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Assembly Patching: Difference between revisions

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(Created page with "'''Assembly Patching''' assembly patching is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly...")
 
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'''Assembly Patching''' assembly patching is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly of a game engine with any replacement or addition to it. The main way to this right now is via [[Cemuhook]] and later versions of Cemu will support patching natively.
'''Assembly Patching''' is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly of a game engine with any replacement or addition to it. The main way to this right now is via [[Cemuhook]] and later versions of Cemu will support patching natively.
 
[[Category:Cemu]]

Revision as of 11:54, 11 January 2020

Assembly Patching is an operating done on the executable of the Wii U games emulated by Cemu. It uses a patch file in order to alter the PPC32 assembly of a game engine with any replacement or addition to it. The main way to this right now is via Cemuhook and later versions of Cemu will support patching natively.