In order to edit this wiki, you must register and verify your account.

Mario Kart 64: Difference between revisions

From Cemu Wiki
Jump to:navigation Jump to:search
Line 28: Line 28:
== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 -->
{{testsection|1.11.1}}
{{testend}}
{{testline|version=1.11.1|OS=Windows 10 x64|region=US|CPU=AMD Ryzen 7 1700X @ 3.40 GHz|GPU=AMD RX 480|user=EDave|FPS=30|rating=Playable|notes=No sounds. Flickering images.}}
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6.  For version, either is acceptible.  You can specify version=1.6 or just 1.6. -->
{{testend}}
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testend}}
{{testend}}
{{testend}}
{{testend}}

Revision as of 14:50, 10 December 2017

'
Error creating thumbnail: File missing

Type Virtual Console
Compatibility RunsRuns
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

(game) is a (short description)

Known Issues

  • No audio

Flickering textures

  • This gets worse the lower "GPU buffer cache accuracy" is set, but even on the highest setting, the text in the score screen at the end of a race and the points on the minimap during the race are flickering.

Configuration

This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.

Gameplay Videos

Testing

Testing
1.11.1
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.1 Windows 10 x64 US AMD Ryzen 7 1700X @ 3.40 GHz AMD RX 480 EDave 30 Playable No sounds. Flickering images.