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Mario & Sonic at the Sochi 2014 Olympic Winter Games: Difference between revisions
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|genre = Sports, Party Game | |genre = Sports, Party Game | ||
|modes = Multiplayer (4) | |modes = Multiplayer (4) | ||
|input = GamePad | |input = GamePad, Wii MotionPlus + Nunchuk | ||
|rating = Runs | |rating = Runs | ||
|wikipedia = Mario_%26_Sonic_at_the_Sochi_2014_Olympic_Winter_Games | |wikipedia = Mario_%26_Sonic_at_the_Sochi_2014_Olympic_Winter_Games | ||
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== Configuration == | == Configuration == | ||
Select the Vulkan API in order to get in-game.<br /> | |||
The game will soft lock at the stage select with openGL. | |||
== Gameplay Vidoes == | == Gameplay Vidoes == | ||
{{#ev:youtube|0fMfKM8lJGU|450|inline|[https://youtu.be/0fMfKM8lJGU - Cemu 1.19.1 - Mario & Sonic at the Sochi 2014 Olympic Winter Games - AMD - Vulkan | |||
]|frame}} | |||
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{{testend}} | {{testend}} | ||
{{testsection|1.10. | {{testsection|1.10.x}} | ||
{{testline|version=1.10.0f|OS=Windows 10||region=USA|CPU= AMD Ryzen 5 1600X|GPU=Gigabyte NVIDIA GTX 1070 G1 Gaming|user=Spudnik|FPS=60-50|rating=Runs|notes= Minor audio glitches at the intro cutscene, game loads into the menus, able to navigate through them at 60fps. Unable to enter a match as I cannot get past the wii controller selection screen.}} | {{testline|version=1.10.0f|OS=Windows 10||region=USA|CPU= AMD Ryzen 5 1600X|GPU=Gigabyte NVIDIA GTX 1070 G1 Gaming|user= Spudnik |FPS=60-50|rating=Runs|notes= Minor audio glitches at the intro cutscene, game loads into the menus, able to navigate through them at 60fps. Unable to enter a match as I cannot get past the wii controller selection screen.}} | ||
{{testend}} | |||
{{testsection|1.19.x}} | |||
{{testline|version=1.19.1|OS=Windows 10||region=EU|CPU=Intel i5 9600k @ 4.3GHz|GPU=AMD RX580 8GB|user=chriztr|FPS=Menus '''60'''<br />Gameplay '''30'''|rating=Runs|notes=Goes in-game with the usage of the Vulkan API for stages supporting game pad. Stalls on stages which require WiiMotePlus, even though you have one connected. The game likes to soft lock anywhere and suffers for graphical issues.}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 13:56, 27 May 2020
Mario & Sonic at the Sochi 2014 Olympic Winter Games | |
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Developer(s) | Nintendo / SEGA |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP December 5, 2013 NA November 15, 2013 PAL November 8, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Mario & Sonic at the Sochi 2014 Olympic Winter Games is a crossover sports/party video game for the Wii U, the first for the console.
Known Issues
Controller Selection Menu
The game cannot load past the controller selection screen, and cannot play a match. You can only navigate the menus.
Audio Glitches/Crackling
At the intro cutscene of the game, audio crackling can be heard as well as the audio micro stuttering.
Configuration
Select the Vulkan API in order to get in-game.
The game will soft lock at the stage select with openGL.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo / SEGA (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.19.1