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Mighty No. 9: Difference between revisions

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|title = Mighty No. 9
|title = Mighty No. 9
|type =  
|type =  
|image = [[File:AMQPKM.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. -->
|image = [[File:AMQPKM.jpg|295px]]  
|developer = Comcept
|developer = Comcept
|publisher = Deep Silver
|publisher = Deep Silver
|series = <!-- If no series, exclude from page info -->
|released = {{vgrelease|NA=June 21, 2016|PAL=June 24, 2016|JP=June 21, 2016}} <!-- Put them in chronological order left-to-right.  The template will automatically order the  Can use EU and AUS in place of PAL for separate dates -->
|released = {{vgrelease|NA=June 21, 2016|PAL=June 24, 2016|JP=June 21, 2016}} <!-- Put them in chronological order left-to-right.  The template will automatically order the  Can use EU and AUS in place of PAL for separate dates -->
|genre = Action, Adventure
|genre = Action, Adventure
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|input = GamePad, Pro Controller, Wii Remote, Classic Controller
|input = GamePad, Pro Controller, Wii Remote, Classic Controller
|wikipedia = Mighty_No._9
|wikipedia = Mighty_No._9
|rating = Unplayable
|rating = Loads
}}
}}
In a world of advanced robotic engineering, nine robot siblings known as the "Mighty Numbers" rule in the Battle Colosseum. But when a sudden act of cyber terror turns the battle robots into rampaging menaces, it's up to Beck, the lone member of the team unaffected by the virus to save the future of humanity! <!-- Please, don't just copy that WITHOUT giving a short description about the game || Description with less than 3 sentences will be considered a stub -->
In a world of advanced robotic engineering, nine robot siblings known as the "Mighty Numbers" rule in the Battle Colosseum. But when a sudden act of cyber terror turns the battle robots into rampaging menaces, it's up to Beck, the lone member of the team unaffected by the virus to save the future of humanity!  


== Known Issues ==
== Known Issues ==
* Game loads to Title Screen, with options and other menus working. The game goes into an infinite loading loop when trying to start a game.<br>
This is likely due to requiring the following files:
*otp.bin
*Seeprom.bin


Dump these from an original Wii U to use online mode.


== Configuration ==
== Configuration ==




== Gameplay Vidoes ==
== Gameplay Videos ==


== Testing ==
== Testing ==
{{teststart}}
{{teststart}}
{{testsection|1.8}}
{{testsection|1.8}}
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ|GPU=NVIDIA GTX 960M|user=Rai|FPS=30-60|rating=Unplayable|notes=}}
{{testline|version=1.8.1b|OS=Windows 10|region=EUR|CPU=Intel Core i5-6300HQ|GPU=NVIDIA GTX 960M|user=Rai|FPS=30-60|rating=Loads|notes=It takes 10-15 minutes to load the menu and 10-20 to go in-game. A few minutes after the cutscene it crashes.}}
{{testend}}
{{testsection|1.15}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770k|GPU=Nvidia GTX 1060 6Gb|user=Slade1972|FPS=40|rating=Loads|notes=Game runs to loading screen, soft locks when trying to start a game. No graphic glitches noted nor audio problems. Stable at 40FPS. CPU Mode Single Core Recompiler (fast) }}
{{testend}}
{{testend}}
{{testend}}
{{testend}}

Revision as of 12:33, 24 July 2019

Mighty No. 9
AMQPKM.jpg
Developer(s) Comcept
Publisher(s) Deep Silver
Release date(s) JP June 21, 2016
NA June 21, 2016
PAL June 24, 2016
Genre(s)
Mode(s)
Input methods GamePad
Compatibility LoadsLoads
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

In a world of advanced robotic engineering, nine robot siblings known as the "Mighty Numbers" rule in the Battle Colosseum. But when a sudden act of cyber terror turns the battle robots into rampaging menaces, it's up to Beck, the lone member of the team unaffected by the virus to save the future of humanity!

Known Issues

  • Game loads to Title Screen, with options and other menus working. The game goes into an infinite loading loop when trying to start a game.

This is likely due to requiring the following files:

  • otp.bin
  • Seeprom.bin

Dump these from an original Wii U to use online mode.

Configuration

Gameplay Videos

Testing

Testing
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.1b Windows 10 EUR Intel Core i5-6300HQ NVIDIA GTX 960M Rai 30-60 Loads It takes 10-15 minutes to load the menu and 10-20 to go in-game. A few minutes after the cutscene it crashes.
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.10 Windows 10 EUR Intel Core i7-3770k Nvidia GTX 1060 6Gb Slade1972 40 Loads Game runs to loading screen, soft locks when trying to start a game. No graphic glitches noted nor audio problems. Stable at 40FPS. CPU Mode Single Core Recompiler (fast)