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Lost Reavers: Difference between revisions

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{{testsection|1.7}}
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{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30|rating=Runs|notes=Flickering screen, cannot communicate with server (multiplayer only).}}
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=30|rating=Runs|notes=Flickering screen, cannot communicate with server (multiplayer only).}}
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{{testsection|1.26}}
{{testline|version=1.26.1|OS=Windows 10|region=USA|CPU=Ryzen 7 3700x|GPU=Nvidia RTX 3070|user=Niko|FPS=30|rating=Runs|notes=Menu is flawless, game is online only with no server. A custom server can be set by editing cos.xml, and a custom server supposedly exists, but I can't find it.}}
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Latest revision as of 05:45, 31 January 2022

Lost Reavers
Lost Reavers Cover.jpg
Type eShop
Developer(s) Bandai Namco Studios
Publisher(s) Bandai Namco Entertainment
Release date(s) JP December 2, 2015
NA April 28, 2016
PAL April 28, 2016
Genre(s)
Mode(s)
Input methods GamePad
Compatibility RunsRuns
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Lost Reavers is a free-to-play multiplayer online game developed and published by Bandai Namco for the Wii U. The game is distributed via Nintendo eShop, and takes advantage of the Nintendo Network. A public beta test was being held in Japan from 3 September until 13 September, followed by the title's commercial release on 2 December 2015. The game also released internationally on 28 April 2016.

Known Issues

Configuration

Gameplay Vidoes

Testing

Testing
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.3d Windows 10 USA Intel Core i7-6700k Nvidia GTX 1070 Bloodhorde 30 Runs Flickering screen, cannot communicate with server (multiplayer only).
1.26
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.26.1 Windows 10 USA Ryzen 7 3700x Nvidia RTX 3070 Niko 30 Runs Menu is flawless, game is online only with no server. A custom server can be set by editing cos.xml, and a custom server supposedly exists, but I can't find it.