoshi''<br />
|released = {{vgrelease|AU=June 25, 2015|EU=June 26, 2015|JP=July 16, 2015|NA=October 16, 2015}}<br />
|genre = Platformer<br />
|modes = Single-player, Multiplayer (2)<br />
|input = GamePad, Pro Controller<br />
|wikipedia = Yoshi's Woolly World<br />
|rating = Playable<br />
}}<br />
'''Yoshi's Woolly World''' is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.<br />
<br />
== Known Issues ==<br />
=== Vendor-Specific Issues ===<br />
*Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.<br />
<br />
=== Levels Difficult to Play ===<br />
* In level 3-4, the bubbles are invisible.<br />
* In level 4-1, the ropes are invisible.<br />
<br />
== Configuration ==<br />
Runs with default settings but tweaking is recommended.<br />
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but it's not required to use this. <br />
<br />
== Status Summary Table ==<br />
The image below shows a summary of the whole game situation starting fresh with Cemu 1.15.0e with some additional statistics included (no 100% save used). Currently (11 May 2019) the best version of CEMU to run this game is 1.15.3. Version 1.15.5 introduces graphical glitch on level 1-4 (rotating device) and version 1.15.6 introduces rendering issues when starting or leaving a level/house in yoshi's village. <br />
<br />
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|600px|thumb|center]]<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}<br />
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}<br />
{{#ev:youtube|XHvdkW_ILaQ|400|inline|[https://youtu.be/XHvdkW_ILaQ Yoshi's Woolly World on 1.7.2 AMD GPU]|frame}}<br />
{{#ev:youtube|ptFa_EsuSNs|400|inline|[https://youtu.be/ptFa_EsuSNs Cemu 1.11.6 Yoshi's Woolly World nVidia GTX 750 Ti]|frame}}<br />
{{#ev:youtube|QnZMKiUncYQ|400|inline|[https://youtu.be/QnZMKiUncYQ Cemu Emulator 1.12: Yoshi's Woolly World ]|frame}}<br />
{{#ev:youtube|XK_ptRNpKZ0|400|inline|[https://youtu.be/XK_ptRNpKZ0 Yoshi's Woolly World on Cemu 1.13.1 - 7700K + GTX 970]|frame}}<br />
<br />
== Testing ==<br />
<br />
{{teststart}}<br />
{{testsection|1.4|collapse}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @3.2GHz|GPU=AMD Radeon R9 270X|user=leparklez|FPS=N/A|rating=Unplayable|notes=Black screen.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 980|user=OnlyCompanion|FPS=N/A|rating=Unplayable|notes=Black Screen.}}<br />
{{testline|version=1.4.2b|OS=Windows 10|region=USA|CPU=Intel Core i3-3217U|GPU=Nvidia 720m|user=Alok|FPS=N/A|rating=Unplayable|notes=Black Screen, No sound}}<br />
{{testend}}<br />
{{testsection|1.5|collapse}}<br />
{{testline|version=1.5.1|OS=Windows 8|region=USA|CPU=Intel Core i7 4790|GPU=Nvidia GTX 970|user=Frostlandia|FPS=60|rating=Loads|notes=Displays title in framebuffer 2, fades to black permanently after a couple of seconds}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5|GPU=Nvidia GTX 750ti|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=same as with 1.5.1}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=Nvidia gtx 960m|user=AwesomeFaceTM|FPS=60|rating=Loads|notes=Same result with previous versions.}}<br />
{{testline|version=1.5.4|OS=Windows 7|region=EUR|CPU=Intel Core i5 2320 @30Ghz|GPU=NVIDIA GeForce GTX 760|user=Erika Nightray|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k|GPU=Nvidia GTX 970|user=NightmareTX|FPS=N/A|rating=Unplayable}} <br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i7|GPU=NVIDIA GTX970|user=rufusko|FPS=N/A|rating=Unplayable}}<br />
{{testend}}<br />
{{testsection|1.6|collapse}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i5|GPU=NVIDIA GTX 860M|user=EdwardElric|FPS=60|rating=Runs|notes=Glitchy graphics and lag spikes on first run}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=35-50|rating=Playable|notes=Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic. <br />
*There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A. <br />
*Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5 760|GPU=Nvidia GTX 560 ti|user=john|FPS=50|rating=Runs|notes=stops frequently for prolonged periods}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=30|rating=Runs|notes=some glitches}}<br />
{{testline|version=1.6.1|OS=Windowws 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=35-37|rating=Playable|notes=Hard to start, but runs if you leave the controller alone during boot until title screen appears.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core I7 5500U 2.4GHz|GPU=Nvidia Geforce 830m|user=RenanZX|FPS=60|rating=Loads|notes=crashes after controller screen and don't recognize the input controller}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD FX9590|GPU=Nvidia GTX 1070|user=onedementedsmurf|FPS=5-30|rating=Runs|notes=Seemingly freezes after controller screen. Occasional serious lockups.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5700hq|GPU=Nvidia GTX 960m|user=Jorr|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic. }}<br />
{{testline|version=1.6.2|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Further improved performance/stability. Previous minor visual issues with certain objects are now fixed and Yoshi heads are no longer transparent. <br />
Appears to have issues with missing specific terrain/background textures. }}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5-3570k|GPU=Nvidia GTX970|user=amosk|FPS=45-60|rating=Loads|notes=game crashing, runs stable at 60fps for a little then complete freeze, restart, then crash, i would say semi-unplayable.}}<br />
{{testend}}<br />
{{testsection|1.7|collapse}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7 5500U 2.4GHz|GPU=Nividia Geforce 830m 2GB|user=RenanZ|FPS=15-30fps|rating=Loads|notes=using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k|GPU=Nvidia GTX970|user=mekyon|FPS=60|rating=Loads|notes=Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.}}<br />
{{testline|version=1.7.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Runs|notes=No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600k|GPU=Nvidia gtx 1050ti|user=youbill36|FPS=30-50|rating=Loads|notes=graves tirones constantes y se acaba colgando}}<br />
{{testline|version=1.7.2c|OS=Windows 8.1|region=EUR|CPU=Intel Core i5-4690k|GPU=Nvidia GeForce GTX 770|user=Gully|FPS=N/A|rating=Loads|notes=Crashes before start screen}}<br />
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX1060|user=ToppestOfDogs|FPS=60|rating=Loads|notes=Game loads, but crashes after showing the controller screen at the beginning.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6400|GPU=nVidia GeForce 1070|user=Seriousn00b|FPS=60|rating=Loads|notes=The game's perfectly playable until the door in stage 1-2. Entering it will make Cemu crash instantly.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=Nvidia GTX1060|user=FariJoon|FPS=60|rating=Runs|notes=Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=Nvidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Runs great after shader cache is loaded. World 1-2 crash is gone. First time loading the game takes a while until you'll see the start screen.}}<br />
{{testend}}<br />
{{testsection|1.8|collapse}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Still playable. Some effects are missing like proper fire effects.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4790k @ 4.6GHz|GPU=nVidia GTX 1070|user=FaserF|FPS=60|rating=Playable|notes=Very well playable. To play in multiplayer you need to add the mentioned fix I will add above!}}<br />
{{testline|version=1.9.1|OS=Windows 7|region=EUR|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GTX970|user=palex00|FPS=60|rating=Playable|notes=Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.}}<br />
{{testend}}<br />
{{testsection|1.10.x|collapse}}<br />
{{testend}}<br />
{{testsection|1.11.x|collapse}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Looks like a few things have been fixed like invisible wall now renders as expected}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EU|CPU=i5-4690 @ 3.50GHz|GPU=NVIDIA GTX 1060 6 GB|user=oneBacon|FPS=60|rating=Playable|notes=Runs pretty smoothly and has only rarely issues. But it isn't completable due to the fact, that the last level crashes and there is no fix for this yet.}}<br />
{{testend}}<br />
{{testsection|1.12.x}}<br />
{{testline|version=1.12.2d|OS=Windows 10(1803)|region=EUR|CPU=Intel Core i7 7700HQ @ 2.8GHz|GPU=NVIDIA GTX 1050 4GB|user=C31|FPS=60|rating=Playable|notes=FPS stable at 60 with speedup on world map}}<br />
{{testend}}<br />
{{testsection|1.15.x}}<br />
{{testline|version=1.15.0e|OS=Windows 7 Ultimate x64|region=USA|CPU=Intel Core i7 6700K @ 4GHz|GPU=NVIDIA GTX 1070ti 8GB|user=billcox|FPS=60|rating=Playable|notes=CemuHook, Graphics Pack, shader cache etc. 60fps on every level with the odd split-second slow down. Some graphical issues as described above. Game can still be played and completed but some of the graphical issues can make it a bit tedious at times. Make sure you see the spreadsheet above for the levels in question, especially as one will require temporary deactivation of graphics pack. Overall definitely worth playing!}}<br />
{{testline|version=1.15.9c|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Playable|notes=Lots of visuals issues. Playable}}<br />
{{testline|version=1.15.10|OS=Windows 10 x64 1903|region=USA|CPU=Intel Core i7 8086k|GPU=NVIDIA RTX 2080|user=onthemix|FPS=60|rating=Game Freezes, use 1.15.9c instead}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Wipeout_3&diff=11256Wipeout 32019-07-07T04:23:55Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:wipeout3.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = Activision Publishing, Inc.<br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=November 18, 2012|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Casual, Adventure <br />
|modes = Multiplayer (4)<br />
|input = <br />
|wikipedia = <br />
|rating = Perfect<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=File:Wipeout3.jpg&diff=11255File:Wipeout3.jpg2019-07-07T04:23:25Z<p>Onthemix: </p>
<hr />
<div></div>Onthemixhttps://wiki.cemu.info/index.php?title=Wipeout:_Create_%26_Crash&diff=11254Wipeout: Create & Crash2019-07-07T04:20:37Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:wipeoutcc_.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = <br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Perfect<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Wipeout:_Create_%26_Crash&diff=11253Wipeout: Create & Crash2019-07-07T04:20:23Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = <br />
|type = <br />
|image = [[File:*wipeoutcc_.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --><br />
|developer = <br />
|publisher = <br />
|series = <!-- If no series, exclude from page info --><br />
|released = {{vgrelease|NA=|PAL=|JP=}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = <br />
|modes = <br />
|input = <br />
|wikipedia = <br />
|rating = Perfect<br />
}}<br />
'''(game)''' is a (short description) <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub --><br />
<br />
== Known Issues ==<br />
<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
{{#ev:service|id|dimensions|alignment|description|container}} <!-- using dimensions, "inline" alignment and "frame" container is STRONGLY recommended. --><br />
OR<br />
{{#evt:service=[service]<br />
|id=[id]<br />
|dimensions=[dimensions]<br />
|alignment=[alignment]<br />
|description=[description]<br />
|container=[container]<br />
}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 --><br />
{{testend}}<br />
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --><br />
{{testend}}<br />
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --><br />
{{testend}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=File:Wipeoutcc_.jpg&diff=11252File:Wipeoutcc .jpg2019-07-07T04:19:27Z<p>Onthemix: </p>
<hr />
<div></div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11249Pokkén Tournament2019-07-06T18:25:08Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testend}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testend}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testend}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 1903|region=USA|CPU=Intel i7 8086K @5.2GHz|GPU=RTX 2080|user=onthemix |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc. }}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11248Pokkén Tournament2019-07-06T17:47:56Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testend}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testend}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testend}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 1903|region=USA|CPU=Intel i7 8086K @5.2GHz|GPU=RTX 2080|user=onthemix |FPS=60|rating=Playable|notes=.}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11247Pokkén Tournament2019-07-06T17:47:42Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testend}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testend}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 1903|region=USA|CPU=Intel i7 8086K @5.2GHz|GPU=RTX 2080|user=onthemix |FPS=60|rating=Playable|notes=.}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11246Pokkén Tournament2019-07-06T17:47:19Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 1903|region=USA|CPU=Intel i7 8086K @5.2GHz|GPU=RTX 2080|user=onthemix |FPS=60|rating=Playable|notes=.}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11245Pokkén Tournament2019-07-06T17:46:42Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testend}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 1903|region=USA|CPU=Intel i7 8086K @5.2GHz|GPU=RTX 2080|user=onthemix |FPS=60|rating=Playable|notes=.}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pokk%C3%A9n_Tournament&diff=11244Pokkén Tournament2019-07-06T17:44:04Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokkén Tournament<br />
|image = [[File:PT.jpg|295px]]<br />
|developer = Bandai Namco Studios<br />
|publisher = The Pokémon Company<br />
|series = Pokémon<br />
|released = {{vgrelease|WW=March 18, 2016}}<br />
|genre = Fighting<br />
|modes = Single-player, Multiplayer (2), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller<br />
|wikipedia = Pokkén_Tournament<br />
|rating = Playable<br />
}}<br />
'''Pokkén Tournament''' is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.<br />
<br />
== Known Issues ==<br />
=== As of Cemu 1.11.6 ===<br />
..it only seems that voice is kinda broken.<br /><br />
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)<br />
<br />
=== Broken music and voice ===<br />
*The music and the voice of Nia is too slow in-game. Enable '''RDTSC''' in ''Options'' > ''Experimental'' to fix this.<br />
<br />
=== Weird texture issues ===<br />
*Some textures do weird things and some don't appear at all. There's no fix for it.<br />
<br />
=== Flickering Geometry ===<br />
*Go to CPU > Mode and select "Single core interpreter" to fix this issue.<br />
<br />
=== Text entry ===<br />
*To fix the name entry, install the keyboard-related [[System RPL Files]] you can dump from your Wii U.<br />
<br />
== Configuration ==<br />
*Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|Jhm0eQ04lJo|400|inline|Cemu 1.11.6 - GTX 750 Ti 2GB|frame}}<br />
{{#ev:youtube|zgIksCc7kEk|400|inline|Cemu 1.11.6 - Local Two Player test|frame}}<br />
{{#ev:youtube|kySOlsgqVEg|400|inline|Cemu Emulator 1.12: Pokken Tournament|frame}}<br />
{{#ev:youtube|lL442_szEKQ|400|inline|[https://youtu.be/lL442_szEKQ Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30-60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k|GPU=Nvidia GTX 950 OC|user=Doxer|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 Bit)|region=US|CPU=Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM|GPU=Nvidia GeForce GTX 980 4GB|user=Sleepsong|FPS=60|rating=Runs|notes=Heavily distorted audio, flicking screen, can only see flickering colors during battle. 1.8.1b Patreon Version}}<br />
{{testend}}<br />
{{testsection|1.11}}]<br />
{{testline|version=1.11.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 2.71 GHz|GPU=Nvidia 940 MX|user=Kabir0000|FPS=40-60|rating=Runs|notes= Distorted Audio, Flickering screen (Seizure Warning), and almost unplayable.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3GHZ-3.2GHZ|GPU=Nvidia GTX 960M 4GB|user=JuanM412|FPS=50-60|rating=Runs|notes= Distorted audio, can't pass the "press start" screen.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3570K @ 4.3GHz|GPU=Nvidia GTX 1070|user=Zno|FPS=60|rating=Runs|notes=Visuals are fine until you enter a battle. Then you just see random colors, you can enter menus and exit the fight, but there is no playable gameplay.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=USA|CPU=Intel Core i5 6300HQ 2.3 Ghz|GPU=Nvidia GTX960M 4GB|user=JuanM412|FPS=60|rating=Playable|notes= Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770K @ 3.4GHz|GPU=AMD RX480 8GB|user=Panteroxid|FPS=60|rating=Playable|notes=Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Distorted audio of poor quality.}}<br />
{{testline|version=1.11.5d|OS=Windows 10|region=USA & EU|CPU=Intel Core i5 8600K @ 4.7 GHz|GPU=Nvidia GTX 1060 3GB|user=Kryyss|FPS=60|rating=Runs|notes= Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.}}<br />
{{testline|version=1.11.6|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Voice audio seems broken, but everything else runs great straight out of the box}}<br />
{{testsection|1.13}}]<br />
{{testline|version=1.13.2d|OS=Windows 10|region=USA|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=GTX 1050 2GB|user=ampharos 2.0|FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that}}<br />
{{testsection|1.14.0}}]<br />
{{testline|version=1.14.0|OS=Windows 7|region=EU|CPU=Intel Core i5-3330 @ 3.0GHz-3.2GHz|GPU=GTX 1060 6GB|user=Saigoku |FPS=60|rating=Playable|notes=Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.}}<br />
{{testsection|1.15}}]<br />
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU=Intel Core i7-8700k @ 4.5GHz|GPU=GTX 1060 6GB|user=Ampharos 2.0 |FPS=60|rating=Playable|notes=Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11242Mario Kart 82019-07-06T08:01:52Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 PRO 64bits 1903|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11241Mario Kart 82019-07-06T08:00:56Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64bits|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11240Mario Kart 82019-07-06T08:00:36Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64bits|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11239Mario Kart 82019-07-06T07:59:29Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testend}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testend}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64bits|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11238Mario Kart 82019-07-06T07:58:28Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testend}}<br />
{{testline|version=1.15.9c|OS=Windows 10 64bits|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Kart_8&diff=11237Mario Kart 82019-07-06T07:57:46Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Kart 8<br />
|image = [[File:MK8_BoxArt.jpg|295px]]<br />
|developer = Nintendo EAD<br />
|publisher = Nintendo<br />
|released = {{vgrelease|NA=May 30, 2014|EU=May 30, 2014|AUS= May 31, 2014|JP=May 29, 2014}}<br />
|genre = Racing<br />
|modes = Single-player, Multiplayer (4), Online<br />
|input = GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller<br />
|wikipedia = Mario_Kart_8<br />
|rating = Playable<br />
}}<br />
'''Mario Kart 8''' is a kart racing game and the eighth major installment in the Mario Kart series, developed and published by Nintendo for the Wii U video game console. Like other games in the series, in Mario Kart 8, players control characters from the Mario franchise and participate in kart racing on various race tracks, using items to hinder opponents or gain advantages. While incorporating game mechanics originally featured in earlier Mario Kart games, Mario Kart 8 introduces anti-gravity sections that allow players to drive on walls or ceilings.<br />
<br />
== Known Issues ==<br />
<br />
=== Crashes with Dual-core recompiler and above ===<br />
*The game will crash or freeze after finishing a race on the dual and triple-core recompiler. Use the Single-core recompiler to prevent this.<br />
<br />
=== Crashes with GX2DrawDone() enabled ===<br />
*The game will crash or freeze during/after a race. Disable GX2DrawDone() to prevent this.<br />
<br />
=== Mii faces missing ===<br />
*You need to dump the Mii data from your Wii U. The title ID is 0005001B-10056000.<br />
<br />
=== Missing texts ===<br />
*You need a shareddata.bin dump from your Wii U to fix this. Alternatively, you can download [https://sshnuke.net/cemuhook/ Cemuhook] and use sharedFonts.<br />
*Please note that the fonts aren't loaded correctly when starting up the game.<br />
<br />
=== Broken/flickering textures on ground in certain courses on some Nvidia GPUs on some versions of Cemu ===<br />
<br />
=== Crashing on title screen when on Fiji(R9 Fury) series and newer AMD GPUs ===<br />
*Driver 18.4.1 has solved this issue regardless of shader system on Polaris and Vega. Reports are needed for Fiji verification. Older fixes are listed below.<br />
*Crashes on title screen before the checkered flag appears. Fixed by reverting AMD drivers, the latest known driver to work is 17.11.1. (Alternatively the latest drivers, or any drivers past 17.11.1, can be used when using the [https://www.reddit.com/r/cemu/comments/7trdy1/mario_kart_8_amd_polarisfiji_workaround/ Forza Demo workaround])<br />
*Another fix works with Cemu 1.11.6 for some AMD cards by turning off separable shaders (using conventional shaders instead). Tested driver version: Adrenalin Edition 18.3.4 with RX Vega 64 (*Further verification needed)<br />
<br />
=== Crashing in bootcamp for Apple users ===<br />
BootCampDrivers.com Adrenalin 18.12.3 V3 fixes the issue of not been able to get pass the checkered flag.<br />
Tested and working on 2018 MacBook pro's with AMD Radeon Pro 560X<br />
<br />
There is a flickering issue on 4 player multiplayer (flickering occurs in the top left an bottom left quadrants).<br />
Single player and 2 player multiplayer are not affected.<br />
<br />
=== Shadow issues ===<br />
*Cemu has some shadow issues in past releases (Cemu <= 1.11.5). These can sometimes be remedied by setting <code>accurateShaderMul</code> to <code>true</code> or <code>min</code> in the [[Tutorial:Game Profiles|gameProfile]] and increasing the '''GPU Shader Cache Accuracy''' to Medium or High.<br />
{{#ev:youtube|V8VB5o4LhlY|300|inline|[https://youtu.be/V8VB5o4LhlY shadows in Cemu version 1.7.5]|frame}}<br />
{{#ev:youtube|h05Tq7AqYHk|300|inline|[https://youtu.be/h05Tq7AqYHk shadows in Cemu version 1.11.0]|frame}}<br />
<br />
== Configuration ==<br />
*This game does not require non-default settings to run properly. You can install [[Tutorial:How to update a game|game updates]] and [[Tutorial:How to install a DLC|DLCs]]. Optionally there are [[Tutorial:Graphic pack|graphic packs available]]. <br />
*You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found [[Tutorial:Online Play|here]].<br />
==Versions==<br />
<br />
You can check the game version on the title screen.<br />
=== UPDATES ===<br />
{| class="wikitable"<br />
|-<br />
! Game Version !! Internal Version Number <br />
|-<br />
| v4.1 || v64<br />
|}<br />
<br />
=== DLC ===<br />
{| class="wikitable"<br />
|-<br />
! DLC Version !! Internal DLC Version Number !! Minimum Game Version<br />
|-<br />
| ? || v80 || ?<br />
|}<br />
<br />
== Gameplay Videos ==<br />
{{#ev:youtube|_mFI2O_Ssbk |300|inline|[https://youtu.be/_mFI2O_Ssbk 1.11.0 Mario Kart 8 Online]|frame}}<br />
{{#ev:youtube|E6Z-1SwSUtI|300|inline|[https://youtu.be/E6Z-1SwSUtI 1.11.0 Regional Race]|frame}}<br />
{{#ev:youtube|Rvv9T9jvLYQ|300|inline|[https://youtu.be/Rvv9T9jvLYQ Mario Kart 8 on Cemu 1.11.5]|frame}}<br />
{{#ev:youtube|7lzaJIWC6tQ|300|inline|[https://youtu.be/7lzaJIWC6tQ Cemu Emulator 1.12: Mario Kart 8]|frame}}<br />
{{#ev:youtube|dJhTf2KkSsc|300|inline|[https://youtu.be/dJhTf2KkSsc Cemu 1.14.0 - 7700K + GTX 1080]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.4|collapsed}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790HQ|GPU=NVIDIA GeForce GTX 970m|user=G30rg3|FPS=40-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=AMD FX 8350 @ 4.1GHz|GPU=NVIDIA GeForce GTX 960|user=Tsume|FPS=20-25|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core i5 6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 650 Ti|user=HalfwayOrb|FPS=30-60|rating=Runs|notes=Stuttering (freezes every few seconds), graphic glitches.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4590 @ 3.3GHz|GPU=AMD Radeon R9 270X|user=Bratwursttester|FPS=30-60|rating=Runs|notes=Slow emulation speed, no lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 8|region=EUR|CPU=Intel Core i5 3350P|GPU=AMD Radeon HD 7750|user=Jelmerro|FPS=25-30|rating=Runs|notes=No lighting.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=EUR|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 960|user=HerØpØn|FPS=30-35|rating=Runs|notes=30-35 FPS without NPCs, 15 with other players, lightning bugs, graphic glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 2320 @ 3.40 GHz|GPU=AMD Radeon R9 380|user=smax904|FPS=20-45|rating=Runs|notes=Graphic glitches; frequent crashes during loading; lighting sometimes absent, sometimes yellowish; broken shadows}}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=20-55|rating=Runs|notes=20-30 fps in most areas, 45-55 fps in dark/covered/narrow areas. Only minor graphic glitches with the sky/background, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.0c|OS=Windows 7|region=EUR|CPU=Intel Core i5 650 @ 3.2GHz|GPU=NVIDIA GeForce GTX 750 Ti|user=Florens|FPS=15|rating=Runs|notes=When going into Mario Kart TV the miis have no heads}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=EUR|CPU=AMD A10-7850k|GPU=AMD Radeon R9 280X|user=Sebastiangamer|FPS=10|rating=Runs|notes=60fps on first screen, 20fps on menu, 10fps in game. (PM me on reddit if you know why it's so slow)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=20|rating=Runs|notes=20-28 fps in time trial , 12-15 in GP}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 3.3GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=15-20|rating=Runs|notes=Some Graphical Glitches}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 650|user=Eltopo|FPS=20-30|rating=Runs|notes=Slow emulation, yet GPU usage oscillates around 40-60% Some graphical weirdness with the skybox and the lighting is off. The music loops improperly and unlistenable sfx.}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k @ 4.5 Ghz|GPU=NVIDIA GeForce GTX 970|user=LuismaSP89|FPS=20-30|rating=Runs|notes=Controllers goes crazy (Up and left all the time)}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA Geforce GTX 750Ti|user=LVoyd|FPS=35-45|rating=Playable}}<br />
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7|GPU=AMD Radeon R9 290|user=freezman|FPS=40-50|rating=Runs}}<br />
{{testline|version=1.4.0c|OS=Windows 8.1|region=USA|CPU=Intel Core i5 6600|GPU=NVIDIA GeForce GTX 660|user=bobby mcgee|FPS=10|rating=Runs|notes=Runs very slow. Playable but would take about 10 minutes to complete a race. Missing graphics. Weird sound.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=ZupaaHD|FPS=35-40|rating=Runs|notes=Really glitchy, Not great texture renders, shadow renders and terrible handling of vehicals. 70% playable.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Xeon X3323 @ 2.9GHz|GPU=NVIDIA GeForce GTX 460 |user=kikidark|FPS=25|rating=Playable|notes=25 fps in GP and 30+ fps in time trial}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4670 @ 3.4GHz|GPU=Nvidia Gefore GTX 780 Ti|user=Yukiko|FPS=40-50|rating=Playable|notes=Graphical glitches (skybox mostly) and sound issues but otherwise much more playable then v1.4.0c}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=25-40 fps in GP and 45-60 fps in Time Trial. Only minor graphic glitches with the sky/background and certain character models/textures, appears to be AMD GPU specific. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-5820k @ 3.3ghz|GPU=Nvidia Geforce GTX 980|user=blizz|FPS=40|rating=Playable|notes=60FPS in Menu, constant 40 FPS in any Mode/Map, only Sky is glitched, Very Playable}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5700HQ|GPU=NVIDIA GTX950M|user=Team Fail|FPS=TT: 55-60, Cups: 20-30FPS|rating=Playable|notes=Replays after a cup will fail to play and instantly put you to the cup presentation, Time Trials run almost flawlessly unless loading new content into memory, all cups run slow because of additional NPCs.}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7-5820k|GPU=AMD Radeon R9 390 x2|user=emulationrocks|FPS=57|rating=Loads|notes=Menus worked fine at just below 60 fps, once a race was loading it crashed}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=AMD Radeon R9 290|user=Brian Brown|FPS=45|rating=Loads|notes=Got to pick character and kart, but when loading into a race the loading screen would freeze, and my GPU drivers would freeze.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD Phenom II 3.4ghz|GPU=Nvidia Gtx 750ti|user=L3onrock3r|FPS=35|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=gnmmarechal|FPS=60|rating=Loads|notes=The game menu loads, at 60FPS. However, when loading a race (any race), Windows says the driver stopped responding and restarts it, which makes Cemu hang.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simon|FPS=20|rating=Playable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=40|rating=Loads|notes=Game crashes at Loading screen but works fine on 1.4.0c. Using AMD Driver 16.2.1 Beta.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX 8350|GPU=AMD Radeon R9 380 4GB|user=WinFBoy|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 4690k|GPU=Nvidia GTX 780|user=DanteLarka|FPS=55|rating=Runs|notes=https://www.youtube.com/watch?v=QfiCvZ5HnPw As shown in test video some maps are almost 100% playable with around 55 FPS and some stuttering, whilst some maps are played with 40FPS. }}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i7 3610QM|GPU=Nvidia GTX 660M|user=windy city|FPS=20-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core i5 M 460 @ 2.53GHz|GPU=NVIDIA Geforce GT 420M|user=N/A|FPS=15-30|rating=Runs}}<br />
{{testline|version=1.4.1|OS=Windblows 10|region=USA|CPU=Pentium G3258 Overclock 4.2GHZ|GPU=Nvidia GTX 760 Overclock|user=Kinetic/Floppy Forks|FPS=60 Time Trials 45 Grand Twix|rating=Playable|notes=U wot m8?}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Core i7 5920k @ 4.0Ghz|GPU=Nvidia GTX 780 GHz Edition|user=jamerst|FPS=60 (in menus)|rating=Loads|notes=Game loads perfectly, but when entering any race, the screen turns white, and only UI elements appear, but stack on top of each other and do not disappear.}}<br />
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=Intel Core I5-6500|GPU=AMD Radeon R9 380|user=TheZoroark007|FPS=57 in Menu|rating=Loads|notes=Crashes while loading any course}}<br />
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=Intel Pentium G3528 OC 4ghz|GPU=NVIDIA GTX950 FTW OC|user=ruhroo|FPS=48.25|rating=Playable|notes=+FPS+ <br />
|Menus - 59/60|Time Trial - 52/59|Grandprismo<>50cc<> 38/49 <>100cc<> 39/46 <>150cc<> 38/43<br />
BG's nice and trippy how we like 'em, audio glitches, heavily shadowed textures, them sparkly roads, rarely tha blue blobs will appear. (Driver Ver 364.72)}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k|GPU=Nvidia GTX 970|user=PTKickass|FPS=45 ; 55|rating=Playable|notes=Sky is bugged. Sound effects are bugged. Characters are too dark on the selection screen. No videos in cup/mode select (black screen where it should be displayed). Water isn't transparent (when viewed from above).}}<br />
{{testline|version=1.4.2|OS=Windows 7|region=USA|CPU=Intel 3930k 4.7ghz|GPU=AMD Radeon R9 270x|user=master12210|FPS=30-40|rating=Runs}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=Nvidia GTX 970|user=JusTheo|FPS=59.4|rating=Playable|notes=Issues with sky and audio issues. People say the sky issues don't happen on AMD Cards, so idk.}}<br />
{{testline|version=1.4.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670K|GPU=AMD Radeon R9 390X Nitro|user=Zouiguipopo|FPS=50|rating=Playable}}<br />
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=25-60|rating=Playable|notes=Slightly better stability and noticeably less stutter, other than that no major changes from 1.4.1. }}<br />
{{testline|version=1.4.2b |OS=Windows 7|region=USA|CPU=Intel Core i7-3720qm|GPU=Nvidia GeForce GTX 970m|user=Jobenblue|FPS=35-60|rating=Playable|notes=(Mario Circuit) 35 with other characters, 52-60 on time trial}}<br />
{{testend}}<br />
{{testsection|1.5|collapsed}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-50|rating=Playable|notes=Greatly improved stability overall. Better performance in GP mode (30-40fps) and seemingly ~10 less fps on average in TT mode. . AMD-specific sky issue (bright yellow spots/lighting) is fixed and kart headlights are displayed properly. AMD GPU-specific minor graphic glitches with very specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600|GPU=AMD Radeon R9 380 4GB|user=Kopmeister|FPS=30-40|rating=Runs|notes=Pretty much the same as everyone, runs pretty much at 30-40, dips to 20, comes up to 50 then dips bla bla bla. That was in TT, CC races are unplayable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4500U|GPU=Nvidia Geforce 820M|user=Simone|FPS=35|rating=Playable}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5 4690K 3.9GHz|GPU=Nvidia GTX 780|user=Sid|FPS=40 - 50|rating=Playable|notes=Gran Prix with an average FPS of 40 to 50. Versus and Time Trial 55 average of 55 to 60 FPS. Less visual glitches and same sound problems compare to previous versions.}}<br />
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.0GHz|GPU=Nvidia Geforce GTX 760 4GB|user=BetaAlphaEpsilon|FPS=60|rating=Playable|notes=Shader and graphic issues primarily in the last 2 cups (Leaf and Lightning Cup) and you will get a black screen after the credits roll because it unlocks amiibo character.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=EUR|CPU=Intel Core i7 4710HQ @ 2.5 GHz|GPU=Nvidia GeForce GTX 860m 2GB|user=anitokyo|FPS=40-55|rating=Playable|notes=Game is playable except having some hiccups when in gameplay. Emulator can not load all graphical layers as some menu text is missing. The brightness and contrast for the 3D models should be balanced for menus. They appear dark.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @4.2GHz|GPU=AMD R9 390 1050MHz Core (Driver 16.5.3)|user=shadowbrony420|FPS=40-60|rating=Playable|notes=Lack of specular mapping (however might be rendered on objects that I have not noticed), shading and shadowing glitches, etc.}}<br />
{{testline|version=1.5.0|OS=Windows 10|region=USA|CPU=Intel core i7 4930mx @ 3.2 GHz|GPU=Nvidia GTX 880m x2 SLI|user=Bob justbob2|FPS=2 FPS - 42 FPS|rating=Runs|notes=Game stops with frame rate drops then starts again making the game unplayable.}}<br />
{{testline|version=1.5.1|OS=Windows 8.1|region=EUR|CPU=Intel Core i3-3225|GPU=AMD Radeon R9 200 series|user=honzapat|FPS=(not tested)|rating=Playable|notes=With small bugs where game little bit paused but good}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Xeon E3-1230v3|GPU=Nvidia GTX 680 2GB|user=Eponator|FPS=55|rating=Playable|notes=Test was made in GRAND PRIX MODE!}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k @ 4.6GHz|GPU=Nvidia GTX 980ti|user=Lagia|FPS=60|rating=Playable|notes=Audio glitches, lighting is messed up, but textures are perfect. Message boxes fail to actually show message. Races have stuttering. Not too much different from the 1.5.0 release in that regard, but audio is better.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600k @ 4.5GHz|GPU=Nvidia GTX 760|user=Meron35|FPS=60|rating=Playable|notes=MAKE SURE TO DOWNLOAD THE LATEST UPDATE - it improves the FPS a lot AND you get 200cc. Only the occasional stutter in FPS. Lighting in general seems to be weird, either blindingly bright or non-existently black. Lighting is particularly glitchy with kart headlights on Toad's Turnpike. Audio is glitchy whenever a new sound plays (eg drifting, changing from the cloud to the thunderstorm section in Cloudtop Cruise, hang gliding). }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD A10-7850K|GPU=AMD Radeon R7|user=JoelTheHyperGamer|FPS=30-60|rating=Runs|notes=when i complete a course and i try to quit out or continue it crashes }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel G3450|GPU=nVidia Geforce GTX 750 Ti|user=postscarce|FPS=30|rating=Loads|notes=Title screen loads, then it goes to an infinite load screen}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-4790k|GPU=2x Nvidia GTX 560 TI (SLI)|user=Noim|FPS=55-60|rating=Playable|notes=The Game works great. I could finish the first cup witout any big issues. Except the last Racetrack. The last Racetrack has many, many glitches. Everything was like the hole game is censored :D Everything else works perfektly. Cemu is using 2/8 Threads and 1/2 GPUs.}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i5-6500|GPU=Nvidia Geforce GTX 970|user=Exus|FPS=60fps in menu ~40fps in game|rating=Playable|notes=Lighting issues in character select and in game. Crackling sound. Stutters in gameplay. No text in popup boxes (Quit menu, new character unlocks, etc.)}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel COre i7-4770k|GPU=Nvidia GeForce GTX 760|user=Mandy Morrison|FPS=54-58|rating=Playable|notes=some texture issues in certain levels}}<br />
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=30-60|rating=Playable|notes=Better performance in both GP mode (30-50fps) and in TT mode. (50-60fps) <br />
AMD GPU/Vertex cache -specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=AMD FX-6300 Six-Core Processor|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=20-30|rating=Runs|notes=Major lag makes the game slow-mo. Only patient people would be able to play}}<br />
{{testline|version=1.5.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790K @ 4.4GHz|GPU=Nvidia GTX 1080|user=ThatSoupWasOk|FPS=55-60|rating=Playable|notes=Very stable FPS, no drops, only small frame skips when choosing some options. Loading screens took a bit of time, game loaded in fast though.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3320M @ 2.6GHz|GPU=AMD Radeon HD 7570M|user=Hamza|FPS=25-30|rating=Runs}}<br />
{{testline|version=1.5.2|OS=Windows 8|region=USA|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=Nvidia Geforce GTX 650 Ti|user=Killer4Free|FPS=20-60|rating=Playable|notes=Multiple lighting bugs and constant stattering/lag spikes on alot of the courses}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i7-4720HQ 2.6GHz (3.6GHz Turbo) Quad-Core|GPU=AMD Radeon R9 M265X 4GB GDDR5|user=KryptonLion|FPS=Menus: 60 | TT: 40-60 | GP: 25-50 |rating=Playable|notes=Long loading times; minor visual glitches; no text in some textboxes; minor sound glitches.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5 3.4GHZ|GPU=AMD R9 280S|user=Abe|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=40|rating=Playable|notes=Other than the extremely long load times and long loading hitches that can happen occasionally mid-race, it is very playable and I can assume it can be played to completion. The only other real problems are just purely visual and audio bugs, but they don't get in the way of gameplay.<br />
https://youtu.be/IyyBoT_bwqA}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=Intel Core i7 3930k @ 4.22 GHz|GPU=AMD Radeon R9 270x|user=Nerd86|FPS=30-60|rating=Runs|notes=48-60 FPS on menus. Occasional speed drops / audio glitches on menus. 30-45 FPS in game. Audio is 95% perfect. Game freezes completely every so often (say, every 10-15 seconds). Audio keeps playing during freeze. Beautifully smooth gameplay except for freezes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 4710HQ|GPU=Nvidia GTX 860M|user=that_90s_guy|FPS=40 in-race, 53 in time trial|rating=Playable|notes=Time trials are almost playable, with a couple of lightning issues in many areas which can be ignored. Races take a big FPS drop though to around 35-45fps. Also, random lag spikes can be had at the start of the race, but they reduce in number considerably as the race goes.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel Core i5 4460|GPU=Nvidia GTX 970|user=Ashif|FPS=50|rating=Playable|notes=Graphics aren't perfect but are getting better with every patch, in game audio can be smooth but has issues which make sounds sound unpleasant at times, game feels smooth even at lower fps such as 45 due to sound not slowing down with the game. Loading times can be long. Very enjoyable as of this version.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.5Ghz|GPU=NVIDIA GeForce GTX 1080|user=truedread|FPS=45-60|rating=Playable|notes=Loading times are very long, preview videos don't play, bit of stuttering and slowdowns, but plays fine.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=EUR|CPU=Intel i7-4790K @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1070 8G|user=Frawtarius|FPS=40-60|rating=Playable|notes=First race starts with a lot of stuttering, with the FPS dropping below 30, but stabilizes quickly. The second race is a lot smoother, staying constantly above 50 FPS and hitting 60 often (with some very rare drops into the 40s). There are some menu elements that don't show up (such as the 50/100/150cc illustration animations), and the character selection models are greyed-out. Also, load times are long. Overall, though, definitely playable.}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=nVidia GTX 1080|user=SD456|FPS=60|rating=Playable|notes=Sometimes it stutters, and it is loading the first race of a cup for 2-3 minutes. Other than that it works perfectly}}<br />
{{testline|version=1.5.2|OS=Windows 10|region=USA|CPU=Intel Core i5-4590|GPU=Nvidia GTX 960|user=timm12|FPS=45-60|rating=Playable|notes=Loading screens take 30+ secs, dialog boxes do not show text}}<br />
{{testline|version=1.5.2|OS=Windows 7|region=USA|CPU=AMD FX 6300|GPU=AMD Radeon RX480|user=Haizum74|FPS=40|rating=Playable|notes=Some lag, slowdown and occasional buffering but working fine *on a HDD*}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|user=CaptainProton|FPS=50–60|rating=Playable|notes=Using Mario Kart 8 Update 4.1; Sometimes long loading times, some audio glitches}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=Nvidia GTX 750Ti|user=Pelus|FPS=25-40|rating=Playable|notes=Long Loading Time,Minor audio issues,freeze in some parts of circuit in first lap.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel i7 4790k @4.5GHz|GPU=Nvidia GTX 970 (SLI)|user=LokeYourLord|FPS=0-60|rating=Playable|notes=Game is fairly playable, but the FPS is super variable. One second i have a stable 60, then 0, then 60 and so goes the loop (means that it stutters about every 5-10 seconds and when entering water and alike it stutters heavily).}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Core i5-4460|GPU=Nvidia Gerforce Gtx 960|user=Nono|FPS=N/A|rating=Unplayable}}<br />
{{testline|version=1.5.3|OS=Windows 7|region=USA|CPU=Intel Core i7 4790k @ 4.5Ghz|GPU=Nvidia GTX 980Ti|user=Sharkiller|FPS=60|rating=Perfect}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=USA|CPU=Intel Xeon E3-1231 V3|GPU=Nvidia GTX 970 STRIX|user=Christovic|FPS=60|rating=Playable|notes=Lots of FPS dips at intense parts of game, like when entering water. Very long loading time.}}<br />
{{testline|version=1.5.3|OS=Windows 10|region=EUR|CPU=Intel Core i5 @ 3.6Ghz|GPU=Nvidia GTX 650 1GB|user=_Lisu_|FPS=45-50|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=40-50|rating=Playable|notes=The screen loadings are much faster}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i7-6700|GPU=NVIDIA 980ti|user=Joonas|FPS=60|rating=Playable|notes=Game freezes for a bit ONLY on loading screens and while starting the map, otherwise is perfect.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel Core i5 3570k|GPU=Nvidia Geforce GTX 760|user=Ayurai|FPS=60~55|rating=Playable|notes=Minor Sound Glitches, almost impercetibly graphic glitches in most circuits. little stutters.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.4 Ghz|GPU=AMD R9 390|user=Zamson|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 750 Ti|user=DJTHED|FPS=50-60|rating=Playable|notes=This version of Cemu really improved the overall performance of this title compared to previous versions. Long loading times and initial loading hitches are still a thing, but once it gets going, it runs butter smooth on my mid-range PC. Visually looks much better and closer to how it looks on console too.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX-6300 3.5 GHz.|GPU=AMD RADEON R9 280|user=Sid|FPS=25|rating=Playable|notes=Framerate choppy, some lighting bugs (shadows), a little lack of detail.}}<br />
{{testline|version=1.5.4|OS=Windows 8.1|region=USA|CPU=Intel Core i7 3770 @ 3.4 GHz|GPU=NVIDIA GTX 650 (2gb)|user=Eltopo|FPS=45-60|rating=Playable|notes=Persistent micro stutter.}}<br />
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=Intel i7|GPU=GTX 980|user=Kaya|FPS=60|rating=Playable|notes=Is fun}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 5820k OC @4.6Ghz|GPU=Nvidia GTX 980Ti (SLI)|user=DrCheesyNipples|FPS=40-60|rating=Playable|notes=Game is playable except for a few audio issues and stuttering throughout gameplay that drops fps down to 40. }}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7-4710HQ @ 3.50 GHz|GPU=Nvidia Geforce GTX 860m 2gb|user=lcbluemsc|FPS=45-57|rating=Playable|notes=it has a better performance, but some fps drops, also looks better}}<br />
{{testline|version=1.5.5|OS=Windows 7|region=USA|CPU=Intel Core i5 4690 3.60GHz|GPU=AMD R9 290x|user=Dumb-Nut|FPS=60|rating=Playable|notes=there are some graphical glitches and sund glitches and on 1 player it runs from 60fps on 2 players it runs from 60-30fps and on 3 players it runs from 16 to 30 fps but mostly bellow 30 and somtimes a little bit laggy in 2 players too}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @3.2GHz|GPU=Nvidia GeForce GTX 960|user=Olifantje|FPS=50|rating=Playable|notes=Some frame drops and short freezes. Unlock messages and award ceremonies don't load properly. Pretty playable all around}}<br />
{{testline|version=1.5.5|OS=Windows 10|region=USA|CPU=Intel Core i7 3770|GPU=Nvidia GTX 960 2GB|user=Mureb|FPS=55|rating=Playable|notes=Game runs pretty good in race mode. Almost 60 in every track, just the usual stutter from shader cache. }}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2.7ghz|GPU=NVIDIA Geforce GTX 460|user=N/A|FPS=20-30|rating=Runs|notes=Everything works fine up until the race, which goed twice as slow as usual.}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=EUR|CPU=Intel Core i7 quadcore 3.8ghz|GPU=AMD RX460 8GB|user=N/A|FPS=50-60|rating=Playable|notes=Some levels go at around 45 fps, others 55. Choose the right level and it's playable.}}<br />
{{testline|version=1.5.5c|OS=Windows 7|region=EUR|CPU=Intel Core i5 2400 @3.1Ghz|GPU=Nviaida Geforce GT720 2GB|user=Mambila2001|FPS=25-40|rating=Playable|notes=Near 30 fps most of the time, 60fps in menus}}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz|GPU=Nvidia GeForce GTX 960M|user=MLPLoneWolf|FPS=60|rating=Unplayable|notes=Its loads for 30-40 seconds and crashes }}<br />
{{testline|version=1.5.5c|OS=Windows 10|region=USA|CPU=Intel Core i5 4960 3.5GHz|GPU=Nvidia GeForce GTX 960|user=Malkierian|FPS=50|rating=Playable|notes=Infrequent dips below 30 FPS mid-circuit. No graphical glitches.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ @ 2.3GHz|GPU=NVDIA GeForce GTX 960M|user=passerby1234|FPS=30|rating=Playable|notes=Minor texture glitches involving text and text boxes}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500|GPU=NVIDIA GeForce GT 730|user=Yusu|FPS=25-30|rating=Playable}}<br />
{{testline|version=1.5.6|OS=Windows 7|region=USA|CPU=Intel Core i5 2500k |GPU=AMD R9 270x Crossfire (x2)|user=itsjusttime|FPS=60FPS w/dips|rating=Playable|notes=needs a bit of tweaking but it plays pretty good. Most of the game is 60FPS but it goes have a bunch of dips now this is not a big problem}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=EUR|CPU=Intel Core i5-4590|GPU=Nvidia GTX 970|user=3D2Y Bandicoot|FPS=53|rating=Playable|notes=Long loading times, stuttering sometimes, little graphic bugs on cars in the selection menu, sometimes the reflection is missing on the tracks.}}<br />
{{testline|version=1.5.6|OS=Windows 10|region=USA|CPU=Intel Core i7 6700hq 2.6GHz|GPU=Nvidia GTX 1060 1405/1873MHz|user=Nep-Nep|FPS=60 with dips to 30fps|rating=Runs|notes=while playing fps sometimes dips down to 30fps occurs between laps, entering and exiting indoor/outdoor, land/water sections. text in menus aren't always displayed}}<br />
{{testline|version=1.5.6|OS=Winsows10|region=EUR|CPU=Intel Core i5-6500|GPU=Nvidia GTX 960|user=Easy|FPS=60|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel i7-6700k @4.8GHz|GPU=NVidia GTX 970|user=zXTechnoWolf|FPS=60|rating=Playable|notes=Minor lighting errors, missing text on pop-up menus. Other than that only occasional lag spikes when rendering cutscenes. Completely playable and very fun}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7-4790k|GPU=AMD RX 480|user=Yaz152|FPS=55|rating=Playable}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=AMD FX 4350 @ 4.2 GHz|GPU=Nvidia GeForce 770|user=Sander|FPS=20-60|rating=Playable|notes=Missing texts after GP completion. Often runs at 60fps, sometimes dips to 20-30fps.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i5-2500k @ 4.2 GHz|GPU=Nvidia Geforce GTX 970|user=enginurd|FPS=~60|rating=Playable|notes=has some slowdowns during gameplay - I think it's when textures are loading}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i3 6100|GPU=Nvidia 1060 3gb|user=Killah|FPS=55~60|rating=Playable|notes=Stuttering.... Can't play game smoothly yet.}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=USA|CPU=Intel Core i7 6700 @ 3.40GHz|GPU=AMD Radeon R9 390|user=Kandykun|FPS=50-60|rating=Playable|notes=No text in notification boxes, brief pauses when transferring to water parts}}<br />
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460|GPU=Nvidia Geforce GTX 760 (oem)|user=TMCThomas|FPS=58|rating=Playable|notes=Runs with some micro-stutter}}<br />
{{testend}}<br />
{{testsection|1.6|collapsed}}<br />
{{testline|version=1.6.0|OS=Windows 10|region=USA|CPU=Intel Core i5-6600K|GPU=GTX 1070|user=CaptainProton|FPS=55~60|rating=Playable|notes=Initial lags when starting race for the first time.}}<br />
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=Avoid using vsync when windowed, appears to periodically limit fps to 30fps when enabled. Does not appear to happen when disabled. }}<br />
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX 970|user=Asper|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 4690k @3.5 ghz|GPU=AMD Radeon R9 380|user=GangstaSenju|FPS=55|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8-5500B APU @ 3.2 GHz|GPU=AMD Radeon HD 7560D|user=amdfps|FPS=30|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD Radeon R9 M395|user=Christopher Cuevas|FPS=60|rating=Unplayable|notes=Aside from slight graphical imperfections and the occasional slowdown during loading, the game runs beautifully and is 100% playable. 2015 27" 5k iMac 3.3Ghz}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD FX 6300 Six-Core|GPU=AMD Radeon R9 380|user=Meta_KnightX|FPS=60 (30-50 Grand Prix)|rating=Playable|notes=Can be perfectly playable in Time Trails with now ALMOST all levels can be ran at 60 FPS. With many characters in the race, the game will have some more lag. Everything looks perfect except for weird chunks in some levels are glitchy with shaders and objects looking stretched.}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 3820|GPU=Nvidia 1060|user=JuleZz|FPS=50-60|rating=Playable|notes=Game is Good playable but it loads some times a few seconds while you are in the race}}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=Intel i7 4.0GHz |GPU=Nvidia Geforce GTX 960|user=Radiowaste|FPS=60|rating=Playable|notes=selecting the cycleBased timer option yeilded better results than hostBased timer. }}<br />
{{testline|version=1.6.1|OS=Windows 7|region=EUR|CPU=Intel Core i7-2670QM|GPU=Nvidia GTX 540m|user=Zucar|FPS=35|rating=Playable}}<br />
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=Greatly improved performance in Grand Prix mode. (50-60fps) <br />
AMD GPU specific minor graphic glitches with specific [jumping] characters/models is still present. }}<br />
{{testline|version=1.6.1|OS=Windows 10|region=USA|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relatively weak PC. Replaying a stage raises it to 30-50.}}<br />
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=50-60|rating=Playable|notes=No major changes from 1.6.1}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i5 2500k @4.4Ghz|GPU=Nvidia GTX 970|user=4b3dul|FPS=50|rating=Playable}}<br />
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=FX - 8300 @ 4.9GHz|GPU=AMD R9 380 2GB|user=FaithLV|FPS=30|rating=Runs|notes=Frequent stuttering and framerate issues. GPU Usage 100% at all times. CPU usages in mid 40%.}}<br />
{{testend}}<br />
{{testsection|1.7|collapsed}}<br />
{{testline|version=1.7.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4790k|GPU=Nvidia GTX 1070 8GB|user=seriosbrad|FPS=55-60|rating=Playable|notes=Minor stuttering after initial shader caching, very playable}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700|GPU=Nvidia GTX 1080 8GB|user=KibosJ|FPS=55-60|rating=Playable|notes=Very playable, minor stuttering at first load, using 1080p gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 1070 8GB|user=Fallen Shinigami|FPS=55-60|rating=Playable|notes=Minor stuttering while building cache, using 4K gfx pack (text missing from some menus)}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600|GPU=AMD RX 480 8GB|user=Nerdsinc|FPS=54-59|rating=Playable|notes=Minor stuttering during initial shader caching, occasional microstuttering (usually during environment transitions), occasional graphical glitches (stretched objects, shadows randomly appearing, text missing from some menus.}}<br />
{{testline|version=1.7.0d|OS=Windows 10|region=USA|CPU=Intel Core i7-4770K @ 4.0GHz|GPU=Nvidia GTX 770|user=Shwobble|FPS=50-60|rating=Playable|notes=Texture issues with a few of the paragliders ingame, runs almost perfectly otherwise.}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=55-60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters}}<br />
{{testline|version=1.7.1|OS=Windows 10|region=USA|CPU=Intel Core i5 3350p @ 3.5GHz|GPU=Radeon RX 480 4GB|user=kamild1996|FPS=30-40|rating=Playable|notes=Frequent FPS drops, under 30-40 fps in many cases, even after the track has already been played and the shader cache has already been built. Very rarely 55-60 fps. Minor graphical glitching. CPU 50-60% usage, barely any load on GPU.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 3770K @ 3.9GHz|GPU=Radeon R9 290X 8GB Driver vers 17.2.1 |user=ralstig|FPS=50-60|rating=Playable|notes=Occasional hiccup here and there with some graphical glitches and screen tearing. Vsync drops performance into 30s.<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 2600 @ 3.4GHz|GPU=AMD HD 7850 2GB Driver vers 16.6 |user=Themoonisacheese|FPS=45-50|rating=Playable|notes=Feels sluggy at first but definitely playable. Did not experience mini-freezes<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i7 5820k @ 4.5GHz|GPU=nVidia GTX 980 Ti |user=Phritz|FPS=60|rating=Playable|notes=Here and there mini freezes upon first playthrough but other than the missing UI elements (map, text in notifications) a better experience than on Wii U with the 4k pack<br />
}}<br />
{{testline|version=1.7.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6500U @ 2.5GHz|GPU=nVidia GeForce 940MX|user=misterflo|FPS=45-60|rating=Playable|notes= There are traces of missing texts and occasional frame dropouts. <br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=USA|CPU=AMD FX-8320 @ 3.5GHz|GPU=GTX 1070 |user=Elite|FPS=45-60|rating=Playable|notes= Occasional min-freezes, sometimes slows down for a moment, minor graphical glitches.<br />
}}<br />
{{testline|version=1.7.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-6600k @ 3.40GHz|GPU=Nvidia GTX 980B|user=HandZ Gaming|FPS=60|rating=Playable|notes=Can get MK8 working in 4k and at 60fps once the shaders have been downloaded. Flawless performance even with the DLC}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 7600K @ 3.8GHz|GPU=Nvidia GTX 1070|user=ShadowStealer7|FPS=60|rating=Playable|notes=Missing text in textboxes, game runs fine in both single player and splitscreen modes with a few minor stutters, no issues with DLC content}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.8GHz|GPU=Nvidia GTX 1060 6GB |user=Aichii|FPS=60|rating=Playable|notes=Missing text in textboxes, Tested Singleplayer and it runs really good so far, using 1080p pack with default settings.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 4.5GHz|GPU=Nvidia GTX 970|user=Crowzer|FPS=60|rating=Playable|notes=Missing text in textboxes. Completed a few tournaments, works almost flawless. Using 4K GraphicPack.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=AMD FX 6300 @ OC 4.5GHz|GPU=AMD HD 5750|user=dendros77|FPS=40-60|rating=Playable|notes=In order to make this game run with this GPU (thanks to the old legacy drivers 15.7.1 or 16.2.1), you have to run the game in fullscreen the whole time. That's a workaround.}}<br />
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5 6600K @ 3.5GHz|GPU=Radeon R9 390|user=Hyperbrid|FPS=45-59|rating=Runs|notes=Missing text in textboxes. There are some texture glitches at the start of the race and the framerate drops and rises frequently making it not enjoyable enough to play. The multiplayer mode works but with alot of texture glitches and massive framerate drops which never goes to 60.}}<br />
{{testline|version=1.7.4c|OS=Windows 10|region=EUR|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 780 3GB|user=Tim|FPS=50-60|rating=Playable|notes=Game very playable, no missing textures, only text is missing in some textboxes. Didn't test the multiplayer, and I didn't install a texture pack. Sometimes the game drops to 50 fps, but mostly 60fps.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=USA|CPU=Intel Core i7-5500U @ 2.40GHz|GPU=Nvidia GTX 850M 4GB|user=Bjoris|FPS=45-60|rating=Playable|notes=There is quite a lot of stutters (also after round 1 but les noticeable) generally 50 fps but after a while it will jump up to 60. I did no multiplayer testing. Also keep in mind this is a laptop.}}<br />
{{testline|version=1.7.4d|OS=Windows 10|region=EUR|CPU=Intel Core i7 3770 @ 3.4Ghz|GPU=AMD Radeon HD 7850|user=Azerk Winter|FPS=45-60|rating=Playable|notes=Game is playable, but tends to shudder quite a bit. Fps gradually will pick up after starting race. Some of the graphic UI in menus is not visible. Characters on the selection screen sometimes temporarily fall to a dark shade colour. Mii functionality and Multiplayer mode was not tested.}}<br />
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=GTX 750 Ti 2GB |user=chriztr|FPS=55-60|rating=Playable|notes=Runs as expected.}}<br />
{{testend}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700 @ 3.40GHz|GPU=Nvidia GTX 1080|user=Hadxmen|FPS=60|rating=Playable|notes=Great performance at 4K60FPS with HQ Shadows: https://youtu.be/nTF-dhCrNCk}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Intel Core i7 4670k @ 4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Works perfect even with 4 players at split screen}}<br />
{{testline|version=1.8.0b|OS=Windows 10|region=USA|CPU=Ryzen 1600 @ 3.9GHz|GPU=Nvidia GTX 1070|user=caiom|FPS=55-60|rating=Playable|notes=Works well. Missing some menu UI. 4 player split screen is almost perfect, the FPS in that situation can go down to 50 which is kind of annoying (most of the time is 57-60). }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 7600k @ 3.79GHz|GPU=Nvidia Geforce GTX 1050ti|user=Simon|FPS=60|rating=Playable|notes=1.8.1b, public release}}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.00GHz|GPU=Nvidia Geforce GTX 980|user=Sleepsong|FPS=60|rating=Perfect|notes=1.8.1b, patreon release; Without cemuhook: Some Menu text is missing, Some graphics in Menu's do not show up. With cemuhook 0.4.4.0 both of these features appear and the game runs as intended at 60FPS, with no issues. I did notice a slight lighting bug when selecting a character but nothing that takes away from gameplay in anyway. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5 2500k @ 4.00GHz|GPU=AMD Radeon 7970|user=jebbyderinger|FPS=60|rating=Playable|notes=Works @ 60fps 95% of the time. Dialog boxes are missing text when you win a cup and there are some shadow bugs on tracks where the lighting is mimicing early morning or late evening (this happens in certain corners. The shadows aren't alligned with the objects creating them and appear to be moving around the landscape.) }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i7-4790k @ 4.7GHz|GPU=Nvidia GTX 1080 Ti|user=Jadetsu|FPS=60|rating=Perfect|notes=Runs at a steady 60fps in 8k (4320p) with HQ shadows when using Cemuhook 0.4.4.0. Same results in 2 player split screen. }}<br />
{{testline|version=1.8.1b|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i3-7100 @ 3.9GHz|GPU=Nvidia GT 730|user=ChrisChaos|FPS=55-60|rating=Playable|notes=Usually runs at 60 fps with the occasional dips to 55 fps. No major issues with gameplay. Unable to see text in some dialog boxes. }}<br />
{{testline|version=1.8.2|OS=Windows 8.1 (64 bit)|region=USA|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=Nvidia GTX 760|user=Wecl|FPS=45-60|rating=Playable|notes=Text issue fixed by downloading the latest fonts from CEMUHook. FPS info is from running the game at regular settings, with GPU buffer cache accuracy set to low. When using the Mario Kart 360p/540p graphics packs, gameplay stays in the 50-60 range. Graphics driver crashes on some courses but I'm sure that's more of an Nvidia issue than CEMU. }}<br />
{{testend}}<br />
{{testsection|1.9|collapsed}}<br />
{{testline|version=1.9.0c|OS=Windows 10 (64 bit)|region=USA|CPU=Intel Core i5-4590 @ 3.3GHz|GPU=Nvidia GTX 1070|user=Slappy|FPS=60|rating=Playable|notes=Without CEMUHook the game had massive lag spikes and a slight font issue but after installing CEMUHook the game ran at a solid 60fps and the font issue was fixed.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 920|GPU=GTX 760|user=iTimo01|FPS=60|rating=Playable|notes=Had some freezes, frame drops and missing font without cemuhook. With Cemuhook no problems.}}<br />
{{testline|version=1.9.0c|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.80 GHz|GPU=GTX 1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Game stutters a lot when loading textures for the first time, especially when entering areas with water. Missing text on screens after completing cups. Mii head is black and its name appears as "?????". Game goes to an infinite black screen after completing all cups and watching credits (restarting CEMU makes things go back to normal).}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.50 GHz|GPU=Nvidia GeForce GTX 970 4GB|user=Terg500|FPS=60|rating=Playable|notes= Updates and DLC installed. Game runs at constant 60 FPS in all modes with the occasional shader build stutter. Cemuhook fixed the not playing main menu videos.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i5-4690k @ 4.50 GHz|GPU=AMD RX 480 8GB|user=Ocean_Breeze|FPS=0|rating=Loads|notes=Game refuses to run specifically on the RX480 on any recent drivers. This is an issue caused by AMD but not looked into or patched by the CEMU dev team. Any other affected games are unknown.}}<br />
{{testline|version=1.9.1|OS=Windows 10 (64 bit)|region=EUR (Germany)|CPU=Intel Core i7-7700k @ 4.70GHz (OC from 4.20Ghz)|GPU=Palit Nvidia GTX 1070 GameRock|user=Simon_Nitzsche|FPS=60|rating=Playable|notes=FPS lag only barely happens (mostly only at the end of the loading screen). Wii U only appears with Cemuhook or shareddata.bin (which i couldn't find on the internet). sharedFonts have some issues with German. All Mii heads are missing. Player names only are ?????. Only i am visible on the minimap, no Bots and no other players in multiplayer.}}<br />
{{testend}}<br />
{{testsection|1.10|collapsed}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.80 GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=Very playable with a few graphic bugs, but most of them are fixable by installing Cemuhook.}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.00 GHz|GPU=Nvidia GTX 1050 Ti|user=Bunch045|FPS=60|rating=Playable|notes=Extremely playable with almost no bugs, and minimal stuttering even with 4 gigs of RAM.}}<br />
{{testend}}<br />
{{testsection|1.11|collapsed}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=AMD R9 390|user=Zumbuh|FPS=30-60|rating=Playable|notes=Playable but performance has been dipping from 1.9 for me. No visual bugs present. Does not seem to stutter with or without shader cache.}}<br />
{{testline|version=1.11.0c|OS=Windows 10|region=ASIA|CPU=intel Core i7 6500U @ 2.5GHz|GPU=AMD R5 M335|user=Jesj|FPS=30-60|rating=Runs|notes=Only time trial mode can be played as the rest goes to hang during the loading screen(Probably due to the presence of more npcs). Apart from that, no visual bugs or glitches and the game runs smoothly with slight dips in fps now and then.}}<br />
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EUR|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=30-60|rating=Playable|notes=Works fine. Has some framedrops during races in the first lap of every race (probably map caching). NFC-Tag Scan not working.}}<br />
{{testline|version=1.11.2|OS=Windows 10|region=EUR|CPU=Intel i7-7700HQ @ 3.8Ghz|GPU=NVIDIA Quadro M1200|user=Link|FPS=60|rating=Perfect|notes=Using 8GB 2400 DDR4 RAM, complete shader cache and Mii dump files. Right from the start everything was smooth. Not a single graphics issue or gameplay issue. Always 60 fps steady, no shader caching. Feels like playing on a real Wii U, so I dare give this game its first Perfect rating.}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=EUR|CPU=Intel Core i5-4690K @ 4.6GHz| GPU= Nvidia Geforce GTX 970 4GB Extreme OC so basically a 980+|user=Alinach120602|FPS=53-60|rating=Playable|notes=Cemuhook 0.5.6.2. Graphic packs: 1080P Res, GX2DrawDone ON. CPU mode: Single-core recompiler. GPU buffer cache accuracy: High. , It actually plays pretty smoothly but it just sometimes hiccups and slightly stutter. And there is also another bug that slightly lags the screen and play the Soundeffect 5 Times In the Character Sel-Menu. Also Note I'm using the single core Recompiler the Dual and Triple Core Recomps Get The Game To Crash after First or Second Race}}<br />
{{testline|version=1.11.3|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 50 - 60|rating=Perfect|notes=Perfect but I think you must load a track once before you can play it without hard loading glitches. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 7|region=EUR|CPU=Intel Xeon X5650 12x3.5 Ghz|GPU=Nvidia GeForce GTX 1050|user=Aqua_Lion|FPS=normal 60|rating=Perfect|notes=Perfect Update to 1.11.4b fixed much glitches just like the error that Mario Party 10 doesn't works. But I think you must load a track once before you can play it without soft loading lags. After that it works nice.}}<br />
{{testline|version=1.11.4b|OS=Windows 10|region=USA|CPU=Intel i7-7700HQ @ 2.8 Ghz|GPU=Nvidia GeForce GTX 1070 Max-Q|user=Hydroptix|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.2. Graphics packs: 2560x1080. Runs perfectly after initial shader cache generation with very little to no stutter on any map. Running triple core recompiler reduces stuttering to zero overall, but the game will crash after one or two races.}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 750Ti|user=Cemu4life|FPS=30-60|rating=Playable|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Cached shaders: 11,530. A few stutters here and there but the experience was acceptable. A few textures didn't load properly, and I experienced large frame drops when drifting or when multiple entities were on the screen. I would recommend using a 1080p graphics pack instead of a 4k graphics pack, like I used, as I experienced slightly higher FPS. I also recommend using low GPU buffer accuracy and precompiled shader cache from the internet. }}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-6700K @ 4.6 Ghz|GPU=Nvidia GeForce GTX 1080Ti|user=Cemu4life|FPS=55-60|rating=Perfect|notes=Cemuhook 0.5.6.3. Graphics packs: 3840x2160. Pretty good experience. I experienced very little micro-stutter. My GPU buffer cache accuracy is at medium, and I currently have 11,530 cached shaders. GPU usage averaged at around 10-40%. There were a few random stutters with VSync on, so its best to disable that. I didn't see any graphical issues, although there was a bit of stuttering on the first lap of every race, but it didn't hurt gameplay much. Good experience overall. There was also a few random crashes, but it was extremely rare (I only experienced it twice over about 20 hours of gameplay).}}<br />
{{testline|version=1.11.5|OS=Windows 10|region=USA|CPU=Intel i7-7820HK @ 4.4 Ghz|GPU=Nvidia GeForce GTX 1080 (Mobile-Optimus)|user=TPNxl|FPS=60|rating=Playable|notes=Computer: Alienware 17 R4 with GTX 1080. Hard drive: 2TB Seagate Firecuda 2.5" HDD. RAM: 32GB DDR4-2400. Graphics packs: 3840x2160 V-sync. CPU mode: Single-core recompiler. Cached shaders: about 3500. Awesome experience - there is almost no micro-stutter. I initially set the GPU buffer cache to High in the hopes that it would fix some missing text like in SSB4 on CEMU but that just ended up causing lag to the game, even on 1080p (the game would drop to 25 fps at its lowest, but no microstutter). With that set to Low, as well as the GPU forced to the GTX 1080 (my iGPU is a HD 630), framerate jumped to 60 and stayed there. However, H.264 as well as certain text is still broken without Cemuhook. Granted, I've only played Time Trials, but still a very good result. }}<br />
{{testline|version=1.11.5d|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=AMD Ryzen 7 1700 @ 3.85GHz|GPU=AMD Vega 64 LC Limited Edition|user=Xangelix|FPS=55-60 With Stuttering|rating=Playable|notes=RAM: 16GB 3200 MHz. Graphics packs: 3840x2160 and Higher Quality Shadows. CPU mode: Single-core recompiler. Mode: Conventional Shaders. For the most part it performs and looks great. "Neo Bowser City" was the only map with dips at a few points in the map down to 40fps. Minor reflection and shadow problems in a few maps such as sky lights in "Super Bell Subway" and bad shadows and shadow flickering in "Big Blue". Picking up an item causes noticible stutter. Switching to conventional shaders (re-introduced in 1.11.6) from separable solved crash on startup.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i5-7300HQ @ 3.3 GHz|GPU=Nvidia Geforce GTX 1050ti|user=Mr. Toast|FPS=40-60|rating=Playable|notes=Cemuhook 0.5.6.4. 8GB 2400MHz RAM + 8GB pagefile. Graphics Packs: 1920x1080, Higher Quality Shadows. CPU mode: Single-core Recompiler. Shader Type: Separable. Plays at a perfect 60 alone, the 45 fps drop was due to 2 player local split screen play. No noticeable slowdowns, stutter, or visual artifacts, even in Grand prix. Online plays as well or sometimes better than single player. The missing text and Mii faces are still present although.}}<br />
{{testline|version=1.11.6b|OS=Windows 10|region=USA|CPU=Intel i7-3770 @ 3.9Ghz|GPU=AMD RX 560 2Gb OC|user=Eric-of-The-Sun|FPS=35-60|rating=Perfect|notes=After the shadercache is built by racing once on every track (or using a complete transferable cache from YouTube description links), everything is buttery smooth everywhere with no graphical glitches, especially when using triple-core recompiler (unstable). If you can stand missing features that need authentic Wii U dump files... This game plays perfectly.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro (64 Bit)|region=EUR|CPU=i3-8350K @ 4.70GHz 8GB RAM|GPU=NVIDIA GT 1030 @ 1911MHz 2 GB VRAM |user=Morph|FPS=60|rating=Perfect|notes=Cemuhook 0.5.6.4, GFX Packs: 2560x1440, High Res Shadows, Adjustable Bloom. RDTSC and GX2DrawDone() disabled, CPU Mode: Single-core Recompiler, GPU Buffer Cache Accuracy: Low. Disabling GX2Drawdone() resolves crashing issues.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Pro|region=US|CPU=Intel Core i7-6800K 3.6Ghz|GPU=Sapphire Radeon RX580 8GB SE|user=ForeverAlone2009|FPS=40-60|rating=Playable|notes= Cannot get more than 40 fps in local 4 players. 60fps rock solid in 1 player and 2 player modes. If anyone can achieve 60fps in 4 players, please share the settings because I can get 60fps in Smash Bros.}}<br />
{{testline|version=1.11.6b|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testend}}<br />
{{testsection|1.12}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=EVGA GeForce GTX 1060 6GB|user=ijm523|FPS=60|rating=Perfect|notes=Using Cemuhook 0.5.6.4, 1920x1080 Graphics pack, Single core recompiler. After racing each track once, everything runs buttery smooth.}}<br />
{{testline|version=1.12.0d|OS=Windows 10 Professional|region=EUR|CPU=Intel Core i5-3570k @ 4.20GHz|GPU=AMD Radeon RX480 8GB|user=francesco|FPS=25-60|rating=Playable|notes=There is no way of getting a solid 60FPS with this game on my PC. It looks like there is some issue with the specific i5 3570k architecture. Tried every config possible, CPU is always at 100%, but frame rate is very unstable, especially with multiplayer and complex races}}<br />
{{testline|version=1.12.1b|OS=Windows 7|region=USA|CPU=Intel Core i3-6098P @ 3.6 GHz 8 GB RAM|GPU=Nvidia Geforce GT 710|user=Lunary|FPS=10-50|rating=Playable|notes=I use Cemuhook 0.5.6.4 and a shader cache of 11,114 shaders. In Time Trials, the first race I play usually runs at ~50 FPS, the second race runs at ~35 FPS, the third race at ~20-25 FPS and the fourth at ~12-15 FPS. This happens regardless of the order in which I play the tracks. The FPS keeps dropping after each consecutive race even in the Grand Prix. In the Grand Prix, the FPS is a bit lower than in the Time Trials because of the NPCs (the first race occurs at ~40 FPS).}}<br />
{{testline|version=1.12.1b|OS=Windows 10 Professional|region=USA|CPU=Intel Core i3-6100 @ 3.7 GHz 8 GB RAM|GPU=AMD Radeon RX480 8GB|user=zedfs|FPS=25-60|rating=Playable|notes=Using rcommended gameprofile settings, Cemuhook 0.5.6.5, GPU buffer cache accuracy low.}}<br />
{{testend}}<br />
{{testsection|1.13}}<br />
{{testline|version=1.13.1d|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5-3470 @ 3.20GHz|GPU=MSI GTX 1050 OC 2GB |user=iamLudde|FPS=60|rating=Perfect|notes=Using Cemuhook , 1600x900 Graphics pack, Single core recompiler. Using a Shader Cache.No lag next to Toad's Turnpike and Super Bell Highway.}}<br />
{{testend}}<br />
{{testsection|1.14}}<br />
{{testline|version=1.14.0c|OS=Windows 7 Ultimate|region=EUR|CPU=Intel Core i7-6700K @ 4.00GHz|GPU=Nvidia GTX 780ti 3GB |user=Billcox|FPS=30-60|rating=Playable|notes=CemuHook, graphics pack, recommended settings + shader cache. Bizarre error, starts at 60fps decreasing to 30 during Grand Prix mode, averaging between 5 and 10 fps drop each track change. Occurs in Time Trial mode too if playing tracks continuously.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Home|region=USA|CPU=Intel Core i5-8400H @ 2.50GHz|GPU=Nvidia GTX 1050 |user=Cemu4Life|FPS=30-60|rating=Playable|notes=Using CemuHook Version 0.5.7.0, no graphics packs (native 720p), single core recompiler, recommended settings, and 11,897 cached shaders. Please note I tested this on a laptop (Dell G3), so temperatures were a bit high as the fans ran at full speed. Game runs well but will occasionally drop to 30 FPS when there are a lot of things happening on the screen. Game averages at around 55 FPS. The game would also crash when a race finished using the dual core or triple core recompiler.}}<br />
{{testline|version=1.15.1e|OS=Windows 10 Education|region=USA|CPU=Intel Core i5-9600k @ 4.27Ghz|GPU=Intel UHD 630|user=jkcoxson|FPS=25-61|rating=Playable|notes=Massive stutters and errors, occasional freezes.}}<br />
{{testline|version=1.15.3b|OS=Windows 10 Pro|region=USA|CPU=Intel Core i5 3470 @ 3.20GHz|GPU=Nvidia GTX 1050ti 4GB |user=steckler|FPS=60|rating=Perfect|notes=Single core recompiler, 1080p graphics, precompiled shaders disabled. Very rarely will drop to 59 FPS and cause a millisecond of stutter but otherwise perfect. }}<br />
{{testline|version=1.15.4b|OS=Windows 10 Pro 19H1|region=EUR|CPU=AMD Ryzen 7 2700X @ 3.70-4.20GHz|GPU=AMD Radeon RX Vega 64 |user=Apple02997|FPS=60|rating=Perfect|notes=CemuHook 0.5.7.1, single-core recompiler, 1080P with 4X shadow resolution. AMD 19.4.2 drivers with OCed HBM and undervolted GPU. Very rare slowdowns, generally 60FPS. First time I tried it in a long while, worked at the first try.}}<br />
{{testline|version=1.15.5c|OS=Windows 10 Educational|region=USA|CPU=Intel Core i5 9600k @ 4.7GHz|GPU=Nvidia GTX 1060 6GB |user=jkcoxson|FPS=60|rating=Perfect|notes=Runs perfectly, and all is very nice.}}<br />
{{testend}}<br />
{{testline|version=1.15.9c|OS=Windows 10 PRO 64bits|region=USA|CPU=Intel Core i7 8086k @ 5.2GHz|GPU=Nvidia RTX 2080 |user=onthemix|FPS=60|rating=Perfect|notes= All is fine. Multiplayer OK}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=11236Mario Tennis: Ultra Smash2019-07-06T07:48:32Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Perfect<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|400|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|400|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
{{#ev:youtube|0XYMRDKHawA|400|inline|[https://youtu.be/0XYMRDKHawA Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9c|OS=Windows 10 pro|region=USA|CPU=Intel Core i7-8086k|GPU=Nvidia RTX 2080 |user=Onthemix|FPS=60|rating=Perfect|notes= Single/Double/Triple Re-compiler works perfectly now}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=11235Mario Tennis: Ultra Smash2019-07-06T07:48:07Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|400|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|400|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
{{#ev:youtube|0XYMRDKHawA|400|inline|[https://youtu.be/0XYMRDKHawA Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9c|OS=Windows 10 pro|region=USA|CPU=Intel Core i7-8086k|GPU=Nvidia RTX 2080 |user=Onthemix|FPS=60|rating=Perfect|notes= Single/Double/Triple Re-compiler works perfectly now}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=11234Mario Tennis: Ultra Smash2019-07-06T07:45:34Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|400|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|400|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
{{#ev:youtube|0XYMRDKHawA|400|inline|[https://youtu.be/0XYMRDKHawA Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9c|OS=Windows 10 pro|region=USA|CPU=Intel Core i7-8086k|GPU=Nvidia RTX 2080 |user=Onthemix|FPS=60|rating=Playable|notes= Single/Double/Triple Re-compiler works perfectly now}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=11233Mario Tennis: Ultra Smash2019-07-06T07:44:56Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|400|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|400|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
{{#ev:youtube|0XYMRDKHawA|400|inline|[https://youtu.be/0XYMRDKHawA Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9|OS=Windows 10 pro|region=USA|CPU=Intel Core i7-8086k|GPU=Nvidia RTX 2080 |user=Onthemix|FPS=60|rating=Playable|notes= Single/Double/Triple Re-compiler works perfectly now}}<br />
{{testend}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Mario_Tennis:_Ultra_Smash&diff=11232Mario Tennis: Ultra Smash2019-07-06T07:44:09Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Mario Tennis: Ultra Smash<br />
|type = <br />
|image = [[File:MarioTennisUS boxart USA.png|233x357px|center]]<br />
|developer = Camelot<br />
|publisher = Nintendo<br />
|series = Mario Tennis<br />
|released = {{vgrelease|NA=November 20, 2015|PAL=November 20, 2015|AUS=November 21, 2015|JP=January 28, 2016}} <br />
|genre = Sports <br />
|modes = Single-player, Multiplayer (4)<br />
|input = Gamepad<br />
|wikipedia = Mario_Tennis:_Ultra_Smash<br />
|rating = Playable<br />
}}<br />
'''Mario Tennis: Ultra Smash''' is a video game in the Mario Tennis series developed by Camelot Software Planning and published by Nintendo for the Wii U, released internationally in November 2015, and released in Japan in January 2016. In the game the players play tennis, with power-ups. That is all.<br />
<br />
== Known Issues ==<br />
Announcer voice repeats itself.<br />
Crashes when Double or Triple Re-compiler is set. <br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Videos ==<br />
<br />
{{#ev:youtube|xlQH5qqELKM|400|inline|[}https://www.youtube.com/watch?v=xlQH5qqELKM Mario Tennis running on CEMU 1.8.1b with CEMUhook]|frame}}<br />
{{#ev:youtube|4aAr7VryMQk|400|inline|[}https://www.youtube.com/watch?v=4aAr7VryMQk Cemu Emulator 1.12: Mario Tennis: Ultra Smash]|frame}}<br />
{{#ev:youtube|EYoY3tnJZy0|400|inline|[https://youtu.be/EYoY3tnJZy0 Cemu 1.12.0d Mario Tennis: Ultra Smash 1440p] |frame}}<br />
{{#ev:youtube|0XYMRDKHawA|400|inline|[https://youtu.be/0XYMRDKHawA Cemu 1.13.1d - 7700K + GTX970]|frame}}<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 7|region=EUR|CPU=Intel Core i7-4790k|GPU=GTX 1050ti|user=Cemuumec|FPS=60|rating=Playable|notes=Game is playable, but needs at least cemuhook 0.5.2.1 installed to display correctly.}}<br />
{{testend}}<br />
{{testsection|1.9|collapse}}<br />
{{testline|version=1.9.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 3.8GHz|GPU=Nvidia GTX 1060|user=Ryukori|FPS=60|rating=Playable|notes=Does not boot unless Cemuhook is installed. Works perfectly with Cemuhook 0.5.3.2 installed.}}<br />
{{testline|version=1.9.1|OS=Windows 10|region=US|CPU=AMD FX-9370 @ 4.4GHz|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Playable|notes=Still needs CemuHook installed to display menus correctly. Audio sometimes repeats. Otherwise plays perfectly.}}<br />
{{testend}}<br />
{{testsection|1.10|collapse}}<br />
{{testline|version=1.10.0f|OS=Windows 10|region=EUR|CPU=Intel Core i7-7700HQ @ 2.8GHz|GPU=Nvidia GTX 1050 Ti|user=Dragonracer21|FPS=60|rating=Playable|notes=The announcer voice repeats itself, otherwise works perfectly.}}<br />
{{testend}}<br />
{{testsection|1.11.3|collapse}}<br />
{{testline|version=1.11.3|OS=Windows 10|region=USA|CPU=Intel Core i7-4770 @ 3.7GHz|GPU=Nvidia GTX 770 4G OC|user=Parsnips83|FPS=60|rating=Playable|notes=Single Core Recompiler works, Crashes when Double or Triple Re-compiler is set.}}<br />
{{testend}}<br />
{{testsection|1.12.0d}}<br />
{{testline|version=1.12.0d|OS=Windows 10 pro|region=EUR|CPU=Intel Core i7-3770 @ 4.3GHz|GPU=Nvidia GTX 980ti |user=Sonicarrow|FPS=60|rating=Playable|notes= Crashes on boot when Double or Triple Re-compiler is set}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9|OS=Windows 10 pro|region=USA|CPU=Intel Core i7-8086k|GPU=Nvidia RTX 2080 |user=Onthemix|FPS=60|rating=Playable|notes= Single/Double/Triple Re-compiler works perfectly now}}</div>Onthemixhttps://wiki.cemu.info/index.php?title=Pok%C3%A9mon_Rumble_U&diff=11227Pokémon Rumble U2019-07-04T19:40:40Z<p>Onthemix: </p>
<hr />
<div>{{Infobox VG<br />
|title = Pokémon Rumble U<br />
|type = eShop<br />
|image = [[File:PRU.jpg|295px]]<br />
|developer = Ambrella<br />
|publisher = Nintendo<br />
|series = Pokémon<br />
|released = {{vgrelease|NA=August 29, 2013|PAL=August 15, 2013|JP=April 24, 2013}} <!-- Put them in chronological order left-to-right. The template will automatically order the Can use EU and AUS in place of PAL for separate dates --><br />
|genre = Action role-playing<br />
|modes = Single-player, Multiplayer (4)<br />
|input = GamePad, Pro Controller, Wii Remote, Classic Controller<br />
|wikipedia = Pokémon_Rumble_U<br />
|rating = Loads<br />
}}<br />
'''Pokémon Rumble U''' (''Pokémon Scramble U'' in Japan) is a 2013 action video game in the Pokemon series available on the Wii U eShop. It is the successor to the 2011 3DS game Pokemon Rumble Blast. It features pokemon from the first 5 generations.<br />
<br />
== Known Issues ==<br />
Seizure Warning<br />
Once its loaded a bit the screen immediately flash rapidly and will not in till you close the emulator.<br />
<br />
== Configuration ==<br />
<br />
<br />
== Gameplay Vidoes ==<br />
<br />
== Testing ==<br />
{{teststart}}<br />
{{testsection|1.8|collapsed}}<br />
{{testline|version=1.8.1b|OS=Windows 10|region=USA|CPU=Intel i3 @ 3.9GHz|GPU=Nvidia GTX 1050 Ti|user=Felipe(frojas)|FPS=60|rating=Loads|notes=Loads with some flashing screens, first cutscene is fine. When on level 1 the screen goes white and flashes (Epilepsy Warning), and it bricks. }}<br />
{{testend}}<br />
{{testsection|1.11}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=AMD FX-9370|GPU=Nvidia GTX 1070|user=dsjrb|FPS=60|rating=Loads|notes=Loads with some flashing screens, first cutscene is fine. When on level 1 the screen goes white and flashes, and the game infinity loads.}}<br />
{{testend}}<br />
{{testsection|1.12d}}<br />
{{testline|version=1.11.4b|OS=Windows 10 (64-Bit)|region=USA|CPU=Intel i7-8700K|GPU=Nvidia GTX 1060|user=ampharos 2.0|FPS=0|rating=Unplayable|notes=Screen flashes several times, then Cemu closes.}}<br />
{{testend}}<br />
{{testsection|1.15}}<br />
{{testline|version=1.15.9c|OS=Windows 10 (64-Bit)|region=USA|CPU=Intel i7-8086K|GPU=Nvidia RTX 2080|user=onthemix|FPS=0|rating=Unplayable|notes=Screen flashes several times, then Cemu closes.}}<br />
{{testend}}</div>Onthemix