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Assembly Patching: Difference between revisions
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'''Assembly Patching''' | '''Assembly Patching''' is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly of a game engine with any replacement or addition to it. The main way to this right now is via [[Cemuhook]] and later versions of Cemu will support patching natively. | ||
[[Category:Cemu]] |
Revision as of 11:54, 11 January 2020
Assembly Patching is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly of a game engine with any replacement or addition to it. The main way to this right now is via Cemuhook and later versions of Cemu will support patching natively.