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Little Inferno

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Revision as of 17:47, 18 February 2018 by Dsjrb (talk | contribs)
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Little Inferno
LittleInfernoTitleCover.jpg

Developer(s) Tomorrow Corporation
Publisher(s) Tomorrow Corporation
Release date(s) JP April 2, 2015
NA November 18, 2012
PAL November 30, 2012
Genre(s)
Mode(s)
Compatibility RunsRuns
GameIDs Missing IDs
See also...

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Little Inferno is a puzzle video game developed by independent game developer Tomorrow Corporation. The game was released for the Wii U on November 18, 2012, in North America and November 30, 2012, in Europe and Australasia. Little Inferno is set in front of a brick fireplace, which the player uses to set various objects, such as toys, dolls, and electronics, on fire. The game encourages the player to burn any combination of objects to see how they react when lit ablaze, as most of the objects have unique properties. Little Inferno is classified as a sandbox game as it offers few traditional objectives to complete and has no states of failure. The game was designed as a satire of similarly themed video games in which the player dedicates long amounts of time to perform tasks considered to be unrewarding.

Known Issues

When the player spawns fire it either instantly despawns or does no damage.

Configuration

GPU buffer MUST be on high otherwise the game will glitch and random textures from the game show(SEIZURE WARNING).

Gameplay Vidoes

VideoService "service" not recognized. OR VideoService "[service]" not recognized.

Testing

Testing
1.11
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.4b Windows 10 US AMD FX-9370 Nvidia GTX 1070 dsjrb 60 Runs Fire does not work, otherwise runs fine with high GPU buffer.