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Difference between revisions of "Release 1.16.0"
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Latest revision as of 13:12, 2 August 2020
# Cemu detailed changelog for 1.16.0d # Patreon release date: 2019-12-13 # Public release date: 2019-12-20 # New in 1.16.0d: general: Enabled auto-updater again Vulkan: Always force full sync at GX2DrawDone() (accurate emulation of Wii U behavior) # New in 1.16.0c (public release): general: Fixed memory searcher tool not being enabled in the menu after launching a game gfxPack: rules.txt can now specify a filter to selectively apply the whole graphic pack only for a specific vendor (vendorFilter=<amd/intel/mesa/nvidia>) or renderer (rendererFilter=<opengl/vulkan>) OpenGL/Vulkan: Fixed channel order for R5G5B5A1 textures (fixes colors of Luigi sprites in Super Mario 3D World) Vulkan: Fixed a bug that could cause polygon explosions under rare circumstances # New in 1.16.0b: Vulkan: Fixed transform feedback on Nvidia GPUs # New in 1.16.0: general: Added Vulkan renderer general: Updated shader cache - The file name now uses the game's titleId instead of the internal RPX hash - Added zlib compression to reduce cache file size - Cross compatible and shared between OpenGL/Vulkan - Remains backwards compatible with pre-1.16.0 caches - Vulkan has an additional vendor-specific cache for Vulkan pipelines. The cache is stored at shaderCache/driver/vk/ Be aware that an incomplete pipeline cache introduces stuttering despite already having a full shader cache gfxPack: Introduced graphic packs version 4 Adds shader replacement support for Vulkan Any pack that has not been updated for version 4 will show up with the indicator "may not be compatible with Vulkan" Existing version 3 packs *may* still work with Vulkan, enable them at your own risk general: Gamelist now loads icons asynchronously general: Added a migration assistent that will detect if DLC is installed at the legacy locations (used by Cemu 1.15.10 and earlier) and ask to move it to the correct folder general: The graphic pack window will automatically filter for the currently running game general: Fixed a bug where crashlogs would be omitted from log.txt because Cemu closed before the asynchronous log writer finished general: Fixed 'dump WUD filesystem' option not dumping any files