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Mario Kart 8: Difference between revisions

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m (Fixed up test table, Added test)
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{{#ev:youtube|yXQfxRmhUCQ|500|inline|Mario doesn't have eyes... or a shadow... Vampire Kart 8 confirmed???|frame}}
{{#ev:youtube|yXQfxRmhUCQ|500|inline|Mario doesn't have eyes... or a shadow... Vampire Kart 8 confirmed???|frame}}
{{#ev:youtube|DzEKkg4K9IY|500|inline|Fortunately, now that lighting effects and texture ratios are properly emulated, Mario Kart 8 is looking better than ever!|frame}}
{{#ev:youtube|DzEKkg4K9IY|500|inline|Fortunately, now that lighting effects and texture ratios are properly emulated, Mario Kart 8 is looking better than ever!|frame}}
== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|[version]|collapsed}} <!-- Testing on previous versions, grouped by major revision, i.e. 1.4, 1.5 -->
{{testsection|1.4|collapse}}
{{testline|version=|OS=|region=|CPU=|GPU=|user=|FPS=|rating=|notes=}}
{{testend}}
{{testend}}
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6.  For version, either is acceptible.  You can specify version=1.6 or just 1.6. -->
{{testsection|1.5|collapse}}
{{testline|version=|OS=|region=|CPU=|GPU=|user=|FPS=|rating=|notes}}
{{testend}}
{{testend}}
{{testsection|version=}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testsection|1.6}}
{{testline|version=1.6.1|OS=Windows 10|region=US|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=25-60|rating=Playable|notes=Runs between 25 and 40 depending on what is going on onscreen on this relitivly weak PC. Replaying a stage raises it to 30-50.}}
{{testend}}
{{testend}}
{{testend}}
{{testend}}

Revision as of 12:43, 2 November 2016

Mario Kart 8
MK8 BoxArt.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series
Release date(s) JP May 29, 2014
NA May 30, 2014
EU May 30, 2014
AUS May 31, 2014
Genre(s)
Mode(s)
Input methods GamePad
Compatibility PlayablePlayable
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Mario Kart 8 is a (short description)

Known Issues

Micro-stutters

The first time you play through any given track of Mario Kart 8 in Cemu, you will probably notice brief but frequent frame dips. Don't worry, THIS IS NORMAL. To ensure that games run as fast as they can while still maintaining compatibility, Cemu implements an optimization in the form of texture and shader caching. Continue playing the course while the caches are being created, and the next time you go to play the track it should run much smoother for you.

Configuration

Gameplay Vidoes

Mario doesn't have eyes... or a shadow... Vampire Kart 8 confirmed???
Fortunately, now that lighting effects and texture ratios are properly emulated, Mario Kart 8 is looking better than ever!

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.1 Windows 10 US AMD A8 5500 @ 3.2GHz AMD Radeon HD 7560D ReaperDeath 25-60 Playable Runs between 25 and 40 depending on what is going on onscreen on this relitivly weak PC. Replaying a stage raises it to 30-50.