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Mario Kart 8
Mario Kart 8 | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Mario Kart |
Release date(s) | JP May 29, 2014 NA May 30, 2014 EU May 30, 2014 AUS May 31, 2014 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4), Online |
Input methods | GamePad, Pro Controller, Wii Remote, Wii Remote + Nunchuk, Classic Controller |
Compatibility | ![]() |
GameIDs | |
See also... |
Mario Kart 8 is a (short description)
Known Issues
Micro-stutters
The first time you play through any given track of Mario Kart 8 in Cemu, you will probably notice brief but frequent frame dips. Don't worry, THIS IS NORMAL. To ensure that games run as fast as they can while still maintaining compatibility, Cemu implements an optimization in the form of texture and shader caching. Continue playing the course while the caches are being created, and the next time you go to play the track it should run much smoother for you.
Configuration
Gameplay Vidoes
Testing
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Categories:
- Pages using DynamicPageList parser function
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Mario Kart (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- GamePad (Input supported)
- Pro Controller (Input supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- Playable (Rating)
- List of games